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Particle system
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== External links == * [https://www.lri.fr/~mbl/ENS/IG2/devoir2/files/docs/particles.pdf The ocean spray in your face.] β [[Jeff Lander]] (Graphic Content, July 1998) * [https://www.gamedeveloper.com/programming/building-an-advanced-particle-system Building an Advanced Particle System] β John van der Burg ([[Gamasutra]], June 2000) * [https://web.archive.org/web/20100706095225/http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=19 Particle Engine Using Triangle Strips] β Jeff Molofee ([[NeHe]]) * [http://archive.gamedev.net/archive/reference/articles/article1982.html Designing an Extensible Particle System using C++ and Templates] β Kent Lai (GameDev.net) * [https://web.archive.org/web/20090712013534/http://secondlife.mitsi.com/cgi/llscript.plx?Category=Particles repository of public 3D particle scripts in LSL Second Life format ] - Ferd Frederix * [https://archive.today/20130412074846/http://www.gpu-particlesystems.de/ GPU-Particlesystems using WebGL] - Particle effects directly in the browser using WebGL for calculations. [[Category:3D computer graphics]] [[Category:Computer physics engines]] [[Category:Virtual reality]]
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