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===Franchises=== {{See also|List of best-selling video game franchises}} These are the combined hardware sales of at least two or more arcade games that are part of the same franchise. This list only includes franchises that have sold at least 5,000 hardware units or grossed at least $10 million revenues. {| class="wikitable sortable" |- ! Franchise ! Original release year ! Total hardware units sold ! Estimated gross revenue <br /> <small>(US$ without inflation)</small> ! Estimated gross revenue <br /> <small>(US$ with {{Inflation-year|US}} inflation)</small><ref name="cpi_inflation"/> |- | ''[[List of Pac-Man video games|Pac-Man]]'' | 1980 | 526,412 <small>(until 1988)</small>{{refn|''Pac-Man'' series: * ''[[Pac-Man]]'': 400,000<ref name="pac_sales"/> * ''[[Ms. Pac-Man]]'': 125,000<ref name="mspac_sales"/> * ''[[Pac-Mania]]'': 1,412<ref name="atari_production"/> |group=n}} | {{sort|6000|$6 billion}} <small>(until 1982)</small><ref name="Stern">{{cite book |last1=Stern |first1=Jane |last2=Stern |first2=Michael |title=Jane & Michael Stern's Encyclopedia of Pop Culture: An A to Z Guide of Who's who and What's What, from Aerobics and Bubble Gum to Valley of the Dolls and Moon Unit Zappa |date=1992 |publisher=[[Harper Perennial]] |isbn=978-0-06-055343-2 |page=373 |url=https://books.google.com/books?id=7AAi0VbjGU8C |quote=“I think we have the Mickey Mouse of the 1980s,” said one Pac-Man executive when it was noted that Americans were spending about $6 billion per year on the game and its spinoffs |access-date=1 March 2021 |archive-date=17 January 2023 |archive-url=https://web.archive.org/web/20230117222936/https://books.google.com/books?id=7AAi0VbjGU8C |url-status=live }}</ref> | {{US$|{{inflation|US|6|1982}} billion|long=no}} |- | ''[[List of Space Invaders video games|Space Invaders]]'' | 1978 | 750,000 <small>(until 1980)</small><ref name="invaders_sales"/> | {{sort|3800|$3.8 billion}} <small>(until 1982)</small><ref name="Game On"/> | ${{formatprice|{{inflation|US|3800000000|1978|r=0}}}} |- | ''[[Street Fighter]]'' | 1987 | 500,000 <small>(until 2002)</small><ref>{{cite news|title=Call-it Entertainment, Inc. Partners with Capcom to Launch Street Fighter Wireless Game Series |url=http://www.wirelessdevnet.com/news/2002/137/news9.html |archive-url=https://web.archive.org/web/20020624002357/http://www.wirelessdevnet.com/news/2002/137/news9.html |url-status=dead |archive-date=24 June 2002 |date=16 May 2002|agency=[[Business Wire]] }}</ref><ref name="Guiness-77">{{cite book|title=Guinness World Records Gamer's Edition 2008|work=[[Guinness World Records Gamer's Edition]]|year=2008|publisher=[[Guinness World Records]]|isbn=978-1-904994-21-3|url=https://books.google.com/books?id=OJQFSlyMEfAC|page=77|quote=Street Fighter has sold over 25 million console games and 500,000 arcade units generating more than a billion dollars in revenue.