Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
DualShock
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Short description|Line of gamepads developed by Sony}} {{Use dmy dates|date=June 2023}} {{Multiple issues| {{More citations needed|date=September 2023}} {{Overly detailed|date=September 2023}} }} The '''DualShock''' (originally '''Dual Shock''', trademarked as '''DUALSHOCK''' or '''DUAL SHOCK''', with the [[PlayStation 5]] version as '''DualSense''') is a line of [[gamepad]]s developed by [[Sony Interactive Entertainment]] (formerly Sony Computer Entertainment) for the [[PlayStation]] family of [[video game console]]s. It is named for [[Haptic technology|vibration-feedback]] and analog controls.<ref name="GameProDS">{{cite magazine|last1=Morell|first1=Chris|date=March 20, 2008|title=Feature: Ready to Rumble: PS3 DualShock 3 vs. Sixaxis|url=http://www.gamepro.com/sony/ps3/games/features/170808.shtml|url-status=dead|archive-url=https://web.archive.org/web/20080812081905/http://www.gamepro.com/sony/ps3/games/features/170808.shtml|archive-date=August 12, 2008|access-date=March 21, 2015|magazine=[[GamePro]]}}</ref> Introduced in November 1997, it was initially marketed as a secondary [[Video game accessory|peripheral]] for the first PlayStation console. The console's bundle was updated to include DualShock, and phase out the original [[PlayStation controller]] and the [[Dual Analog Controller]]. The DualShock is the best-selling [[gamepad]] of all time by units sold, excluding bundled controllers.<ref>{{Cite web|title=PS4 DualShock 4 Is the Best-Selling Controller of All Time: Report|url=https://gadgets.ndtv.com/games/news/ps4-dualshock-4-is-the-best-selling-controller-of-all-time-report-1857157|access-date=2020-12-07|website=NDTV Gadgets 360|date=24 May 2018 |language=en|archive-date=2020-04-10|archive-url=https://web.archive.org/web/20200410074137/https://gadgets.ndtv.com/games/news/ps4-dualshock-4-is-the-best-selling-controller-of-all-time-report-1857157|url-status=live}}</ref> == DualShock == {{Infobox information appliance | title = DualShock | logo = DualShock Wordmark.png | image = PSX-DualShock-Controller.jpg | caption = Original grey version of the '''DualShock''' controller | developer = [[Sony Interactive Entertainment|Sony Computer Entertainment]] | manufacturer = [[Sony|Sony Corporation]] | type = [[Gamepad]] | releasedate = November 20, 1997<ref>{{cite web|url=http://maru-chang.com/hard/scph/index.php/english|title=SCPH|publisher=maru-chang.org|access-date=2010-06-28|archive-date=2006-05-12|archive-url=https://web.archive.org/web/20060512173457/http://maru-chang.com/hard/scph/index.php/english|url-status=live}}</ref> | storage = | input = * 2 × [[analog stick]]s * 13 × digital buttons<br/><small>([[Image:PlayStationTriangle.svg|11px|Triangle]], [[Image:PlayStationCircle.svg|11px|Circle]], [[Image:PlayStationX.svg|11px|Cross]], [[Image:PlayStationSquare.svg|11px|Square]], L1, R1, L2, R2, L3, R3, Start, Select, Analog) </small> * Digital [[D-pad]] | connectivity = Controller port | dimensions ={{Unbulleted indent list | '''Body''': {{Cvt|157|xx|95|xx|55|mm}} | '''Cable''': {{Cvt|2|m}} }} | predecessor = [[Dual Analog Controller|Dual Analog]] | successor = [[#DualShock 2|DualShock 2]] }} {{Multiple images |total_width = 400 |image1 = Transparent Blue DualShock.png |caption1 = Island Blue |image2 = PlayStation-DualShock.jpg |caption2 = Dark gray |image3 = SCPH-1200 clear 20200913.jpg |caption3 = Clear }} Introduced in late 1997, the '''DualShock Analog Controller''' (SCPH-1200) can provide vibration feedback based on game activity, as well as input through two [[analog stick]]s. Its name derives from its dual vibration motors. These motors are housed within the handles, with the left one being larger and more powerful than the one on the right, so to allow for varying levels of vibration. In comparison, the [[Nintendo 64]]'s [[Rumble Pak]] has only one motor and is powered by a battery, while the DualShock has two motors and all corded varieties of the DualShock are powered directly by the PlayStation. The rumble feature of the DualShock is similar to that of the Japanese version of the [[Dual