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Video game development
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==== Artist ==== {{further|Game art design}}<!-- This section is by large copied from the Game art design article; update both. --> A game artist is a [[Visual arts|visual artist]] who creates video game art.{{sfn|Bates|2004|p=171}}{{sfn|Moore|Novak|2010|p=85}} The art production is usually overseen by an ''art director'' or ''art lead'', making sure their vision is followed. The art director manages the art team, scheduling and coordinating within the development team.{{sfn|Bates|2004|p=171}} The artist's job may be [[2D computer graphics|2D]] oriented or [[3D computer graphics|3D]] oriented. ''2D artists'' may produce concept art,{{sfn|Moore|Novak|2010|p=86}}{{sfn|Bates|2004|p=173}} sprites,{{sfn|Moore|Novak|2010|p=87}} [[Texture (visual arts)|textures]],{{sfn|Moore|Novak|2010|p=88}}{{sfn|Bates|2004|p=176}} environmental backdrops or terrain images,{{sfn|Moore|Novak|2010|p=86}}{{sfn|Bates|2004|p=176}} and user interface.{{sfn|Moore|Novak|2010|p=87}} ''3D artists'' may produce models or [[Polygon mesh|meshes]],{{sfn|Moore|Novak|2010|p=89}}{{sfn|Bates|2004|p=175}} animation,{{sfn|Moore|Novak|2010|p=89}} 3D environment,{{sfn|Moore|Novak|2010|p=90}} and cinematics.{{sfn|Moore|Novak|2010|p=90}} Artists sometimes occupy both roles.{{Cn|date=January 2021}}
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