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==Company structure== {{See also|List of acquisitions by Take-Two Interactive}} Take-Two's executive offices and worldwide headquarters are located in New York City. The company runs its European operations from [[Windsor, Berkshire]] and its Asian operations from [[Singapore]]. {{As of|2018}}, Take-Two's primary business is through two self-owned publishing labels. One label is [[Rockstar Games]], also located in New York City, and is specialized on development and publication of [[action-adventure games]] such as ''Grand Theft Auto''. The other label is [[2K (company)|2K]], headquartered in Novato, California, and is composed of its divisions [[2K Games]], [[2K Sports]], and [[2K Play]]. The 2K Sports division handles the development and publication of Take-Two's sports simulation games, such as the ''[[NBA 2K]]'' series. 2K Play covers family-friendly and children's video games produced by Take-Two's studios. 2K Games handles nearly all other production from Take-Two's internal development studios as well as titles from selected third parties. Finally, Take-Two owns [[Social Point]], a developer for the [[mobile game]] market. With this structure in place since 1997–1998, each label is an incorporated principal operating businesses and has a higher degree of autonomy, and each with their own infrastructure and resources, management, and profit and loss strategies. Take-Two has divested itself of its older manufacturing and distribution operations in favor of digital publication and third-party retail distribution. Since 2016, around half of the company's revenues are from digital distribution, whether from digital sales of games through personal computer or consoles, or through [[video game monetization]] of its computer, console, and mobile titles.<ref>{{cite web |url=https://www.fool.com/investing/2017/09/24/heres-how-digital-revenue-has-benefited-take-two-i.aspx |title=Here's How Digital Revenue Has Benefited Take-Two Interactive |first=John |last=Ballard |date=September 24, 2017 |access-date=September 10, 2018 |website=[[The Motley Fool]] |archive-url=https://web.archive.org/web/20180911044740/https://www.fool.com/investing/2017/09/24/heres-how-digital-revenue-has-benefited-take-two-i.aspx |archive-date=September 11, 2018 |url-status=live}}</ref> In November, Take-Two's CEO Strauss Zelnick confirmed that the company had sold Private Division to an undisclosed buyer for an undisclosed sum, as to allow Take-Two to focus on AAA and mobile games. The company also affirmed the closure of Roll7 and Intercept Games. Take-Two would continue to support ''No Rest for the Wicked'', while five other titles were transferred to the new buyer.<ref name="PDSale">{{Cite web |last=Batchelor |first=James Batchelor |date=2024-11-06 |title=Zelnick on Private Division sale: "Those projects were smaller, we're in the business of big hits" |url=https://www.gamesindustry.biz/zelnick-on-private-division-sale-those-projects-were-smaller-were-in-the-business-of-big-hits |access-date=2024-11-07 |website=GamesIndustry.biz |language=en}}</ref> ===Publishers=== {| class="wikitable sortable" ! Name !! Location !! Founded or acquired !! Ref. |- | [[2K (company)|2K]] || [[Novato, California]], U.S. || {{dts|January 2005}} || <ref>{{cite web |url=https://www.gamesindustry.biz/articles/take-two-interactive-software-inc-announces-formation-of-2k-games-publishing-label |title=Take-Two Interactive Software, Inc. Announces Formation of 2K Games Publishing Label |website=[[GamesIndustry.biz]] |date=January 25, 2005 |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922050932/http://www.gamesindustry.biz/articles/take-two-interactive-software-inc-announces-formation-of-2k-games-publishing-label |archive-date=September 22, 2017 |url-status=live}}</ref> |- | Dynamixyz || [[Cesson-Sévigné]], France || {{dts|July 2021}} || <ref>{{cite web |url=https://www.ign.com/articles/take-two-interactive-dynamixyz-facial-animation-motion-capture-services-studio-acquisition |title=Take-Two Interactive Acquires Red Dead, NBA 2K Facial Animation Studio |website=[[IGN]] |date=July 2021 |access-date=July 3, 2021 |archive-url=https://web.archive.org/web/20210702054307/https://www.ign.com/articles/take-two-interactive-dynamixyz-facial-animation-motion-capture-services-studio-acquisition |archive-date=July 2, 2021 |url-status=live}}</ref> |- | [[Rockstar Games]] || [[New York City]], U.S.|| {{dts|December 1998}} || <ref>{{cite web |url=https://www.gamespot.com/articles/take-2-takes-bmg/1100-2462930/ |title=Take 2 Takes BMG |last=Johnston |first=Chris |date=April 28, 2000 |website=[[GameSpot]] |access-date=December 19, 2017 |archive-url=https://web.archive.org/web/20171211053328/https://www.gamespot.com/articles/take-2-takes-bmg/1100-2462930/ |archive-date=December 11, 2017 |url-status=live}}</ref> |- | [[Zynga]] || [[San Mateo, California|San Mateo]], California, U.S. || {{dts|May 2022}} || <ref name="Zynga-Complete" /> |} ====Former==== {| class="wikitable sortable" ! Name !! Location !! Founded or acquired !! Closed or divested !! Ref. |- | [[Double Take Comics]] || [[New York City]], U.S. || {{dts|October 2014}} || {{dts|November 2016}} || <ref name="Double Take" /><ref name="combined universe" /> |- | DVDWave.com || [[Berkeley, California]], U.S. || {{dts|March 1999}} || {{dts|December 1999}} || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-increases-online-presence/1100-2451846/ |title=Take-Two Increases Online Presence |last=Jebens |first=Harley |date=March 3, 1999 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20180211000736/https://www.gamespot.com/articles/take-two-increases-online-presence/1100-2451846/ |archive-date=February 11, 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.thefreelibrary.com/Take-Two+Interactive+Software,+Inc.