Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
CD-i
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Reception and market performance== Philips had invested heavily in the CD-i format and system, and it was often compared with the [[Commodore CDTV]] as a single combination of computer, CD, and television.<ref>{{Cite web|url=https://archive.org/details/DM-V1N04/page/n1 |title=Digital Media: Volume 1, Number 4, September 1991 |date=September 1991 |publisher=Seybold Publications}}</ref> The product was touted as a single machine for home entertainment connected to a standard TV and controlled by a regular remote control<ref>{{Cite web|url=https://www.latimes.com/archives/la-xpm-1990-06-05-fi-582-story.html| archive-url=https://ghostarchive.org/archive/20211031/https://www.latimes.com/archives/la-xpm-1990-06-05-fi-582-story.html| url-status=live |archive-date=2021-10-31 |title=Audiovisual Device--The Next Wave in Home Electronics? : Technology: Dubbed CD-I, it combines the interaction of video games with the picture clarity of videotapes and the sound of a compact disc| website=[[Los Angeles Times]] |date=June 5, 1990}}{{cbignore}}</ref> β although the format was noted to have various non-entertainment business opportunities too, such as travel and tourism or the military. In 1990, [[Peugeot]] used CD-i for its [[point of sale]] application promoting its then-new [[Peugeot 605|605]] automobile, and it was also at the time used by fellow car manufacturer [[Renault]] for staff training programmes, and in Japan by the Ministry of Trade and Industry for an exhibition there. A Philips executive, Gaston Bastiaens, quoted in 1990 "CD-I will be 'the medium' for entertainment, education and information in the 90's.".<ref>{{Cite web|url=https://archive.org/details/ACE_Issue_33_1990-06_Future_Publishing_GB/page/n29|title=ACE - Issue 33 (1990-06)(Future Publishing)(GB)|date=June 1990}}</ref> Sony introduced its three portable CD-i players in June 1990, pitching them as "picture books with sound".<ref name="New Computer Express 086"/> The ambitious CD-i format had initially created much interest after its 1986 announcement, both in the west and in Japan, buoyed by the success of the [[CD]]. However, after repeated delays (hardware was first intended to be ready and shipped by Christmas 1987) interest was slowly lost. [[Electronic Arts]] for instance was enthusiastic about CD-i and formed a division for the development of video game titles on the format, but it was eventually halted with the intention of resuming when CD-i players would reach the market. The company eventually never resumed CD-i software development when it was released.<ref>{{Cite web|url=https://archive.org/details/ACEIssue31Apr90/page/n19|title=ACE Issue 31 Apr 90}}</ref> The delay also gave more attention to the hyped [[Digital Video Interactive]] (DVI) in 1987, which demonstrated full screen, [[full motion video]] (FMV) using a compression chip on an [[IBM PC/AT]] computer.<ref name="filfre.net">{{Cite web|url=https://www.filfre.net/2016/09/a-slow-motion-revolution/| archive-url=https://ghostarchive.org/archive/20211031/https://www.filfre.net/2016/09/a-slow-motion-revolution/ |url-status=live |archive-date=2021-10-31 |title=Β» A Slow-Motion Revolution the Digital Antiquarian}}{{cbignore}}</ref> Amid the attention around its potential rival DVI,<ref>{{Cite web |url=https://books.google.com/books?id=cZXvAAAAMAAJ&pg=PR39 |title=U-M Computing News |year=1989 |access-date=October 16, 2019 |archive-date=May 2, 2024 |archive-url=https://web.archive.org/web/20240502201714/https://books.google.com/books?id=cZXvAAAAMAAJ&pg=PR39#v=onepage&q&f=false |url-status=live }}</ref> Philips and Sony decided to find a way to add full screen FMV abilities to the CD-i standard, causing further delay.<ref name="filfre.net"/> Meanwhile, the [[Microsoft]]-backed CD-ROM standard was improving and solved certain video playback issues that were present on the CD-i β CD-ROM format products were already on the market by 1987.<ref name="dvorak.org"/> At the end, CD-ROM standard benefited from the CD-i and DVI mishaps,<ref name="filfre.net"/> and by the time CD-i players for consumers were released in 1991, CD-ROM had already become known and established.<ref name="dvorak.org"/> [[Ron Gilbert]] commented in early 1990 "The CD-I specifications look great, but where are the machines? If they'd come out four years ago, they'd have been hot, but now they're behind the times."