Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
S3 Texture Compression
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== S3TC format comparison == {| class="wikitable" style="text-align:center;" |- ! FOURCC ! DX 10/11 name ! Description ! Alpha premultiplied? ! Compression ratio ! Texture type |- | DXT1 || BC1 || 1-bit alpha / opaque || Yes || 6:1 (for 24-bit source image) || Simple non-alpha |- | DXT2 || BC2 || Explicit alpha || Yes || 4:1 || Sharp alpha |- | DXT3 || BC2 || Explicit alpha || No || 4:1 || Sharp alpha |- | DXT4 || BC3 || Interpolated alpha || Yes || 4:1 || Gradient alpha |- | DXT5 || BC3 || Interpolated alpha || No || 4:1 || Gradient alpha |- | {{N/A}} || BC4 || Interpolated greyscale || {{N/A}} || 2:1 || Gradient |- | {{N/A}} || BC5 || Interpolated two-channel || {{N/A}} || 2:1 || Gradient |- | {{N/A}} || BC6H|| Interpolated HDR (no alpha) || {{N/A}} || 6:1 || Gradient |- | {{N/A}} || BC7 || Interpolated alpha || ? || 4:1<!-- 3:1 if no alpha --> || Gradient |}
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)