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===''Generals'' series=== ''[[Command & Conquer: Generals]]'', released on February 10, 2003, has a plotline which is unrelated to the other games of the ''Command & Conquer'' series. ''Generals'' is set in the near future and features the [[United States]], [[China]] and the fictional terrorist organization, the Global Liberation Army. ''Generals'' uses an engine dubbed [[SAGE (game engine)|SAGE]] (or '''S'''trategy '''A'''ction '''G'''ame '''E'''ngine) and is the first fully three-dimensional ''Command & Conquer'' real-time strategy game. After its release, ''Generals'' received mostly positive reviews. Based on 34 reviews, [[Metacritic]] gives it a score of 84/100<ref>{{cite web|url=http://www.metacritic.com/games/platforms/pc/commandandconquergenerals|title=Command & Conquer: Generals for PC Reviews, Ratings, Credits, and More<!-- Bot generated title -->|publisher=[[Metacritic]]|access-date=August 9, 2009|archive-date=February 9, 2010|archive-url=https://web.archive.org/web/20100209070811/http://www.metacritic.com/games/platforms/pc/commandandconquergenerals|url-status=dead}}</ref> which includes a score of 9.3/10 from IGN.<ref>{{cite web|url=http://uk.pc.ign.com/articles/385/385453p1.html|title=Command & Conquer Generals - PC Review<!-- Bot generated title -->|date=February 7, 2003 |publisher=IGN}}</ref> ''Generals'' has also received the [[Electronic Entertainment Expo|E3]] 2002 [[Game Critics Awards]] Best Strategy Game award.<ref>{{cite web|url=http://www.gamecriticsawards.com/2002winners.html|title=2002 Game Critics Awards|publisher=GameCriticsAwards.com|access-date=August 15, 2009}}</ref> One review noted that ''Generals'' was the first ''Command & Conquer'' real-time strategy game that did not include full-motion video cutscenes to tell the story and that it departed from the unique interface and base-building mechanics that had characterized all of the previous ''Command & Conquer'' RTS titles.<ref>{{cite web|url=http://www.armchairempire.com/Reviews/PC%20Games/command-conquer-generals.htm|title=The Armchair Empire - PC Reviews: Command & Conquer - Generals Score: 7.9 / 10|publisher=Omni|date=June 8, 2003|access-date=February 22, 2006|archive-url=https://web.archive.org/web/20030617153310/http://www.armchairempire.com/Reviews/PC%20Games/command-conquer-generals.htm|archive-date=June 17, 2003|url-status=dead}}</ref> An expansion for ''Generals'', ''[[Command & Conquer: Generals β Zero Hour]]'', was released on September 22, 2003, to further the ''Generals'' storyline. ''Zero Hour'' added nine new armies to the game, over a dozen new campaign missions, and a gameplay mode known as Generals Challenge.<ref>{{cite web|url=http://www.ea.com/uk/command-and-conquer-generals-zero-hour|title=Command and Conquer Generals: Zero Hour - EA Games|publisher=ea.com}}</ref> Unlike ''Generals'', ''Zero Hour'' featured the return of full motion videos to the series. ''Zero Hour'' obtained much the same reception as ''Generals'', with an aggregate score of 85% and 84% from GameRankings and Metacritic respectively. After EA Los Angeles started up their new internal group Danger Close and switched its focus to the ''[[Medal of Honor (video game series)|Medal of Honor]]'' series, EA launched a new studio named [[Victory Games (EA)|Victory Games]] to continue the ''Command & Conquer'' franchise.<ref>{{cite web|url=http://www.commandandconquer.com/en/blogs/blog/71 |title=EA Starts New Strategy Studio: Victory Games |format=Interview |date=February 24, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20130312234857/http://www.commandandconquer.com/en/blogs/blog/71 |archive-date=March 12, 2013 }}</ref> On December 10, 2011, Electronic Arts posted that the next game in the series would be ''[[Command & Conquer: Generals 2]]''.<ref>{{cite web|url=http://www.generals2.com/|title=Generals 2 Website|url-status=dead|archive-url=https://web.archive.org/web/20111210025445/http://www.generals2.com/|archive-date=December 10, 2011}}</ref> Three days later, a new browser-based, free-to-play MMO ''Command & Conquer'' game was also under development, under the name ''[[Command & Conquer: Tiberium Alliances]]''.<ref>{{Cite web|url=https://www.ea.com/games/command-and-conquer/command-and-conquer-tiberium-alliances|title=Command & Conquer: Tiberium Alliances - Official EA Site|first=Electronic|last=Arts|date=February 7, 2017|website=Electronic Arts Inc.}}</ref> On December 15, ''Tiberium Alliances'' began a closed beta.<ref name="CCTABETA">{{cite web | url=http://alliances.commandandconquer.com/news/list |title=Command & Conquer Alliances - NEWS |access-date=December 19, 2011 |publisher=Electronic Arts |date=December 15, 2011 }}</ref> In August 2012, ''Generals 2'' was repurposed to a [[free-to-play]] game known as simply ''[[Command & Conquer (2013 video game)|Command & Conquer]]''.<ref name="C&CF2P">{{cite web|last=Sinclair|first=Brendan|date=August 15, 2012|title=Next Command & Conquer goes free-to-play|url=http://www.gamespot.com/events/gamescom-2012/story.html?sid=6391569|access-date=August 18, 2012|website=|publisher=[[GameSpot]]}}</ref> The new game would have been based around the ''Generals'' franchise. However, following feedback from players who were able to play the alpha trial, the game was cancelled in October 2013.<ref>{{cite news|title=EA Cancels C&C game and shutsdown studio|url=http://www.gamespot.com/articles/ea-cancels-free-to-play-command-conquer-game-closes-studio/1100-6415840/|access-date=October 29, 2013}}</ref> EA has said that the franchise will continue, but has given no other information at the time.<ref>{{cite web|url=http://www.incgamers.com/2013/11/command-conquer-development-to-resume-under-new-studio|title=Command & Conquer development to resume under new studio - PC Invasion|date=November 17, 2013|publisher=incgamers.com|access-date=April 6, 2014|archive-date=March 10, 2015|archive-url=https://web.archive.org/web/20150310095314/http://www.incgamers.com/2013/11/command-conquer-development-to-resume-under-new-studio|url-status=dead}}</ref><ref>{{cite web|title=Cancelled ''Command & Conquer'' to continue development at new studio: Free-to-play ''Command & Conquer'' brought back from the dead|url=http://www.videogamer.com/pc/command_conquer_generals_2/news/cancelled_command_and_conquer_to_continue_development_at_new_studio.html|work=VideoGamer|publisher=Pro-G Media Ltd.|first=David|last=Scammell|date=November 19, 2013|access-date=January 26, 2014}}</ref>
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