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Angular velocity
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{{Short description|Direction and rate of rotation}} {{Use dmy dates|date=July 2022}} {{Infobox physical quantity | name = Angular velocity | otherunits = | image = [[File:Vector-omega.svg|class=skin-invert-image|220px]] | symbols = '''{{math|Ο}}''' | unit = rad{{sdot}}s<sup>β1</sup> | baseunits = s<sup>β1</sup> | dimension = wikidata | extensive = yes | intensive = yes (for [[rigid body]] only) | conserved = no | transformsas = pseudovector | derivations = {{math|1='''''Ο''''' = d'''ΞΈ''' / d''t''}} }} {{Classical mechanics|rotational}} In [[physics]], '''angular velocity''' (symbol '''{{math|Ο}}''' or <math>\vec{\omega}</math>, the lowercase Greek letter [[omega]]), also known as the '''angular frequency vector''',<ref name="UP1">{{cite book | last = Cummings | first = Karen |author2=Halliday, David | title = Understanding physics | publisher = John Wiley & Sons Inc., authorized reprint to Wiley β India | date = 2007 | location = New Delhi | pages = 449, 484, 485, 487 | url = https://books.google.com/books?id=rAfF_X9cE0EC | isbn =978-81-265-0882-2 }}(UP1)</ref> is a [[pseudovector]] representation of how the [[angular position]] or [[orientation (geometry)|orientation]] of an object changes with time, i.e. how quickly an object [[rotate]]s (spins or revolves) around an axis of rotation and how fast the axis itself changes [[direction (geometry)|direction]].<ref>{{Cite web |title=Angular velocity {{!}} Rotational Motion, Angular Momentum, Torque {{!}} Britannica |url=https://www.britannica.com/science/angular-velocity |access-date=2024-10-05 |website=www.britannica.com |language=en}}</ref> The magnitude of the pseudovector, <math>\omega=\|\boldsymbol{\omega}\|</math>, represents the ''[[angular speed]]'' (or ''angular frequency''), the angular rate at which the object rotates (spins or revolves). The pseudovector direction <math>\hat\boldsymbol{\omega}=\boldsymbol{\omega}/\omega</math> is [[Normal (geometry)|normal]] to the instantaneous [[plane of rotation]] or [[angular displacement]]. There are two types of angular velocity: * '''Orbital angular velocity''' refers to how fast a point object [[Rotation around a fixed axis|revolves about a fixed origin]], i.e. the time rate of change of its angular position relative to the [[Origin (mathematics)|origin]]. {{Citation needed|date=February 2023}} * '''Spin angular velocity''' refers to how fast a rigid body rotates around a fixed axis of rotation, and is independent of the choice of origin, in contrast to orbital angular velocity. Angular velocity has [[dimension (physics)|dimension]] of angle per unit time; this is analogous to linear [[velocity]], with angle replacing [[distance]], with time in common. The [[SI unit]] of angular velocity is [[radians per second]],<ref>{{cite book |title=International System of Units (SI) |edition=revised 2008 |first1=Barry N. |last1=Taylor |publisher=DIANE Publishing |year=2009 |isbn=978-1-4379-1558-7 |page=27 |url=https://books.google.com/books?id=I-BlErBBeL8C}} [https://books.google.com/books?id=I-BlErBBeL8C&pg=PA27 Extract of page 27]</ref> although [[degrees per second]] (Β°/s) is also common. The [[radian]] is a [[dimensionless quantity]], thus the SI units of angular velocity are dimensionally equivalent to [[reciprocal seconds]], s<sup>β1</sup>, although rad/s is preferable to avoid confusion with '''rotation velocity''' in units of [[hertz]] (also equivalent to s<sup>β1</sup>).<ref>{{cite web |url=http://www.bipm.org/en/publications/si-brochure/section2-2-2.html |title=Units with special names and symbols; units that incorporate special names and symbols }}</ref> The sense of angular velocity is conventionally specified by the [[right-hand rule]], implying [[clockwise]] rotations (as viewed on the plane of rotation); [[negation (arithmetic)|negation]] (multiplication by β1) leaves the magnitude unchanged but flips the axis in the [[opposite direction (geometry)|opposite direction]].