Analog Controller]] released a few months earlier, which was removed shortly after that controller was released in its home market. The Dual Analog, DualShock and all of its subsequent controllers have a standard set of controls that were first introduced in the original [[PlayStation controller]] in addition to the two analog sticks: a directional pad, Start and Select buttons, four face buttons, and four shoulder buttons. The face buttons in particular use simple geometric shapes instead of letters or numbers, which includes a green triangle, a red circle, a blue cross, and a pink square {{nowrap|([[Image:PlayStationTriangle.svg|Triangle]], [[Image:PlayStationCircle.svg|Circle]], [[Image:PlayStationX.svg|Cross]], [[Image:PlayStationSquare.svg|Square]])}}. These shapes established a trademark that was heavily incorporated into the PlayStation brand. The designer of the original PlayStation controller, Teiyu Goto, explained the meaning behind the symbols: the circle and cross were made to represent "yes" and "no" respectively (as common in Japanese culture, and thus were typically used for "confirm" and "cancel" in most PlayStation games in Japan respectively, placed in the same way as the A and B buttons on the [[Super Nintendo Entertainment System|Super NES]] controller with similar functions), while the triangle symbolizes a point of view and the square is equated to a sheet of paper there to be used to access menus. In Western releases, the circle and cross functions are often switched (circle to cancel, cross to confirm) or reassigned to a different button (cross to confirm, triangle to cancel).<ref>{{citation|title=All About the PlayStation 1's Design|date=May 2010|url=http://www.1up.com/news/playstation-1-design|archive-url=https://web.archive.org/web/20110705174449/http://www.1up.com/news/playstation-1-design|url-status=dead|archive-date=2011-07-05}}</ref> The DualShock, like its predecessor the Dual Analog controller, has two analog sticks with 8-bit precision.{{cn|date=March 2025}} To compensate for control issues with certain games while the controller is in analog mode, a dedicated button known as the "Analog" button is included which allows the controller to function either in analog or digital mode, the latter of which turns off the analog sticks and allows the controller to act as an original PlayStation controller using only the digital buttons. Analog functionality is denoted by a red indicator light, which is turned off if the controller is in digital mode. Unlike the Dual Analog controller, the DualShock's analog sticks feature textured rubber grips with convex domed caps rather than the smooth [[plastic]] tips with recessed (concave) grooves found on the Dual Analog controller. Other visible differences between the Dual Analog and the DualShock include the longer grips and handles of the former and slightly larger L2/R2 buttons on the latter. The Dual Analog controller also has an additional mode accessible by pressing the "Analog" button a third time that provides compatibility with the [[PlayStation Analog Joystick]], indicated by a green light on the analog indicator light rather than red; this feature was not carried over to the DualShock. The "Analog" button is also slightly recessed on the DualShock to prevent accidental switching between analog and digital modes in certain games. The DualShock controller is widely supported; shortly after its launch most new games, including ''Waku Waku Puyo Puyo Dungeon'', ''[[Crash Bandicoot: Warped]]'', ''[[Spyro the Dragon (video game)|Spyro the Dragon]]'', and ''[[Tekken 3]]'' include support for the vibration feature and dual [[analog sticks]], and [[Capcom]] re-released ''[[Resident Evil (1996 video game)|Resident Evil: Director's Cut]]'' and ''[[Resident Evil 2]]'' with support for the controller added to these newer versions. Some games designed for the Dual Analog's vibration capability, such as ''Porsche Challenge'' and ''Crash Bandicoot 2'', also work. Many games take advantage of the presence of two motors to provide vibration effects in [[stereo]] including ''[[Gran Turismo (1997 video game)|Gran Turismo]]'' and the PlayStation port of ''[[Quake