Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Animatronics
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== In films === The film industry has been a driving force revolutionizing the technology used to develop animatronics.<ref name="ces-blog">{{cite web |date=2013-02-13 |title=How do they do that? With animatronics! |url=http://animatronicrobotics.com/blog/ |url-status=live |archive-url=https://web.archive.org/web/20171213082029/http://animatronicrobotics.com/blog/ |archive-date=2017-12-13 |access-date=9 August 2014 |publisher=Custom Entertainment Solutions}}</ref> Animatronics are used in situations where a creature does not exist, the action is too risky or costly to use real actors or animals, or the action could never be obtained with a living person or animal. Its main advantage over [[Computer-generated imagery|CGI]] and [[stop motion]] is that the simulated creature has a physical presence moving in front of the camera in real time. The technology behind animatronics has become more advanced and sophisticated over the years, making the [[puppet]]s even more lifelike.<ref>{{Cite web |date=2023-10-28 |title=Animatronics Through the Ages |url=https://ejunkieblog.com/2023/10/28/animatronics-through-the-ages/ |access-date=2025-01-16 |website=Entertainment Junkie Blog |language=en}}</ref> Animatronics were first introduced by Disney in the 1964 film [[Mary Poppins (film)|''Mary Poppins'']] which featured an animatronic bird. Since then, animatronics have been used extensively in such movies as [[Jaws (film)|''Jaws'']] and ''[[E.T. the Extra-Terrestrial]].''<ref name="realhistory">{{cite web |title=The Real History of Animatronics |url=http://roborobotics.com/Animatronics/history-of-animatronics.html |url-status=live |archive-url=https://web.archive.org/web/20160304063925/http://roborobotics.com/Animatronics/history-of-animatronics.html |archive-date=March 4, 2016 |access-date=August 4, 2014 |publisher=Rogers Studios}}</ref> Directors such as [[Steven Spielberg]] and [[Jim Henson]] have been pioneers in using animatronics in the film industry; a film co-directed by the latter, ''[[The Dark Crystal]]'', showcased groundbreaking puppets designed by [[Brian Froud]] and created by Henson's then recently established [[Jim Henson's Creature Shop|Creature Shop]] in London. The 1993 film ''[[Jurassic Park (film)|Jurassic Park]]'', directed by Spielberg, used a combination of computer-generated imagery in conjunction with life-sized animatronic [[dinosaurs]] built by [[Stan Winston]] and his team. Winston's animatronic "T. rex" stood almost {{convert|20|ft|m}},<ref name="EW2013">{{Cite magazine |last1=Stack |first1=Tim |last2=Staskiewicz |first2=Keith |date=2013-04-04 |title=Welcome to 'Jurassic Park': An oral history |url=http://insidemovies.ew.com/2013/04/04/jurassic-park-oral-history/ |url-status=live |archive-url=https://web.archive.org/web/20240809010420/https://www.dotdashmeredith.com/ |archive-date=2024-08-09 |access-date=2014-09-29 |magazine=[[Entertainment Weekly]]}}</ref> {{convert|40|ft|m}} in length<ref name="magic">{{cite magazine |author=Corliss, Richard |author-link=Richard Corliss |date=26 April 1993 |title=Behind the Magic of Jurassic Park |url=http://content.time.com/time/magazine/article/0,9171,978307,00.html |url-status=live |archive-url=https://web.archive.org/web/20130828060406/http://content.time.com/time/magazine/article/0,9171,978307,00.html |archive-date=28 August 2013 |access-date=26 January 2007 |magazine=[[Time (magazine)|time]]}}</ref> and even the largest animatronics weighing {{convert|9000|lb|kg}} were able to perfectly recreate the appearance and natural movement on screen of a full-sized ''[[Tyrannosaurus|Tyrannosaurus rex]]''.