<ref name= EM1>{{cite book | last = Hibbeler | first = Russell C. | title = Engineering Mechanics | publisher = Pearson Prentice Hall | year = 2009 | location = [[Upper Saddle River]], New Jersey | pages = 314, 153 | url =https://books.google.com/books?id=tOFRjXB-XvMC&q=angular+velocity&pg=PA314 | isbn = 978-0-13-607791-6}}(EM1)</ref> For example, a [[Geosynchronous orbit|geostationary]] satellite completes one orbit per day above the [[equator]] (360 degrees per 24 hours){{ref|sidereal|a}} has angular velocity magnitude (angular speed) ''Ο'' = 360Β°/24 h = 15Β°/h (or 2Ο rad/24 h β 0.26 rad/h) and angular velocity direction (a [[unit vector]]) parallel to [[Earth's rotation axis]] (<math>\hat\omega=\hat{Z}</math>, in the [[geocentric coordinate system]]). If angle is measured in radians, the linear velocity is the radius times the angular velocity, <math>v = r\omega</math>. With orbital radius 42,000 km from the Earth's center, the satellite's [[tangential speed]] through space is thus ''v'' = 42,000 km × 0.26/h β 11,000 km/h. The angular velocity is positive since the satellite travels [[Retrograde and prograde motion|prograde]] with the Earth's rotation (the same direction as the rotation of Earth). {{Note|sidereal|a||}} Geosynchronous satellites actually orbit based on a sidereal day which is 23h 56m 04s, but 24h is assumed in this example for simplicity. == Orbital angular velocity of a point particle {{anchor|Orbital}} == === Particle in two dimensions === [[Image:Angular velocity1.svg|class=skin-invert-image|right|256 px|thumb|The angular velocity of the particle at ''P'' with respect to the origin ''O'' is determined by the [[perpendicular component]] of the velocity vector '''v'''.]] In the simplest case of circular motion at radius <math>r</math>, with position given by the angular displacement <math>\phi(t)</math> from the x-axis, the orbital angular velocity is the rate of change of angle with respect to time: <math display="inline">\omega = \frac{d\phi}{dt}</math>. If <math>\phi</math> is measured in [[radian]]s, the arc-length from the positive x-axis around the circle to the particle is <math>\ell=r\phi</math>, and the linear velocity is <math display="inline">v(t) = \frac{d\ell}{dt} = r\omega(t)</math>, so that <math display="inline">\omega = \frac{v}{r}</math>. In the general case of a particle moving in the plane, the orbital angular velocity is the rate at which the position vector relative to a chosen origin "sweeps out" angle. The diagram shows the position vector <math>\mathbf{r}</math> from the origin <math>O</math> to a particle <math>P</math>, with its [[polar coordinates]] <math>(r, \phi)</math>. (All variables are functions of time <math>t</math>.) The particle has linear velocity splitting as <math>\mathbf{v} = \mathbf{v}_\|+\mathbf{v}_\perp</math>, with the radial component <math>\mathbf{v}_\|</math> parallel to the radius, and the cross-radial (or tangential) component <math>\mathbf{v}_\perp</math> perpendicular to the radius. When there is no radial component, the particle moves around the origin in a circle; but when there is no cross-radial component, it moves in a straight line from the origin. Since radial motion leaves the angle unchanged, only the cross-radial component of linear velocity contributes to angular velocity. The angular velocity ''Ο'' is the rate of change of angular position with respect to time, which can be computed from the cross-radial velocity as: <math display=block qid=Q240105>\omega = \frac{d\phi}{dt} = \frac{v_\perp}{r}.</math> Here the cross-radial speed <math>v_\perp</math> is the signed magnitude of <math>\mathbf{v}_\perp</math>, positive for counter-clockwise motion, negative for clockwise. Taking polar coordinates for the linear velocity <math>\mathbf{v}</math> gives magnitude <math>v</math> (linear speed) and angle <math>\theta</math> relative to the radius vector; in these terms, <math>v_\perp = v\sin(\theta)</math>, so that <math display=block qid=Q161635>\omega = \frac{v\sin(\theta)}{r}.</math> These formulas may be derived doing <math>\mathbf{r}=(r\cos(\varphi),r\sin(\varphi))</math>, being <math>r</math> a function of the distance to the origin with respect to time, and <math>\varphi</math> a function of the angle between the vector and the x axis. Then: <math display=block>\frac{d\mathbf{r}}{dt} = (\dot{r}\cos(\varphi) - r\dot{\varphi}\sin(\varphi), \dot{r}\sin(\varphi) + r\dot{\varphi}\cos(\varphi)),</math> which is equal to: <math display=block>\dot{r}(\cos(\varphi), \sin(\varphi)) + r\dot{\varphi}(-\sin(\varphi), \cos(\varphi)) = \dot{r}\hat{r} + r\dot{\varphi}\hat{\varphi}</math> (see [[Unit vector]] in cylindrical coordinates). Knowing <math display="inline">\frac{d\mathbf{r}}{dt} = \mathbf{v}</math>, we conclude that the radial component of the velocity is given by <math>\dot{r}</math>, because <math>\hat{r}</math> is a radial unit vector; and the perpendicular component is given by <math>r\dot{\varphi}</math> because <math>\hat{\varphi}</math> is a perpendicular unit vector. In two dimensions, angular velocity is a number with plus or minus sign indicating orientation, but not pointing in a direction. The sign is conventionally taken to be positive if the radius vector turns counter-clockwise, and negative if clockwise. Angular velocity then may be termed a [[pseudoscalar]], a numerical quantity which changes sign under a [[parity (physics)|parity inversion]], such as inverting one axis or switching the two axes. === Particle in three dimensions === [[Image:Angular velocity.svg|class=skin-invert-image|thumb|250px|The orbital angular velocity vector encodes the time rate of change of angular position, as well as the instantaneous plane of angular displacement. In this case (counter-clockwise circular motion) the vector points up.]] In [[three-dimensional space]], we again have the position vector '''r''' of a moving particle. Here, orbital angular velocity is a [[pseudovector]] whose magnitude is the rate at which '''r''' sweeps out angle (in radians per unit of time), and whose direction is perpendicular to the instantaneous plane in which '''r''' sweeps out angle (i.e. the plane spanned by '''r''' and '''v'''). However, as there are ''two'' directions perpendicular to any plane, an additional condition is necessary to uniquely specify the direction of the angular velocity; conventionally, the [[right-hand rule]] is used. Let the pseudovector <math>\mathbf{u}</math> be the unit vector perpendicular to the plane spanned by '''r''' and '''v''', so that the right-hand rule is satisfied (i.e. the instantaneous direction of angular displacement is counter-clockwise looking from the top of <math>\mathbf{u}</math>). Taking polar coordinates <math>(r,\phi)</math> in this plane, as in the two-dimensional case above, one may define the orbital angular velocity vector as: : <math>\boldsymbol\omega =\omega \mathbf u = \frac{d\phi}{dt}\mathbf u=\frac{v \sin(\theta)}{r}\mathbf u,</math> where ''ΞΈ'' is the angle between '''r''' and '''v'''. In terms of the cross product, this is: : <math>\boldsymbol\omega =\frac{\mathbf r\times\mathbf v}{r^2}.</math><ref>{{cite book |last1=Singh |first1=Sunil K. |title=Angular Velocity |url=https://cnx.org/contents/MymQBhVV@175.14:51fg7QFb@14/Angular-velocity |via=OpenStax |publisher=Rice University |access-date=21 May 2021 |ref=1}}</ref> From the above equation, one can recover the tangential velocity as: :<math>\mathbf{v}_{\perp} =\boldsymbol{\omega} \times\mathbf{r}</math> == Spin angular velocity of a rigid body or reference frame {{anchor|Spin}} == Given a rotating frame of three linearly independent unit coordinate vectors, at each instant in time, there always exists a common axis (called the axis of rotation) around which all three vectors rotate with the same angular speed and in the same angular direction (clockwise or counterclockwise). In such a frame, each vector may be considered as a moving particle with constant scalar radius. A collection of such particles is called a rigid body. [[Euler's rotation theorem]] says that in a rotating frame, the axis of rotation one obtains from one choice of three linearly independent unit vectors is the same as that for any other choice; that is, there is one ''single'' [[instantaneous axis of rotation]] to the frame, around which all points rotate at the same angular speed and in the same angular direction (clockwise or counterclockwise). The spin angular velocity of a frame or rigid body is defined to be the pseudovector whose magnitude is this common angular speed, and whose direction is along the common axis of rotation in accordance with the right-hand rule (that is, for counterclockise rotation, it points "upward" along the axis, while for clockwise rotation, it points "downward"). In larger than 3 spatial dimensions, the interpretation of spin angular velocity as a pseudovector is not valid; however, it may be characterized by a more general type of object known as an antisymmetric rank-2 [[tensor]]. The addition of angular velocity vectors for frames is also defined by the usual vector addition (composition of linear movements), and can be useful to decompose the rotation as in a [[gimbal]]. All components of the vector can be calculated as derivatives of the parameters defining the moving frames (Euler angles or rotation matrices). As in the general case, addition is commutative: <math>\omega_1 + \omega_2 = \omega_2 + \omega_1</math>. If we choose a reference point <math>{\boldsymbol r_0}</math> fixed