Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Rendering (computer graphics)
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Neural approximations and light fields === A more recent, experimental approach is description of scenes using [[neural radiance field|radiance fields]] which define the color, intensity, and direction of incoming light at each point in space. (This is conceptually similar to, but not identical to, the [[light field]] recorded by a [[Holography|hologram]].) For any useful resolution, the amount of data in a radiance field is so large that it is impractical to represent it directly as volumetric data, and an [[approximation]] function must be found. [[Deep learning|Neural networks]] are typically used to generate and evaluate these approximations, sometimes using video frames, or a collection of photographs of a scene taken at different angles, as "[[Training, validation, and test data sets#Training data set|training data]]".{{r|n=Schmid2023}}{{r|n=Mildenhall2020}} Algorithms related to neural networks have recently been used to find approximations of a scene as [[Gaussian splatting|3D Gaussians]]. The resulting representation is similar to a [[point cloud]], except that it uses fuzzy, partially-transparent blobs of varying dimensions and orientations instead of points. As with [[neural radiance field]]s, these approximations are often generated from photographs or video frames.{{r|n=Kerbl2023}}
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)