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{{short description|1997 video game}} {{About|the 1997 video game}} {{Use mdy dates|date=December 2023}} {{Infobox video game | title = Carmageddon | image = Carmageddon box.jpg | caption = European cover art | developer = [[Stainless Games]] | publisher = {{vgrelease|EU|[[Sales Curve Interactive]]|[[North America|NA]]|[[Interplay Productions]]}}[[Aspyr]] <small> (Mac OS)</small><ref>{{Cite web |title=Products |url=http://www.aspyr.com/Products.htm |archive-url=https://web.archive.org/web/19980518062613fw_/http://www.aspyr.com/Products.htm |archive-date=May 18, 1998 |access-date=June 30, 2024 |website=[[Aspyr]]}}</ref><br/>[[HandyGames]]<small> (iOS, Android)</small> | producer = Mark Teal | designer = Neil Barnden<br/>[[Patrick Buckland]] | programmer = Patrick Buckland | artist = Neil Barnden | composer = Lee Groves | engine = [[BRender]] | released = '''MS-DOS'''<br/>{{Video game release|SWE|June 13, 1997<ref>{{cite web |url=http://www.sci.co.uk/carmageddon/news.html#sweden |title=Web Archive of SCI release news post |publisher=SCI |access-date=July 5, 2015 |url-status=dead |archive-url=https://web.archive.org/web/19970811201824/http://www.sci.co.uk/carmageddon/news.html#sweden |archive-date=August 11, 1997}}</ref>|EU|June 20, 1997|US|July 16, 1997<ref>{{Cite web |date=February 7, 1998 |title=Online Gaming Review |url=http://ogr.com:80/news/news0797.html |access-date=April 16, 2023 |archive-url=https://web.archive.org/web/19980207215254/http://ogr.com:80/news/news0797.html |archive-date=February 7, 1998 }}</ref>}} '''Windows''', '''Mac OS'''<br/>1997<br/> '''iOS'''<br/>October 17, 2012<br/> '''Android'''<br/>May 10, 2013 | genre = [[Vehicular combat game|Vehicular combat]], [[Racing video game|racing]] | modes = [[Single player]], [[multiplayer]] | platforms = [[MS-DOS]], [[Microsoft Windows|Windows]], [[Classic Mac OS|Mac OS]], [[iOS]], [[Android (operating system)|Android]] }} '''''Carmageddon''''' is a [[Vehicular combat game|vehicular combat]] [[video game]] released for [[personal computer]]s in 1997. It was produced by [[Stainless Games]] and published by [[Interplay Productions]] and [[Sales Curve Interactive]]. It was ported to other platforms, and spawned a series. In 2011, Stainless Games obtained the rights to ''Carmageddon'' from [[Square Enix Europe]]. [[iOS]] and [[Android (operating system)|Android]] ports were released in 2012 and 2013, respectively.<ref name=kick>{{cite web |url=http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation/posts/238238/ |title=Carmageddon: Reincarnation Kickstarter Page |date=June 1, 2012 |publisher=Stainless Games |access-date=June 1, 2012 |url-status=live |archive-url=https://web.archive.org/web/20120604063110/http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation/posts/238238 |archive-date=June 4, 2012}}</ref> [[THQ Nordic]] acquired the rights to the ''Carmageddon'' series from [[Stainless Games]] in December 2018.<ref>{{cite web |url=https://thqnordic.com/article/carpocalypse-now-thq-nordic-acquires-carmageddon-ip-stainless-games |title=Carpocalypse Now! THQ Nordic acquires the "Carmageddon"-IP from Stainless Games |website=THQ Nordic |date=December 3, 2018 |access-date=December 4, 2018 |archive-url=https://web.archive.org/web/20181205003359/https://thqnordic.com/article/carpocalypse-now-thq-nordic-acquires-carmageddon-ip-stainless-games |archive-date=December 5, 2018 |url-status=live}}</ref> ==Gameplay== {{one source|section|date=January 2024}} [[File:Carmageddon in-game screenshot (MS-DOS).png|thumb|Die Anna drives through the "Coastal Carnage" level.]] The player races a vehicle against several other computer-controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, and more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars or killing all pedestrians on the level.