II]]''. The DualShock was also bundled with the console as the default controller from 1998 onwards, replacing the original digital-only controller that was used since its Japan and Western launches in 1994 and 1995 respectively. Released in 1999, the PlayStation hit ''[[Ape Escape]]'' is the first game to explicitly require Dual Analog/DualShock-type controllers, with its gameplay requiring the use of both analog sticks. In 2000, the [[PS one]] (a redesigned version of the original PlayStation) was released with a slightly redesigned DualShock Controller (SCPH-110). This controller was similar to the first one, except with a "PSone" word mark replacing "PlayStation" underneath the logo, a purple hue on the buttons and sticks to match the color scheme of the PSone, a semicircle-shaped connector, and multiple color options for the body.<ref>{{cite web |last1=まるちゃん |title=SCPH @ PlayStation |url=http://maru-chang.com/hard/scph/index.php/eldest_son/english/ |website=Nintendo Hard Numbers |access-date=17 December 2020 |archive-date=12 November 2020 |archive-url=https://web.archive.org/web/20201112030035/https://maru-chang.com/hard/scph/index.php/eldest_son/english/ |url-status=live }}</ref> The DualShock is [[backward compatibility|backward compatible]] with the [[PlayStation 2]] as it uses the same connector and protocol as the original PlayStation console, due to the console's backward compatibility with original PlayStation peripherals. However, certain PS2 games that utilize the DualShock 2's analog buttons such as ''[[The Bouncer (video game)|The Bouncer]]'' are not compatible with the DualShock.{{clear}} == DualShock 2 == {{Infobox information appliance | title = DualShock 2 | logo = DualShock2 Wordmark.svg | image = PlayStation2-DualShock2.jpg | caption = '''DualShock 2''' controller | developer = [[Sony Interactive Entertainment|Sony Computer Entertainment]] | manufacturer = {{Plainlist| *[[Sony#Electronics_products_&_solutions|Sony Electronics]] *[[Foxconn]] }} | type = [[Gamepad]] | generation = [[Sixth generation of video game consoles|Sixth]] | releasedate = {{Vgrelease|JP|March 4, 2000|NA|October 26, 2000|EU|November 24, 2000|AUS|November 30, 2000}} | storage = | input = * 2 × [[analog stick]]s (8-bit precision) * 8 × pressure-sensitive buttons<br/><small>([[Image:PlayStationTriangle.svg|11px|Triangle]], [[Image:PlayStationCircle.svg|11px|Circle]], [[Image:PlayStationX.svg|11px|Cross]], [[Image:PlayStationSquare.svg|11px|Square]], L1, R1, L2, R2)</small> * Pressure-sensitive [[D-pad|directional buttons]] * 5 × digital buttons<br/><small>(Start, Select, "Analog", L3, R3)</small> | connectivity = PlayStation (2) controller port | dimensions = '''Body''' * 157 mm × 95 mm × 55 mm * 6.18 in × 3.74 in × 2.16 in '''Cable''' * 2.4 m * 7.87 ft | weight = 7.4 oz (0.21 kg) | predecessor = [[#DualShock|DualShock]] | successor = [[Sixaxis]], [[#DualShock 3|DualShock 3]] }} {{Multiple images| |total_width = 200 |image1 = Unreal Tournament PS2.jpg |caption1 = Silver |image2 = Cyberlead 2 cabinet.jpg |caption2 = Namco CyberLead 2 arcade cabinet with DualShock (2) inputs and memory card slots }} The '''DualShock 2 Analog Controller''' (SCPH-10010 or SCPH-97026) included with [[PlayStation 2]]'s launch is almost identical externally as the previous DualShock analog controller, with a few minor cosmetic changes. It has different screw positioning and one fewer screw. A blue DualShock 2 logo was added to the top of the controller, the connector is more square than the DualShock, and both the cable and connector are black rather than grey. The standard controller is black (other colors came later), rather than grey as with the original DualShock. The analog sticks are stiffer than on the original DualShock. Internally, the DualShock 2 is lighter and all of the buttons (except for the Analog mode, start, select, L3 and R3 buttons) are readable as analog values (pressure-sensitive).<ref name=IGNDS2Review>{{cite web|last1=Zdyrko|first1=Dave|title=Dual Shock 2 Review|url=http://www.ign.com/articles/2001/09/27/dual-shock-2-review|website=IGN|access-date=March 21, 2015|date=September 27, 2001|archive-date=February 24, 2021|archive-url=https://web.archive.org/web/20210224035641/https://www.ign.com/articles/2001/09/27/dual-shock-2-review|url-status=live}}</ref> The DualShock 2 can sense 256 levels of pressure.