|access-date=18 February 2016|archive-date=17 January 2023|archive-url=https://web.archive.org/web/20230117222938/https://books.google.com/books?id=OJQFSlyMEfAC|url-status=live}}</ref> | {{sort|5310|${{#expr:10.61/2 round 2}} billion+}} <small>(until 1999)</small><ref name="gamerevolution"/> | ${{formatprice|{{inflation|US|5310000000|1991|r=0}}}} |- | [[List of Pac-Man clones|''Pac-Man'' clones]] | 1980 | 300,000 <small>(until 2002)</small><ref>{{cite web|title=The History of Video Games |url=http://serialkiller.org/articles/videogames_history/videogames_history.pdf#page=7 |website=[[GameSpot]]|author1=Leonard Herman |author2=Jer Horwitz |author3=Steve Kent |author4=Skyler Miller |page=7 |year=2002 |url-status=dead |archive-url=https://web.archive.org/web/20120425073445/http://serialkiller.org/articles/videogames_history/videogames_history.pdf |archive-date=25 April 2012}}</ref> | | |- | [[Street Fighter|''Street Fighter'' clones]] | 1987 | 200,000+<ref name="Polygon"/> | | |- |''[[Mario (franchise)|Mario]]'' | 1981 | 190,800 <small>(until 1983)</small>{{refn|''Mario'' series: * ''[[Donkey Kong]]'' series: 167,000<ref group="n" name="DonkeyKong"/> * ''[[Mario Bros.]]'': 3,800<ref name="atari_memo2"/> * ''[[Vs. Super Mario Bros.]]'': 20,000<ref name="Horowitz"/> |group=n}} | {{sort|0280|$280 million}} <small>(until 1982)</small> <br /> <small>(US hardware sales)</small><ref name="DK_gross"/> | ${{formatprice|{{inflation|US|280000000|1981|r=0}}}} <br /> <small>(US hardware sales)</small> |- | ''[[Donkey Kong]]'' | 1981 | 167,000 <small>(until 1983)</small><ref group="n" name="DonkeyKong"/> | {{sort|0280|$280 million}} <small>(until 1982)</small> <br /> <small>(US hardware sales)</small><ref name="DK_gross"/> | ${{formatprice|{{inflation|US|280000000|1981|r=0}}}} <br /> <small>(US hardware sales)</small> |- | ''[[Asteroids (video game)#Legacy|Asteroids]]'' | 1979 | 136,437 <small>(until 1999)</small>{{refn|''Asteroids'' series: * ''[[Asteroids (video game)|Asteroids]]'': 100,000<ref name="kent_asteroids"/> * ''Asteroids'' sequels:<ref name="atari_production99"/> ** ''[[Asteroids Deluxe]]'': 22,399 ** ''[[Space Duel]]'': 12,038 ** ''[[Blasteroids]]'': 2,000 |group=n}} | {{sort|0850|$850.79 million}} <small>(until 1999)</small>{{refn|''Asteroids'' series: * ''[[Asteroids (video game)|Asteroids]]'': $800 million in 1991<ref name="asteroids_gross"/> * ''Asteroids'' sequels: ** ''[[Asteroids Deluxe]]'': $46.1 million in 1999<ref name="atari_production99"/> ** ''[[Blasteroids]]'': $4.69 million in 1991<ref name="atari_production"/> |group=n}} | ${{formatprice|{{inflation|US|850790000|1999|r=0}}}} |- | ''[[Virtua Fighter]]'' | 1993 | {{sort|110|110,000+}}{{efn|''[[Virtua Fighter]]'' series arcade unit sales: *''[[Virtua Fighter (video game)|Virtua Fighter]]'' {{ndash}} 40,000 ({{as of|1996|lc=y}})<ref name="VF"/> *''[[Virtua Fighter 2]]'' {{ndash}} 40,000+ ({{as of|1996|lc=y}})<ref name="GM515"/> *''[[Virtua Fighter 3]]'' {{ndash}} 30,000 ({{as of|1997|lc=y}})<ref name="GM557"/> }} | | |- | ''[[Golden Tee Golf]]'' | 1989 | 100,000 <small>(until 2011)</small><ref name="WhatIsGT">{{cite web |url = http://www.goldentee.com/gt/GT/TheGame/WhatIsGT/ |title = What is Golden Tee? |publisher = [[Incredible Technologies]] |url-status = dead |archive-url = https://archive.today/20130111053415/http://www.goldentee.com/gt/GT/TheGame/WhatIsGT/ |archive-date = 11 January 2013}}</ref> | | |- | ''[[Data Carddass]]'' | 2005 | 100,000 <small>(until 2012)</small><ref>{{cite news |title=Bandai's "Carddas" topped the total sales volume of 10 billion pieces |url=https://gigazine.net/gsc_news/en/20120329-bandai-carddass/ |work=[[:ja:GIGAZINE|GIGAZINE]] |date=March 29, 2012 |access-date=2 October 2021 |archive-date=3 September 2020 |archive-url=https://web.archive.org/web/20200903173432/https://gigazine.net/gsc_news/en/20120329-bandai-carddass/ |url-status=live }}</ref> | | |- | ''[[Tekken]]'' | 1994 | {{sort|094|94,000+}}{{efn|''[[Tekken]]'' series arcade unit sales: *''[[Tekken 2]]'' {{ndash}} 40,000 ({{as of|1996|lc=y}})<ref name="GM534"/> *''[[Tekken 3]]'' {{ndash}} 35,000 ({{as of|1997|lc=y}})<ref name="GM557"/> *''[[Tekken Tag Tournament]]'' {{ndash}} 19,000 ({{as of|2000|lc=y}})<ref name="Tag"/> }} | | |- | ''[[Defender (video game)#Remakes and sequels|Defender]]'' | 1981 | {{sort|085|85,000}} <small>(until 2020)</small>{{refn|''Defender'' series: * ''[[Defender (video game)|Defender]]'': 70,000<ref name="defender_sales"/> * ''[[Stargate (1981 video game)|Stargate]]'': 15,000<ref name="atari_memo2"/> |group=n}} | {{sort|1500|$1.5 billion}} <small>(until 2020)</small><ref name="defender_sales"/> | ${{formatprice|{{inflation|US|1500000000|2002|r=0}}}} |- | ''[[Centipede (video game)#Legacy|Centipede]]'' | 1981 | {{sort|0|65,978}} <small>(until 1991)</small>{{refn|''Centipede'' series:<ref name="atari_memo2"/><ref name="atari_production"/> * ''[[Centipede (video game)|Centipede]]'': 55,988 ''[[Millipede (video game)|Millipede]]'': 9,990 |group=n}} | {{sort|0136.3|$136.3 million}} <small>(until 1991)</small>{{refn|''Centipede'' series:<ref name="atari_production"/> * ''[[Centipede (video game)|Centipede]]'': $115.65 million ''[[Millipede (video game)|Millipede]]'': $20.669 million |group=n}} | ${{formatprice|{{inflation|US|136300000|1991|r=0}}}} |- | ''[[Mortal Kombat]]'' | 1992 | {{sort|0|51,000}} <small>(until 2002)</small><ref name="nytimes2002"/> | {{sort|1170|${{#expr:0.57+0.6}} billion}} <small>(until 200)</small><ref name="nytimes2002"/><ref name="usgamer"/> | ${{formatprice|{{inflation|US|1170000000|2002|r=0}}}} |- | ''[[Galaxian]]'' | 1979 | {{sort|045|50,986}} <small>(in the US until 1988)</small>{{refn|''Galaxian'' series: * ''[[Galaxian]]'': 50,000 in the US<ref name="galaxian1"/> * ''[[Galaga '88]]'': 986 in the US<ref name="atari_production"/> |group=n}} | | |- |[[List of Pokémon video games|''Pokémon'' arcade games]] |2007 | |{{sort|0125|${{#expr:{{To USD|20000|JPN|year=2012}}+{{To USD|10000|JPN|year=2016}}+{{To USD|20000|JPN|year=2020}} round 0}} million}}+ <small>(until 2021)</small><ref name=":1" /> |${{formatprice|{{inflation|US|536000000|2007|r=0}}}}+ |- | ''[[Starhorse]]'' | 2000 | {{sort|038.734|38,734}} <small>(until 2009)</small>{{refn|''StarHorse'' series: * ''Starhorse Progress'' – 120 in fiscal year ended March 2005<ref name="sega_mar05">{{cite web|title=FY2004 Financial Results (for the year ended March 31, 2005)|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2005/e_200503_4q_pre.pdf#page=11|publisher=[[Sega Sammy Holdings]]|page=11|location=Tokyo|date=25 May 2005|access-date=17 May 2012|archive-date=17 June 2013|archive-url=https://web.archive.org/web/20130617021733/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2005/e_200503_4q_pre.pdf#page=11|url-status=live}}</ref> * ''StarHorse2'' – 38,614 until 2009<ref group=n name=StarHorse2Sales /> |group=n}} | {{sort|0191.501|$191.501 million}} <small>(until 2012)</small>{{refn|''[[Starhorse]]'' series, 2009–2011: * ''Starhorse2'' – $59.321 million{{#tag:ref|''StarHorse2: Fifth Expansion'': * Fiscal year ended 31 March 2010: ¥2.8 