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PowerVR
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===Series5 (SGX)=== PowerVR's Series5 SGX series features [[pixel shader|pixel]], [[vertex shader|vertex]], and [[geometry shader]] hardware, supporting [[OpenGL ES]] 2.0 and [[DirectX]] 10.1 with Shader Model 4.1. The SGX GPU core is included in several popular [[system-on-a-chip|systems-on-chip]] (SoC) used in many portable devices. Apple uses the [[Apple A4|A4]] (manufactured by Samsung) in their [[iPhone 4]], [[iPad]], [[iPod Touch]], and [[Apple TV]], and in the [[Apple Watch]] as part of [[Apple S1]]. [[Texas Instruments]]' [[Texas Instruments OMAP|OMAP]] 3 and 4 series SoC's are used in the [[Kindle Fire HD|Amazon's Kindle Fire HD 8.9"]], [[Nook HD|Barnes and Noble's Nook HD(+)]], [[BlackBerry PlayBook]], [[Nokia N9]], [[Nokia N900]], [[Sony Ericsson Vivaz]], [[Motorola Droid|Motorola Droid/Milestone]], [[Motorola Defy]], Motorola RAZR D1/D3, Droid Bionic, [[Archos 70]], [[Palm Pre]], [[Samsung Galaxy SL]], [[Galaxy Nexus]], [[Open Pandora]], and others. Samsung produces the ''[[Hummingbird Processor|Hummingbird]]'' SoC and uses it in their [[Samsung Galaxy S series|Samsung Galaxy S]], [[Samsung Galaxy Tab|Galaxy Tab]], [[Samsung Wave S8500]] [[Samsung Wave II S8530]] and Samsung Wave III S860 devices. Hummingbird is also in [[Meizu M9]] smartphone. [[Intel]] used a number of SGX products in its [[Mobile Internet device#Menlow platform (2008)|Menlow]], [[Mobile Internet device#Moorestown platform (2010)|Moorestown]], [[Medfield]] and [[Mobile Internet device#Clover Trail+ platform (2012)|Clover Trail+]] [[Atom (system on a chip)|Atom]]-based [[Mobile Internet device|MID]] platforms. Using the SGX graphics chipsets helped Intel to successfully achieve the ultra-low power budgets required for passively cooled devices, such as smartphones, tablets and netbooks.<ref>{{cite web | last=Shimpi | first=Anand Lal | title=Intel's Medfield & Atom Z2460 Arrive for Smartphones: It's Finally Here | website=AnandTech | url=https://www.anandtech.com/show/5365/intels-medfield-atom-z2460-arrive-for-smartphones | access-date=2021-01-18}}</ref> However, the significant difference in graphics architecture resulted in poor driver support.<ref>{{cite web |title=Intel Is Planning To Drop PowerVR Graphics |url=https://www.phoronix.com/news/MTA1NDU |website=www.phoronix.com |access-date=4 May 2023 |language=en}}</ref> {| class="wikitable" style="text-align: center;" |- !rowspan=2|Model !rowspan=2|Year !rowspan=2|Die Size (mm<sup>2</sup>){{efn|name=fn1}} !rowspan=2|Core config{{efn|name=fn2|USSE ([[Unified Shader Model|Universal]] Scalable Shader Engine) lanes/[[Texture mapping unit|TMUs]]}} !colspan=2|[[Fillrate]] (@ 200 MHz) !rowspan=2|Bus width ([[bit]]) !colspan=3|[[Application Programming Interface|API]] (version) !rowspan=2|[[FLOPS|GFLOPS]](@ 200 MHz) !rowspan=2|Frequency |- !MTriangles/s{{efn|name=fn1}} ![[Pixel|MPixel/s]]{{efn|name=fn1}} ![[OpenGL ES]] ![[OpenGL]] ![[Direct3D]] |- |SGX520 |Jul 2005 |2.6@65 nm |1/1 |7 |100 |32-128 |2.0 |{{N/A}} |{{N/A}} |0.8 |200 |- |SGX530 |Jul 2005 |7.2@65 nm |2/1 |14 |200 |32-128 |2.0 |{{N/A}} |{{N/A}} |1.6 |200 |- |SGX531 |Oct 2006 |{{dunno}} |2/1 |14 |200 |32-128 |2.0 |{{N/A}} |{{N/A}} |1.6 |200 |- |SGX535 |Nov 2007 |{{dunno}} |2/2 |14 |400 |32-128 |2.0 |2.1 |9.0c |1.6 |200 |- |SGX540 |Nov 2007 |{{dunno}} |4/2 |20 |400 |32-128 |2.0 |2.1 |{{N/A}} |3.2 |200 |- |SGX545 |Jan 2010 |12.5@65 nm |4/2 |40 |400 |32-128 |2.0 |3.2 |10.1 |3.2 |200 |- |}
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