Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Don Bluth
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== 2002β2011 === In 2002, Bluth and video game company [[Ubisoft]] developed the video game ''[[Dragon's Lair 3D: Return to the Lair]]'', an attempt to recreate the feel of the original ''Dragon's Lair'' LaserDisc game in a more interactive, three-dimensional environment. Reviews were mixed, with critics both praising and panning the controls and storyline, but the visuals were noteworthy, using groundbreaking [[Cel-shaded animation|cel-shading]] techniques that lent the game a hand-animated feel.<ref>{{cite web|title=Dragon's Lair 3D: Return to the Lair|url=https://www.metacritic.com/game/dragons-lair-3d-return-to-the-lair/critic-reviews/?platform=pc|publisher=Metacritic|access-date=July 25, 2012}}</ref> {{as of|2012||}},<ref>{{cite news|last=Arrant|first=Chris|title=EXCLUSIVE: Don Bluth Talks About His Return To "Dragon's Lair"|url=https://www.cartoonbrew.com/interviews/exclusive-don-bluth-talks-about-his-return-to-dragons-lair.html|access-date=July 25, 2012|newspaper=Cartoon Brew|date=April 5, 2012|url-status=dead|archive-url=https://web.archive.org/web/20120509041052/http://www.cartoonbrew.com/interviews/exclusive-don-bluth-talks-about-his-return-to-dragons-lair.html|archive-date=May 9, 2012}}</ref> Don Bluth and Gary Goldman were seeking funding for a film version of ''Dragon's Lair''.<ref>{{cite news|last=Kelly|first=Kevin|title=Don Bluth trying to make Dragon's Lair movie|url=http://www.joystiq.com/2007/05/01/don-bluth-trying-to-make-dragons-lair-movie|access-date=July 25, 2012|newspaper=Joystiq|date=May 1, 2007}}</ref><ref>{{cite news|last=Weinberg|first=Scott|title=Don Bluth Still Wants to Make a 'Dragon's Lair' Movie|url=http://blog.moviefone.com/2007/04/29/don-bluth-still-wants-to-make-a-dragons-lair-movie/|access-date=July 25, 2012|newspaper=Moviefone|date=April 2, 2007|archive-url=https://web.archive.org/web/20121008061112/http://blog.moviefone.com/2007/04/29/don-bluth-still-wants-to-make-a-dragons-lair-movie/|archive-date=October 8, 2012|url-status=dead}}</ref> After apparently sitting in development for over a decade, the project raised over $570,000 via a successful crowdfunding campaign in January 2016.<ref>{{cite web|title=Dragons Lair Returns | Indiegogo|url=https://www.indiegogo.com/projects/dragon-s-lair-returns#/|website=Indiegogo|access-date=April 3, 2016}}</ref> Bluth and Goldman continued to work in video games and were hired to create the in-game cinematics for [[Namco]]'s ''[[I-Ninja]]'', released in 2003. In October 2004, [[Polydor Records]] released the song "[[Mary (Scissor Sisters song)|Mary]]", by the [[Scissor Sisters]], which was accompanied by a music video for which Bluth did the animation.<ref>{{cite news|author=Paolo|title=Don Bluth animates Scissor Sisters video|url=https://animatedviews.com/2004/don-bluth-animates-scissor-sisters-video/|access-date=July 25, 2012|newspaper=Animated Views|date=October 2, 2004}}</ref> The following month, [[Dark Horse Books]] released Bluth's ''The Art of Storyboard''.<ref name="SVALibrary">{{cite web|url=https://sva.primo.exlibrisgroup.com/discovery/fulldisplay?context=L&vid=01VISUAL_INST:01VISUAL&search_scope=MyInstitution&tab=LibraryCatalog&docid=alma99714843406006|title=Don Bluth's art of animation drawing|publisher=[[School of Visual Arts]]|language=en-US|url-status=live|access-date=April 21, 2024|archive-date=April 21, 2024|archive-url=https://archive.today/20240421074529/https://sva.primo.exlibrisgroup.com/discovery/fulldisplay?context=L&vid=01VISUAL_INST:01VISUAL&search_scope=MyInstitution&tab=LibraryCatalog&docid=alma99714843406006}}</ref><ref>{{cite web|url=https://archive.org/details/donbluthsartofstoryboarding/mode/2up|title=Don Bluth's Art Of Storyboarding|author=Bluth, Don|language=en-US|date=2004|publisher=[[Dark Horse Books]]|access-date=April 21, 2024|via=[[Internet Archive]]}}</ref> This was followed in May 2005 by the companion book, ''The Art of Animation Drawing''.<ref name="SVALibrary" /> In 2009, Bluth was asked to produce storyboards for, and to direct, the 30-minute Saudi Arabian festival film ''Gift of the Hoopoe''. He ultimately had little say in the animation and content of the film and asked that he not be credited as the director or producer. Despite this, he was credited as the director.<ref>{{cite web|title=Gift of the Hoopoe -Recent film of Don Bluth?|url=https://donbluthanimation.com/forum/showthread.php?t=559|access-date=July 25, 2012|url-status=dead|archive-url=https://web.archive.org/web/20120310143446/http://donbluthanimation.com/forum/showthread.php?t=559|archive-date=March 10, 2012}}</ref> In 2011, Bluth and his game development company [[Square One Studios]] worked with [[Warner Bros.]] Digital Distribution to develop a modern reinterpretation of the 1983 arcade classic ''[[Tapper (arcade game)|Tapper]]'', titled ''[[Tapper World Tour]]''.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)