+Announces+Strategic+Investment+in+...-a058288246 |title=Take-Two Interactive Software, Inc. Announces Strategic Investment in and Partnership With eUniverse.com. |publisher=Take-Two Interactive |via=[[The Free Library]] |access-date=July 18, 2018 |archive-url=https://web.archive.org/web/20180905175733/https://www.thefreelibrary.com/Take-Two+Interactive+Software,+Inc.+Announces+Strategic+Investment+in+...-a058288246 |archive-date=September 5, 2018 |url-status=live}}</ref> |- | [[Gathering of Developers]] || New York City, U.S. || {{dts|May 2000}} || {{dts|December 2004}} || <ref>{{cite web |url=https://www.eurogamer.net/articles/article_27343 |title=Take 2 Interactive buys GOD |author=Gestalt |date=May 1, 2000 |website=[[Eurogamer]] |access-date=February 11, 2018 |archive-url=https://web.archive.org/web/20180210235151/http://www.eurogamer.net/articles/article_27343 |archive-date=February 10, 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/take-two-reports-loss-reorganizes-publishing-division/1100-6107068/ |title=Take-Two reports loss, reorganizes publishing division |date=September 9, 2004 |website=[[GameSpot]] |access-date=February 11, 2018 |archive-url=https://web.archive.org/web/20180210235259/https://www.gamespot.com/articles/take-two-reports-loss-reorganizes-publishing-division/1100-6107068/ |archive-date=February 10, 2018 |url-status=live}}</ref> |- | [[List of Global Star Software games|Global Star Software]] || [[Mississauga]], [[Ontario]], Canada || {{dts|August 1999}} || {{dts|September 2007}} || |- | [[Gotham Games]] || New York City, U.S. || {{dts|July 2002}} || {{dts|December 2003}} || <ref>{{cite web |url=http://www.ign.com/articles/2002/07/22/take-two-forms-gotham-games |title=Take-Two Forms Gotham Games |date=July 22, 2002 |website=[[IGN]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922003117/http://www.ign.com/articles/2002/07/22/take-two-forms-gotham-games |archive-date=September 22, 2017 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/gotham-games-gone/1100-6085944/ |title=Gotham Games gone |last=Thorsen |first=Tor |date=December 19, 2003 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002456/https://www.gamespot.com/articles/gotham-games-gone/1100-6085944/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[Jack of All Games]] || [[West Chester Township, Butler County, Ohio|West Chester, Ohio]], U.S. || {{dts|August 1998}} || {{dts|February 2010}} || <ref name="Distributor" /><ref>{{cite web |url=http://www.ign.com/articles/2009/12/22/take-two-enters-agreement-to-sell-its-jack-of-all-games-distribution-business-to-synnex |title=Take-Two Enters Agreement to Sell its Jack of All Games Distribution Business to SYNNEX |date=December 22, 2009 |website=[[IGN]] |access-date=July 18, 2018 |archive-url=https://web.archive.org/web/20180905215124/http://www.ign.com/articles/2009/12/22/take-two-enters-agreement-to-sell-its-jack-of-all-games-distribution-business-to-synnex |archive-date=September 5, 2018 |url-status=live}}</ref> |- | Joytech || [[London]], England || {{dts|February 1999}} || {{dts|September 2007}} || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-grows-by-two/1100-2452188/ |title=Take Two Grows By Two |last=Jebens |first=Harley |date=February 28, 2000 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002708/https://www.gamespot.com/articles/take-two-grows-by-two/1100-2452188/ |archive-date=September 22, 2017 |url-status=live}}</ref><ref>{{cite magazine |url=https://www.mcvuk.com/business/take-2-sells-off-joytech |title=Take 2 sells off Joytech |magazine=[[MCV/Develop]] |date=September 7, 2007 |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20190227021022/https://www.mcvuk.com/business/take-2-sells-off-joytech |archive-date=February 27, 2019 |url-status=live}}</ref> |- | On Deck Interactive || [[Dallas, Texas]], U.S. || {{dts|May 2000}} || {{dts|March 2001}} || <ref>{{cite web |url=https://www.gamespot.com/articles/gathering-launches-mass-market-line/1100-2565640/ |title=Gathering Launches Mass-Market Line |first=Sam |last=Parker |date=May 4, 2000 |website=[[GameSpot]] |access-date=February 11, 2018 |archive-url=https://web.archive.org/web/20170922002724/https://www.gamespot.com/articles/gathering-launches-mass-market-line/1100-2565640/ |archive-date=September 22, 2017 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/on-deck-interactive-folds/1100-2692871/ |title=On Deck Interactive folds |first=Trey |last=Walker |date=March 5, 2001 |website=[[GameSpot]] |access-date=February 11, 2018 |archive-url=https://web.archive.org/web/20180211000744/https://www.gamespot.com/articles/on-deck-interactive-folds/1100-2692871/ |archive-date=February 11, 2018 |url-status=live}}</ref> |- | Pixel Broadband Studios || [[Tel Aviv]], Israel || {{dts|March 2000}} || {{dts|October 2000}} || <ref>{{cite web |url=http://www.ign.com/articles/2000/03/10/take-two-gets-wide |title=Take Two Gets Wide |date=March 9, 2000 |website=[[IGN]] |access-date=July 18, 2018 |archive-url=https://web.archive.org/web/20180905215404/http://www.ign.com/articles/2000/03/10/take-two-gets-wide |archive-date=September 5, 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.eurogamer.net/articles/article_29377 |title=Gameplay.. Take Two |website=[[Eurogamer]] |date=October 6, 2000 |access-date=July 18, 2018 |archive-url=https://web.archive.org/web/20180905214909/https://www.eurogamer.net/articles/article_29377 |archive-date=September 5, 2018 |url-status=live}}</ref> |- |[[Private Division]] |New York City, U.S. |{{dts|December 2017}} |November 2024 |<ref name="PDSale" /> |- | [[Take-Two Licensing]] || [[Westlake Village, California]], U.S. || {{dts|December 2003}} || {{dts|January 2005}} || <ref>{{cite web |url=http://www.ign.com/articles/2003/12/02/take-two-interactive-buys-tdk |title=Take-Two Interactive Buys TDK |last=Adams |first=David |date=December 2, 2003 |website=[[IGN]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922003118/http://www.ign.com/articles/2003/12/02/take-two-interactive-buys-tdk |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[TalonSoft]] || [[Baltimore]], U.S. || {{dts|December 1998}} || {{dts|2002}} || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-buys-talonsoft/1100-2465938/ |title=Take-Two Buys TalonSoft |first=Alan |last=Dunkin |date=December 24, 1998 |website=[[GameSpot]] |access-date=February 17, 2018 |archive-url=https://web.archive.org/web/20170922002713/https://www.gamespot.com/articles/take-two-buys-talonsoft/1100-2465938/ |archive-date=September 22, 2017 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamedeveloper.com/game-platforms/matrix-games-acquires-rights-to-talonsoft-titles |title=Matrix Games Acquires Rights To Talonsoft Titles |first=Simon |last=Carless |date=October 6, 2005 |website=[[Gamasutra]] |access-date=February 17, 2018 |archive-url=https://web.archive.org/web/20180217202805/https://www.gamasutra.com/view/news/97710/Matrix_Games_Acquires_Rights_To_Talonsoft_Titles.php |archive-date=February 17, 2018 |url-status=live}}</ref> |- | Techcorp || [[Hong Kong]], China || {{dts|July 2001}} || {{dts|September 2007}} || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-acquires-techcorp-limited/1100-2790554/ |title=Take-Two acquires Techcorp Limited |first=Shahed |last=Ahmed |date=May 17, 2006 |website=[[GameSpot]] |access-date=July 18, 2018 |archive-url=https://web.archive.org/web/20180210181551/https://www.gamespot.com/articles/take-two-acquires-techcorp-limited/1100-2790554/ |archive-date=February 10, 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamasutra.com/view/news/91618/Take_Two_Acquires_Techcorp_Ltd.php |title=Take Two Acquires Techcorp Ltd. |website=[[Gamasutra]] |date=July 18, 2001 |access-date=July 18, 2018 |archive-url=https://web.archive.org/web/20180210180536/https://www.gamasutra.com/view/news/91618/Take_Two_Acquires_Techcorp_Ltd.php |archive-date=February 10, 2018 |url-status=dead}}</ref> |- | Telstar Electronic Studios || [[Walton-on-Thames]], England || {{dts|April 1999}} || {{dts|April 1999}} || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-controlling-telstar/1100-2451794/ |title=Take-Two Controlling Telstar |last=Mullen |first=Micheal |date=April 27, 2000 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002416/https://www.gamespot.com/articles/take-two-controlling-telstar/1100-2451794/ |archive-date=September 22, 2017 |url-status=live}}</ref><ref>{{cite web |url=http://www.take2games.com/public/news/article.jhtml?articleid=105 |title=TAKE-TWO INTERACTIVE SOFTWARE, INC. ANNOUNCES THAT IT HAS ASSUMED OPERATING CONTROL OF TELSTAR ELECTRONIC STUDIOS |date=April 29, 1999 |publisher=Take-Two Interactive |archive-url=https://web.archive.org/web/20000713023146/http://www.take2games.com/public/news/article.jhtml?articleid=105 |archive-date=July 13, 2000 |url-status=dead}}</ref> |} ===Developers=== {| class="wikitable sortable" ! Parent !! Name !! Location !! Founded or acquired !! Ref. |- | rowspan="13" | [[2K (company)|2K]] || 2K Chengdu || [[Chengdu]], China || 2011 || <ref name="2K China">{{cite web |url=https://www.gamesindustry.biz/articles/2015-11-06-take-two-interactive-closes-2k-china |title=Take-Two Interactive closes 2K China |website=[[GamesIndustry.biz]] |date=November 6, 2015 |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922050853/http://www.gamesindustry.biz/articles/2015-11-06-take-two-interactive-closes-2k-china |archive-date=September 22, 2017 |url-status=live}}</ref> |- | 2K Madrid || [[Madrid]], Spain || 2020 || <ref>{{cite web |url=https://2kmadrid.com/ |title=2K Madrid |publisher=2K Madrid |access-date=April 30, 2021 |archive-url=https://web.archive.org/web/20210401064314/https://2kmadrid.com/ |archive-date=April 1, 2021 |url-status=live}}</ref> |- | 2K Sports Lab || [[Vancouver]], British Columbia, Canada || 2023 || <ref>{{cite web |url= https://sportslab.2k.com/ |title=2K Sports Lab |publisher=2K Sports Lab }}</ref> |- | 2K Valencia || [[Valencia]], Spain || 2021 || <ref>{{cite web |url=https://2kvalencia.com/ |title=2K Valencia |publisher=2K Valencia }}</ref> |- | 2K Vegas || [[Las Vegas]], Nevada, U.S. || 2006 || <ref>{{cite web |url=https://2kvegas.com/ |title=2K Vegas |publisher=2K Vegas |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002354/https://2kvegas.com/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[31st Union]] || [[Foster City, California]], U.S. || 2019 || <ref>{{cite web |url=https://gematsu.com/2019/02/2k-games-opens-silicon-valley-game-studio-led-by-industry-veteran-michael-condrey |title=2K Games opens Silicon Valley game studio led by industry veteran Michael Condrey |date=February 4, 2019 |website=Gematsu |access-date=February 4, 2019 |archive-url=https://web.archive.org/web/20190204162647/https://gematsu.com/2019/02/2k-games-opens-silicon-valley-game-studio-led-by-industry-veteran-michael-condrey |archive-date=February 4, 2019 |url-status=live}}</ref><ref>{{cite web |url=https://www.gematsu.com/2020/02/2k-silicon-valley-officially-named-31st-union |title=2K Silicon Valley officially named 31st Union |date=February 11, 2020 |access-date=February 11, 2020 |archive-date=October 26, 2020 |archive-url=https://web.archive.org/web/20201026062745/https://www.gematsu.com/2020/02/2k-silicon-valley-officially-named-31st-union |url-status=live}}</ref><ref>{{cite web |url=https://www.videogameschronicle.com/news/2ks-new-31st-union-studio-is-making-an-ambitious-and-inspired-new-ip/ |title=2K's new 31st Union studio is making an 'ambitious and inspired original IP' |first=Tom |last=Ivan |date=February 11, 2020 |access-date=February 11, 2020 |website=[[Video Games Chronicle]] |archive-date=April 27, 2020 |archive-url=https://web.archive.org/web/20200427160108/https://www.videogameschronicle.com/news/2ks-new-31st-union-studio-is-making-an-ambitious-and-inspired-new-ip/ |url-status=live}}</ref> |- | [[Cat Daddy Games]] || [[Kirkland, Washington]], U.S. || 2003 || <ref>{{cite web |url=https://www.sec.gov/Archives/edgar/data/946581/000112528206000471/b411065-10k.htm |title=Form 10-K – Take-Two Interactive Software, Inc. |date=January 31, 2006 |publisher=Take-Two Interactive |via=[[EDGAR]] |access-date=December 11, 2019 |archive-date=August 8, 2020 |archive-url=https://web.archive.org/web/20200808030627/https://www.sec.gov/Archives/edgar/data/946581/000112528206000471/b411065-10k.htm |url-status=live}}</ref> |- | [[Gearbox Software]] || [[Frisco, Texas]], U.S. || 2024 || <ref>{{cite web |url=https://deadline.com/2024/03/take-two-buys-gearbox-entertainment-embracer-video-game-deals-1235870917/ |title=Take-Two Buys Gearbox, Company Behind The Borderlands Franchise, From Embracer For $460 Million |last=Goldsmith |first=Jill |date=March 28, 2024 |website=[[Deadline Hollywood]] |url-status=live |archive-url=https://web.archive.org/web/20240328184210/https://deadline.com/2024/03/take-two-buys-gearbox-entertainment-embracer-video-game-deals-1235870917/ |archive-date=March 28, 2024 |access-date=March 28, 2024}}</ref><ref>{{Cite web |last=Carcasole |first=David |date=2024-06-12 |title=Take-Two Now Officially Owns Gearbox Entertainment As Acquisition Closes |url=https://www.psu.com/news/take-two-now-officially-owns-gearbox-entertainment-as-acquisition-completes/ |access-date=2024-07-06 |website=PlayStation Universe |language=en-US}}</ref> |- | [[Cloud Chamber (company)|Cloud Chamber]] || [[Novato, California]], U.S. || 2019 || <ref>{{cite web |url=https://www.gamesindustry.biz/articles/2019-12-09-2k-opens-cloud-chamber-to-build-another-unforgettable-bioshock-experience |title=2K opens Cloud Chamber to build "another unforgettable BioShock experience" |last=Batchelor |first=James |website=[[GamesIndustry.biz]] |access-date=December 9, 2019 |date=December 9, 2019 |archive-date=October 21, 2020 |archive-url=https://web.archive.org/web/20201021042045/https://www.gamesindustry.biz/articles/2019-12-09-2k-opens-cloud-chamber-to-build-another-unforgettable-bioshock-experience |url-status=live}}</ref> |- | [[Firaxis Games]] || [[Sparks, Maryland]], U.S. || 2005 || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-takes-in-firaxis/1100-6139318/ |title=Take-Two takes in Firaxis |last=Thorsen |first=Tor |date=November 7, 2005 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002713/https://www.gamespot.com/articles/take-two-takes-in-firaxis/1100-6139318/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[Hangar 13 (company)|Hangar 13]] || [[Novato, California]], U.S. || 2014 || <ref>{{cite web |url=http://www.ign.com/articles/2014/12/04/2k-forms-new-studio-with-star-wars-vet |title=2K Forms New Studio With Star Wars Vet |last=Puga |first=Lauren |date=December 4, 2014 |website=[[IGN]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002709/http://www.ign.com/articles/2014/12/04/2k-forms-new-studio-with-star-wars-vet |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[HB Studios]] || [[Lunenburg, Nova Scotia]], Canada || 2021 || <ref name="vg247 pgatour" /><ref name="kotaku pgatour" /> |- | [[Visual Concepts]] || [[Novato, California]], U.S. || 2005 || <ref name="Sega">{{cite web |url=https://www.cnet.com/news/take-two-takes-segas-sports-game-studios/ |title=Take-Two takes Sega's sports-game studios |website=[[CNET]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20180905215006/https://www.cnet.com/news/take-two-takes-segas-sports-game-studios/ |archive-date=September 5, 2018 |url-status=live}}</ref> |- | colspan="2" |[[Ghost Story Games]] || [[Westwood, Massachusetts]], U.S. || 2017 || <ref>{{cite web |url=https://www.gamespot.com/articles/former-bioshock-studio-irrational-games-adopts-a-n/1100-6448166/ |title=Former BioShock Studio Irrational Games Adopts A New Name |last=Pereira |first=Chris |date=February 23, 2017 |website=[[GameSpot]] |url-status=live |archive-url=https://web.archive.org/web/20170910040642/https://www.gamespot.com/articles/former-bioshock-studio-irrational-games-adopts-a-n/1100-6448166/ |archive-date=September 10, 2017 |access-date=September 21, 2017}}</ref> |- | rowspan="12" | [[Rockstar Games]] || Rockstar Australia || [[Sydney]], Australia || 2025 || <ref>{{cite web |url=https://www.rockpapershotgun.com/gta-6-developers-buy-la-noire-directors-studio-rename-it-rockstar-australia |title=GTA 6 developers buy L.A. Noire director's studio, rename it Rockstar Australia |last=Evans-Thirlwell |first=Edwin |work=[[Rock Paper Shotgun]] |publisher=[[Gamer Network]] |date=March 3, 2025 |accessdate=March 4, 2025 }}</ref> |- | [[Rockstar Dundee]] || [[Dundee]], Scotland || 2020 || <ref>{{cite web |url=https://www.videogameschronicle.com/news/rockstar-has-taken-over-master-chief-collection-developer-ruffian-games/ |title=Rockstar has taken over Master Chief Collection developer Ruffian Games |first=Andy |last=Robinson |date=October 12, 2020 |access-date=October 12, 2020 |website=[[Video Games Chronicle]] |archive-date=December 3, 2020 |archive-url=https://web.archive.org/web/20201203042823/https://www.videogameschronicle.com/news/rockstar-has-taken-over-master-chief-collection-developer-ruffian-games/ |url-status=live}}</ref> |- | [[Rockstar India]] || [[Bangalore]], India || 2016 || <ref>{{cite web |url=http://www.jeuxvideo.com/news/525461/rockstar-ouvre-un-nouveau-studio-en-inde.htm |title=Rockstar ouvre un nouveau studio en Inde |author=Silent_Jay |date=August 13, 2016 |website=[[Jeuxvideo.com]] |access-date=May 14, 2019 |archive-url=https://web.archive.org/web/20190210130230/http://www.jeuxvideo.com/news/525461/rockstar-ouvre-un-nouveau-studio-en-inde.htm |archive-date=February 10, 2019 |url-status=live}}</ref><ref>{{cite web |url=https://www.destructoid.com/rockstar-swoops-as-starbreeze-is-forced-to-sell-off-a-studio-553493.phtml |title=Rockstar swoops as Starbreeze is forced to sell off a studio |first=Brett |last=Makedonski |date=May 13, 2019 |access-date=May 13, 2019 |website=[[Destructoid]] |archive-date=October 23, 2020 |archive-url=https://web.archive.org/web/20201023074241/https://www.destructoid.com/rockstar-swoops-as-starbreeze-is-forced-to-sell-off-a-studio-553493.phtml |url-status=live}}</ref> |- | Rockstar LA || [[Santa Monica]], California, U.S. || 2023 || <ref>{{cite web |url= https://hitmarker.net/news/rockstar-games-is-opening-a-new-la-based-studio-2263663 |author=Danny Craig |title=Rockstar Games is opening a new LA-based studio |date=August 25, 2023 |website=Hitmarker|access-date=January 12, 2024 }}</ref> |- | [[Rockstar Leeds]] || [[Leeds]], England || 2004 || <ref>{{cite web |url=https://www.gamespot.com/articles/mobius-renamed-rockstar-leeds/1100-6093162/ |title=Mobius renamed Rockstar Leeds |last=Calvert |first=Justin |date=April 8, 2004 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002617/https://www.gamespot.com/articles/mobius-renamed-rockstar-leeds/1100-6093162/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[Rockstar Lincoln]] || [[Lincoln, England|Lincoln]], England || 1998 || <ref>{{cite web |url=https://www.gamespot.com/articles/take-2-captures-tarantula/1100-2463317/ |title=Take 2 Captures Tarantula |last=Johnston |first=Chris |date=April 28, 2000 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002336/https://www.gamespot.com/articles/take-2-captures-tarantula/1100-2463317/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[Rockstar London]] || [[London]], England || 2005 || <ref>{{cite web |url=https://www.gamesindustry.biz/articles/rockstar-london-establishes-new-development-studio |title=Rockstar London establishes new development studio |website=[[GamesIndustry.biz]] |date=November 22, 2005 |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922050816/http://www.gamesindustry.biz/articles/rockstar-london-establishes-new-development-studio |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[Rockstar New England]] || [[Ballardvale, Massachusetts]], U.S. || 2008 || <ref>{{cite web |url=https://www.gamespot.com/articles/rockstar-acquires-mad-doc/1100-6188809/ |title=Rockstar acquires Mad Doc |last=Sinclair |first=Brendan |date=April 4, 2008 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20181017203211/https://www.gamespot.com/articles/rockstar-acquires-mad-doc/1100-6188809/ |archive-date=October 17, 2018 |url-status=live}}</ref> |- | [[Rockstar North]] || [[Edinburgh]], Scotland || 1999 || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-acquires-dma-design/1100-2450254/ |title=Take-Two Acquires DMA Design |last=Kennedy |first=Sam |date=April 27, 2000 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170404210337/http://www.gamespot.com/articles/take-two-acquires-dma-design/1100-2450254/ |archive-date=April 4, 2017 |url-status=live}}</ref> |- | [[Rockstar San Diego]] || [[Carlsbad, California]], U.S. || 2002 || <ref>{{cite web |url=https://www.gamespot.com/articles/angel-studios-acquired-by-rockstar/1100-2898096/ |title=Angel Studios acquired by Rockstar |last=Calvert |first=Justin |date=November 20, 2002 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002624/https://www.gamespot.com/articles/angel-studios-acquired-by-rockstar/1100-2898096/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[Rockstar Toronto]] || [[Oakville, Ontario]], Canada || 1997 || <ref name="Rockstar Vancouver">{{cite web |url=http://www.ign.com/articles/2002/08/01/take-two-forms-rockstar-vancouver |title=Take-Two Forms Rockstar Vancouver |last=Perry |first=Doug |date=August 1, 2002 |website=[[IGN]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002814/http://www.ign.com/articles/2002/08/01/take-two-forms-rockstar-vancouver |archive-date=September 22, 2017 |url-status=live}}</ref> |- |Cfx.re |Unknown |2023 |<ref>{{Cite web |date=2023-08-11 |title=Cfx.re Officially Joins Rockstar Games |url=https://forum.cfx.re/t/cfx-re-officially-joins-rockstar-games/5158920 |access-date=2024-05-15 |website=Cfx.re Community |language=en}}</ref><ref>{{Cite web |last=Games |first=Rockstar |title=Roleplay Community Update |url=https://www.rockstargames.com/newswire/article/8971o8789584a4/roleplay-community-update |access-date=2024-05-15 |website=Rockstar Games |language=en-us}}</ref> |- | rowspan="11" |Zynga || [[Nordeus]] || [[Belgrade]], Serbia || 2021 || <ref>{{cite web |title=Take-Two Interactive Software to Acquire Mobile Games Developer Nordeus |url=https://www.businesswire.com/news/home/20210602005247/en/ |publisher=Take-Two Interactive |via=[[Business Wire]] |date=June 2, 2021 |access-date=September 28, 2021 |archive-date=September 28, 2021 |archive-url=https://web.archive.org/web/20210928193756/https://www.businesswire.com/news/home/20210602005247/en/ |url-status=live}}</ref><ref>{{cite web |url=https://www.gamesindustry.biz/articles/2021-06-02-take-two-enters-soccer-market-with-usd378m-nordeus-acquisition |title=Take-Two enters soccer market with $378m Nordeus acquisition |date=June 2, 2021 |access-date=June 2, 2021 |archive-date=June 2, 2021 |archive-url=https://web.archive.org/web/20210602143444/https://www.gamesindustry.biz/articles/2021-06-02-take-two-enters-soccer-market-with-usd378m-nordeus-acquisition |url-status=live}}</ref> |- | [[Socialpoint]] || [[Barcelona]], Spain || 2017 || <ref>{{cite web |url=https://techcrunch.com/2017/02/01/take-two-buys-mobile-gaming-publisher-social-point-for-up-to-276m/ |title=Take-Two moves into mobile games, buys Social Point for up to $276M |last=Lunden |first=Ingrid |website=[[TechCrunch]] |date=February 2017 |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170808153410/https://techcrunch.com/2017/02/01/take-two-buys-mobile-gaming-publisher-social-point-for-up-to-276m/ |archive-date=August 8, 2017 |url-status=live}}</ref> |- | [[BossAlien]] || [[Brighton]], England || rowspan="9" | 2022 || rowspan="9" | <ref name="Zynga-Complete" /> |- | [[Chartboost]] || [[San Francisco]], California |- | Echtra Games || [[San Francisco]], California |- | Gram Games || [[London]], England |- | [[NaturalMotion]] || [[London]], England |- | [[Peak Games]] || [[Istanbul]], Turkey |- | Rollic || [[Istanbul]], Turkey |- | [[Small Giant Games]] || [[Helsinki]], Finland |- | Starlark || [[Beijing]], China |} ====Former==== {| class="wikitable sortable" ! Parent !! Name !! Location !! Founded or acquired !! Closed or divested !! Ref. |- | rowspan="12" | [[2K (company)|2K]] || [[2K Australia]] || [[Canberra]], Australia || January 2006 || April 2015 || <ref name="gamasutra irrational">{{cite web |url=https://www.gamedeveloper.com/game-platforms/take-two-acquires-irrational-games |title=Take-Two Acquires Irrational Games |first=David |last=Jenkins |date=January 9, 2006 |website=[[Gamasutra]] |access-date=February 18, 2018 |archive-url=https://web.archive.org/web/20180219090303/https://www.gamasutra.com/view/news/98677/TakeTwo_Acquires_Irrational_Games.php |archive-date=February 19, 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/update-borderlands-the-pre-sequel-developer-2k-aus/1100-6426666/ |title=[Update] Borderlands: The Pre-Sequel Developer 2K Australia Has Shut Down |last=Hindes |first=Daniel |date=April 15, 2015 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002549/https://www.gamespot.com/articles/update-borderlands-the-pre-sequel-developer-2k-aus/1100-6426666/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[2K China]] || [[Shanghai]], China || May 2006 || November 2015 || <ref name="2K China" /><ref>{{cite web |url=http://www.ign.com/articles/2006/05/09/2k-games-shacks-up-in-shanghai |title=2K Games Shacks Up In Shanghai |first=Andrew |last=Burnes |date=May 9, 2006 |website=[[IGN]] |access-date=February 4, 2018 |archive-url=https://web.archive.org/web/20180612141712/http://www.ign.com/articles/2006/05/09/2k-games-shacks-up-in-shanghai |archive-date=June 12, 2018 |url-status=live}}</ref> |- | [[2K Czech]] || [[Brno]], Czech Republic || January 2008 || 2017 || <ref>{{cite web |url=https://www.eurogamer.net/articles/take-two-acquires-illusion-softworks |title=Take-Two acquires Illusion Softworks |first=Robert |last=Purchese |date=January 8, 2008 |website=[[Eurogamer]] |access-date=February 24, 2018 |archive-url=https://web.archive.org/web/20180224232702/http://www.eurogamer.net/articles/take-two-acquires-illusion-softworks |archive-date=February 24, 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamesindustry.biz/articles/2018-01-04-have-you-seen-these-studios |title=Have you seen these studios? |website=[[GamesIndustry.biz]] |date=January 4, 2018 |access-date=February 24, 2018 |archive-url=https://web.archive.org/web/20180224173521/https://www.gamesindustry.biz/articles/2018-01-04-have-you-seen-these-studios |archive-date=February 24, 2018 |url-status=live}}</ref> |- | [[2K Marin]] || [[Novato, California]], U.S. || 2007 || October 2013{{efn|2K Games had shut down 2K Marin entirely in 2013, but statements made by Zelnick in 2014 claimed 2K Marin would be responsible for future ''BioShock'' projects.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2014-05-30-zelnick-2k-marin-now-responsible-for-bioshock-franchise |title=Zelnick: 2K Marin now "responsible for" Bioshock franchise |first=Rachel |last=Weber |date=May 30, 2014 |website=[[GamesIndustry.biz]] |access-date=February 24, 2018 |archive-date=February 24, 2018 |archive-url=https://web.archive.org/web/20180224232701/https://www.gamesindustry.biz/articles/2014-05-30-zelnick-2k-marin-now-responsible-for-bioshock-franchise |url-status=live}}</ref><ref>{{cite web |url=https://www.gamedeveloper.com/business/2k-marin-has-been-put-in-charge-of-i-bioshock-i-s-future |title=2K Marin has been put in charge of ''BioShock''{{'s}} future |first=Mike |last=Rose |date=May 30, 2014 |website=[[Gamasutra]] |access-date=February 24, 2018 |archive-date=February 24, 2018 |archive-url=https://web.archive.org/web/20180224173445/https://www.gamasutra.com/view/news/218717/2K_Marin_has_been_put_in_charge_of_BioShocks_future.php |url-status=live}}</ref> With the opening of Cloud Chamber in December 2019, it is unclear what the fate of 2K Marin is.