<ref>{{Cite web |last=Amaral |first=Lúcio |title=Carmageddon: o polêmico jogo de corrida |url=https://www.gameblast.com.br/2018/03/carmageddon-polemico-jogo-corrida.html |access-date=July 18, 2023 |website=GameBlast}}</ref> The game includes thirty-six racetracks, played across eleven different locations. The game features three instrumental remixes from [[Fear Factory]]'s 1995 album ''[[Demanufacture (album)|Demanufacture]]''. ==Development== The game that became ''Carmageddon'' started out as ''3D Destruction Derby'', a [[banger racing]] sim prototyped by [[Stainless Games|Stainless Software]]. This was signed by [[Square Enix Europe|SCi]] in 1995, with the condition that it be made into a licensed game to guarantee popularity. Initially, SCi wanted to use the ''[[Mad Max]]'' license, but was unable to find out who owned the rights to the franchise. It instead secured the ''[[Death Race 2000]]'' license, as a sequel to the original film was at that time planned.<ref name=makingof>{{cite magazine |url=http://www.next-gen.biz/features/making-of%C3%B6-carmageddon |title=The Making Of... Carmageddon |archive-url=https://web.archive.org/web/20120509211733/http://www.edge-online.com/features/making-of%c3%b6-carmageddon |archive-date=May 9, 2012 |magazine=[[Edge (magazine)|Edge]]}}</ref> According to head programmer [[Patrick Buckland]], the initial concept stemmed from team members getting bored while playing racing games, leading them to ultimately drive in the wrong direction and crash into other cars. They decided it made sense to create a game where this was the objective to begin with.<ref name=makingof/> Shortly after, [[Psygnosis]] released a game with this same concept, ''[[Destruction Derby]]''. The notion of running over pedestrians was added to distinguish the game from ''Destruction Derby'' and arouse controversy.<ref name=NGen25>{{cite magazine |title=NG Alphas: Carmaggedon{{sic}} |magazine=[[Next Generation (magazine)|Next Generation]] |issue=25 |date=January 1997 |pages=125–6}}</ref> However, there had been a number of recent games which involved running over pedestrians, such as ''[[Quarantine (video game)|Quarantine]]'' and ''[[Die Hard Trilogy]]''.<ref name=NGen25/> Rob Henderson from SCi suggested increasing the potential for controversy by awarding the player points for the pedestrian kills.<ref name=makingof/> The sequel to ''Death Race 2000'' was later cancelled, but by this point SCi were impressed enough by Stainless's work that they felt Stainless could try creating their own [[intellectual property]].<ref name=makingof/> The name ''Carmageddon'' was coined, and development proceeded with the designers allowed unusually free rein with regard to the content of the game. The game uses the [[BRender]] engine, which Stainless Software were already thoroughly familiar with; one of their previous contracts was to port BRender to Macintosh and build the corresponding tools and demos.<ref name=NGen25/> The [[PlayStation (console)|PlayStation]] conversion was subcontracted to developer Elite, with the plan to release the PC and PlayStation versions simultaneously. Buckland anticipated that Elite would have problems with the conversion due to ''Carmageddon''{{'}}s open environments.<ref name=NGen25/> ==Release== ''Carmageddon'' was originally released for [[MS-DOS]], [[Windows]], and [[Mac OS]] in 1997. It won the "Game of the Year" trophy in the 1997 PC Zone reader awards and "Driving Game of the Year" 1997.<ref>{{cite web |url=https://store.steampowered.com/app/282010/Carmageddon_Max_Pack/ |title=Carmageddon Max Pack on Steam |publisher=[[Steam (service)|Steam]] |access-date=May 29, 2020}}</ref>{{Better source needed|date=May 2020}} An [[expansion pack]], ''Splat Pack'', was released in 1997. It included new tracks, vehicles, environments, network levels, and [[3dfx Interactive|3Dfx]] support.<ref>{{cite web |url=https://www.mobygames.com/game/carmageddon-splat-pack |title=Carmageddon: Splat Pack |website=[[MobyGames]] |access-date=May 29, 2020}}</ref> The ''Carmageddon Max Pack'', released on February 17, 1998,<ref>{{cite web |url=http://headline.gamespot.com/news/98_02/17_splat/index.html |title=More Splat for the Buck |date=February 17, 1998 |website=[[GameSpot]] |archive-url=https://web.archive.org/web/20000603121109/http://headline.gamespot.com/news/98_02/17_splat/index.html |archive-date=June 3, 2000 |url-status=dead |access-date=December 6, 2019}}</ref> bundled the original game and its expansion pack into one package. As a bonus, it also included a strategy guide, mousepad, and a leather car key chain with ''Carmageddon''{{'}}s logo. During the [[1st Annual Interactive Achievement Awards|inaugural Interactive Achievement Awards]], the ''Max Pack'' received a nomination for "[[D.I.C.E. Award for Action Game of the Year|PC Action Game of the Year]]" by the [[Academy of Interactive Arts & Sciences]].