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{{Short description|Credit sequence added to cracked software}} {{Use British English|date=December 2024}} {{Use dmy dates|date=December 2024}} __NOTOC__ [[File:Quartex.jpg|right|thumb|200px|Cracktro for the cracking group Quartex on [[Amiga]]. A typical crack intro has a scrolling text marquee at the bottom of the screen.]] A '''crack intro''', also known as a '''cracktro''', '''loader''', or just '''intro''', is a small introduction sequence added to [[Software cracking|cracked software]]. It aims to inform the user which cracking crew or individual cracker removed the software's [[copy protection]] and distributed the crack.<ref name="EuroGamer" /><ref name="wired"/><ref name="0dayartTheVerge"/> ==History== Crack intros first appeared on [[Apple II]] computers in the late 1970s or early 1980s,<ref name="wired" /><ref name="jason_scott_2010" /><ref name="reunanen2010" /> and then on [[ZX Spectrum]], [[Commodore 64]] and [[Amstrad CPC]] games that were distributed around the world via [[Bulletin Board System]]s (BBSes) and [[floppy disk]] copying.<ref name="reunanen2010"/> By 1985, when reviewing the commercially available [[ISEPIC]] cartridge which adds a custom crack intro to [[memory dump]]s of Commodore 64 software, ''[[Ahoy!]]'' wrote that such intros were "in the tradition of the true hacker".<ref name="kevelson198510"/> Early crack intros resemble [[graffiti]] in many ways, although they invaded the [[private sphere]] and not the public space.<ref name="carlsson2009" /><ref name="kotlinski2009" /> As time went on, crack intros became a medium to demonstrate the purported superiority of a cracking group.<ref name="jason_scott_2010" /> Such intros grew very complex, sometimes exceeding the size<ref name="arstechnica2013" /> and complexity<ref>{{cite web|url=http://www.digitalekultur.org/files/dk_whatisthedemoscene.pdf|title=The Demoscene|publisher=Digitale Kultur e.V.|access-date=2010-10-25}} {{better source|date= June 2015}}</ref> of the software itself. Crack intros only became more sophisticated on more advanced systems such as the [[Amiga]], [[Atari ST]], and some [[IBM PC compatible]]s with sound cards.<ref name="reunanen2010" /> These intros feature big, colourful [[2D computer graphics|effects]], [[chiptune|music]], and [[Scrolling#Demos|scrollers]].<ref name="demographics" /><!-- 4:12+ --> Cracking groups would use the intros not just to gain credit for cracking, but to advertise their [[Bulletin board system|BBSes]], greet friends, and gain themselves recognition.<ref name="jason_scott_2010" /> Messages were frequently of a vulgar nature, and on some occasions made threats of violence against software companies or the members of some rival crack-group.<ref name="jason_scott_2010" /> Crack-intro programming eventually became an art form in its own right, and people started coding intros without attaching them to a crack just to show off how well they could program. This practice evolved into the [[demoscene]].<ref name="EuroGamer"/> Crack intros and other small software created by [[Software cracker|software crackers]] such as [[Keygen|keygens]] and [[Patch (computing)|patches]] that remove protection from commercial applications often use [[chiptune]]s in the form of background music. These chiptunes are now still accessible as downloadable ''[[Module file#Music disk|musicdisks]]'' or ''musicpacks''.<ref name="chiptunes2009"/> ==See also== * [[Hacker subculture]] * [[List of warez groups]] * ''[[Replay: The History of Video Games]]'' – The book describes the Dutch demo making as a major influence on video games in the 1980s. * [[Warez scene]] ==References== {{reflist|2|refs= <!