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Coordinate system
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===Other commonly used systems=== Some other common coordinate systems are the following: * [[Curvilinear coordinates]] are a generalization of coordinate systems generally; the system is based on the intersection of curves. ** [[Orthogonal coordinates]]: [[coordinate surface]]s meet at right angles ** [[Skew coordinates]]: [[coordinate surface]]s are not orthogonal * The [[Log-polar coordinates|log-polar coordinate system]] represents a point in the plane by the logarithm of the distance from the origin and an angle measured from a reference line intersecting the origin. * [[Plücker coordinates]] are a way of representing lines in 3D Euclidean space using a six-tuple of numbers as [[homogeneous coordinates]]. * [[Generalized coordinates]] are used in the [[Lagrangian mechanics|Lagrangian]] treatment of mechanics. * [[Canonical coordinates]] are used in the [[Hamiltonian mechanics|Hamiltonian]] treatment of mechanics. * [[Barycentric coordinate system]] as used for [[ternary plot]]s and more generally in the analysis of [[triangle]]s. * [[Trilinear coordinates]] are used in the context of triangles. There are ways of describing curves without coordinates, using [[intrinsic equation]]s that use invariant quantities such as [[curvature]] and [[arc length]]. These include: * The [[Whewell equation]] relates arc length and the [[tangential angle]]. * The [[Cesàro equation]] relates arc length and curvature.
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