Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Soundtrack
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Video game soundtracks== {{main|Video game music}} Soundtrack may also refer to music used in video games. While [[sound effect]]s were nearly universally used for action happening in the game, music to accompany the gameplay was a later development. [[Rob Hubbard]] and [[Martin Galway]] were early composers of music specifically for video games for the 1980s [[Commodore 64]] computer. [[Koji Kondo]] was an early and important composer for [[Nintendo]] games. As the technology improved, [[polyphonic]] and often orchestral soundtracks replaced simple [[Monophony|monophonic]] melodies starting in the late 1980s and the soundtracks to popular games such as the ''[[Dragon Quest]]'' and ''[[Final Fantasy]]'' series began to be released separately. In addition to compositions written specifically for video games, the advent of CD technology allowed developers to incorporate licensed songs into their soundtrack (the [[Grand Theft Auto|''Grand Theft Auto'' series]] is a good example of this). Furthermore, when [[Microsoft]] released the [[Xbox (console)|Xbox]] in 2001, it featured an option allowing users to customize the soundtrack for certain games by ripping a CD to the hard-drive.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)