billion<ref name="sega_mar10"/> * Fiscal year ended 31 March 2011: ¥2 billion<ref name="sega_mar11"/> * Currency conversion:<ref name="xe_currency"/> ** ¥2.8 billion = $34.6039 million ** ¥2 billion = $24.7171 million |group=n|name=StarHorse2}} * ''StarHorse3 Season I: A New Legend Begins'' – $132.18 million{{#tag:ref|''StarHorse3 Season I: A New Legend Begins'' * Fiscal year ended March 2012: ¥10.1 billion<ref name="sega12"/> * 1st Quarter Ended 30 June 2012: ¥0.5 billion<ref name="sega_jun12"/> * Currency conversion:<ref name="xe_currency"/> ** ¥10.1 billion = $125.8 million ** ¥0.5 billion = $6.3784 million |group=n|name=StarHorse3}} |group=n}} | ${{formatprice|{{inflation|US|191501000|2000|r=0}}}} |- | ''[[List of Bemani series|Bemani]]'' | 1997 | {{sort|035|35,000+}} <small>(until 2000)</small>{{refn|''Bemani'' series, sales: * ''[[Beatmania]]'' as of 2000: 25,000<ref name="beatmania_sales"/> * ''[[Dance Dance Revolution]]'' as of 1999: 10,000+<ref name="GM603"/> |group=n}} | {{sort|0012.4|$12.4 million}} <small>(until 1998)</small> <br /> <small>(''Beatmania'' hardware sales in Japan)</small><ref group=n name=Beatmania /> | ${{formatprice|{{inflation|US|12400000|1997|r=0}}}} <br /> <small>(''Beatmania'' hardware sales in Japan)</small> |- | ''[[Big Buck Hunter|Big Buck]]'' | 2000 | {{sort|033.5|33,500}} <small>(until 2010)</small>{{refn|''Big Buck'' series: * ''Big Buck Hunter'' series sales until April 2007: 22,500 units, including 7,500 ''Big Buck Hunter Pro'' units.<ref name="bbh_sales"/> * Series sales after April 2007 until September 2009: additional 2,500 ''Big Buck Hunter Pro'' units and 5,500 ''Big Buck Safari'' units.<ref name="bigbuck_safari"/> * ''Big Buck Hunter Pro: Open Season'' sales from September 2009 to January 2010: 3,000 units<ref name="bbhp_os">{{cite web|title=Big Buck Hunter Open Season pushes 3000 units in 90 days|url=http://arcadeheroes.com/2010/01/07/big-buck-hunter-open-season-pushes-3000-units-in-90-days/|publisher=Arcade Heroes|author=Shaggy|date=7 January 2010|access-date=16 June 2012|archive-date=14 May 2013|archive-url=https://web.archive.org/web/20130514012813/http://arcadeheroes.com/2010/01/07/big-buck-hunter-open-season-pushes-3000-units-in-90-days/|url-status=live}}</ref> |group=n}} | | |- | ''[[Mr. Do!]]'' | 1982 | {{sort|030|30,000}} <small>(in the US until 1982)</small><ref name="kent_do"/> | | |- | ''[[Dragon Quest: Monster Battle Road]]'' | 2007 | | {{sort|0078.2|$78.2 million}} <small>(until 2008)</small><ref group=n name=BattleRoad /> | ${{formatprice|{{inflation|US|78200000|2007|r=0}}}} |- | ''[[Lord of Vermilion]]'' | 2008 | | {{sort|0050.443|$50.443 million}} <small>(until 2008)</small><ref group=n name=Vermillion /> | ${{formatprice|{{inflation|US|50443000|2008|r=0}}}} |- | ''[[Scramble (video game)#Reception and legacy|Scramble]]'' | 1981 | {{sort|027.473|27,473}} <small>(until 1981)</small><ref name="stern_production_numbers"/> | | |- | ''[[List of Sega arcade games|Sega Network Mahjong]]'' | 2000 | {{sort|025.986|25,986}} <small>(until 2006)</small>{{refn|''Sega Network Mahjong MJ'' series: * ''Sega Network Mahjong MJ2'' from April 2004 to June 2005: 5,486 units{{#tag:ref|''Sega Network Mahjong MJ2'': * April 2004 to March 2005: 4,984<ref name="sega_mar05"/> * April 2005 to June 2005: 502<ref name="sega_jun05">{{cite book|chapter=FY2005 