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===Quick-saving=== Quick-saving and quick-loading allow the player to save or load the game with a single keystroke. These terms are used to differentiate between the traditional saving mechanism where the player is required to invoke a menu or dialog box, issue save the order, specify a title for the game being saved and, if applicable, confirm whether an old saved game file with the same title should be overwritten. The term "quick save" may be used in video games that lack the traditional saving mechanism altogether. The advantage of quick saving is its low burden: The player only has to press a button and, if applicable, wait a few seconds. The disadvantage is the automatic loss of the previous quick-saved game. Games that only offer quick saving may be impossible to play by two different players (or more) unless there is a mechanism to distinguish players, such as [[user accounts]]. Leaving the decision of when to save up to the player increases the likelihood that a save will be made during a less than favourable game state. A quicksave shortly before an event which kills the player creates what is known as a death loop.<ref>{{cite web|url=https://thegeek.games/2019/01/02/deathloop-what-is-zenimax-planning/|title=Deathloop: What is Zenimax planning?|first=Angyal|last=Aniko|publisher=The Geek|date=2019-01-02|access-date=2020-02-13}}</ref>
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