Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
List of file formats
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Other formats === * ARC β used to store ''[[New Super Mario Bros. Wii]]'' level data * B β used for [[Grand Theft Auto (video game)|''Grand Theft Auto'']] saved game files * BBSETTINGS β [[Blockbench]] settings * BBTHEME β Blockbench theme * BBKEYMAP β Blockbench keybindings * BOL β used for levels on Poing!PC * DBPF β ''[[The Sims 2]]'', DBPF, Package * DDZ β a file which can only be used by the "daydreamer engine" created by "fever-dreamer", a program similar to RAGS, it's mainly used to make somewhat short games. * DIVA β [[Project DIVA]] timings, [[Element (UML)|element]] coordinates, MP3 references, notes, [[Computer animation|animation poses]] and scores. * ESM, ESP β Master and Plugin data archives for the [[Creation Engine]] * HAMBU β format used by the Aidan's Funhouse game RGTW for storing map data<ref>{{Cite web|title=HAMBU File Extension β What is a .hambu file and how do I open it?|url=https://fileinfo.com/extension/hambu|access-date=2020-07-17|website=fileinfo.com}}</ref> * HE0, HE2, HE4 β HE games File * GCF β format used by the [[Steam (service)|Steam]] content management system for file archives * IMG β format used by [[Renderware]]-based ''[[Grand Theft Auto]]'' games for data storage * LLSP3 β [[Lego]] Spike program file * LOVE β format used by the LOVE2D Engine<ref>love2d.org</ref> * MAP β format used by ''[[Halo: Combat Evolved]]'' for archive compression, ''[[Doom 3]]'', and various other games * MLOG β A file format intended to be used for ''[[Mindustry]]'' logic * MSAV β A file format used to store ''Mindustry''{{'}}s map and save data. * MSCH β A file format used to store ''Mindustry''{{'}}s schematic data. * MPQ β [[MPQ (file format)|MPQ]] Archives used by [[Blizzard Entertainment]] * NL2PKG β [[NoLimits|NoLimits 2]] Package * OEC β format used by [[OE-Cake!]] for scene data storage * P3D β format for panda3d by Disney * PLAGUEINC β format used by ''[[Plague Inc.]]'' for storing custom scenario information<ref>{{Cite web|url=https://fileinfo.com/extension/plagueinc|title=FileInfo information about PLAGUEINC file format}}</ref> * POD β format used by [[Terminal Reality]] * RAG, RAGS β Game file, a game playable in the RAGS game-engine, a free program which both allows people to create games, and play games, games created have the format "RAG game file" * RCT β Used for templates and save files in ''[[RollerCoaster Tycoon]]'' games * REP β used by [[Blizzard Entertainment]] for scenario replays in ''[[StarCraft]]'' * RIQ β Used in Heaven Studio to store custom maps * Simcity, DBPF, DAT, SC4Lot, SC4Model β All game plugins use this format, commonly with different file extensions (''[[Sim City 4]]'') * SMZIP β ZIP-based package for ''[[StepMania]]'' songs, themes and announcer packs. * SOLITAIRETHEME8 β A solitaire theme for Windows solitaire * UNI, UNIS β ''Super Mario UniMaker'' level data * USLD β format used by ''Unison Shift'' to store level layouts. * VIV β Archive format used to compress data for several video games, including ''[[Need for Speed: High Stakes]]''. * VOL β video game data package * VVVVVV β format used by [[VVVVVV]] * CPS β format used by ''[[The Powder Toy]]'', Powder Toy save * STM β format used by ''The Powder Toy'', Powder Toy stamp * PKG β format used by [[Bungie]] for the PC Beta of [[Destiny 2]], for nearly all the game's assets. * CHR β format used by [[Team Salvato]], for the character files of ''[[Doki Doki Literature Club!]]'' * Z5 β format used by [[Z-machine]] for story files in interactive fiction. * SCWORLD β format used by ''[[Survivalcraft]]'' to store sandbox worlds. * SCSKIN β format used by ''Survivalcraft'' to store player skins. * SCBTEX β format used by ''Survivalcraft'' to store block textures. * PRISON β format used by ''[[Prison Architect]]'' to save prisons * ESCAPE β format used by Prison Architect to save escape attempts * WBFS β ([[Wii]] Backup File System) * GBA β [[Game Boy Advance]] ROM File * JKR β format used by ''[[Balatro]]'' for data storage * PSS β Sony PlayStation 2 Game Video file and is used to store audio and video data by games for the PlayStation 2 console. * XD β A format used in a mod (XDBot) for ''[[Geometry Dash]]'' to save macros, (a format to replay inputs.) This is saved within the Documents section in [[File Explorer]] for [[Windows 10]]. * FNFC β ''[[Friday Night Funkin']]'' Chart File * ARC β [[Nintendo]] U8 Archive (mostly Yaz0 compressed) * SZS β Nintendo Yaz0 Compressed Archive
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)