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Pixar Image Computer
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=== Tile pointer table (8 Γ numberTiles bytes) === The tile pointer table starts at byte 512 from the start of the file and has 1+ tile pointers. {| class="wikitable" |- ! 512 (0x200) | Tile pointer 1 ! Address of tile 0 (4 bytes) ! Length of tile 0 data (4 bytes) |- ! 520 (0x208) | Tile pointer 2 ! Address of tile 1 (4 bytes) ! Length of tile 1 data (4 bytes) |- ! ... ! ... ! ... ! ... |} To calculate the number of tiles for x direction: 1 + (pictureWidth β 1)/tileWidth and y direction: 1 + (pictureHeight β 1)/tileHeight Tile order is sweep from left to right, from top to bottom; first tile 0 is at left top of picture and last tile (totalNumberTiles β 1) is at right bottom of image.
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