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Tables game
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=== Tactics === Papahristou & Refanidis (2013) categorise tables games by the type of attacking tactics permitted during the game:<ref name=P&R/> ==== Hitting games ==== This is the standard tactic in games of [[contrary movement]] such as [[Backgammon]] where players move their pieces in opposing directions. In a [[hitting game]], the players may [[hit (tables game)|hit]] enemy [[blot (tables game)|blots]] off the board. To do this a point must be occupied by only one opposing piece β this is called a blot β and the attacking player must move a piece onto that point. The blot is "hit" or "knocked off" the board and is usually placed on the [[bar (tables game)|bar]] between the two halves of the board. ==== Pinning games ==== [[Pinning game]]s are also games of contrary movement. However, no hitting is allowed. Instead, the attacking player may pin a blot by moving a piece onto the same point. The blot is not removed from the board, but is trapped and not permitted to move until the covering man is moved off. [[Plakoto]] is an example of a pinning game. ==== Running games ==== A [[running game (tables game)|running game]] is a game in which no hitting or pinning is allowed and the game is essentially a race to [[bear off]] all one's pieces first. Points occupied even by one enemy man are blocked to the other side. They are usually games of [[parallel movement]], like [[Fevga]], where players move around the board in the same direction, but some, like [[Gioul]], are games of [[contrary movement]] where players race their pieces past one another in opposing directions.
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