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Virtual Boy
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== Games == {{Main|List of Virtual Boy games}} [[File:Mario's Tennis screenshot.png|thumb|''[[Mario's Tennis]]'', the North American pack-in for Virtual Boy, is converted by an [[Video game console emulator|emulator]] to anaglyphic red and blue format, to simulate the Virtual Boy's stereoscopic display on a 2D display.<br />{{3d glasses}}]] Nintendo initially showcased three [[launch game]]s and planned two or three per month thereafter.<ref name="Guardian Super Mario"/> Given the system's short lifespan, only 22 games were actually released. Of them, 19 games were released in the Japanese market, and 14 were released in [[North America]].<ref>{{Cite book |last=Kolan |first=Patrick |title=IGN Retro: Virtual Boy's Best Games |publisher=IGN |date=January 14, 2008 |access-date=January 21, 2009 |url=http://retro.ign.com/articles/845/845487p1.html |archive-url=https://web.archive.org/web/20090123101614/http://retro.ign.com/articles/845/845487p1.html |archive-date=January 23, 2009 |url-status=live }}</ref> Third party support was extremely limited compared to previous Nintendo platforms. According to [[Gunpei Yokoi]], Nintendo president [[Hiroshi Yamauchi]] had dictated that only a select few third-party developers be shown the Virtual Boy hardware before its formal unveiling, to limit the risk of poor-quality software appearing on the system.<ref>{{cite magazine |date=April 1995|title=An Audience with... Gumpei Yokoi |magazine=[[Next Generation (magazine)|Next Generation]]|issue=4|pages=44β46 |url=https://archive.org/details/nextgen-issue-004/page/n45/mode/2up}}</ref> When asked if Virtual Boy games were going to be available for download on the [[Virtual Console]] for the [[Nintendo 3DS]], Nintendo of America President [[Reggie Fils-AimΓ©]] said he could not answer, as he was unfamiliar with the platform. He noted that, given his lack of familiarity, he would be hard-pressed to make the case for the inclusion of the games on the Virtual Console.<ref>{{cite web|url=http://kotaku.com/#!5690257/argue-for-a-virtual-boy-store-on-the-nintendo-3ds-if-you-can|title=Kotaku β The Gamer's Guide|publisher=Gawker Media|work=Kotaku|access-date=December 21, 2015|archive-url=https://web.archive.org/web/20101106085901/http://kotaku.com/#!5690257/argue-for-a-virtual-boy-store-on-the-nintendo-3ds-if-you-can|archive-date=November 6, 2010|url-status=live}}</ref> The hobbyist community at ''Planet Virtual Boy'' has developed Virtual Boy software.<ref name="Boyer" /> Two previously unreleased games, ''[[Bound High]]'' and ''Niko-Chan Battle'' (the Japanese version of ''[[Faceball]]'') were released.
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