<ref>{{Cite web|url=https://archive.org/details/ACEIssue31Apr90/page/n37 |title=ACE Issue 31 Apr 90}}</ref> Another reason that led to fading interest pre-launch was the fact CD-i players would not launch with FMV but instead receive it later through a purchasable add-on cartridge (it was originally expected to come built-in) β as well as the obsolete [[Motorola]] processor, [[OS-9]] software, and a launch price considered high.<ref>{{Cite web | url=https://archive.org/stream/DM-V1N02/DM-V1N02_djvu.txt |title=Digital Media: Volume 1, Number 2, July 1991 |publisher =Seybold Publications |date=July 1991}}</ref> Although Philips had aggressively promoted their CD-i products in the U.S., by August 1993 ''[[Computer Gaming World]]'' reported that "skepticism persists about its long-term prospects" compared to other platforms like [[IBM PC compatible]]s, [[Apple Macintosh]], and [[Sega Genesis]].<ref name="cgw199308">{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=109 | title=Part II of CGW's Computer Game Developers Conference Coverage | magazine=Computer Gaming World | date=August 1993 | access-date=July 12, 2014 | pages=38 | archive-date=July 14, 2014 | archive-url=https://web.archive.org/web/20140714154744/http://www.cgwmuseum.org/galleries/index.php?year=1993&pub=2&id=109 | url-status=live }}</ref> The magazine stated in January 1994 that despite Philips' new emphasis on games "CD-i is still not the answer for hardcore gamers", but the console "may yet surprise us all in the future". It recommended the CD-i with video cartridge for those needing to buy a new console as "The price is right and there is more software to support it", but [[3DO Interactive Multiplayer]] was probably better for those who could wait a few months.{{r|cgw199401}} The ''Electronic Entertainment'' August 1994 issue noted that the CD-i, along with the [[Atari Jaguar]], neither have an "effective, let alone innovative" game library to compete against the then newly released [[Sega CD]].<ref>{{Cite web|url=https://archive.org/details/ElectronicEntertainment08Aug1994/page/n45|title=Electronic Entertainment 08 August 1994|date=August 1994}}</ref> After being outsold in the market by cheaper multimedia PCs, in 1994 Philips attempted to emphasize CD-i as a game playing machine, but this did not help the situation.<ref>{{Cite web|url=https://archive.org/details/NEXT_Generation_15/page/n31 |title=NEXT Generation 15}}</ref> An early 1995 review of the system in ''[[GamePro]]'' stated that "inconsistent game quality puts the CD-i at a disadvantage against other high-powered game producers."<ref name="GPro70">{{cite magazine|title=Once and Future Kings: Video Game Hardware Outlook|magazine=[[GamePro]]|issue=70 |publisher=[[International Data Group|IDG]]|date=May 1995|page=29}}</ref> A late 1995 review in ''[[Next Generation (magazine)|Next Generation]]'' criticized both Philips's approach to marketing the CD-i and the hardware itself ("The unit excels at practically nothing except [[Full motion video|FMV]], and then only with the addition of a $200 digital video cartridge"). The magazine noted that while Philips had not yet officially discontinued the CD-i, it was dead for all intents and purposes, citing as evidence the fact that though Philips had a large booth at the 1995 [[Electronic Entertainment Expo]], there was no CD-i hardware or software on display. ''Next Generation'' scored the console one out of five stars.<ref name="NGen12">{{cite journal|title=Which Game System is the Best!?|journal=[[Next Generation (magazine)|Next Generation]]|issue=12|publisher=[[Imagine Media]]|date=December 1995|page=77}}</ref> Another trouble for Philips in 1995 was the formation of [[DVD-Video]], which promised better quality video compared to [[Video CD]]'s (VCD) [[MPEG-1]] compression method β Philips had heavily promoted the CD-i's VCD playing capabilities.<ref>https://archive.org/details/EDGE.N017.1995.02/page/n11 {{Dead link|date=February 2022}}</ref> Philips Media consolidated its CD-i activities from its Los Angeles office in March 1996.<ref>{{Cite web|url=https://archive.org/details/NEXT_Generation_15/page/n19 |title=NEXT Generation 15}}</ref> It was reported in October 1996 that Philips was ready to "call it quits" in the American market.