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=== TrackMania/Maniaplanet Engine === Formats used by games based on the ''[[TrackMania]]'' engine. * GBX β All user-created content is stored in this file type. ** REPLAY.GBX β Stores the replay of a race. ** CHALLENGE.GBX, MAP.GBX β Stores tracks/maps. ** SYSTEMCONFIG.GBX β Launcher info. ** TRACKMANIAVEHICLE.GBX β Info about a certain car type. ** VEHICLETUNINGS.GBX β Vehicle physics. ** SOLID.GBX β A block's model. ** ITEM.GBX β Custom Maniaplanet item. ** BLOCK.GBX β Custom Maniaplanet block. ** TEXTURE.GBX β Info about a texture that are used in materials. ** MATERIAL.GBX β Info about a material such as surface type that are used in Solids. ** TMEDCLASSIC.GBX β Block info. ** GHOST.GBX β Player ghosts in ''[[Trackmania (2020 video game)|Trackmania]]'' and ''[[TrackMania Turbo]]''. ** CONTROLSTYLE.GBX β Menu files. ** SCORES.GBX β Stores info about the player's best times. ** PROFILE.GBX β Stores a player's info such as their login. * DDS β Almost every texture in the game uses this format. * PAK β Stores environment data such as valid blocks. * LOC β A locator. Locators allow the game to download content such as car skins from an external server. * SCRIPT.TXT β Scripts for Maniaplanet such as menus and game modes. * XML β ManiaLinks.
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