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=== Animation === With regard to animation—both for television and film—"remastering" can take on a different context, including altering original images to extremes. For traditionally animated projects, completed on cels and printed to film, remastering can be as simple as touching up a film negative. There have been times where these revisions have been controversial: boxed [[DVD]] sets of animated properties like ''[[Looney Tunes]]'' from the early 2000s saw extensive criticism from fans and historians due to the aggressive use of digital video noise reduction (DVNR). The process was designed to automatically remove dust or specks from the image, but would mistake stray ink lines or smudges on the cel for damage, as well as removing natural imperfections.<ref name="h656">{{cite web | last=Amidi | first=Amid | author-link=Amid Amidi | title=DVNR: When Cartoon Restoration Goes Bad | website=Cartoon Brew | date=April 8, 2005 | url=https://www.cartoonbrew.com/old-brew/dvnr-when-cartoon-restoration-goes-bad-1011.html | access-date=June 23, 2024}}</ref> [[The Walt Disney Company|Disney]] went a step farther with its remastering of its canon catalog in the early 21st century: for its cel-animated films, teams meticulously reconstructed scenes from original cel setups and background paintings to create new images free of film artifacts (jitter, grain, etc.). While complex and revolutionary, this process was criticized by some for essentially removing the films from their era and medium, making them indistinguishable in age.<ref name="q015">{{cite web | last=Guilcher | first=Abi Le | title=Fans still haven't forgiven Disney for its shocking Blu-ray remasters | website=Creative Bloq | date=March 22, 2023 | url=https://www.creativebloq.com/news/did-disney-botch-the-remastering-of-its-classics | access-date=June 23, 2024}}</ref><ref name="h031">{{cite web | last=Schager | first=Nick | title=Is Disney ruining its cartoon classics? | website=Yahoo Entertainment | date=April 24, 2018 | url=https://www.yahoo.com/entertainment/disney-ruining-cartoon-classics-140509581.html | access-date=June 23, 2024}}</ref> Later remasters, including a 4K restoration of ''[[Cinderella (1950 film)|Cinderella]]'' in 2023, prioritized a filmic look, with period-appropriate grain and weave.<ref name="r521">{{cite web | last=III | first=Bill Kelley | title=A dream comes true: "Cinderella: Ultimate Collector's Edition" 4K UHD | website=High-Def Watch | date=April 1, 2023 | url=https://www.highdefwatch.com/post/a-dream-comes-true-cinderella-ultimate-collector-s-edition-4k-uhd | access-date=June 23, 2024}}</ref> Remastering other animated projects can vary in scope based on their art style. In the case of natively digital images, including [[List of computer-animated films|computer-animated film]]s, remastering can be a simple matter of going back to the original files and re-rendering them at a desired resolution. Some modern software, like [[Toon Boom Harmony]], utilize lossless vector shapes,<ref name="p384">{{cite web | title=Toon Boom Launches USAnimation OPUS | website=Animation World Network | date=March 26, 2003 | url=https://www.awn.com/news/toon-boom-launches-usanimation-opus | access-date=June 23, 2024}}</ref> allowing an artist to re-render work at different resolutions with ease. This can prove tricky at times when [[Digital dark age|files have become corrupted or unreadable]]; a [[3D film|3D]] reissue of ''[[Toy Story]]'', the first CG film, was fraught with difficulties due to the unreadability of the file format on modern systems.<ref name="n580">{{cite web | last=Robertson | first=Barbara | title=Stereo Twice Over | website=Computer Graphics World | url=https://www.cgw.com/Publications/CGW/2009/Volume-32-Issue-10-Oct-2009-/Stereo-Twice-Over.aspx | access-date=June 23, 2024}}</ref> In television, ''[[South Park]]'' is an example of a program that was natively digital from its start—its [[construction paper]] style was made up of digital images manipulated in software like [[Autodesk Maya|Maya]]. This allowed its creative team to completely re-render episodes in a higher resolution than its original broadcast; in some instances shots were re-framed to fit a 16:9 aspect ratio.<ref name="c281">{{cite web | last=Wilson | first=Tim | title=South Park: TV's Longest Week | website=magazine.creativecow.net | date=April 29, 2009 | url=http://magazine.creativecow.net/article/south-park-tvs-longest-week | archive-url=https://web.archive.org/web/20090322215500/http://magazine.creativecow.net/article/south-park-tvs-longest-week | archive-date=March 22, 2009 | url-status=dead | access-date=June 23, 2024}}</ref> Another issue in terms of remastering is [[image scaling|upscaling]] projects completed in the early days of [[digital ink and paint]]. Animation industries across the globe gradually switched from cels to digital coloring around the turn of the millennium, and projects that pre-date the advent of higher-resolution formats have proved challenging to remaster.<ref name="o808">{{cite web | title=What Is "Digipaint"? | website=Anime News Network | date=October 9, 2017 | url=https://www.animenewsnetwork.com/answerman/2017-10-09/.122481 | access-date=June 23, 2024}}</ref> Remasters of films that used early digipaint processes are typically struck from filmout 35mm prints, as the computer files were never properly archived. Projects that were composited on lower resolution formats like videotape have made going back to the original elements impractical due to their inferior size. Some studios have utilized [[artificial intelligence]] to professionally upscale the material; boutique label [[Discotek Media|Discotek]] has released seasons of the anime ''[[Digimon]]'' using a specialized tool called AstroRes.<ref name="y623">{{cite web | last=Geolas | first=Paris | title=Digimon Adventure 02 Gets New Life With 'Insanely Improved' Discotek Release | website=CBR | date=May 31, 2024 | url=https://www.cbr.com/digimon-adventure-02-discotek-media-release/ | access-date=June 23, 2024}}</ref>
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