<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=1998&idGame=760 |title=D.I.C.E. Awards By Video Game Details |publisher=[[Academy of Interactive Arts & Sciences]] |year=1998 |access-date=May 29, 2020}}</ref> A port was in development for the [[Gizmondo]], but was never released.<ref>{{Cite web |last=Горячев |first=Владимир |date=2013-05-10 |title=Interview: Carmageddon and its Reincarnation |url=https://riotpixels.com/carmageddon-reincarnation-interview-original/ |access-date=2024-06-30 |website=Riot Pixels}}</ref> ''Carmageddon'' and its expansion ''Splat Pack'' were released on [[GOG.com]] on September 27, 2012, for modern operating systems.<ref>{{cite web |url=http://www.gog.com/en/gamecard/carmageddon_max_pack |title=Carmageddon Max Pack |access-date=September 8, 2012 |url-status=dead |archive-url=https://web.archive.org/web/20120906021025/http://www.gog.com/en/gamecard/carmageddon_max_pack |archive-date=September 6, 2012}}</ref> In addition, a port of the game for [[Apple Inc.|Apple's]] mobile devices ([[iPod Touch]], [[iPhone]], [[iPad]]) was released on October 17 the same year.<ref>{{cite web |url=https://itunes.apple.com/us/app/carmageddon/id498240451?mt=8 |title=Carmageddon for iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad on the iTunes App Store |publisher=[[iTunes Store]] |access-date=October 18, 2012 |url-status=dead |archive-url=https://web.archive.org/web/20121019190626/https://itunes.apple.com/us/app/carmageddon/id498240451?mt=8 |archive-date=October 19, 2012}}</ref> In July 2011, the City of [[Los Angeles]] launched a massive media campaign under the title "Carmageddon" to warn drivers about a [[Carmageddon (freeway)|major closure on the 405 Freeway]] during the weekend of July 15–17.<ref>{{cite news |title=Fearing 'Carmageddon,' Los Angeles Police Ask Celebs To Tweet |url=https://www.npr.org/blogs/thetwo-way/2011/06/30/137525890/fearing-carmageddon-los-angeles-police-ask-celebs-to-tweet |publisher=[[NPR]] |date=June 30, 2011 |access-date=July 20, 2011 |author=Memmott, Mark |url-status=live |archive-url=https://web.archive.org/web/20110719151617/http://www.npr.org/blogs/thetwo-way/2011/06/30/137525890/fearing-carmageddon-los-angeles-police-ask-celebs-to-tweet |archive-date=July 19, 2011}}</ref> Stainless Games capitalized on the coincidence to promote the upcoming ''Carmageddon'' releases by announcing on the official web site that "L.A. Celebrates ''Carmageddon''" and "Yes, it's official! The news that ''Carmageddon'' is back has been such a hit in California, that the authorities have decided to dedicate a whole weekend to the game!"<ref>{{cite web |url=http://www.carmageddon.com/news/carmageddon-us-celebrations |title=Carmageddon: U.S. Celebrations! |work=carmageddon.com |date=July 15, 2011 |access-date=July 31, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110719093638/http://www.carmageddon.com/news/carmageddon-us-celebrations |archive-date=July 19, 2011}}</ref> A port for Android based devices was released on May 10, 2013.{{citation needed|date=April 2023}} ===Controversy=== {{See also|List of banned video games#United Kingdom}} In many countries (including Germany and, for a short time, the United Kingdom), the first release of the game was censored. The censored version contained zombies with green blood or robots with black oil instead of humans, as running over the non-human figures was considered more acceptable by their respective ratings boards. In the United Kingdom, the [[British Board of Film Classification|BBFC]] refused to certify the game unless all blood and gore was removed. After ten months of appeal, the BBFC certified the original version.