-- Journals --> <ref name="reunanen2010">{{cite thesis |title=Computer Demos – What Makes Them Tick? |last=Reunanen |first=Markku |date=2010-04-23 |publisher=[[Aalto University]] |url=http://www.kameli.net/demoresearch2/reunanen-licthesis.pdf}}</ref> <ref name="carlsson2009">{{cite conference |url=http://www.mat.ucsb.edu/Publications/burbano_MAH2009.pdf |title=The Forgotten Pioneers of Creative Hacking and Social Networking – Introducing the Demoscene |last1=Carlsson |first1=Anders |date=2009 |publisher=Cubitt, Sean & Thomas, Paul (eds.) |book-title=Re:live: Media Art Histories 2009 Conference Proceedings |pages=16–20 |location=University of Melbourne & Victorian College of the Arts and Music |isbn=978-0-9807186-3-8}}</ref> <ref name="kotlinski2009">{{cite web |url=http://chipflip.org/dox/kotlinski_(2009)_amiga_music_programs_89-95.pdf |title=Amiga Music Programs 1985–1995 |last1=Kotlinski |first1=Johan |date=2009 }}{{Dead link|date=June 2024 |bot=InternetArchiveBot |fix-attempted=yes }}<!--A seminar paper on the history of Amiga music programs, mostly trackers.--></ref> <ref name="chiptunes2009">{{cite journal |url=http://journal.transformativeworks.org/index.php/twc/article/view/96/94 |title=Endless loop: A brief history of chiptunes |first1=Driscoll |last1=Kevin |first2=Joshua |last2=Diaz |year=2009 |journal=[[Transformative Works and Cultures]]|volume=2 |issue=2 |doi=10.3983/twc.2009.0096 |quote=As the demo scene established its independence, chiptunes were carried out of the gaming sphere altogether to finally establish their own stand-alone format: the downloadable musicdisk.|doi-access=free }}</ref> <!-- Books --> <!-- not currently used as a citation <ref name="donovan2010">{{cite book|author=Tristan Donovan|title=Replay: The History of Video Games|url=https://books.google.com/books?id=_lrSSAAACAAJ|year=2010|publisher=Yellow Ant|isbn=978-0-9565072-0-4}}</ref> --> <!-- News, magazine --> <ref name="kevelson198510">{{Cite news |last=Kevelson |first=Morton |date=October 1985 |title=Isepic |url=https://archive.org/details/ahoy-magazine-22/page/n70/mode/1up?view=theater |access-date=2025-01-14 |work=Ahoy! |pages=71–73}}</ref> <ref name="EuroGamer">{{cite web |url=http://www.eurogamer.net/article.php?article_id=291159 |title=Linger in Shadows |first=Dan |last=Whitehead |date=2008-11-12 |website=[[Eurogamer]] |access-date=2010-10-23 |quote=Amateur coders busy cracking the copy-protection on the latest Commodore 64 and ZX Spectrum games got into the habit of marking their work with an animated intro - or "cracktro" - inserted before the game began. |archive-date=2019-09-24 |archive-url=https://web.archive.org/web/20190924195029/https://www.eurogamer.net/articles/linger-in-shadows-hands-on |url-status=dead }}</ref> <ref name="0dayartTheVerge">{{cite web|last=Kopfstein|first=Janus|title=0-Day Art: saving digital art one torrent at a time - Net pirate provocateurs challenge the monetization of online works |url=https://www.theverge.com/2012/4/23/2961601/0-day-art-digital-art-torrents-piracy|work=TheVerge|date=2012-04-23|access-date=2012-04-26}}</ref> <ref name="arstechnica2013">{{cite web |url=https://arstechnica.com/gadgets/2013/04/a-history-of-the-amiga-part-9-the-demo-scene/ |title=A history of the Amiga, part 8: The demo scene |first=Jeremy |last=Reimer |date=2013-04-29 |website=[[Ars Technica]]}}</ref> <ref name="wired">{{cite magazine |url=https://www.wired.com/wired/archive/3.07/democoders.html |title=Demo or Die! |first=Dave |last=Green |date=July 1995 |magazine=Wired |access-date=2010-10-23}}</ref> <!