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Evaluation function
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==In Go== Historically, evaluation functions in [[Computer Go]] took into account both territory controlled, influence of stones, number of prisoners and life and death of groups on the board. However, modern go playing computer programs largely use deep neural networks in their evaluation functions, such as [[AlphaGo]], [[Leela Zero]], [[Fine Art (software)|Fine Art]], and [[KataGo]], and output a win/draw/loss percentage rather than a value in number of stones.
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