Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Distributed artificial intelligence
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Agents== ===Systems: Agents and multi-agents=== {{Further|Multi-agent system#Applications}} Notion of Agents: Agents can be described as distinct entities with standard boundaries and interfaces designed for problem solving. Notion of Multi-Agents: Multi-Agent system is defined as a network of agents which are loosely coupled working as a single entity like society for problem solving that an individual agent cannot solve. ===Software agents=== The key concept used in DPS and MABS is the abstraction called [[software agent]]s. An agent is a virtual (or physical) [[Wiktionary:autonomy|autonomous]] entity that has an understanding of its environment and acts upon it. An agent is usually able to communicate with other agents in the same system to achieve a common goal, that one agent alone could not achieve. This communication system uses an [[agent communication language]]. A first classification that is useful is to divide agents into: * reactive agent β A reactive agent is not much more than an automaton that receives input, processes it and produces an output. * deliberative agent β A [[deliberative agent]] in contrast should have an internal view of its environment and is able to follow its own plans. * hybrid agent β A hybrid agent is a mixture of reactive and deliberative, that follows its own plans, but also sometimes directly reacts to external events without deliberation. Well-recognized agent architectures that describe how an agent is internally structured are: * [[ASMO (cognitive architecture)|ASMO]] (emergence of distributed modules) * [[BDI software agent|BDI]] (Believe Desire Intention, a general architecture that describes how plans are made) * [[InterRAP]] (A three-layer architecture, with a reactive, a deliberative and a social layer) * PECS (Physics, Emotion, Cognition, Social, describes how those four parts influences the agents behavior). * [[Soar (cognitive architecture)|Soar]] (a rule-based approach)
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)