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=== Retrospective coverage === ''Terranigma'' continues to be regarded as one of the best action role-playing games of its era.<ref name="Kotaku">{{cite web|last=Tieryas|first=Peter|url=https://kotaku.com/the-brilliant-16-bit-jrpg-about-the-death-and-rebirth-o-1845874213|title=The Brilliant 16-Bit JRPG About The Death And Rebirth Of The World|work=[[Kotaku]]|publisher=[[G/O Media]]|date=December 26, 2020|access-date=2020-12-29|archive-date=2021-04-07|archive-url=https://web.archive.org/web/20210407203128/https://kotaku.com/the-brilliant-16-bit-jrpg-about-the-death-and-rebirth-o-1845874213|url-status=live}}</ref><ref name="NG">{{cite magazine|last=Edwards|first=Matt|title=Judgement Play - Terranigma|magazine=[[NGamer]]|issue=65|publisher=[[Future plc]]|date=August 2011}}</ref> ''RPGFan''{{'}}s Jeremy Tan considered it as "one of [[Enix]]'s greatest Action RPG games ever", praising the fast-paced combat system, visual presentation, varied soundtrack and simple controls but lamented the lack of a North American release.<ref name="RPGFant">{{cite web|last=Tan|first=Jeremy|url=https://www.rpgfan.com/review/terranigma-2/|title=RPGFan Reviews - Terranigma|work=RPGFan|publisher=RPGFan Media, LLC|date=April 27, 2000|access-date=2021-04-07|archive-date=2021-04-07|archive-url=https://web.archive.org/web/20210407164439/https://www.rpgfan.com/review/terranigma-2/|url-status=live}}</ref> ''[[1Up.com]]''{{'}}s Jeremy Parish described it as Quintet's best-known Super Nintendo action-RPG, noting the quality of the gameplay, music and deep story themes.<ref name="1UP">{{cite podcast|host1=Jeremy Parish|host2=Ray Barnholt|host3=Chris Kohler|host4=Scott Sharkey|url=http://www.1up.com/news/retronauts-dances-bubsy-grave|title=Retronauts Dances on Bubsy's Grave (Mascot characters are gone, but who needs 'em?) - Retronauts Episode 14: Death of the Mascot|work=[[1Up.com]]|publisher=[[Ziff Davis]]|time=61:05|date=March 1, 2007|access-date=2011-03-08|format=mp3|archive-date=2011-06-29|archive-url=https://web.archive.org/web/20110629040137/http://www.1up.com/news/retronauts-dances-bubsy-grave|url-status=live}}</ref> ''[[Nintendo Life]]''{{'}}s Corbie Dillard highly commended its easy-to-pick-up controls, graphics, emotional music score, sense of scale and evolving plot.<ref name="NLifet">{{cite web|last=Dillard|first=Corbie|url=https://www.nintendolife.com/reviews/snes/terranigma|title=Terranigma Review (SNES) - Does the final release in Enix's Gaia Trilogy hold up?|work=[[Nintendo Life]]|publisher=Nlife Media|date=April 19, 2009|access-date=2021-04-07|archive-date=2021-04-07|archive-url=https://web.archive.org/web/20210407165015/https://www.nintendolife.com/reviews/snes/terranigma|url-status=live}}</ref> ''[[Jeuxvideo.com]]''{{'}}s Zashy regarded its graphical effects as among the most beautiful on SNES while giving positive remarks to the playability, longevity, soundtrack and storyline. Zashy noted that its difficulty can put some players off but nevertheless claimed that "''Terranigma'' will undoubtedly remain the title that marked the end of the reign of SNES in the most poetic way possible".<ref name="JXVt">{{cite web|author=Zashy|url=http://www.jeuxvideo.com/articles/0001/00013123-terranigma-test.htm|title=Test de Terranigma sur SNES par jeuxvideo.com|work=[[Jeuxvideo.com]]|publisher=[[Webedia]]|date=July 2, 2010|access-date=2021-04-07|language=fr|archive-date=2010-07-14|archive-url=https://web.archive.org/web/20100714185525/http://www.jeuxvideo.com/articles/0001/00013123-terranigma-test.htm|url-status=live}}</ref> ''RPGamer''{{'}}s Mike Moehnke noted its narrative to be interesting on a consistent basis and praised the varied locations, fast combat system and audiovisual presentation but criticized the low difficulty level and unnecessary magic system. Moehnke also questioned the lack of a North American release but regarded ''Terranigma'' as "Quintet's final hurrah on the SNES" nevertheless.<ref name="RPGt">{{cite web|last=Moehnke|first=Mike|url=http://www.rpgamer.com/games/sblazer/terra/reviews/terrastrev1.html|title= Terranigma - Staff Retroview: Eartheology|work=RPGamer|publisher=[[CraveOnline]]|date=March 22, 2013|access-date=2021-04-07|archive-date=2015-12-22|archive-url=https://web.archive.org/web/20151222093401/http://www.rpgamer.com/games/sblazer/terra/reviews/terrastrev1.html|url-status=live}}</ref> ''[[USgamer]]''{{'}}s Nadia Oxford concurred and expressed disappointment with the lack of an official North American release due to the closure of Enix's branch in the region and lack of a [[Virtual Console]] re-release but described its music as one of the best soundtracks on the SNES.<ref name="USG">{{cite web|last=Oxford|first=Nadia|url=https://www.usgamer.net/articles/note-block-beat-box-listening-to-underworld-from-terranigma|title=Note Block Beat Box: Listening to Underworld from Terranigma - This elusive Quintet RPG uses its remarkable music to deliver its themes of mystery and unease|work=[[USgamer]]|publisher=[[Gamer Network]]|date=February 18, 2016|access-date=2021-04-08|archive-url=https://web.archive.org/web/20201124005505/https://www.usgamer.net/articles/note-block-beat-box-listening-to-underworld-from-terranigma|archive-date=2020-11-24|url-status=live}}</ref> ''[[Hardcore Gaming 101]]''{{'}}s David DiRienzo also agreed with the lack of a North American localization but regarded ''Terranigma'' as "the best of" both ''[[Soul Blazer]]'' and ''[[Illusion of Gaia]]'', commending its less restrictive design, ''Zelda''-style dungeon maps, refined gameplay mechanics and music score but criticized the inconsistent visual presentation, cumbersome magic system and certain aspects of its plot. Regardless, DiRienzo stated that the title was one of the better action RPGs on SNES.<ref name="Thg101">{{cite web|last=DiRienzo|first=David|url=http://www.hardcoregaming101.net/terranigma/|title=Terranigma|work=[[Hardcore Gaming 101]]|date=September 13, 2017|access-date=2021-04-07|archive-date=2020-09-30|archive-url=https://web.archive.org/web/20200930034755/http://www.hardcoregaming101.net/terranigma/|url-status=live}}</ref>
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