<ref>{{cite magazine |title=DataStream |magazine=[[Edge (magazine)|Edge]] |date=24 November 1999 |issue=79 (December 1999) |page=132 |url=https://retrocdn.net/images/b/bb/Edge_UK_079.pdf#page=134 |access-date=28 October 2021 |archive-date=12 February 2023 |archive-url=https://web.archive.org/web/20230212084324/https://retrocdn.net/images/b/bb/Edge_UK_079.pdf#page=134 |url-status=live }}</ref> The DualShock 2 has been made available in various colors: Black, satin silver, ceramic white, slate grey, clear, ocean blue, emerald green, crimson red, lemon yellow, and candy pink. A number of coin-operated arcade cabinets have included controller ports for connecting DualShock or DualShock 2 controllers, including [[Namco|Namco's]] [[Tekken 5]]<ref>[https://primetimeamusements.com/wp-content/uploads/2015/05/tekken5.pdf Tekken5] {{Webarchive|url=https://web.archive.org/web/20210208215016/https://primetimeamusements.com/wp-content/uploads/2015/05/tekken5.pdf |date=2021-02-08 }}</ref> and [[Konami|Konami's]] [[Pro Evolution Soccer 2012#World Soccer: Winning Eleven 2012 - Arcade Championship|Winning Eleven Arcade Championship 2012]].<ref>{{cite web |url=https://arstechnica.com/gaming/2013/09/the-gaijin-gamers-guide-to-tokyos-thriving-arcades/ |title=The gaikokujin gamer's guide to Tokyo's thriving arcades {{!}} Ars Technica |date=21 September 2013 |access-date=8 February 2021 |archive-date=8 February 2021 |archive-url=https://web.archive.org/web/20210208213853/https://arstechnica.com/gaming/2013/09/the-gaijin-gamers-guide-to-tokyos-thriving-arcades/ |url-status=live }}</ref> The original PlayStation is [[Forward compatibility|forward compatible]] with the DualShock 2. The PlayStation 3 is backward compatible with the DualShock and DualShock 2 by the use of third party peripherals, which connect the controller to the console via a USB port. However, the DualShock and DualShock 2 will not work properly with games that require [[Sixaxis]] functionality, such as ''[[Heavy Rain]]''. {{clear}} == DualShock 3 == {{see also|Sixaxis}} {{Infobox information appliance | title = DualShock 3 | logo = DualShock 3 logo.svg | image = DualShock 3.jpg | caption = '''DualShock 3''' controller | developer = [[Sony Interactive Entertainment|Sony Computer Entertainment]] | manufacturer = {{Plainlist| *[[Sony|Sony Corporation]] *[[Foxconn]] *[[Celestica]] }} | type = [[Gamepad]] | generation = [[Seventh generation of video game consoles|Seventh]] | releasedate = {{Video game release |JP|November 11, 2007<ref name=DS3Launch>{{cite web|last1=Yam|first1=Marcus|title=SIXAXIS PS3 Controller Discontinued; DualShock 3 is Here|url=http://www.dailytech.com/SIXAXIS+PS3+Controller+Discontinued+DualShock+3+is+Here/article11352.htm|website=DailyTech|access-date=March 21, 2015|date=April 3, 2008|archive-url=https://web.archive.org/web/20160304063914/http://www.dailytech.com/SIXAXIS+PS3+Controller+Discontinued+DualShock+3+is+Here/article11352.htm|archive-date=March 4, 2016|url-status=dead}}</ref> |NA|April 15, 2008<ref name=DS3Launch /> |AU|April 24, 2008{{Citation needed|date=May 2011}}|NZ|May 9, 2008{{Citation needed|date=May 2011}} |EU|July 2, 2008<ref name="Europrice">{{cite web|url=http://www.scee.presscentre.com/Content/Detail.asp?ReleaseID=4585&NewsAreaID=2 |title=DUALSHOCK3 Wireless Controller available for PLAYSTATION3 this summer |access-date=2008-06-30 |date=2008-06-30 |publisher=Sony Computer Entertainment Europe |url-status=dead |archive-url=https://web.archive.org/web/20080711115655/http://www.scee.presscentre.com/Content/Detail.asp?ReleaseID=4585&NewsAreaID=2 |archive-date=2008-07-11 }}</ref> |UK|July 4, 2008<ref name="Europe release">{{cite web|date=2008-07-01|title=DualShock 3 Wireless Controller available for PlayStation 3 this summer|url=http://edge-online.com/news/dualshock-3-gets-july-2-european-release|url-status=dead|archive-url=https://web.archive.org/web/20130404034359/http://www.edge-online.com/news/dualshock-3-gets-july-2-european-release/|archive-date=April 