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Digital art
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=== Computer demos === {{See also|Demoscene}} [[File:Debris. 04.jpg|thumb|An animation frame generated by demo "fr-041: debris." by Farbrausch, first released in 2007.]] Computer demos are based on computer programs, usually non-interactive. It produces audiovisual presentations. They are a novel form of art, which emerged as a consequence of the home computer revolution in the early 1980s. In the classification of digital art, they can be best described as real-time procedurally generated animated audio-visuals. This form of art does not concentrate only on the aesthetics of the final presentation, but also on the complexities and skills involved in creating the presentation. [[File:Digital art classroom.webp|thumb|3D design of a digital art classroom with [[graphics tablet]]s, [[Tablet computer|tablets]], and [[stylus]]es at digital art workstations.]] As such, it can be fully enjoyed only by persons with a relatively high knowledge level of relevant computer technologies. An example is that, as said by Hua Jin and Jie Yang, Using computer-aided design software to present the class content in art design teaching," is not to advocate computer-aided design instead of hand-drawn performance, but to make it serve the profession earlier through a more reasonable course arrangement."<ref>{{Cite journal |last1=Jin |first1=H |last2=Yang |first2=J |date=2021 |title=Using computer-aided design software in teaching environmental art design |url=https://www.cad-journal.net/files/vol_19/CAD_19(S1)_2022_173-183.pdf |journal=Computer-Aided Design and Applications |volume=19 |issue=S1 |pages=173β183|doi=10.14733/cadaps.2022.S1.173-183 }}</ref> On the other hand, many of the created pieces of art are primarily aesthetic or amusing, and those can be enjoyed by the general public.
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