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ATRAC
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=== ATRAC9 === According to Sony ATRAC9 is a high-compression audio codec optimized for games, offering low delay (granularity) and low CPU and memory usage. It is used in the [[PS5]], [[PS4]] and [[PS Vita]] consoles. Audio middleware such as [[FMOD]] and [[Audiokinetic Wwise]] supports it.<ref>{{cite web|title=FMOD sound formats|url=https://www.fmod.com/resources/documentation-api?page=content/generated/FMOD_SOUND_TYPE.html#/|access-date=26 March 2018}}</ref><ref>{{cite web|title=include/AK/SoundEngine/Platforms/PS4/AkTypes.h File Reference|url=https://www.audiokinetic.com/library/edge/?source=SDK&id=include%2FAK%2FSoundEngine%2FPlatforms%2FPS4%2FAkTypes.h|access-date=26 March 2018}}</ref> [[FFmpeg]] has an implementation<ref>{{Cite web|url=https://github.com/FFmpeg/FFmpeg/blob/master/libavcodec/atrac9dec.c|title=Source code for ATRAC9 decoder|website=[[GitHub]] }}</ref> of an ATRAC9 decoder.
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