<ref>{{cite news |title=Carmageddon 2 review - History of Carmageddon |work=[[PC Format]]|date=January 1999 |author=Bradley, David |page=81}}</ref> In some countries, such as Brazil, the game was banned completely.<ref>{{cite web |url=http://jogos.uol.com.br/ultnot/multi/2009/12/01/ult530u7429.jhtm |title=Criar ou distribuir jogos ofensivos pode virar crime no Brasil |publisher=UOL Jogos |date=December 1, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20091223121403/http://jogos.uol.com.br/ultnot/multi/2009/12/01/ult530u7429.jhtm |language=pt |archive-date=December 23, 2009}}</ref><ref>{{cite web |first=Curt |last=Feldman |url=http://headline.gamespot.com/news/97_12/02_carma/index.html |archive-url=https://web.archive.org/web/19990504123420/http://headline.gamespot.com/news/97_12/02_carma/index.html |title=Brazilian Brass Puts the Brakes on Carmageddon |website=[[GameSpot]] |publisher=[[CBS Interactive]] |archive-date=May 4, 1999 |date=December 2, 1997 |access-date=August 18, 2019}}</ref><ref>{{cite magazine |title=Brazil Bans Grand Theft Auto |magazine=[[GamePro]]|issue=116|publisher=[[International Data Group|IDG]]|date=May 1998|page=30}}</ref> In Australia, the game was passed completely uncut with a MA15+ rating.<ref>{{cite web |url=http://refused-classification.com/Games_A-D.htm#carmageddon |title=Refused-Classification.com Games A-D |url-status=live |archive-url=https://web.archive.org/web/20070626000301/http://refused-classification.com/Games_A-D.htm |archive-date=June 26, 2007}}</ref> ==Reception== {{Expand section|date=August 2011}} {{Video game reviews | title = Carmageddon | iOS = true | PC = true | na = true | Edge_PC = 6/10 <ref>{{cite magazine |title=Carmageddon |magazine=[[Edge (magazine)|Edge]] |issue=46 |date=March 1998}}</ref> | CWG_PC = {{rating|4|5}}<ref>{{Cite magazine |last=Olafson |first=Peter |date=October 1997 |title=Let the Blood Fly |url=https://archive.org/stream/Computer_Gaming_World_Issue_159#page/n215/mode/2up |magazine=[[Computer Gaming World]] |issue=159 |pages=212}}</ref> | GameRev_PC = B+ <ref name="gamerev review">{{cite web |author=Dr. Moo |url=http://www.gamerevolution.com/review/carmageddon |title=Carmageddon Review |publisher=[[Game Revolution]] |date=September 1997 |access-date=January 1, 2014 |archive-url=https://web.archive.org/web/20000819053553/http://www.game-revolution.com/games/pc/action/carma.htm |archive-date=August 19, 2000 |url-status=live}}</ref> | GSpot_PC = 8.8/10<ref name=gspc>{{cite web |last=Hudak |first=Chris |url=http://www.gamespot.com/reviews/carmageddon-review/1900-2538319/ |title=Carmageddon Review (PC) |website=GameSpot |date=August 8, 1997 |access-date=January 1, 2014 |url-status=live |archive-url=https://web.archive.org/web/20150315005032/http://www.gamespot.com/reviews/carmageddon-review/1900-2538319/ |archive-date=March 15, 2015}}</ref> | PCGUS_PC = 78% <ref>{{cite magazine |last=Durham |first=Joel |url=http://www.pcgamer.com/reviews/229.html |title=Carmageddon |magazine=[[PC Gamer]] |date=October 1997 |access-date=October 12, 2015 |archive-url=https://web.archive.org/web/20000301203234/http://www.pcgamer.com/reviews/229.html |archive-date=March 1, 2000 |url-status=dead}}</ref> | GR_iOS = 72%<ref>{{cite web |url=http://www.gamerankings.com/iphone/687333-carmageddon/index.html |title=Carmageddon for iPhone/iPod |website=GameRankings |access-date=January 1, 2014 |url-status=dead |archive-url=https://web.archive.org/web/20140102192204/http://www.gamerankings.com/iphone/687333-carmageddon/index.html |archive-date=January 2, 2014}}</ref> | GR_PC = 90%<ref name="gamerankings">{{cite web |url=http://www.gamerankings.com/pc/196870-carmageddon/index.html |title=Carmageddon for PC |website=GameRankings |access-date=January 25, 2012 |url-status=dead |archive-url=https://web.archive.org/web/20120119041009/http://www.gamerankings.com/pc/196870-carmageddon/index.html |archive-date=January 19, 2012}}</ref> | MC_iOS = 74/100<ref>{{cite web |url=https://www.metacritic.com/game/carmageddon/critic-reviews/?platform=ios-iphoneipad |title=Carmageddon Critic Reviews for iPhone/iPad |website=[[Metacritic]] |access-date=January 1, 2014 |url-status=live |archive-url=https://web.archive.org/web/20140418130021/http://www.metacritic.com/game/ios/carmageddon/critic-reviews |archive-date=April 18, 2014}}</ref> | NGen_PC = {{rating|4|5}}<ref name="NG"/> |PCPP_PC=90%<ref name=PCPP>{{Cite journal|last=Dawson|first=Eddie|date=August 1997|title=Carmageddon|url=https://archive.org/details/PCPowerplay-015-1997-08|journal=PC PowerPlay|issue=15|pages=50–51}}</ref> }} According to the co-founders of Stainless Games, about two million copies of the ''Carmageddon'' series were sold in total.