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RapidIO
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== Protocol overview == The RapidIO protocol is defined in a 3-layered specification: * Physical: Electrical specifications, PCS/PMA, link-level protocol for reliable packet exchange * Transport: Routing, multicast, and programming model * Logical: Logical I/O, messaging, global shared memory ([[Non-uniform memory access|CC-NUMA]]), flow control, data streaming System specifications include: * System Initialization * Error Management/Hot Swap === Physical layer === The RapidIO electrical specifications are based on industry-standard Ethernet and Optical Interconnect Forum standards: * [[XAUI]] for lane speeds of 1.25, 2.5, and 3.125 GBd (1, 2, and 2.5 Gbit/s) * [[Optical Internetworking Forum|OIF CEI]] 6+ Gbit/s for lane speeds of 5.0 and 6.25 GBd (4 and 5 Gbit/s) * [[10 Gigabit Ethernet|10GBASE-KR]] 802.3-ap (long reach) and 802.3-ba (short reach) for lane speeds of 10.3125 GBd (9.85 Gbit/s) The RapidIO PCS/PMA layer supports two forms of encoding/framing: * [[8b/10b encoding|8b/10b]] for lane speeds up to 6.25 GBd * 64b/67b, similar to that used by [[Interlaken (networking)|Interlaken]] for lane speeds over 6.25 GBd Every RapidIO processing element transmits and receives three kinds of information: Packets, control symbols, and an idle sequence. ==== Packets ==== Every packet has two values that control the physical layer exchange of that packet. The first is an acknowledge ID (ackID), which is the link-specific, unique, 5-, 6-, or 12-bit value that is used to track packets exchanged on a link. Packets are transmitted with serially increasing ackID values. Because the ackID is specific to a link, the ackID is not covered by CRC, but by protocol. This allows the ackID to change with each link it passes over, while the packet CRC can remain a constant end-to-end integrity check of the packet. When a packet is successfully received, it is acknowledged using the ackID of the packet. A transmitter must retain a packet until it has been successfully acknowledged by the link partner. The second value is the packet's physical priority. The physical priority is composed of the Virtual Channel (VC) identifier bit, the Priority bits, and the Critical Request Flow (CRF) bit. The VC bit determines if the Priority and CRF bits identify a Virtual Channel from 1 to 8, or are used as the priority within Virtual Channel 0. Virtual Channels are assigned guaranteed minimum bandwidths. Within Virtual Channel 0, packets of higher priority can pass packets of lower priority. Response packets must have a physical priority higher than requests in order to avoid deadlock. The physical layer contribution to RapidIO packets is a 2-byte header at the beginning of each packet that includes the ackID and physical priority, and a final 2-byte CRC value to check the integrity of the packet. Packets larger than 80 bytes also have an intermediate CRC after the first 80 bytes. With one exception a packet's CRC value(s) acts as an end-to-end integrity check. ==== Control symbols ==== RapidIO control symbols can be sent at any time, including within a packet. This gives RapidIO the lowest possible in-band control path latency, enabling the protocol to achieve high throughput with smaller buffers than other protocols. Control symbols are used to delimit packets (Start of Packet, End of Packet, Stomp), to acknowledge packets (Packet Acknowledge, Packet Not Acknowledged), reset (Reset Device, Reset Port) and to distribute events within the RapidIO system (Multicast Event Control Symbol). Control symbols are also used for flow control (Retry, Buffer Status, Virtual Output Queue Backpressure) and for error recovery. The error recovery procedure is very fast. When a receiver detects a transmission error in the received data stream, the receiver causes its associated transmitter to send a Packet Not Accepted control symbol. When the link partner receives a Packet Not Accepted control symbol, it stops transmitting new packets and sends a Link Request/Port Status control symbol. The Link Response control symbol indicates the ackID that should be used for the next packet transmitted. Packet transmission then resumes. ==== IDLE sequence ==== The IDLE sequence is used during link initialization for signal quality optimization. It is also transmitted when the link does not have any control symbols or packets to send. === Transport layer === Every RapidIO endpoint is uniquely identified by a Device Identifier (deviceID). Each RapidIO packet contains two device IDs. The first is the destination ID (destID), which indicates where the packet should be routed. The second is the source ID (srcID), which indicates where the packet originated. When an endpoint receives a RapidIO request packet that requires a response, the response packet is composed by swapping the srcID and destID of the request. RapidIO switches use the destID of received packets to determine the output port or ports that should forward the packet. Typically, the