1Q Results: Amusement Machine Sales|chapter-url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2006/e_200603_1q_pre.pdf#page=6|title=FY2005 1Q Business Results (April–June 2005)|url=http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2006/e_200603_1q_pre.pdf|publisher=[[Sega Sammy Holdings]]|page=6|date=4 August 2005|archive-url=https://web.archive.org/web/20130616223709/http://www.segasammy.co.jp/english/ir/library/pdf/settlement/2006/e_200603_1q_pre.pdf|archive-date=16 June 2013|url-status=live}}</ref> |group=n|name=MJ2}} * ''Sega Network Mahjong MJ3'' from April 2005 to March 2006: 7,608 units<ref name="sega_mar06"/> * ''Sega Network Mahjong MJ4'' from April 2007 to March 2009: 12,892{{#tag:ref|''Sega Network Mahjong MJ4'': * Fiscal year ended March 2008: 10,427<ref name="sega_mar08"/> * Fiscal year ended March 2009: 2,465<ref name="sega_mar09"/> |group=n|name=MJ4Sales}} |group=n}} | {{sort|0081.87|$81.87 million}} <small>(until 2012)</small>{{refn|''Sega Network Mahjong MJ'' series, 2009–2012: * ''Sega Network Mahjong MJ4'': $47 million in fiscal year 2010<ref group=n name=MJ4 /> * ''Sega Network Mahjong MJ5'': $34.87 million in fiscal year 2012<ref group=n name=MJ5 /> |group=n}} | ${{formatprice|{{inflation|US|81870000|2000|r=0}}}} |- | ''[[Darkstalkers]]'' | 1994 | {{sort|027|27,000+}}<ref name="okamoto_darkstalkers"/> | | |- | ''[[Pole Position (video game)#Sequels|Pole Position]]'' | 1982 | {{sort|0|24,550}} <small>(in the US until 1983)</small>{{refn|''Pole Position'' series US sales: * ''[[Pole Position (video game)|Pole Position]]'': 21,000<ref name="atari_memo2"/> * ''Pole Position'' sequels:<ref name="atari_production"/> ** ''[[Pole Position II]]'': 2,400 ** ''[[Final Lap]]'': 1,150 |group=n}} | {{sort|0077.9|$77.9 million}} <small>(until 1988)</small> <br /> <small>(US hardware sales)</small>{{refn|''Pole Position'' series US sales:<ref name="atari_memo2"/><ref name="atari_production"/> * ''[[Pole Position (video game)|Pole Position]]'': $60.933 million in 1983 * ''[[Pole Position II]]'': $7.43 million in 1983 * ''[[Final Lap]]'': $9.5 million in 1988 |group=n}} | ${{formatprice|{{inflation|US|77900000|1982|r=0}}}} <br /> <small>(US hardware sales)</small> |- | ''[[Dig Dug]]'' | 1982 | {{sort|022.228|22,228}}<ref name="atari_production"/> <small>(in the US until 1983)</small><ref name="atari_memo1"/> | {{sort|0046.3|$46.3 million}} <small>(until 1983)</small><ref name="atari_production"/> <br /> <small>(US hardware sales)</small> | ${{formatprice|{{inflation|US|46300000|1982|r=0}}}} <br /> <small>(US hardware sales)</small> |- | ''[[Pump It Up (video game)|Pump It Up]]'' | 1999 | {{sort|020|20,000}} <small>(until 2005)</small><ref name="pump_sales"/> | | |- | ''[[Breakout (video game)|Breakout]]'' | 1976 | {{sort|015.805|15,805}} <small>(until 1999)</small><ref name="atari_production99"/> | {{sort|0017.745|$17.745 million}} <small>(until 1999)</small><ref name="atari_production99"/> | ${{formatprice|{{inflation|US|17745000|1999|r=0}}}} |- | ''[[Star Wars computer and video games|Star Wars]]'' | 1983 | {{sort|0|14,039}} <small>(until 1991)</small><ref name="atari_production"/> | {{sort|0009.275|$9.275 million}} <small>(until 1983)</small><ref name="atari_production"/> | ${{formatprice|{{inflation|US|9275000|1991|r=0}}}} |- | ''[[Sprint 2|Sprint]]'' | 1976 | {{sort|014.027|14,027}} <small>(until 1999)</small><ref name="atari_production99"/> | {{sort|0028.729|$28.729 million}} <small>(until 1999)</small><ref name="atari_production99"/> | ${{formatprice|{{inflation|US|28729000|1999|r=0}}}} |- | ''[[Mushiking: King of the Beetles|Mushiking]]'' | 2003 | {{sort|013.5|13,500}} <small>(until 2005)</small><ref name="sega_sep05"/> | {{sort|0530|$530 million}} <small>(until 2007)</small>{{#tag:ref|''Mushiking'': * 420 million<ref name="gamesetwatch_sega"/> [[100 yen coin]]s<ref name="kotaku_sega"/> = ¥42 billion * Currency conversion: $530 million<ref name="xe_currency"/> |group=n|name=Mushiking}} | ${{formatprice|{{inflation|US|530000000|2003|r=0}}}} |- | ''[[Sea Wolf (video game)|Sea Wolf]]'' | 1976 | {{sort|0|14,000}} <small>(until 2000)</small><ref name="seawolf_sales"/> | | |- | ''[[List of Konami games#2000-2009|Mahjong Fight Club]]'' | 2002 | {{sort|013|13,000}} <small>(until 2004)</small><ref name="konami05"/> | | |- | ''[[Gauntlet_(1985_video_game)|Gauntlet]]'' | 1985 | {{sort|0|11,368}} <small>(until 1991)</small><ref name="atari_production"/> | {{sort|0020.41|$20.41 million}} <small>(until 1991)</small><ref name="atari_production"/> | ${{formatprice|{{inflation|US|20410000|1991|r=0}}}} |- | ''[[Oshare Majo: Love and Berry|Love and Berry]]'' | 2004 | {{sort|010.3|10,300}} <small>(until 2006)</small><ref name="sega_dec06"/> | {{sort|0302.68|$302.68 million}} <small>(until 2007)</small>{{#tag:ref|''Love and Berry'': * 240 million<ref name="gamesetwatch_sega"/> [[100 yen coin]]s<ref name="kotaku_sega"/> = ¥24 billion * Currency conversion: $302.68 million<ref name="xe_currency"/> |group=n|name=LoveBerry}} | ${{formatprice|{{inflation|US|302680000|2004|r=0}}}} |- | ''[[Sangokushi Taisen]]'' | 2005 | {{sort|009.929|9,929}} <small>(until 2008)</small>{{refn|''Sangokushi Taisen'' series: * Sales from January 2005 to September 2006: 5,153 units ** ''Sangokushi Taisen'' from January 2005 to March 2006: 1,942 units{{#tag:ref|''Sangokushi Taisen'': * As of March 2005: 421<ref name="sega_mar05"/> * April 2005 to March 2006: 1,521<ref name="sega_mar06"/> |group=n|name=Sangokushi}} ** ''Sangokushi Taisen 2'' during April–September 2006: 3,211 units<ref name="sega_sep06"/> * Sales from April 2007 to March 2008: 4,776 ** 166 body units of ''Sangokushi Taisen 2'' during April–September 2007<ref name="sega_sep07"/> ** 4,610 satellite units of ''Sangokushi Taisen'' from April 2007 to March 2008<ref name="sega_mar08"/> |group=n}} | {{sort|0148.44|$148.44 million}} <small>(until 2012)</small>{{refn|''[[Sangokushi Taisen]]'' series, 2009–2011: * ''Sangokushi Taisen 3'': $54.4 million{{#tag:ref|''Sangokushi Taisen 3'': * Fiscal year ended 31 March 2010: ¥1.8 billion<ref name="sega_mar10"/> * Fiscal year ended 31 March 2011: ¥2.6 billion<ref name="sega_mar11"/> * Currency conversion:<ref name="xe_currency"/> ** ¥1.8 billion = $22.2401 million ** ¥2.6 billion = $32.1248 million |group=n|name=Sangokushi3}} * ''Sengoku Taisen'': $94.04 million{{#tag:ref|''Sengoku Taisen'': * Fiscal year ended 31 March 2011: ¥6.4 billion<ref name="sega_mar11"/> * Fiscal year ended 31 March 2012: ¥1.2 billion<ref name="sega12"/> Currency conversion:<ref name="xe_currency"/> * ¥6.4 billion = $79.1 million * ¥1.2 billion = $14.94 million |group=n|name=Sengoku}} |group=n}} | ${{formatprice|{{inflation|US|148440000|2005|r=0}}}} |- | ''[[Pong]]'' | 1972 | {{sort|010|8500–19,000}}<ref name="time74"/><ref name="ashley9"/> | {{sort|0011|$11 million}} <small>(until 1973)</small><ref name="pong_gross"/> | ${{formatprice|{{inflation|US|11000000|1973|r=0}}}} |- | ''[[Race Drivin'|Hard Drivin']]'' | 1989 | {{sort|006.843|6,843}} <small>(until 1991)</small><ref name="atari_production"/> | {{sort|0022.9|$42.93 million}} <small>(until 1991)</small><ref name="atari_production"/> | {{sort|0075.48|$75.48 million}} |- | ''[[Samba de Amigo]]'' | 1999 | {{sort|003|3,000}} <small>(until 2000)</small><ref name="iol_samba"/> | {{sort|0047.11|$47.11 million}} <small>(until 2000)</small>{{#tag:ref|''Samba de Amigo'': ¥3.84 billion * Currency conversion: $47.11 million<ref name="xe_currency"/> |group=n|name=Samba}} | ${{formatprice|{{inflation|US|47110000|1999|r=0}}}} |- | ''[[Border Break]]'' | 2009 | {{sort|002.998|2,998}} <small>(until 2009)</small><ref name="sega_dec09"/> | {{sort|0107|$107 million}} <small>(until 2012)</small>{{#tag:ref|''Border Break'': * Fiscal year ended 31 March 2010: ¥3.3 billion<ref name="sega_mar10"/> * Fiscal year ended 31 March 2011: ¥2.5 billion<ref name="sega_mar11"/> * Fiscal year ended 31 March 2012: ¥2.3 billion<ref name="sega12"/><ref name="Sega Sammy Holdings"/> * 1st Quarter Ended 30 June 2012: ¥0.5 billion<ref name="sega_jun12"/> * Currency conversion:<ref name="xe_currency"/> ** ¥3.3 billion = $40.7317 million ** ¥2.5 billion = $30.8542 million ** ¥2.3 billion = $28.6371 million ** ¥0.5 billion = $6.3784 million |group=n|name=BorderBreak}} | ${{formatprice|{{inflation|US|107000000|2009|r=0}}}} |- | ''[[World Club Champion Football]]'' | 2012 | {{sort|002.479|2,479}} <small>(until 2015)</small><ref name=wccf group=n /> | {{sort|0706.014|$706.014 million}} <small>(until 2012)</small>{{#tag:ref|''World Club Champion Football'' series, revenue: * Series revenues until March 2009 – $552.3 million ** 480 million player cards sold. Prices could range from ¥300 for a single card from an arcade machine to ¥1000 for a starter pack.<ref name="DigInfo TV"/> A¥1000 starter pack consists of 11 player cards, equivalent to ¥90.91 each.<ref name="GameSpot"/> Total revenues from player card sales thus range from ¥43.64 billion (at ¥90.91 per card) to ¥144 billion (at ¥300 per card). In US dollars, this is equivalent to a range of $552.3 million to $1.82244 billion.<ref name="xe_currency"/> The lowest value of $552.3 million will be assumed. * ''World Club Champion Football: Intercontinental Clubs'' revenues from April 2009 to June 2012 – $150.1 million{{#tag:ref|''World Club Champion Football: Intercontinental Clubs'' * Fiscal year ended 31 March 2010: ¥4.2 billion<ref name="sega_mar10"/> * Fiscal year ended 31 March 2011: ¥3.8 billion<ref name="sega_mar11"/> * Fiscal year ended 31 March 2012: ¥3.6 billion<ref name="sega12"/><ref name="sega_dec11"/> * 1st quarter ended 30 June 2012: ¥0.5 billion<ref name="sega_jun12"/> * Currency conversion:<ref name="xe_currency"/> ** ¥4.2 billion = $51.9159 million ** ¥3.8 billion = $46.9716 million ** ¥3.6 billion = $44.8253 million ** ¥0.5 billion = $6.3784 million |group=n|name=Intercontinental}} |group=n|name=wccf_revenue}} | ${{formatprice|{{inflation|US|706014000|2002|r=0}}}} |}
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