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Place cell
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====Visuospatial inputs==== Spatial cues such as geometric boundaries or orienting landmarks are important examples of ''metric'' input. An example is the walls of an environment, which provides information about relative distance and location.<ref name="okeefe1999" /> Place cells generally rely on set distal cues rather than cues in the immediate proximal environment,<ref name="Jeffery 775–785" /> though local cues can have a profound impact on local place fields.<ref name="Moser-2008" /><ref>{{Cite journal|last1=Bourboulou|first1=Romain|last2=Marti|first2=Geoffrey|last3=Michon|first3=François-Xavier|last4=El Feghaly|first4=Elissa|last5=Nouguier|first5=Morgane|last6=Robbe|first6=David|last7=Koenig|first7=Julie|last8=Epsztein|first8=Jerome|date=2019-03-01|editor-last=Burgess|editor-first=Neil|editor2-last=Behrens|editor2-first=Timothy E|editor3-last=Burke|editor3-first=Sara N|title=Dynamic control of hippocampal spatial coding resolution by local visual cues|journal=eLife|volume=8|pages=e44487|doi=10.7554/eLife.44487|pmid=30822270|pmc=6397000|issn=2050-084X |doi-access=free }}</ref> Visual sensory inputs can also supply important ''contextual'' information. A change in color of a specific object or the walls of the environment can affect whether or not a place cell fires in a particular field.<ref name="Jeffery 775–785" /><ref name="Anderson-2003" /> Thus, visuospatial sensory information is critical to the formation and recollection of place field.
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