}} || <ref>{{cite web |url=https://www.gamesindustry.biz/articles/2013-10-18-2k-marin-shut-down-entirely-reports |title=2K Marin shut down entirely – Reports |first=Brendan |last=Sinclair |date=October 18, 2013 |access-date=December 9, 2019 |website=[[GamesIndustry.biz]] |archive-date=November 11, 2020 |archive-url=https://web.archive.org/web/20201111202730/https://www.gamesindustry.biz/articles/2013-10-18-2k-marin-shut-down-entirely-reports |url-status=live}}</ref> |- | [[Frog City Software]] || [[San Francisco]], U.S. || 2003 || 2006 || <ref>{{cite web |url=http://www.sidecarstudios.com/about.html |title=History |first=Rachel |last=Bernstein |date=2007 |publisher=Sidecar Studios |access-date=February 3, 2018 |archive-url=https://web.archive.org/web/20070320225535/http://www.sidecarstudios.com/about.html |archive-date=March 20, 2007 |url-status=live}}</ref> |- | [[Irrational Games]] || [[Quincy, Massachusetts]], U.S. || January 2006 || February 2017 || <ref name="gamasutra irrational" /><ref>{{cite web |url=https://www.pcgamer.com/irrational-games-is-gonesay-hello-to-ghost-story/ |title=Irrational Games is gone—say hello to Ghost Story |first=Andy |last=Chalk |date=February 23, 2017 |access-date=February 23, 2017 |website=[[PC Gamer]] |archive-url=https://web.archive.org/web/20170224011723/http://www.pcgamer.com/irrational-games-is-gonesay-hello-to-ghost-story/ |archive-date=February 24, 2017 |url-status=live}}</ref> |- | Magic Pockets || [[Torcy, Seine-et-Marne|Torcy]], France || June 2005 || January 2007 || {{citation needed|date=March 2018}} |- | [[PopTop Software]] || [[Fenton, Missouri]], U.S. || July 2000 || March 2006 || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-acquires-pop-top/1100-2606956/ |title=Take Two Acquires Pop Top |last=Parker |first=Sam |date=May 17, 2006 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002613/https://www.gamespot.com/articles/take-two-acquires-pop-top/1100-2606956/ |archive-date=September 22, 2017 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/poptop-folded-into-firaxis/1100-6145569/ |title=PopTop folded into Firaxis? |last=Thorsen |first=Tor |date=March 8, 2006 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002726/https://www.gamespot.com/articles/poptop-folded-into-firaxis/1100-6145569/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[2K Los Angeles]] || [[Camarillo, California]], U.S. || January 2005 || 2008 || <ref name="Sega" /><ref name="Since 2006">{{cite web |url=https://kotaku.com/5876693/every-game-studio-thats-closed-down-since-2006 |title=Every Game Studio That's Closed Down Since 2006 |first=Luke |last=Plunkett |date=January 16, 2012 |website=[[Kotaku]] |access-date=February 3, 2018 |archive-url=https://web.archive.org/web/20170922002849/https://kotaku.com/5876693/every-game-studio-thats-closed-down-since-2006 |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[Indie Built]] || [[Salt Lake City]], U.S. || October 2004 || April 2006 || <ref>{{cite web |url=https://www.gamespot.com/articles/take-two-helps-microsoft-get-out-of-sports-game/1100-6115224/ |title=Take-Two helps Microsoft get out of sports game |first=Curt |last=Feldman |date=December 16, 2004 |website=[[GameSpot]] |access-date=February 4, 2018 |archive-url=https://web.archive.org/web/20170922002422/https://www.gamespot.com/articles/take-two-helps-microsoft-get-out-of-sports-game/1100-6115224/ |archive-date=September 22, 2017 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/indie-built-corporately-dismantled/1100-6148649/ |title=Indie Built corporately dismantled |last=Sinclair |first=Brendan |date=May 1, 2006 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002732/https://www.gamespot.com/articles/indie-built-corporately-dismantled/1100-6148649/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | [[PAM Development]]|| [[Paris]], France || June 2005 || June 2007 || <ref name="Since 2006" /> |- | [[Venom Games]] || [[Newcastle upon Tyne]], England || September 2004 || July 2008 || <ref name="Since 2006" /> |- | rowspan="2" | [[Rockstar Games]] || [[Rockstar Vancouver]] || [[Vancouver]], Canada || August 2002 || July 2012 || <ref name="Rockstar Vancouver" /><ref>{{cite web |url=https://www.gamespot.com/articles/rockstar-expands-its-toronto-operations/1100-6386291/ |title=Rockstar expands its Toronto operations |last=Parker |first=Laura |date=July 11, 2012 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20180906014013/https://www.gamespot.com/articles/rockstar-expands-its-toronto-operations/1100-6386291/ |archive-date=September 6, 2018 |url-status=live}}</ref> |- | [[Rockstar Vienna]] || [[Vienna]], Austria || January 2001 || May 2006 || <ref>{{cite web |url=http://citywire.co.uk/money/gameplay-sells-subsidiary-for-1/a218731 |title=Gameplay sells subsidiary for £1 |website=[[Citywire]] |access-date=July 18, 2018 |archive-url=https://web.archive.org/web/20180624175229/http://citywire.co.uk/money/gameplay-sells-subsidiary-for-1/a218731 |archive-date=June 24, 2018 |url-status=live}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/take-two-closes-rockstar-vienna/1100-6150769/ |title=Take-Two closes Rockstar Vienna? |last=Sinclair |first=Brendan |date=May 11, 2006 |website=[[GameSpot]] |access-date=September 21, 2017 |archive-url=https://web.archive.org/web/20170922002338/https://www.gamespot.com/articles/take-two-closes-rockstar-vienna/1100-6150769/ |archive-date=September 22, 2017 |url-status=live}}</ref> |- | rowspan="2" |[[Private Division]] |Intercept Games |[[Seattle]], Washington, U.S. |February 2020 | rowspan="2" |November 