destID is used to index into an array of control values. The indexing operation is fast and low cost to implement. RapidIO switches support a standard programming model for the routing table, which simplifies system control. The RapidIO transport layer supports any network topology, from simple trees and meshes to n-dimensional [[hypercube]]s, multi-dimensional [[toroid]]s, and more esoteric architectures such as entangled networks. The RapidIO transport layer enables hardware virtualization (for example, a RapidIO endpoint can support multiple device IDs). Portions of the destination ID of each packet can be used to identify specific pieces of virtual hardware within the endpoint. === Logical layer === The RapidIO logical layer is composed of several specifications, each providing packet formats and protocols for different transaction semantics. ==== Logical I/O ==== The logical I/O layer defines packet formats for read, write, write-with-response, and various atomic transactions. Examples of atomic transactions are set, clear, increment, decrement, swap, test-and-swap, and compare-and-swap. ==== Messaging ==== The Messaging specification defines Doorbells and Messages. Doorbells communicate a 16-bit event code. Messages transfer up to 4KiB of data, segmented into up to 16 packets each with a maximum payload of 256 bytes. Response packets must be sent for each Doorbell and Message request. The response packet status value indicates done, error, or retry. A status of retry requests the originator of the request to send the packet again. The logical level retry response allows multiple senders to access a small number of shared reception resources, leading to high throughput with low power. ==== Flow control ==== The Flow Control specification defines packet formats and protocols for simple XON/XOFF flow control operations. Flow control packets can be originated by switches and endpoints. Reception of a XOFF flow control packet halts transmission of a flow or flows until an XON flow control packet is received or a timeout occurs. Flow Control packets can also be used as a generic mechanism for managing system resources. ==== CC-NUMA ==== The Globally Shared Memory specification defines packet formats and protocols for operating a cache coherent shared memory system over a RapidIO network. ==== Data streaming ==== The Data Streaming specification supports messaging with different packet formats and semantics than the Messaging specification. Data Streaming packet formats support the transfer of up to 64K of data, segmented over multiple packets. Each transfer is associated with a Class of Service and Stream Identifier, enabling thousands of unique flows between endpoints. The Data Streaming specification also defines Extended Header flow control packet formats and semantics to manage performance within a client-server system. Each client uses extended header flow control packets to inform the server of the amount of work that could be sent to the server. The server responds with extended header flow control packets that use XON/XOFF, rate, or credit based protocols to control how quickly and how much work the client sends to the server. === System initialization === Systems with a known topology can be initialized in a system specific manner without affecting interoperability. The RapidIO system initialization specification supports system initialization when system topology is unknown or dynamic. System initialization algorithms support the presence of redundant hosts, so system initialization need not have a single point of failure. Each system host recursively enumerates the RapidIO fabric, seizing ownership of devices, allocating device IDs to endpoints and updating switch routing tables. When a conflict for ownership occurs, the system host with the larger deviceID wins. The "losing" host releases ownership of its devices and retreats, waiting for the "winning" host. The winning host completes enumeration, including seizing ownership of the losing host. Once enumeration is complete, the winning host releases ownership of the losing host. The losing host then discovers the system by reading the switch routing tables and registers on each endpoint to learn the system configuration. If the winning host does not complete enumeration in a known time period, the losing host determines that the winning host has failed and completes enumeration. System enumeration is supported in Linux by the RapidIO subsystem. === Error management === RapidIO supports high availability, fault tolerant system design, including hot swap. The error conditions that require detection, and standard registers to communicate status and error information, are defined. A configurable isolation mechanism is also defined so that when it is not possible to exchange packets on a link, packets can be discarded to avoid congestion and enable diagnosis and recovery activities. In-band (port-write packet) and out-of-band (interrupt) notification mechanisms are defined.
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