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Ken Levine (game developer)
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== Notable works == Levine is most notable for his conceptualization and work on the [[BioShock (series)|''BioShock'' franchise]]. He and his team worked on ''[[BioShock]]'' and ''[[BioShock Infinite]]'', passing on the opportunity to make ''[[BioShock 2]]''. ''BioShock'' is set in 1960, where the player controls a man named [[Jack (Bioshock character)|Jack]] who is the sole survivor of a plane crash near a mysterious lighthouse in the mid-Atlantic. Jack finds a [[bathysphere]] and takes the submersible down to an underwater city called [[Rapture (BioShock)|Rapture]], a city that was dedicated to the pursuit of a perfect free market economy. The city has fallen into ruin due to the city's social implosion and Jack must find a way to survive against the crazed inhabitants and escape.<ref>{{cite web|title=Bioshock (2007) (VG)|url=https://www.imdb.com/title/tt1094581/synopsis|publisher=IMDB|access-date=December 2, 2013}}</ref> ''BioShock Infinite'' is set in 1912, where main protagonist [[Booker DeWitt]] must travel to [[Columbia (BioShock Infinite)|Columbia]], a flying city that has no fixed location, and rescue a girl named [[Elizabeth (BioShock)|Elizabeth]] and bring her back to New York. No motivation is given as to why Booker must do this except the cryptic words "Bring us the girl, and wipe away the debt." Booker arrives at Columbia to find an [[American exceptionalism|American-Exceptionalist]] city dedicated to hailing the [[Founding Fathers of the United States|Founding Fathers]] that is led by a religious [[zealot]] known as Father Comstock.<ref>{{cite web |title=Bioshock Infinite |url=https://www.2kgamesinternational.com/sea/game/bioshock-infinite |url-status=dead |archive-url=https://web.archive.org/web/20131111133919/https://www.2kgamesinternational.com/sea/game/bioshock-infinite |archive-date=November 11, 2013 |access-date=December 2, 2013 |publisher=2K Games}}</ref>
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