4, 2013|access-date=2008-07-01|work=Next-Gen.biz}}</ref> |IRL|July 4, 2008<ref name="Europe release" />}} | power = [[Lithium-ion battery]] <small>(3.7 [[Voltage|V]] 300 [[Ampere|mA]] or 5.0 V{{Citation needed|date=March 2013}} 500 mA{{Citation needed|date=March 2013}})</small>, USB host powered | storage = | input = * [[Motion sensing]] (3 axis, 6 [[degrees of freedom]]) * 2 × [[analog stick]]s (10-bit precision) * 2 × analog triggers<br/><small>(L2, R2)</small> * 6 × pressure-sensitive buttons<br/><small>([[Image:PlayStationTriangle.svg|11px|Triangle]], [[Image:PlayStationCircle.svg|11px|Circle]], [[Image:PlayStationX.svg|11px|Cross]], [[Image:PlayStationSquare.svg|11px|Square]], L1, R1)</small> * Pressure-sensitive [[D-pad|directional buttons]] * 5 × digital buttons<br/><small>(Start, Select, "PS", L3, R3)</small> | connectivity = [[USB]], [[Bluetooth]] ([[PlayStation 3|PS3]] and [[PSP Go]]) | dimensions = {{cvt|160|x|97|x|55|mm|in|2}} | weight = {{cvt|192|g|oz|2}} | predecessor = [[Sixaxis]], [[#DualShock 2|DualShock 2]] | successor = [[#DualShock 4|DualShock 4]] }} {{Multiple images |total_width = 400 |image1 = DualShock3WhiteFromFront.jpg |caption1 = Ceramic white DualShock 3 |image2 = PlayStation 3 DualShock 3 Controller (53279128907).jpg |caption2 = Silver DualShock 3 |image3 = Controller (42463892911).jpg |caption3 = Red DualShock 3 |image4 = DualShock 3 and Sixaxis controller.jpg |caption4 = DualShock 3 and Sixaxis }} The '''DualShock 3''' wireless controller (SCPH-98050/CECHZC2) is a gamepad for the [[PlayStation 3]], and was announced at the 2007 [[Tokyo Game Show]]. It succeeds the [[Sixaxis]] wireless controller originally released with earlier versions of the console. The DualShock 3 is nearly identical to the previous [[Sixaxis]] version but adds the [[haptic technology|haptic feedback]] capabilities found in the DualShock and DualShock 2. Sony settled a patent infringement lawsuit with [[Immersion Corporation|Immersion]] in March 2007 following a lengthy [[Immersion v. Sony|legal battle]]. The settlement cleared the way for incorporating the vibration feature that the Sixaxis lacks.<ref name=MacworldDS3>{{cite web|last1=Cohen|first1=Peter|title=PS3 DualShock 3 controller coming in April|url=http://www.macworld.com/article/1132265/dualshock.html|website=Macworld|access-date=March 21, 2015|date=February 26, 2008|archive-date=April 4, 2015|archive-url=https://web.archive.org/web/20150404191134/http://www.macworld.com/article/1132265/dualshock.html|url-status=live}}</ref> Both the vibration function and motion-sensing capabilities of the DualShock 3 can be used simultaneously without one interfering with the other. Like the Sixaxis, it has a USB mini-B port for charging and can also be used on a [[PSP Go]] and the [[PlayStation TV]] via [[Bluetooth]], though the controller and the PSP Go or the PlayStation TV must be registered using a PS3 console. The DualShock 3 can be identified by its "DualShock 3" and "Sixaxis" markings. It also weighs {{convert|192|g}}, 40% more than its predecessor, the Sixaxis, which weighed only {{convert|137.1|g}}. The rear markings indicate the original DualShock 3 draws up to 300 [[Ampere|mA]] of current at 3.7 [[Voltage|V]] for a power consumption of 1.11 [[Watt|W]], an [[order of magnitude]] increase from the 30 mA of current at 3.7 V (0.111 W) listed on the Sixaxis. However, this current is not drawn constantly and is the maximum current when the rumble is active. Its main power source is an internal 3.7 V [[Lithium-ion battery|Li-ion battery]] tentatively capable of storing 570 mAh, which provides up to 30 hours of continuous gaming on a full charge. Third party replacement batteries are also available. Like the Sixaxis, the DualShock 3 comes with instructions on how to remove and replace the battery. The DualShock 3 can also draw power over a [[USB]] cable via a USB mini-B connector on the top of the controller. This allows the controller to be used when the battery is low and is also used for charging the battery. When connected via USB, the controller communicates with the console through the USB cable, rather than Bluetooth. Along with the release of the 'slim' model PS3, Sony released a new version of the DualShock 3 (A1) which uses 5.0 V at 500 mA while connected, but still contains a 3.7 V battery.