<ref name=makingof /> [[NPD Techworld]], a firm that tracked sales in the United States,<ref name=usnpd>{{cite web |url=https://www.zdnet.com/article/gateway-notebook-goes-for-ratings/ |title=Gateway notebook goes for ratings |author=Spooner, John G. |date=June 13, 2003 |publisher=[[ZDNet]] |access-date=September 20, 2019}}</ref> reported 118,500 units sold of ''Carmageddon''{{'}}s computer version by December 2002.<ref name=controversial>{{cite magazine |author=Staff |title=The 10 Most Controversial PC Games of All Time |date=May 2003 |volume=10 |number=5 |magazine=[[PC Gamer US]] |pages=50, 51}}</ref> ''[[GameSpot]]'' was enamoured of the open ended, chaotic nature of the game, commenting that "''Carmageddon'' touches that particular collective nerve that fuses the wholesome popularity of the All-American Racing Game with the homicidal singularity of the 70s cult film into an onscreen experience that can only be compared to the kind of automotive mayhem that a five-year-old American male wreaks with his [[Matchbox (brand)|Matchbox]] and [[Hot Wheels]] cars."<ref name=gspc/> ''[[Next Generation (magazine)|Next Generation]]'' stated that "if you're willing to sweep your morals under the rug for a while, and shamelessly commit auto homicide on a grand scale, then ''Carmageddon'' is an absolute blast."<ref name=NG>{{cite magazine |title=It Shreds |magazine=[[Next Generation (magazine)|Next Generation]] |issue=33 |publisher=[[Future US|Imagine Media]] |date=September 1997 |page=136}}</ref> ''[[GamePro]]'' gave a more mixed review, commenting that the game is intense and high on longevity, but that its focus on wanton destruction and gore is in questionable taste and ultimately to the detriment of the gameplay. They also found the graphics mediocre and the controls when using a keyboard to be "frustrating and sluggish".<ref>{{cite magazine |first=Dan | last=Elektro |title=PC GamePro Review: Carmageddon |magazine=[[GamePro]] |issue=109 |publisher=[[International Data Group|IDG]] |date=October 1997 |page=110}}</ref> ==Legacy== ''Carmageddon'' had two sequels, ''[[Carmageddon II: Carpocalypse Now]]'' (1998) and ''[[Carmageddon TDR 2000]]'' (2000). SCi planned ''Carmageddon 4'' for a release in the end of 2005. In August 2005 SCi (at the time operating under the name [[Eidos Interactive|Eidos]]) put development at [[Visual Science (game company)|Visual Science]] on hold for unspecified reasons.<ref>{{cite web |url=http://www.eurogamer.net/articles/news190805carmageddon |title=Carmageddon 4 halted |website=[[Eurogamer]] |date=August 19, 2005 |url-status=live |archive-url=https://web.archive.org/web/20110810010127/http://www.eurogamer.net/articles/news190805carmageddon |archive-date=August 10, 2011}}</ref> SCi and Eidos went on to focus on other projects, while [[Square Enix Europe]] obtained the series's [[intellectual property]] rights. === Mobile versions === In 2005, Swedish publisher Synergenix released two adaptations of the game for mobile devices entitled ''Carmageddon'' and ''Carmageddon 3D'', developed by Impressionware and Kampo Interactive, respectively. Released on July 4, 2005, ''Carmageddon'' features a top-down perspective for lower-end [[J2ME|Java]] devices. The game was later made available for [[Binary Runtime Environment for Wireless|BREW]]-compatible devices.<ref>{{Cite web |date=July 4, 2005 |title=''Carmageddon'' back on the road and in the palm of your hand |url=https://www.gamesindustry.biz/carmageddon-back-on-the-road-and-in-the-palm-of-your-hand |access-date=June 30, 2024 |website=[[GamesIndustry]]}}</ref> ''Carmageddon 3D'' features three-dimensional graphics and was released on November 29, 2005, for [[Symbian]] and Mophun-based mobile devices.