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Tom Clancy's Splinter Cell
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===''Tom Clancy's Splinter Cell: Conviction'' (2010)=== {{Main|Tom Clancy's Splinter Cell: Conviction}} ''Conviction'' was officially announced on May 23, 2007, when Ubisoft released a trailer for the game. The game was due for release on November 16, 2007.<ref>{{cite web|url=http://xbox.joystiq.com/2007/06/19/ubisoft-dates-its-winter-titles/|title=Ubisoft dates its winter titles|last=Mitchell|first=Richard| date=June 19, 2007|publisher=Joystiq|access-date=December 20, 2009}}</ref> However, the game missed its initial launch date, and on May 19, 2008, it was reported that ''Conviction'' was "officially on hold" and that the game had been taken "back to the drawing board".<ref>{{cite web|url= http://www.computerandvideogames.com/article.php?id=189247| work=CVG| title=Splinter Cell Conviction "back to the drawing board"|date=May 19, 2008|access-date=April 6, 2009}}</ref> Ubisoft announced that the game had been pushed back to the 2009β10 fiscal year. At [[E3 2009]], the developers confirmed that the "new" ''Conviction'' had been in development since early 2008, commenting that "the gameplay has evolved a lot" and "the visual direction is simply much better".<ref>{{cite web|url=http://www.joystiq.com/2008/09/22/rumor-splinter-cell-conviction-escapes-original-gameplay-visu/| work=Joystiq| title=Splinter Cell: Conviction escapes original gameplay, visual design|date=September 22, 2008|access-date=April 6, 2009}}</ref> The game's release date was pushed back several times.<ref>{{cite web|url=http://www.eurogamer.net/articles/sc-conviction-delayed-for-polish|title=Splinter Cell delayed|publisher=Eurogamer| date=January 14, 2010|access-date=January 15, 2010}}</ref><ref>{{cite web|url=http://www.gamespot.com/news/6249491.html|title=Splinter Cell: Conviction infiltrates April 13|publisher=[[GameSpot]]|date=February 4, 2010|access-date=February 5, 2010}}</ref> On March 18, 2010, the demo was released for [[Xbox 360]].<ref>{{cite web|last=Fajardo |first=Mark |url=http://www.justpushstart.com/2010/03/18/splinter-cell-conviction-demo-now-available/ |archive-url=https://web.archive.org/web/20110416082037/http://www.justpushstart.com/2010/03/18/splinter-cell-conviction-demo-now-available/ |url-status=usurped |archive-date=April 16, 2011 |title=Splinter Cell: Conviction Demo Now Available |publisher=Just Push Start |date=March 18, 2010 |access-date=August 26, 2011}}</ref> Ubisoft wanted to make the fifth game more accessible,<ref name="Edgeinterview">{{cite web |author=Tom Ivan |url=http://www.next-gen.biz/news/ubisoft-felt-splinter-cell-was-too-hardcore |title=Ubisoft Felt Splinter Cell Was Too Hardcore' β Edge Magazine |publisher=Next-gen.biz |date=April 13, 2010 |access-date=August 26, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110815200434/http://www.next-gen.biz/news/ubisoft-felt-splinter-cell-was-too-hardcore |archive-date=August 15, 2011 |df=mdy-all }}</ref> so ''Conviction'' was designed around the new core elements "Mark and Execute" and "Last Known Position", while stealth elements present in the previous games were omitted, such as the ability to whistle, lock pick, and hide bodies. ''Conviction'' uses a cover system and adds simple interrogation sequences to the series.<ref>{{cite web|url=http://www.gamespot.com/xbox360/action/tomclancyssplintercellconviction/review.html |title=Tom Clancy's Splinter Cell: Conviction Review for Xbox 360 |publisher=GameSpot |date=April 13, 2010 |access-date=August 26, 2011}}</ref>
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