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List of file formats
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== Video game storage media == List of the most common filename extensions used when a game's [[ROM image]] or storage medium is copied from an original [[read-only memory]] (ROM) device to an external memory such as [[hard disk]] for [[back up]] purposes or for making the game playable with an [[emulator]]. In the case of cartridge-based software, if the platform specific extension is not used then filename extensions ".rom" or ".bin" are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of one file or ROM, rather an entire file or ROM structure contained within one file on the backup medium.<ref>{{cite web|url=http://www.emutalk.net/archive/index.php/t-21512.html|title=.GCM file extension! [Archive] β EmuTalk.net|work=emutalk.net|date=21 June 2004 }}</ref> * 32X β [[32X|Sega 32X]] * 3DS β [[Nintendo 3DS]] * A26 β [[Atari 2600]] * A52 β [[Atari 5200]] * A78 β [[Atari 7800]] * ADF β [[Amiga]] (.adf) (for 880K diskette images) * ADZ β [[GZip]]-compressed version of the above. * BIN β [[Magnavox Odyssey 2]] * CIA β [[Nintendo 3DS]] Installation File (for installing games with the use of the FBI homebrew application) * CRT β (for cartridge images) * D64 β (for disk images) * DMS β ''Disk Masher System'', previously used as a disk-archiving system native to the Amiga, also supported by emulators. * DSI β [[List of DSiWare games|DSiWare]] * DSK β (for disk images) * FC# β [[FCEUX]] Save States (.fc#, where # is any character, usually a number) * FDS β [[Famicom Disk System]] * FIG β [[Super Nintendo Entertainment System|Super Famicom]] (Japanese releases are rarely .fig, above extensions are more common) * FRZ, 000-008 β [[Snes9x]] Save States * GB β [[Game Boy]] (this applies to the original Game Boy and the [[Game Boy Color]]) * GBA β a [[Game Boy Advance]] game from a [[ROM cartridge]] * GBC β [[Game Boy Color]] * GCM, ISO β a [[GameCube]] disk/game * GG β [[Game Gear]] * INT β [[Intellivision]] * ISO, WBFS, WAD, WDF β a [[Wii]] and [[WiiU]] disk/game * JAG, J64 β an [[Atari Jaguar]] game from a ROM cartridge * JST β Jnes Save States * LNX β [[Atari Lynx]] * MIN β [[PokΓ©mon Mini]] * N64, V64, Z64, U64, USA, JAP, PAL, EUR β [[Nintendo 64]] * NDS β a [[Nintendo DS]] game from a ROM cartridge * NES β [[Nintendo Entertainment System]]<ref>{{cite web |last1=Medley |first1=Sam |title=You can now play your own NES ROMs on Nintendo Switch Online thanks to a new hack |url=https://www.notebookcheck.net/You-can-now-play-your-own-NES-ROMs-on-Nintendo-Switch-Online-thanks-to-a-new-hack.333420.0.html |website=Notebookcheck |date=20 September 2018 |access-date=9 November 2022 |language=en}}</ref> * NGC β [[Neo Geo Pocket Color]] * NPC, NGP β [[Neo Geo Pocket]] * NSP β [[Nintendo eShop]] Video Game file that stores audio data, video data, game data, and program code for the [[Nintendo Switch]]; also supported by emulators. * PCE β [[TurboGrafx-16|TurboGrafx-16/PC Engine]] * PJ β [[Project64|Project64]] Save States * PSS β a Sony [[PlayStation 2]] Game Video file used to store audio and video data by games for the PlayStation 2 console. * SAV β [[Game Boy Advance]] Saved Data Files * SG β [[SG-1000]] * SGM β [[VisualBoyAdvance]] Save States * SMC, 078, SFC β [[Super Nintendo Entertainment System]] (.078 is for split ROMs, which are rare) * SMD, BIN β [[Sega Genesis|Mega Drive/Genesis]] * SMS β [[Master System]] * SRM β Super Nintendo Entertainment System Saved Data Files * T64 β (for tape images without copy protection, considerably smaller than .tap files) * TAP β [[Commodore 64]] (.tap) (for tape images including copy protection) * TAP β for tape images without copy protection * TZX β [[ZX Spectrum]] (for exact copies of ZX Spectrum games) * VB β [[Virtual Boy]] * VEC β [[Vectrex]] * WS β [[WonderSwan]] * WSC β [[WonderSwan|WonderSwan Color]] * XCI β Nintendo Switch Video Game cartridge dump file that stores audio data, video data, game data, and program code for the Nintendo Switch; also supported by emulators. * Z80, SNA β (for snapshots of the emulator RAM) * ZST, ZS1-ZS9, Z10-Z99 β [[ZSNES]] Save States
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