2024 | rowspan="2" |<ref name="PDSale" /> |- |[[Roll7]] |[[London]], England |November 2021 |- | rowspan="3" | Take-Two Interactive || GearHead Entertainment || [[Latrobe, Pennsylvania]], U.S. || 1997 || 1999 || {{citation needed|date=March 2018}} |- | Mission Studios || [[Inverness, Illinois]], U.S. || September 1996 || 2001 || <ref name="The End Game" /><ref>{{cite web |url=http://the-spoiler.com/OTHER/Take.2.interactive.software/jetfighter.4.1.html |title=Jetfighter IV: Fortress America – Unofficial Strategy Guide and FAQ |first=Kasey |last=Chang |date=June 24, 2002 |website=The Spoiler Centre |access-date=February 4, 2018 |archive-url=https://web.archive.org/web/20160303192141/http://www.the-spoiler.com/OTHER/Take.2.interactive.software/jetfighter.4.1.html |archive-date=March 3, 2016 |url-status=live}}</ref> |- | Playdots || [[New York City]], U.S. || September 2020 || October 2022 || <ref>{{cite web |last=Bary |first=Emily |title=Take-Two to acquire Two Dots developer Playdots for $192 million |url=https://www.marketwatch.com/story/take-two-to-acquire-two-dots-developer-playdots-for-192-million-2020-08-18 |url-access=subscription |date=Aug 18, 2020 |access-date=August 20, 2020 |website=[[MarketWatch]] |archive-date=November 2, 2020 |archive-url=https://web.archive.org/web/20201102010728/https://www.marketwatch.com/story/take-two-to-acquire-two-dots-developer-playdots-for-192-million-2020-08-18 |url-status=live}}</ref><ref>{{cite web |url=https://ir.take2games.com/static-files/58e50faa-8428-407f-a142-ea1b8f730fbe |title=Form 10-Q |access-date=November 6, 2020 |archive-date=January 13, 2021 |archive-url=https://web.archive.org/web/20210113210919/https://ir.take2games.com/static-files/58e50faa-8428-407f-a142-ea1b8f730fbe |url-status=live}}</ref><ref name="Take-Two shutting down Playdots"/> |} ===Other holdings=== Take-Two equally shares control of the [[NBA 2K League]], a competitive esports league based on its ''[[NBA 2K]]'' series, along with the [[National Basketball Association]].<ref>{{cite web |url=http://www.espn.com/nba/story/_/id/18647863/nba-take-two-interactive-software-partnering-nba-2k-esports-league |title=NBA, Take-Two Interactive Software partnering on NBA 2K esports league |first=Zach |last=Lowe |date=February 9, 2017 |access-date=September 4, 2018 |website=[[ESPN]] |archive-url=https://web.archive.org/web/20180905065205/http://www.espn.com/nba/story/_/id/18647863/nba-take-two-interactive-software-partnering-nba-2k-esports-league |archive-date=September 5, 2018 |url-status=live}}</ref> The company has an undisclosed minority interest in [[Scopely]].<ref>{{cite web |url=https://variety.com/2017/digital/news/scopely-60-million-funding-revolution-growth-1202467227/ |title=Mobile Games Maker Scopely Banks $60 Million With Valuation Over $600 Million |first=Todd |last=Spangler |date=June 15, 2017 |access-date=September 9, 2018 |website=[[Variety (magazine)|Variety]] |archive-url=https://web.archive.org/web/20180910061240/https://variety.com/2017/digital/news/scopely-60-million-funding-revolution-growth-1202467227/ |archive-date=September 10, 2018 |url-status=live}}</ref> It had previously held 19.9% interest in [[Bungie]], which it turned over to [[Microsoft Game Studios]] on their acquisition in June 2000,<ref>{{cite news |url=https://www.newspapers.com/clip/86412760/games-developer-part-of-microsoft/ |title=Games eveloper part of Microsoft |newspaper=[[The Province]] |date=June 20, 2000 |page=A25 |via=[[Newspapers.com]] |access-date=October 3, 2021 |archive-date=October 3, 2021 |archive-url=https://web.archive.org/web/20211003160726/https://www.newspapers.com/clip/86412760/games-developer-part-of-microsoft/ |url-status=live}}</ref> in exchange for receiving the rights to Bungie's ''[[Myth (series)|Myth]]'' and ''[[Oni (video game)|Oni]]'' [[Intellectual property|IP]]s, and the license to use the ''[[Halo (video game series)|Halo]]'' engine to produce two new games.<ref>{{cite web |url=https://www.zdnet.com/article/bungie-ceo-talks-microsoft-deal-5000108427/ |title=Bungie CEO talks Microsoft deal |first=Peter |last=Cohen |date=June 20, 2000 |access-date=September 9, 2018 |website=[[ZDNet]] |archive-url=https://web.archive.org/web/20190113051237/https://www.zdnet.com/article/bungie-ceo-talks-microsoft-deal-5000108427/ |archive-date=January 13, 2019 |url-status=live}}</ref><ref>{{cite web |url=https://www.sec.gov/Archives/edgar/data/946581/000112528202003845/b320556.htm |title=FORM 10-K, TAKE-TWO INTERACTIVE SOFTWARE, INC. |date=October 31, 2002 |access-date=February 5, 2021 |publisher=Take-Two Interactive |via=[[EDGAR]] |archive-date=September 25, 2020 |archive-url=https://web.archive.org/web/20200925040300/https://www.sec.gov/Archives/edgar/data/946581/000112528202003845/b320556.htm |url-status=live}}</ref> Take-Two also had a 2.3% interest in [[Twitch (service)|Twitch]], which was bought out upon the service's acquisition by [[Amazon (company)|Amazon]] in 2014, receiving {{USD|22 million}} from the sale.<ref>{{cite web |url=https://venturebeat.com/2014/10/29/take-two-made-22m-in-bank-on-its-investment-in-gameplay-livestreaming-firm-twitch/ |title=Take-Two made $22M on its investment in gameplay livestreaming king Twitch |first=Dean |last=Takahasi |date=October 29, 2014 |access-date=September 9, 2018 |website=[[VentureBeat]] |archive-url=https://web.archive.org/web/20180819051254/https://venturebeat.com/2014/10/29/take-two-made-22m-in-bank-on-its-investment-in-gameplay-livestreaming-firm-twitch/ |archive-date=August 19, 2018 |url-status=live}}</ref>
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