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Mutual exclusion
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==Types of mutual exclusion devices== The solutions explained above can be used to build the synchronization primitives below: * [[Lock (computer science)|Locks]] (mutexes) * [[Readers–writer lock]]s * [[Reentrant mutex|Recursive lock]]s * [[Semaphore (programming)|Semaphores]] * [[Monitor (synchronization)|Monitors]] * [[Message passing]] * [[Tuple space]] Many forms of mutual exclusion have side-effects. For example, classic [[semaphore (programming)|semaphores]] permit [[deadlock (computer science)|deadlock]]s, in which one process gets a semaphore, another process gets a second semaphore, and then both wait till the other semaphore to be released. Other common side-effects include [[Resource starvation|starvation]], in which a process never gets sufficient resources to run to completion; [[priority inversion]], in which a higher-priority thread waits for a lower-priority thread; and high latency, in which response to interrupts is not prompt. Much research is aimed at eliminating the above effects, often with the goal of guaranteeing [[Non-blocking synchronization|non-blocking progress]]. No perfect scheme is known. Blocking system calls used to sleep an entire process. Until such calls became [[Thread safety|threadsafe]], there was no proper mechanism for sleeping a single thread within a process (see [[polling (computer science)|polling]]).{{citation needed|date=May 2016}}
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