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Speedrunning
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== Community == [[File:Speedrun Ocarina of Time - Team Superplay - Mang'Azur 2013 - P1590514.jpg|Two speedrunners playing ''[[The Legend of Zelda: Ocarina of Time]]'' at Mang'Azur 2013|thumb]]According to many speedrunners, community is an important aspect of the hobby. Matt Merkle, director of operations at [[Games Done Quick]], says that speedrunners "value the cooperation the community encourages,"<ref name=":0">{{Cite magazine |last=Muncy |first=Julie |title=Why It's So Fascinating to Watch Videogame Speedruns |language=en-US |magazine=Wired |url=https://www.wired.com/2016/01/speedruns/ |date=Jan 8, 2016 |access-date=2022-03-13 |issn=1059-1028}}</ref> and many speedrunners have said that their mental health has improved because of their involvement in the community.<ref name=":1">{{Cite magazine |last=Lenti |first=Erica |date=July 10, 2021 |title=Why Do Gamers Love Speedrunning So Much Anyway? |language=en-US |magazine=Wired |url=https://www.wired.com/story/why-gamers-love-speedrunning/ |access-date=2022-03-15 |issn=1059-1028}}</ref> Erica Lenti, writing for ''Wired,'' said a sense of community is vital to speedrunning because it motivates players and aids in the development of routes and tricks used in speedruns,<ref name=":1" /> and Milan Jacevic highlighted "years of research" and collective community efforts that contribute to world records.<ref name=Jacevic>{{cite thesis |last=Jacevic |first=Milan |date=2022 |title=A Study in Practice |url=https://adk.elsevierpure.com/files/69058717/Dissertation_Online_Milan_Jacevic.pdf |type=PhD |chapter= |publisher=[[The Royal Danish Academy of Fine Arts, School of Design]] |pages=3,131–133|access-date=2023-09-18}}</ref> Speedrunners use media-sharing sites like [[YouTube]] and [[Twitch (service)|Twitch]] to share videos and livestreams of speedruns.<ref name=":9" /> The speedrunning community is divided into many sub-communities focused on speedrunning specific games. These sub-communities can form their own independent leaderboards and communicate about their games using [[Discord (software)|Discord]].<ref name=":92">{{Cite news |last=Elker |first=Jhaan |date=July 13, 2021 |title=Speedrunning's starting line: An intro guide to gaming's seemingly intimidating subculture |url=https://www.washingtonpost.com/video-games/2021/07/13/how-get-into-speedrunning/ |access-date=March 11, 2022 |newspaper=The Washington Post}}</ref><ref name="SnyderBook" /> Many communities have used the centralized leaderboard hosting site ''Speedrun.com'' since its founding in 2014.<ref name="SnyderBook" /> === Marathons === {{See also|Games Done Quick|European Speedrunner Assembly}} Speedrunning marathons, a form of [[gaming convention]],<ref name=":92" /> feature a series of speedruns by multiple speedrunners. While many marathons are held worldwide,<ref>{{Cite web |date=2017-10-22 |title=There's An Aussie Speedrun Marathon At PAX Australia |url=https://www.gizmodo.com.au/2017/10/australian-speedrun-marathon-at-pax-australia/ |access-date=2022-03-16 |website=Gizmodo Australia |language=en-AU}}</ref> the largest event is [[Games Done Quick]], a semiannual marathon held in the United States.<ref>{{Cite web |last=Newell |first=Adam |date=2019-01-13 |title=AGDQ 2019 raised over $2.39 million for charity |url=https://dotesports.com/culture/news/agdq-2019-raised-over-2-39-for-charity |access-date=2022-03-16 |website=Dot Esports |language=en-US}}</ref> {{As of|2022|January|post=,}} it has raised over $37 million for charity organizations since its inception in 2010.<ref>{{Cite web |last=Bankhurst |first=Adam |date=2022-01-16 |title=Awesome Games Done Quick 2022 Sets a New Record By Raising Over $3.4 Million for Charity |url=https://www.ign.com/articles/awesome-games-done-quick-2022-sets-a-new-record-by-raising-over-34-million-for-charity-agdq |access-date=2022-03-14 |website=IGN |language=en}}</ref> The largest marathon in Europe is the [[European Speedrunner Assembly]], held in Sweden. Both events broadcast the speedruns on [[Twitch (service)|Twitch]] and raise money for various charity organizations.