<ref>{{Cite web|url=https://archive.org/details/GamePro_Issue_087_October_1996/page/n25 |title=GamePro Issue 087 October 1996}}</ref> ===Sales=== In October 1994, Philips claimed an [[installed base]] of one million units for the CD-i worldwide.<ref>{{cite news | url=https://news.google.com/newspapers?id=IqMaAAAAIBAJ&pg=6614,7897814&dq=philips+cd-i+1+million&hl=en | title=Which format will prevail? | work=[[The Milwaukee Journal]] | date=1994-09-22 | access-date=12 August 2019 | author=Elrich, David J. (''[[The New York Times]]'') | location=[[Milwaukee]], [[Wisconsin]] | pages=D6 | via=[[Google News Archive]] }}{{Dead link|date=December 2021 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> In 1996, ''[[The Wall Street Journal]]'' reported that total US sales amounted to 400,000 units.<ref name="Trachtenberg1996">{{cite news|url=https://www.wsj.com/articles/SB835915768416880000| archive-url=https://ghostarchive.org/archive/20211031/https://www.wsj.com/articles/SB835915768416880000| url-status=live | archive-date=2021-10-31 |date=June 28, 1996 |title=Philips Suffered a U.S. Flop With CD-Interactive Product |last=Trachtenberg |first=Jeffrey A. |newspaper=[[The Wall Street Journal]] |publisher=Dow Jones & Company |url-access=subscription }}{{cbignore}}</ref> In the Netherlands, about 60,000 CD-i players were sold by the end of December 1994.<ref name="Billboard"/> ===Legacy=== [[File:Philips CD-i 450 Tietokonemuseo.JPG|thumb|The Philips CD-i 450 console at the Computer and Video Game Console Museum of [[Helsinki]] in 2012]] Although extensively marketed by Philips, notably via [[infomercial]],<ref name="NGen12"/> consumer interest in CD-i titles remained low. By 1994, sales of CD-i systems had begun to slow, and in 1998 the product line was dropped. Plans for a second generation CD-i system were certainly present and [[Argonaut Software]] was even designated to design chip sets for the successor to the CD-i. However, company president [[Cor Boonstra]] saw no interest in the media area for Philips and so Philips sold everything, including the media subsidiary [[PolyGram|Polygram]]. The Dutch half of Philips Media was sold to [[LBi|Softmachine]], which released ''The Lost Ride'' on the CD-i as the last product for the CD-i. The French side of the company, who had purchased German publishers Bomico Entertainment Software and Laguna Video Games the year prior,<ref>{{Cite web |url=https://www.ibusiness.de/aktuell/db/1150739203.html |title=Philips Media kauft Bomico und Laguna |access-date=April 28, 2024 |archive-date=April 28, 2024 |archive-url=https://web.archive.org/web/20240428184524/https://www.ibusiness.de/aktuell/db/1150739203.html |url-status=live }}</ref> was sold to French publisher [[Infogrames]] in June 1997 along with the entire CD-i library as well as German publishers.<ref>{{cite web |url=https://www.thefreelibrary.com/Philips+Media+Transferred+Multimedia+Assets+to+Infogrames.-a019082032 |title=Philips Media Transferred Multimedia Assets to Infogrames |date=3 February 1997 |author=Staff writer |website=Business Wire |location=San Jose, California |archive-url=https://archive.today/20130204102128/http://www.thefreelibrary.com/Philips+Media+Transferred+Multimedia+Assets+to+Infogrames.-a019082032 |archive-date=February 4, 2013 |url-status=live |via=[[TheFreeDictionary.com#TheFreeLibrary.com|The Free Library]] |df=mdy-all }}</ref> A CD-ROM add-on for the [[Super NES]], which was announced for development with [[Nintendo]] in 1991, was never made.<ref>{{Cite web|url=https://kotaku.com/the-weird-history-of-the-super-nes-cd-rom-nintendos-mo-1828860861| url-status=live | archive-url=https://ghostarchive.org/archive/20211031/https://kotaku.com/the-weird-history-of-the-super-nes-cd-rom-nintendos-mo-1828860861| archive-date=2021-10-31|title=The Weird History of the Super NES CD-ROM, Nintendo's Most Notorious Vaporware| date=September 7, 2018 }}{{cbignore}}</ref> The last CD-i game was ''[[Solar Crusade]]'', made by Infogrames and released in 1999. After its discontinuation, the CD-i was overwhelmingly panned by critics who blasted its graphics, games, and controls. [[Microsoft]] CEO [[Bill Gates]] admitted that initially he "was worried" about the CD-i due to Philips' heavy support for the device and its two-pronged attack on both the games console and PC markets, but that in retrospect, "It was a device that kind of basically got caught in the middle. It was a terrible game machine, and it was a terrible PC."