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Power play
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===Netball=== Several variant formats of [[netball]] introduce the concept of a power play, a designated quarter where all goals scored by a team are worth twice as normal: *In the original [[fastnet (netball)|fastnet]] format, when a team uses it in a quarter, all goals scored by that team are worth twice as normal. This means that if a shooter (Goal Shooter or Goal Attack) scores a goal outside the goal circle, the goal is worth 4 goals instead of 2. It is also possible for both teams to use their power play in the same quarter. *In the current [[fast5]] format, when a team uses it in a quarter, all goals scored by that team are worth twice as normal. A shooter that scores a goal within 3.5 meters from the goal post scores two points instead of one. Four points (instead of two) if the goal was scored at least 3.5 meters away from the goal post but within the goal circle. If the goal was scored from outside of the goal circle (known as a super goal), six points is scored instead of three. The winner of the coin toss chooses which quarter to have this power play and the other team must choose a different quarter for their power play. This prevents both teams from having their power plays in the same quarter.
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