-- Video --> <ref name="jason_scott_2010">{{cite video |people=[[Jason Scott Sadofsky|Jason Scott]] |date=2010-07-31 |title=You're Stealing it Wrong: 30 Years of Inter-Pirate Battles |url=http://vimeo.com/15400820 |format=mov |publisher=[[DEF CON]] 18 |location=Las Vegas, Nevada}}</ref> <ref name="demographics">{{cite web|last=Williams|first=Jeremy|title=Demographics: Behind the Scene|url=http://vimeo.com/1289141|work=Mindcandy Volume 1: PC Demos|access-date=2012-05-19}}<!-- 4:12+ --></ref> }} ==Further reading== * {{cite journal |first1=Markku |last1=Reunanen |first2=Patryk |last2=Wasiak |first3=Daniel |last3=Botz |title=Crack Intros: Piracy, Creativity and Communication |journal=[[International Journal of Communication]] |volume=9 |pages=798–817 |year=2015 |issn=1932-8036 |url=http://ijoc.org/index.php/ijoc/article/view/3731}} * Patryk Wasiak, [http://www.zeithistorische-forschungen.de/16126041-Wasiak-2-2012 ‘Illegal Guys’]. A History of Digital Subcultures in Europe during the 1980s, in: Zeithistorische Forschungen/Studies in Contemporary History, Online-Ausgabe, 9 (2012), H. 2 * {{cite web |first=George |last=Borzyskowski |date=November 1996 |title=The Hacker Demo Scene and Its Cultural Artifacts |url=http://greent.mindnever.org/demoscene.pdf |publisher=Curtin University of Technology}}<!-- A paper presented at the Cybermind Conference 1996 in Perth, Australia --> Read online: [http://www.scheib.net/play/demos/what/borzyskowski/ http://www.scheib.net/play/demos/what/borzyskowski/]. * Hastik, Canan; Steinmetz, Arnd (2012a): [http://canan.hastik.de/science/cerc2012.pdf Demoscene Artists and Community] {{Webarchive|url=https://web.archive.org/web/20131212154444/http://canan.hastik.de/science/cerc2012.pdf |date=2013-12-12 }}. In Bours, Patrick; Humm, Bernhard; Loew, Robert; Stengel, Ingo; Walsh, Paul (eds.): Proceedings of CERC 2012, pp. 43–48. * Driscoll, Kevin; Diaz, Joshua (2009): [http://journal.transformativeworks.org/index.php/twc/article/view/96/94 Endless Loop: A Brief History of Chiptunes]. Transformative Works and Cultures 9, 2009. * {{cite journal |url=http://widerscreen.fi/numerot/2014-1-2/crackers-became-us-demosceners/ |title=How Those Crackers Became Us Demosceners |first=Markku |last=Reunanen |date=2014-04-15 |journal=WiderScreen |issue=1–2}} * {{cite web |url=http://www.elektrischer-reporter.de/elr/video/85/ |title=Demoszene: Hollywood in 64 Kilobyte |language=de |date=2008-12-05 |format=MP4 |website=Elektrische Reporter}}<!-- shows some cracktros --> ==External links== * [http://www.intros.c64.org World of C64 Crackintros] – A large collection of C64 cracktros in native "prg" file format (supported by most C64 emulators) * [http://www.defacto2.net/cracktros.cfm Defacto2] {{Webarchive|url=https://web.archive.org/web/20051231045334/http://www.defacto2.net/cracktros.cfm |date=2005-12-31 }} – Hundreds of cracktros, loaders and installers for the PC * [http://amp.dascene.net Amiga Music Preservation] – Thousands of cracktros in all tracker formats. * [http://www.chiptune.com/ Chiptune.com] – A chiptune dedicated website containing thousands of chiptunes from Amiga and other formats. The website itself emulates the [[Amiga Workbench|Amiga Workbench 1.3]]. * [https://www.youtube.com/watch?v=50WWFEBsgfk THE AMIGA CRACKTRO MARATHRON] – A large back-to-back collection of Amiga cracktros. * [https://www.docsnyderspage.com Docsnyderspage.com] – Hundreds of C64 crack intros re-coded for the web. [[Category:Demo effects]] [[Category:Copyright infringement]] [[Category:Software cracking]] [[de:Demoszene#Ursprünge in den Heimcomputern der 1980er]]
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