<ref name="magid">{{cite journal |last1=Magid |first1=Ron |date=June 1993 |title=Effects Team Brings Dinosaurs Back from Extinction |url=https://www.questia.com/magazine/1P3-1252749871/effects-team-brings-dinosaurs-back-from-extinction |url-status=dead |journal=[[American Cinematographer]] |volume=74 |issue=6 |pages=46β52 |archive-url=https://web.archive.org/web/20170624024053/https://www.questia.com/magazine/1P3-1252749871/effects-team-brings-dinosaurs-back-from-extinction |archive-date=24 June 2017 |access-date=21 October 2014 |quote=But this system achieved its most remarkable results in Jurassic Park's star attraction, a 40-foot-long, 9000-pound animatronic machine that perfectly recreated the appearance and fluid motion of a full-sized ''Tyrannosaurus rex''.}}</ref> [[Jack Horner (paleontologist)|Jack Horner]] called it "the closest I've ever been to a live dinosaur".<ref name="magic" /> Critics referred to Spielberg's dinosaurs as breathtakingly and terrifyingly realistic.<ref name="cohen">{{cite web |last1=Cohen |first1=Matt |date=2012-04-05 |title=Why Jurassic Park was meant to be seen in 3D |url=http://theweek.com/article/index/242345/why-jurassic-park-was-meant-to-be-seen-in-3d |url-status=live |archive-url=https://web.archive.org/web/20140801093208/http://theweek.com/article/index/242345/why-jurassic-park-was-meant-to-be-seen-in-3d |archive-date=2014-08-01 |access-date=21 October 2014 |publisher=THE WEEK Publications, Inc |quote=Spielberg's dinosaurs were breathtakingly β and terrifyingly β realistic.}}</ref><ref name="neale">{{cite journal |last1=Neale |first1=Beren |date=17 September 2014 |title=How Jurassic Park made cinematic history |url=http://www.creativebloq.com/3d/how-jurassic-park-made-cinematic-history-91412988 |url-status=live |journal=3D World |issue=182 |archive-url=https://web.archive.org/web/20141018060112/http://www.creativebloq.com/3d/how-jurassic-park-made-cinematic-history-91412988 |archive-date=18 October 2014 |access-date=21 October 2014 |quote=Seeing Jurassic Park made me realise that my destiny was in digital}}</ref> The 1999 BBC miniseries ''[[Walking with Dinosaurs]]'' was produced using a combination of about 80% [[computer generated imagery|CGI]] and 20% animatronic models.<ref name="inno">{{cite book |last1=von Stamm |first1=Bettina |url=https://books.google.com/books?id=IlC7bN94zWgC&pg=PA34 |title=Managing Innovation, Design and Creativity |date=19 May 2008 |publisher=John Wiley & Sons |isbn=9780470510667 |edition=2nd |access-date=5 August 2014}}</ref> The quality of computer imagery of the day was good, but animatronics were still better at distance shots, as well as closeups of the dinosaurs.<ref name="inno" /> Animatronics for the series were designed by British animatronics firm Crawley Creatures.<ref name="inno" /> The show was followed up in 2007 with a live adaptation of the series, ''[[Walking with Dinosaurs#The Arena Spectacular|Walking with Dinosaurs: The Arena Spectacular]]''.<ref>{{Cite web |title=Walking with Dinosaurs: The Arena Spectacular β Theatrecrafts.com |url=https://www.theatrecrafts.com/pages/home/shows/walking-dinosaurs-arena-spectacular/ |access-date=2025-01-16 |language=en-GB}}</ref> [[Geoff Peterson]] is an animatronic human skeleton that serves as the [[sidekick]] on the late-night talk show ''[[The Late Late Show with Craig Ferguson]]''. Often referred to as a "robot skeleton", Peterson is a radio-controlled animatronic robot puppet designed and built by [[Grant Imahara]] of ''[[MythBusters]]''.<ref name="Myth Busters">{{cite web |last1=McCarthy |first1=Erin |date=2 April 2010 |title=Craig Ferguson's New Mythbuster Robot Sidekick: Exclusive Pics |url=http://www.popularmechanics.com/science/mythbusters/projects/4350887 |url-status=live |archive-url=https://web.archive.org/web/20240809010358/https://www.popularmechanics.com/science/a5473/4350887/ |archive-date=9 August 2024 |access-date=29 July 2010 |work=Popular Mechanics}}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)