Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Computational fluid dynamics
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== Finite difference method ==== {{Main|Finite difference method}} The finite difference method (FDM) has historical importance<ref name=":0" /> and is simple to program. It is currently only used in few specialized codes, which handle complex geometry with high accuracy and efficiency by using embedded boundaries or overlapping grids (with the solution interpolated across each grid).{{Citation needed|date=November 2010}} :<math> \frac{\partial Q}{\partial t}+ \frac{\partial F}{\partial x}+ \frac{\partial G}{\partial y}+ \frac{\partial H}{\partial z}=0 </math> where <math>Q</math> is the vector of conserved variables, and <math>F</math>, <math>G</math>, and <math>H</math> are the fluxes in the <math>x</math>, <math>y</math>, and <math>z</math> directions respectively.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)