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=== Former key employees === Arranged in chronological order: * [[Tom Hall]] β Co-founder, [[game designer]], [[level designer]], writer, creative director (1991β1993). After a dispute with John Carmack over the designs of ''Doom'', Hall was forced to resign from id Software in August 1993. He joined [[3D Realms]] soon afterwards. * [[Robert Prince (video game composer)|Bobby Prince]] β Music composer (1991β1994). A freelance musician who went on to pursue other projects after ''Doom II''. * [[Dave Taylor (game programmer)|Dave Taylor]] β [[game programming|Programmer]] (1993β1996). Taylor left id Software and co-founded [[Crack dot Com]]. * [[John Romero]] β Co-founder, [[game designer]], programmer (1991β1996). Romero resigned on August 6, 1996.<ref name="mastersdoom">{{Cite book |last=Kushner |first=David |author-link=David Kushner (writer)|title=Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture |title-link=Masters of Doom |publisher=[[Random House]] |year=2003 |isbn=0-375-50524-5 |at=89}}</ref> He established [[Ion Storm]] along with Hall on November 15, 1996. * [[Michael Abrash]] β Programmer (1995β1996). Returned to [[Microsoft]] after the release of ''Quake'', but eventually worked with Carmack again at [[Reality Labs]]. * [[Shawn Green (game designer)|Shawn Green]] β Software support (1991β1996). Left id Software to join Romero at Ion Storm. * Jay Wilbur β Business manager (1991β1997). Left id Software after Romero's departure and joined [[Epic Games]] in 1997. * [[Sandy Petersen]] β Level designer (1993β1997). Left id Software for [[Ensemble Studios]] in 1997. * [[Mike Wilson (executive)|Mike Wilson]] β PR and marketing (1994β1997). Left id Software to become CEO of Ion Storm with Romero. Left a year later to found [[Gathering of Developers]] and later [[Devolver Digital]]. * [[American McGee]] β Level designer (1993β1998). McGee was fired after the release of ''Quake II''. He joined [[Electronic Arts]] and created ''[[American McGee's Alice]]''. * [[Adrian Carmack]] β Co-founder, artist (1991β2005). Carmack was forced out of id Software after the release of ''Doom 3'' because he would not sell his stock at a low price to the other owners.<ref>{{Cite news |title=id Software loses Adrian Carmack |url=https://www.gamedeveloper.com/pc/id-software-loses-adrian-carmack-gets-legal-battle |url-status=live |access-date=October 26, 2021 |archive-url=https://web.archive.org/web/20211026203811/https://www.gamedeveloper.com/pc/id-software-loses-adrian-carmack-gets-legal-battle |archive-date=October 26, 2021}}</ref> Adrian sued id Software and the lawsuit was settled during the Zenimax acquisition in 2009.<ref>{{Cite news |title=Doom game creator buys Heritage resort |url=https://www.irishtimes.com/business/transport-and-tourism/doom-game-creator-buys-heritage-resort-1.1938040 |url-status=live |access-date=October 26, 2021 |archive-url=https://web.archive.org/web/20210721090837/https://www.irishtimes.com/business/transport-and-tourism/doom-game-creator-buys-heritage-resort-1.1938040 |archive-date=July 21, 2021}}</ref> * [[Todd Hollenshead]] β President (1996β2013) Left id Software on good terms to work at [[Nerve Software]]. * [[John Carmack]] β Co-founder, technical director (1991β2013). He joined [[Oculus VR]] on August 7, 2013, as a side project, but unable to handle two companies at the same time, Carmack resigned from id Software on November 22, 2013, to pursue Oculus full-time, making him the last founding member to leave the company. * [[Tim Willits]] β Level designer (1995β2001), creative director (2002β2011), studio director (2012β2019).<ref>{{Cite web |date=July 18, 2019 |title=Id Software director Tim Willits leaving after 24 years at studio |url=https://www.polygon.com/2019/7/18/20699391/id-software-tim-willits-leaving-quakecon |url-status=live |archive-url=https://web.archive.org/web/20190720182355/https://www.polygon.com/2019/7/18/20699391/id-software-tim-willits-leaving-quakecon |archive-date=July 20, 2019 |access-date=July 30, 2019 |website=[[Polygon (website)|Polygon]]}}</ref> He is now the chief creative officer at [[Saber Interactive]].<ref>{{Cite magazine |last=Chalk |first=Andy |date=August 12, 2019 |title=Former id Software boss Tim Willits joins Saber Interactive |url=https://www.pcgamer.com/former-id-software-boss-tim-willits-joins-saber-interactive/ |url-status=live |magazine=PC Gamer |archive-url=https://web.archive.org/web/20190813025829/https://www.pcgamer.com/former-id-software-boss-tim-willits-joins-saber-interactive/ |archive-date=August 13, 2019 |access-date=13 August 2019}}</ref> * [[Robert Duffy (programmer)|Robert Duffy]] β Chief Technology Officer (1998β2024). Robert left id Software in January 2024.{{Citation needed|date=March 2025}}
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