{{Citation needed|date=March 2013}} This revision of the DualShock 3 does away with the additional plastic brackets between the L1/R1 buttons and the L2/R2 triggers (increasing controller rigidity), has indicator lights soldered directly to the board, and comes in slightly revised color schemes.{{Citation needed|date=March 2013}} While the DualShock 3 is compatible with any standard USB mini-B cable and many USB chargers, official charging cables are available from Sony. These include an official cable, the [[PlayStation 3 accessories#USB 2.0 Cable Pack|USB 2.0 Cable Pack]] and a wall charger, the [[PlayStation 3 accessories#AC adapter charging kit|AC adapter charging kit]]. Any third-party USB charger used must act as a USB host device, rather than simply providing power over the appropriate pins, since both the Sixaxis and DualShock 3 require a host signal to "wake up" and begin charging. A Sony representative confirmed on April 2, 2008, that the original Sixaxis controller would officially be discontinued with the release of the haptic-feedback enabled DualShock 3 in mid-April 2008. The Sixaxis was no longer produced after 2008, being dropped from stock by most retailers.<ref name=SixaxisDiscontinued>{{cite magazine|last1=Cavalli|first1=Earnest|title=Sixaxis Discontinued in Favor of DualShock 3|url=https://www.wired.com/2008/04/sixaxis-discont/|magazine=Wired|access-date=March 21, 2015|date=April 2, 2008|archive-date=April 2, 2015|archive-url=https://web.archive.org/web/20150402135533/http://www.wired.com/2008/04/sixaxis-discont/|url-status=live}}</ref> ===Variations=== The DualShock 3 has been produced in various colors: charcoal black, satin silver, ceramic white, classic white,<ref name=EngadgetClassicWhite>{{cite web|last1=Hollister|first1=Sean|title='Classic White' DualShock 3 appears at e-tail, dreaming of an alabaster console|url=https://www.engadget.com/2010/09/05/classic-white-dualshock-3-appears-at-e-tail-dreaming-of-an-al/|website=Engadget|access-date=March 21, 2015|date=September 5, 2010|archive-date=November 29, 2014|archive-url=https://web.archive.org/web/20141129020420/http://www.engadget.com/2010/09/05/classic-white-dualshock-3-appears-at-e-tail-dreaming-of-an-al/|url-status=live}}</ref> metallic blue, deep red,<ref name=EngadgetRedAndBlue>{{cite web|last1=Miller|first1=Paul|title=Sony's red and blue DualShock 3 controllers land in October, love this country|url=https://www.engadget.com/2009/07/28/sonys-new-red-and-blue-dualshock-3-controllers-bleed-american/|website=Engadget|access-date=March 21, 2015|date=July 28, 2009|archive-date=January 30, 2015|archive-url=https://web.archive.org/web/20150130015919/http://www.engadget.com/2009/07/28/sonys-new-red-and-blue-dualshock-3-controllers-bleed-american/|url-status=live}}</ref> pink,<ref name=EngadgetPink>{{cite web|last1=McElroy|first1=Griffin|title=Pink DualShock 3 controller coming September 21|url=https://www.engadget.com/2010/09/10/pink-dualshock-3-controller-coming-september-21/|website=Engadget|access-date=March 21, 2015|date=September 10, 2010|archive-date=April 2, 2015|archive-url=https://web.archive.org/web/20150402113525/http://www.engadget.com/2010/09/10/pink-dualshock-3-controller-coming-september-21/|url-status=live}}</ref> "jungle green" (olive), "candy blue" (light blue),<ref>{{cite web|date=March 1, 2011|title=Japan: New PS3 controller colour, peripherals announced|url=http://www.computerandvideogames.com/291395/news/japan-new-ps3-controller-colour-peripherals-announced/|url-status=dead|archive-url=https://web.archive.org/web/20110304144017/http://www.computerandvideogames.com/291395/news/japan-new-ps3-controller-colour-peripherals-announced/|archive-date=March 4, 2011|access-date=March 1, 2011|publisher=[[Computer and Video Games|CVG]]}}</ref> "urban camouflage" (three-color [[Desert digital camouflage|digital camouflage]]), "crimson red" (transparent red), and "cosmic blue" (transparent blue). Not all colors have been made available in all markets or at all times. Additional colors have been released alongside limited edition consoles, including gun-metal grey<ref>{{cite web|url=http://www.shacknews.com/onearticle.x/52164|title=Gunmetal Grey PS3 Coming to North America|date=2008-04-10|access-date=September 10, 2010|publisher=[[Shacknews]]|archive-date=2008-09-20|archive-url=https://web.archive.org/web/20080920141712/http://www.shacknews.com/onearticle.x/52164|url-status=live}}</ref> and "cloud black" (dark grey).