in a rotating frame, the velocity <math> \dot {\boldsymbol r}</math> of any point in the frame is given by :<math> \dot {\boldsymbol r}= \dot {\boldsymbol r_0}+ {\boldsymbol\omega}\times({\boldsymbol r}-{\boldsymbol r_0}) </math> === Components from the basis vectors of a body-fixed frame === Consider a rigid body rotating about a fixed point O. Construct a reference frame in the body consisting of an orthonormal set of vectors <math>\mathbf{e}_1, \mathbf{e}_2, \mathbf{e}_3 </math> fixed to the body and with their common origin at O. The spin angular velocity vector of both frame and body about O is then : <math>\boldsymbol\omega = \left(\dot \mathbf{e}_1\cdot\mathbf{e}_2\right) \mathbf{e}_3 + \left(\dot \mathbf{e}_2\cdot\mathbf{e}_3\right) \mathbf{e}_1 + \left(\dot \mathbf{e}_3\cdot\mathbf{e}_1\right) \mathbf{e}_2, </math> where <math> \dot \mathbf{e}_i= \frac{d \mathbf{e}_i}{dt} </math> is the time rate of change of the frame vector <math> \mathbf{e}_i, i=1,2,3,</math> due to the rotation. This formula is incompatible with the expression for ''orbital'' angular velocity : <math>\boldsymbol\omega =\frac{\boldsymbol{r}\times\boldsymbol{v}}{r^2},</math> as that formula defines angular velocity for a ''single point'' about O, while the formula in this section applies to a frame or rigid body. In the case of a rigid body a ''single'' <math> \boldsymbol\omega</math> has to account for the motion of ''all'' particles in the body. === Components from Euler angles === [[Image:Eulerframe.svg|class=skin-invert-image|thumb|Diagram showing Euler frame in green]] The components of the spin angular velocity pseudovector were first calculated by [[Leonhard Euler]] using his [[Euler angles]] and the use of an intermediate frame: * One axis of the reference frame (the precession axis) * The line of nodes of the moving frame with respect to the reference frame (nutation axis) * One axis of the moving frame (the intrinsic rotation axis) Euler proved that the projections of the angular velocity pseudovector on each of these three axes is the derivative of its associated angle (which is equivalent to decomposing the instantaneous rotation into three instantaneous [[Euler rotations]]). Therefore:<ref>[http://www.vti.mod.gov.rs/ntp/rad2007/3-07/hedr/hedr.pdf K.S.HEDRIH: Leonhard Euler (1707β1783) and rigid body dynamics]</ref> : <math>\boldsymbol\omega = \dot\alpha\mathbf u_1+\dot\beta\mathbf u_2+\dot\gamma \mathbf u_3</math> This basis is not orthonormal and it is difficult to use, but now the velocity vector can be changed to the fixed frame or to the moving frame with just a change of bases. For example, changing to the mobile frame: : <math>\boldsymbol\omega = (\dot\alpha \sin\beta \sin\gamma + \dot\beta\cos\gamma) \hat\mathbf i+ (\dot\alpha \sin\beta \cos\gamma - \dot\beta\sin\gamma) \hat\mathbf j + (\dot\alpha \cos\beta + \dot\gamma) \hat\mathbf k</math> where <math>\hat\mathbf i, \hat\mathbf j, \hat\mathbf k</math> are unit vectors for the frame fixed in the moving body. This example has been made using the Z-X-Z convention for Euler angles.{{Citation needed|date=June 2020}} == Tensor == {{excerpt|Angular velocity tensor}} == See also == * [[Angular acceleration]] * [[Angular frequency]] * [[Angular momentum]] * [[Areal velocity]] * [[Isometry]] * [[Orthogonal group]] * [[Rigid body dynamics]] * [[Vorticity]] == References == {{Reflist}} * {{note_label|Symon1971||}}{{cite book|last=Symon | first=Keith |title=Mechanics|publisher=Addison-Wesley, Reading, MA|year=1971|isbn = 978-0-201-07392-8 }} * {{note_label|LL||}}{{cite book |last=Landau |first=L.D. |author-link=Lev Landau |author2=Lifshitz, E.M. |title= Mechanics|year=1997 |publisher=Butterworth-Heinemann |isbn=978-0-7506-2896-9 |author2-link=Evgeny Lifshitz }} == External links == {{Wiktionary}} {{Commons category|Angular velocity}} * [https://archive.org/details/acollegetextboo01kimbgoog/page/n103 <!-- pg=88 --> A college text-book of physics] By Arthur Lalanne Kimball (''Angular Velocity of a particle'') * {{cite web|last=Pickering|first=Steve|title=Ο Speed of Rotation [Angular Velocity]|url=http://www.sixtysymbols.com/videos/angularvelocity.htm|work=Sixty Symbols|publisher=[[Brady Haran]] for the [[University of Nottingham]]|year=2009}} {{Classical mechanics derived SI units}} {{Authority control}} [[Category:Angle]] [[Category:Kinematic properties]] [[Category:Rotational symmetry]] [[Category:Temporal rates]] [[Category:Tensors]] [[Category:Velocity]]
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