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Cosmic Coasters
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{{Short description|Board game}} {{More citations needed|date=November 2021}} {{Infobox Game| subject_name=Cosmic Coasters | image_link= | image_caption= | designer=[[Andrew Looney]]| publisher=[[Looney Labs]]| players= 2-4| ages= | setup_time= 1-2 minutes| playing_time= 10 minutes| random_chance=Medium | skills=[[Strategy|Strategic thought]] | footnotes = }} '''''Cosmic Coasters''''' is a [[board game]] designed by [[Andrew Looney]] and published by [[Looney Labs]]. In 2002, ''Cosmic Coasters'' won the [[Origins Award]] for ''Best Abstract Board Game of 2001''.<ref>{{cite web|url=http://www.originsgamefair.com/awards/2001/list-of-winners |title=Origins Award Winners (2001) |publisher=Academy of Adventure Gaming Arts & Design |accessdate=2007-11-01 |archiveurl=https://web.archive.org/web/20080202042430/http://www.originsgamefair.com/awards/2001/list-of-winners |archivedate=2008-02-02 |url-status=dead }}</ref> The game is played on custom [[beermat|bar coasters]] bearing the image of a [[Galilean moon]] on one side and a rules summary on the other. The coasters are designed for use as actual coasters as well as game boards, and the game does not use anything unlikely to be in a bar (such as [[dice]]). ==Gameplay== Each coaster represents a [[Space colonization|space colony]] with four "factories", four "control points" and one "teleporter". Each player takes seven distinctive counters - for example, coins of the same denomination - and places them on their coaster. Players take turns to move. Each turn, they may Teleport, Build, or Move. ;Teleport:So long as a player is the only player to control (have a counter on) two or more of the control points on a coaster, they may teleport a counter from that coaster's teleporter onto another coaster, or out of the game. If they teleport onto another counter, that counter is destroyed. ;Build:So long as a player controls the two control points adjacent to an empty factory, and they have spare counters, they may put one of their spare counters on that factory. ;Move:The player may move one of their counters to an adjacent space. If the space is occupied, attacker and defender play one round of "[[Rock paper scissors|Rock, Paper, Scissors]]" to determine the outcome: ;*''Attacker wins'' - The defender is removed and the attacker moves into the space. ;*''Tie'' - The defender is removed but the attacker does not move into the space. ;*''Defender wins'' - The defender is not removed and the attacker does not move into the space. The turn is wasted. Each player has a special power, depending on their coaster. The first player to teleport a counter back onto their own coaster wins. ==Reviews== *''[[Pyramid (magazine)|Pyramid]]''<ref>{{cite web | url=http://www.sjgames.com/pyramid/sample.html?id=2160 | title=Pyramid: Pyramid Review: Cosmic Coasters }}</ref> ==References== {{Reflist}} ==External links== *Looney Labs' [http://wunderland.com/LooneyLabs/CosmicCoasters official ''Cosmic Coasters'' homepage] *{{bgg|1771|''Cosmic Coasters''}} [[Category:Board games introduced in 2001]] [[Category:Science fiction board games]] [[Category:Origins Award winners]] [[Category:Andrew Looney games]]
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