<ref name=":03">{{Cite web |last=Carter |first=Max |date=July 28, 2018 |title=A Quick History of Speedrunning: From Then to Now |url=https://www.viewsonic.com/elite/posts/6_a-quick-history-of-speedrunning |access-date=2022-03-15 |website=ViewSonic Elite Gaming}}</ref> Speedruns at marathons are done in one attempt and often have accompanying commentary.<ref name="SnyderBook" /> Many people consider marathons to be important to runners and spectators in the speedrunning community. Peter Marsh, writing for the [[Australian Broadcasting Corporation]], says that the Games Done Quick events provide an inclusive space for women and the [[LGBT community|LGBTQ community]] in contrast to the related cultures of gaming and Twitch streaming.<ref>{{Cite news |last=Marsh |first=Peter |date=2020-01-04 |title=Awesome Games Done Quick is about two things — going really fast and raising millions for charity |language=en-AU |work=ABC News |url=https://www.abc.net.au/news/2020-01-05/awesome-games-done-quick-millions-for-charity/11802682 |access-date=2022-03-16}}</ref> Alex Miller of ''Wired'' says the events have played an important role in connecting people and supporting international humanitarian organization [[Médecins Sans Frontières]] during the [[COVID-19 pandemic]].<ref>{{Cite magazine |last=Miller |first=Alex |date=2021-07-02 |title=The Games Done Quick Marathon Is More Important Than Ever |language=en-US |magazine=Wired |url=https://www.wired.com/story/games-done-quick-gdq-more-important-than-ever/ |access-date=2022-03-16 |issn=1059-1028}}</ref> === Speedrun races === Races between two or more speedrunners are a common competition format. They require players to be skilled at recovering from setbacks during a speedrun because they cannot start over.<ref name=":52">{{Cite web |last=Platts |first=Kieren |date=2020-03-24 |title=Keeping Up: An Introduction To Speedrunning {{!}} Redbrick Gaming |url=https://www.redbrick.me/intro-to-speedrunning/ |url-status=live |archive-url=https://web.archive.org/web/20200414025813/https://www.redbrick.me/intro-to-speedrunning/ |archive-date=April 14, 2020 |access-date=2020-04-20 |website=Redbrick}}</ref> Occasionally, races are featured at marathons; a 4-person ''[[Super Metroid]]'' race is a popular recurring event at Games Done Quick marathons.<ref name="SnyderBook" /> The Global Speedrun Association (GSA) have organized head-to-head tournaments for multiple games, including [[Celeste (video game)|''Celeste'']], ''[[Super Mario 64]]'', and ''[[Super Mario Odyssey]]''. In 2019, GSA organized an in-person speedrun race event called PACE. Their efforts have drawn criticism from some speedrunners who believe that they "undermine the community spirit", citing cash prizes as incentives to avoid collaboration with other speedrunners and ignore games without prize money.<ref>{{Cite web |last=Garst |first=Aron |date=2019-04-24 |title=PACE is bringing competition and controversy to speedrunning |url=https://www.espn.com/esports/story/_/id/26597705/pace-bringing-competition-controversy-speedrunning |access-date=2022-03-17 |website=[[ESPN]] |language=en}}</ref> {{Anchor|Randomizers|Randomizer|Rando}}Video game randomizers—[[ROM hacking|ROM hacks]] that randomly shuffle item locations and other in-game content—are popular for speedrun races as well. Tournaments and other events have been organized for randomizer races, and they have been featured at speedrun marathons.<ref>{{Cite web |last=White |first=Scott |date=2019-12-03 |title=How "randomizers" are breathing new life into old games |url=https://arstechnica.com/gaming/2019/12/how-randomizers-are-breathing-new-life-into-old-games/ |access-date=2022-03-17 |website=Ars Technica |language=en-us}}</ref>
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