<ref>{{cite magazine|title=What the Hell Does Bill Gates Know About Games, Anyway? |magazine=[[Next Generation (magazine)|Next Generation]]|issue=18|publisher=[[Imagine Media]]|date=June 1996|page=10}}</ref> The CD-i's various controllers were ranked the fifth worst video game controller by [[IGN]] editor Craig Harris.<ref>{{cite web|title=Top 10 Tuesday: Worst Game Controllers |url=http://xbox360.ign.com/articles/690/690449p1.html |website=[[IGN]] |access-date=August 7, 2009 |date=February 21, 2006 |url-status=dead |archive-url=https://web.archive.org/web/20070114141120/http://xbox360.ign.com/articles/690/690449p1.html |archive-date=January 14, 2007 }}</ref> ''[[PC World (magazine)|PC World]]'' ranked it as fourth on their list of "The 10 Worst Video Game Systems of All Time".<ref>{{Cite web|url=https://www.pcworld.com/article/168348/worst-game-consoles.html| archive-url=https://web.archive.org/web/20191107114228/https://www.pcworld.com/article/168348/worst-game-consoles.html| archive-date=2019-11-07|title=The 10 Worst Video Game Systems of All Time|date=July 14, 2009|website=Pcworld.com|access-date=12 August 2019}}</ref> Gamepro.com listed it as number four on their list of ''The 10 Worst-Selling Consoles of All Time.''<ref>{{Cite web|url=http://www.gamepro.com/article/features/111822/the-10-worst-selling-consoles-of-all-time/|archive-url=https://web.archive.org/web/20110607060313/http://www.gamepro.com/article/features/111822/the-10-worst-selling-consoles-of-all-time/|url-status=dead|archive-date=June 7, 2011|title=The 10 Worst-Selling Consoles of All Time, Feature Story from GamePro|date=June 7, 2011|access-date=12 August 2019}}</ref> In 2008, [[CNET]] listed the system on its list of the worst game console(s) ever.<ref>{{Cite web |url=http://news.cnet.com/8301-17938_105-9862852-1.html |title=The worst game console(s) ever |first=Will |last=Greenwald |date=February 1, 2008 |work=[[CNET]] |access-date=November 13, 2011 |archive-url=https://web.archive.org/web/20140204051054/http://news.cnet.com/8301-17938_105-9862852-1.html |archive-date=February 4, 2014 |url-status=dead }}</ref> In 2007, [[GameTrailers]] ranked the Philips CD-i as the fourth worst console of all time in its Top 10 Worst Console lineup.<ref>(May 6, 2007). [http://www.gametrailers.com/videos/g08xm5/gt-countdown-top-ten-worst-consoles Top Ten Worst Consoles] {{Webarchive|url=https://web.archive.org/web/20201219181045/https://www.youtube.com/watch?v=dg8-Ymu2n5o |date=December 19, 2020 }}, [[GameTrailers]]. Accessed November 14, 2012.</ref> In later retrospective years, the CD-i has become (infamously) best known for its video games, particularly those from the Nintendo-licensed ''[[The Legend of Zelda]]'' series, considered by many to be of poor taste.<ref>{{Cite news|url=https://www.telegraph.co.uk/gaming/guides/30-hardest-video-games-ever/zeldas-adventure/| archive-url=https://ghostarchive.org/archive/20211031/https://www.telegraph.co.uk/gaming/guides/30-hardest-video-games-ever/zeldas-adventure/| url-status=live| archive-date=2021-10-31|title=The hardest video games ever, from Sekiro to Spelunky|newspaper=The Telegraph|date=October 2, 2017}}{{cbignore}}</ref> Games that were most heavily criticized include ''[[Hotel Mario]]'', ''[[Link: The Faces of Evil]]'', ''[[Zelda: The Wand of Gamelon]]'', and ''[[Zelda's Adventure]]''. EGM's [[Seanbaby]] rated ''The Wand of Gamelon'' as one of the [[List of video games notable for negative reception|worst video games of all time]].<ref>{{Cite web|url=http://www.seanbaby.com/nes/egm06.htm|archive-url=https://web.archive.org/web/20111104213153/http://www.seanbaby.com/nes/egm06.htm|url-status=dead|title=Seanbaby.com - EGM's Crapstravaganza: The 20 Worst Games of All Time<!-- Bot generated title -->|archive-date=November 4, 2011}}</ref> However, ''[[Burn:Cycle]]'' was positively received by critics and has often been held up as the standout title for the CD-i.<ref name="GPro70"/><ref>{{cite magazine| url=https://www.ew.com/ew/article/0,,304777,00.html| archive-url=https://ghostarchive.org/archive/20211031/https://www.ew.com/ew/article/0,,304777,00.html| url-status=dead | archive-date=2021-10-31 | magazine=Entertainment Weekly | title=News Review: Burn: Cycle | date=December 9, 1994}}{{cbignore}}</ref><ref>{{cite journal |year=1995 |title=Electronic Gaming Monthly's Buyer's Guide }}</ref><ref name="NGen12"/>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)