<ref>{{Cite web |date=November 29, 2005 |title=Synergenix launches 3D ''Carmageddon'' |url=https://www.gamesindustry.biz/synergenix-launches-3d-carmageddon |access-date=June 30, 2024 |website=[[GamesIndustry]]}}</ref> ===Reboot=== A [[reboot (fiction)|reboot]] of the series, ''[[Carmageddon: Reincarnation]]'', was developed by Stainless Games, who re-acquired the rights to the ''Carmageddon'' name and released the game in May 2015.<ref>{{cite web |url=http://www.carmageddon.com/news/carmageddons-come-home |title=Carmageddon Comes Home |work=carmageddon.com |date=June 1, 2011 |access-date=July 31, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110728102336/http://carmageddon.com/news/carmageddons-come-home |archive-date=July 28, 2011}}</ref> The game is [[downloadable]] for [[Windows]].<ref>{{cite web |url=http://www.computerandvideogames.com/303988/carmageddon-reincarnation-confirmed-for-digital-release/ |title=New Carmageddon game confirmed for digital release |author=CVG |date=June 1, 2011 |access-date=June 1, 2011 |url-status=live |archive-url=https://web.archive.org/web/20110604140956/http://www.computerandvideogames.com/303988/carmageddon-reincarnation-confirmed-for-digital-release/ |archive-date=June 4, 2011}}</ref> Funding for the game came partially from a [[Kickstarter]] campaign<ref name="kick"/> and donations through their main website. Further funds were secured from Les Edgar (co-founder of [[Bullfrog Productions]]).<ref>{{cite web |url=http://www.carmageddon.com/news/its-budget-day |title=It's Budget Day |author=Carmageddon.com |date=March 20, 2013 |access-date=April 1, 2013 |url-status=dead |archive-url=https://web.archive.org/web/20130322235624/http://www.carmageddon.com/news/its-budget-day |archive-date=March 22, 2013}}</ref><ref>{{cite news |url=http://www.ign.com/articles/2015/03/19/carmageddon-reincarnation-gets-full-pc-release-date |title=Carmageddon: Reincarnation Gets Full PC Release Date |date=March 19, 2015 |last=Kubba |first=Sinan |work=IGN |access-date=March 22, 2015 |url-status=live |archive-url=https://web.archive.org/web/20150321220614/http://www.ign.com/articles/2015/03/19/carmageddon-reincarnation-gets-full-pc-release-date |archive-date=March 21, 2015}}</ref> An updated version of the game, ''Max Damage'', was released the following year for Windows, [[PlayStation 4]], and [[Xbox One]]. ===THQ Nordic=== In 2018, THQ Nordic bought the rights to the ''Carmageddon'' [[intellectual property]]. On August 3, 2021, THQ Nordic announced a ''Carmageddon''-themed tournament in their ''[[Wreckfest]]'' racing game. It includes two race tracks, "Bleak City" and "Devil's Canyon", and the Eagle R car from ''Max Damage''.<ref>{{cite web |url=https://www.thqnordic.com/article/wreckfest-salutes-carmageddon-franchise-new-tournament |title=Wreckfest Salutes Carmageddon-Franchise in New Tournament}}</ref> ==See also== * ''[[GTI Club]]'' * ''[[Interstate '76]]'' * ''[[Midtown Madness]]'' * ''[[Streets of SimCity]]'' ==References== {{reflist}} ==External links== *{{official website|https://web.archive.org/web/19980131024517/http://www.sci.co.uk/carmageddon/index.html}} (archived) *{{moby game|id=/carmageddon}} {{Carmageddon series}} {{Blazing Renderer games}} [[Category:1997 video games]] [[Category:Android (operating system) games]] [[Category:Aspyr games]] [[Category:Blazing Renderer games]] [[Category:Cancelled Gizmondo games]] [[Category:Classic Mac OS games]] [[Category:Censored video games]] [[Category:DOS games]] [[Category:Embracer Group franchises]] [[Category:Games commercially released with DOSBox]] [[Category:HandyGames games]] [[Category:Interplay Entertainment games]] [[Category:Multiplayer and single-player video games]] [[Category:IOS games]] [[Category:Obscenity controversies in video games]] [[Category:Racing video games]] [[Category:SCi Games games]] [[Category:Stainless Games games]] [[Category:Vehicular combat games]] [[Category:Video games about death games]] [[Category:Video games developed in the United Kingdom]] [[Category:Video games featuring female protagonists]] [[Category:Windows games]]
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