<ref name="FFVIIBundle">{{cite web|last1=North|first1=Dale|date=January 19, 2009|title=Final Fantasy VII Advent Children PS3 bundle is real|url=http://www.destructoid.com/final-fantasy-vii-advent-children-ps3-bundle-is-real-118513.phtml|access-date=March 21, 2015|website=[[Destructoid]]|archive-date=November 21, 2009|archive-url=https://web.archive.org/web/20091121034746/http://www.destructoid.com/final-fantasy-vii-advent-children-ps3-bundle-is-real-118513.phtml|url-status=live}}</ref> A limited edition baseball themed DualShock 3 controller was released on March 8, 2011, to coincide with the release of ''[[MLB 11: The Show]]''.<ref>{{cite web|url=https://www.amazon.com/dp/B004GN8VGM|title=Amazon.com: PS3 DualShock 3 Wireless Controller - MLB 11 The Show Edition: Video Games|website=Amazon|access-date=December 26, 2010|archive-date=October 16, 2019|archive-url=https://web.archive.org/web/20191016095526/https://www.amazon.com/dp/B004GN8VGM|url-status=live}}</ref> Another color, "Metallic Gold", became available in June 2012 as a limited edition in Europe,<ref>{{cite web|url=http://blog.eu.playstation.com/2012/06/05/on-your-marks-get-set-go/|title=On Your Marks, Get Set, Go…! – PlayStation.Blog.Europe|date=June 5, 2009|access-date=July 20, 2012|publisher=PlayStation.Blog.Europe|archive-date=July 9, 2012|archive-url=https://web.archive.org/web/20120709041252/http://blog.eu.playstation.com/2012/06/05/on-your-marks-get-set-go/|url-status=live}}</ref> and in North America it is sold exclusively in GameStop from October 2012.<ref name="MetallicGoldDualShock3">{{cite web|title=DUALSHOCK 3 wireless controller - Metallic Gold - GameStop Exclusive|url=http://www.gamestop.com/ps3/accessories/dualshock-3-wireless-controller-metallic-gold-gamestop-exculsive/102832|url-status=dead|archive-url=https://web.archive.org/web/20120702101959/http://www.gamestop.com/ps3/accessories/dualshock-3-wireless-controller-metallic-gold-gamestop-exculsive/102832|archive-date=July 2, 2012}}</ref><ref name="EngadgetGold">{{cite web|last1=Fletcher|first1=JC|title=PS3 controller goes 'metallic gold' at GameStop|url=https://www.engadget.com/2012/06/15/ps3-controller-goes-metallic-gold-at-gamestop/|website=Engadget|access-date=March 21, 2015|date=June 15, 2012|archive-date=September 24, 2015|archive-url=https://web.archive.org/web/20150924132011/http://www.engadget.com/2012/06/15/ps3-controller-goes-metallic-gold-at-gamestop/|url-status=live}}</ref> A limited edition ''[[God of War: Ascension]]'' controller is available in the UK as part of a console bundle to coincide with the launch of the game<ref name="GoWEuroWhite">{{cite web|date=2012-02-06|title=God of War: Ascension white PS3 bundle unveiled for UK|url=http://www.joystiq.com/2013/02/06/god-of-war-ascension-white-ps3-bundle-unveiled-for-uk/|url-status=dead|archive-url=https://web.archive.org/web/20130209063054/http://www.joystiq.com/2013/02/06/god-of-war-ascension-white-ps3-bundle-unveiled-for-uk|archive-date=2013-02-09|access-date=2013-02-08|work=[[Joystiq]]|publisher=[[AOL]]}}</ref> and in the Americas as a game and controller bundle. On November 1, 2013, Sony announced a new transparent Crystal model of the DualShock 3 controller in Japan.