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===Geography=== {{main|Abeir-Toril}} [[File:Forgotten Realms map.jpg|thumb|Forgotten Realms partial map]] The Forgotten Realms is part of the fictional world of [[Abeir-Toril]] (usually just called Toril<ref name="APC"/>{{rp|91}}), an Earth-like planet with many real-world influences and consists of several large continents.<ref name="reliplay">{{cite book|title=Religions in play: games, rituals, and virtual worlds|last=Bornet|first=Philippe|year=2011|publisher=Theologischer Verlag Zürich|isbn=978-3-290-22010-5|pages=286|access-date=4 October 2020|url=https://books.google.com/books?id=t3X18dopUoMC&pg=PA286}}</ref> It was first detailed in the original ''[[Forgotten Realms Campaign Set]]'', published in 1987 by [[TSR, Inc.|TSR]].<ref name="FRCS1st">{{cite book | last1=Greenwood | first1=Ed | author-link1=Ed Greenwood | first2=Jeff | last2=Grubb|author-link2=Jeff Grubb | year=1987 | title=Forgotten Realms Campaign Set | publisher=[[TSR, Inc.]] | isbn=978-0-88038-472-8}}</ref> The other continents of Toril include [[Kara-Tur]], [[Zakhara]], [[Maztica]],<ref name="reliplay"/> and other yet unspecified landmasses.<ref name="FRCS3rd">{{cite book | last1=Greenwood | first1=Ed | author-link1=Ed Greenwood | first2=Sean K | last2=Reynolds | author-link2=Sean K Reynolds | first3=Skip | last3=Williams | author-link3=Skip Williams | first4=Rob | last4=Heinsoo | author-link4=Rob Heinsoo | year=2001 | title=Forgotten Realms Campaign Setting | publisher=Wizards of the Coast | isbn=978-0-7869-1836-2}}</ref> Kara-Tur, roughly corresponding to ancient East [[Asia]], was later the focus of its own source book ''[[Kara-Tur: The Eastern Realms]]'', published in 1988.<ref name="HW" />{{rp|103}}<ref>{{cite book|last=Pondsmith|first=Mike|title=Kara-Tur: The Eastern Realms|author2=Jay Batista|last3=Swan|first3=Rick|publisher=[[TSR, Inc.|TSR]]|year=1988|isbn=978-0-88038-608-1|author-link=Mike Pondsmith|author-link3=Rick Swan}}</ref> There is also a vast subterranean world called the [[Underdark]] beneath the surface.<ref name="APC"/>{{rp|98,138}}<ref name="CH"/> In early editions of the setting, The Realms shared a unified [[cosmology]] with various other [[campaign setting]]s called the Great Wheel. In this way each of the ''Dungeons & Dragons'' campaign settings were linked together to form one interwoven world connected by various [[Plane (Dungeons & Dragons)|planes]] of existence. With the release of the 2001 ''Forgotten Realms Campaign Setting'', the setting was given its own distinct and separate cosmological arrangement, with unique planes not explicitly connected to those of the other settings.<ref name="FRCS3rd"/><ref name="Player's Guide 2004">{{cite book | last1=Baker | first1=Richard | author-link1=Richard Baker (game designer) | first2=James | last2=Wyatt | author-link2=James Wyatt (game designer) | year=2004 | title=Player's Guide to Faerûn | publisher=Wizards of the Coast | isbn=978-0-7869-3134-7 | title-link=Player's Guide to Faerûn}}</ref>
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