<ref name="PolygonCrystal">{{cite web|last1=Corriea|first1=Alexa|title=Crystal see-through DualShock 3 hitting Japan next month|url=http://www.polygon.com/2013/11/1/5054382/crystal-see-through-dualshock-3-hitting-japan-next-month|website=Polygon|access-date=March 21, 2015|date=November 1, 2013|archive-date=April 2, 2015|archive-url=https://web.archive.org/web/20150402162747/http://www.polygon.com/2013/11/1/5054382/crystal-see-through-dualshock-3-hitting-japan-next-month|url-status=live}}</ref>{{clear}} == DualShock 4 == {{Infobox information appliance | title = DualShock 4 | image = DualShock 4.jpg | caption = '''DualShock 4''' controller | developer = [[Sony Interactive Entertainment|Sony Computer Entertainment]] | manufacturer = {{Plainlist| *[[Sony|Sony Corporation]] *[[Foxconn]] }} | type = [[Gamepad]] | generation = [[Eighth generation of video game consoles|Eighth]] | releasedate = {{vgrelease|NA|November 15, 2013|PAL|November 29, 2013|JP|February 22, 2014}} | weight = {{cvt|210|g|oz|1}}<ref name="SCEJ b">{{cite web |url=http://www.scei.co.jp/corporate/release/130221b_e.html |title=New slimmer and lighter Playstation®3 to hit worldwide market this September |publisher=Sony Computer Entertainment Inc. |access-date=2013-02-21 |url-status=dead |archive-url=https://archive.today/20130413141923/http://www.scei.co.jp/corporate/release/130221b_e.html |archive-date=2013-04-13 }}</ref> | dimensions = {{cvt|162|×|52|×|98|mm|in|1}}<ref name="SCEJ b" /> | power = 3.7 [[Voltage|V]] 1000 [[ampere hour|mAh]] [[Lithium-ion battery|Li-ion battery]],<ref name="SCEJ b" /> [[USB 3.0]] host powered | input = * 6 axis [[motion sensing]] (3 axis [[accelerometer]], 3 axis [[gyroscope]]) * 2 × [[analog stick]]s * 2 × analog triggers<br/><small>(L2, R2)</small> * 12 × digital buttons<br/><small>([[Image:PlayStationTriangle.svg|11px|Triangle]], [[Image:PlayStationCircle.svg|11px|Circle]], [[Image:PlayStationX.svg|11px|Cross]], [[Image:PlayStationSquare.svg|11px|Square]], L1, R1, L3, R3, "PS", SHARE, OPTIONS, touchpad click)</small><ref>{{cite news|title=Pinout|url=https://www.psdevwiki.com/ps4/DualShock_4#skewed_button_connector|access-date=22 October 2020|author=psdevwiki|archive-date=27 May 2021|archive-url=https://web.archive.org/web/20210527171413/https://www.psdevwiki.com/ps4/DualShock_4#skewed_button_connector|url-status=live}}</ref> * Digital [[D-pad|directional buttons]] * 2 point [[capacitive sensing|capacitive]] [[touchpad]] with click mechanism (see buttons)<ref name="SCEJ b"/> | connectivity = [[microUSB]] (Micro-B) 2.0, [[Bluetooth#Bluetooth 2.1 + EDR|Bluetooth v2.1+EDR]],<ref name="SCEJ b" /> 3.5 mm [[Phone connector (audio)#PDAs and mobile phones|TRRS]] ([[CTIA (organization)|CTIA]]) stereo headset jack, extension port | predecessor = [[#DualShock 3|DualShock 3]] | successor = [[#DualSense|DualSense]] }} [[File:Dualshock 4 Layout 2.svg|thumb|This diagram of the DualShock 4 controller from the back left shows the light bar (blue) used for player identification, micro USB port, the touch pad, SHARE and OPTIONS buttons, and the other controls.]] [[File:DualShock 4 Side Profile.jpg|thumb|220x220px|A left-side view of the DualShock 4 controller shows the more rounded, ergonomic design than with previous controllers.]] <!-- hardware features --> The '''DualShock 4''' (CUH-ZCT1 or CUH-ZCT2) is the [[PlayStation 4]]'s controller. It has several new features from [[DualShock 3]]. One new feature is a built-in two-point capacitive touch pad on the front of the controller, which can be clicked.<ref name="SCEJ b" /> This allows the touch pad to represent multiple buttons, as demonstrated in the PS4 version of ''[[Elite Dangerous]]'' in which the four corners of the touch pad can be mapped to a separate clickable actions.<ref>{{cite web | author=Frontier Developments plc. | title="WHAT IS THE DEFAULT PS4™ CONTROLLER SETUP FOR ELITE DANGEROUS?" | url=https://support.frontier.co.uk/kb/faq.php?id=379 | access-date=July 22, 2020 | archive-date=August 6, 2020 | archive-url=https://web.archive.org/web/20200806004531/https://support.frontier.co.uk/kb/faq.php?id=379 | url-status=dead }}</ref> The controller supports motion detection via a three-axis gyroscope and three-axis accelerometer and vibration.<ref name="SCEJ b" /> It includes a rechargeable 3.7 V, 1000 mAh lithium-ion battery, which can be charged while the system is in rest mode. It weighs {{convert|210|g|oz|abbr=on}} and has dimensions of {{convert|162|×|52|×|98|mm|in|abbr=on}}.<ref name="Polygon controller detailed" /> <!-- light bar --> The front of the controller features a light bar containing three LEDs that, when lit in conjunction, cause the light bar to glow a variety of colors. Developed for [[PlayStation VR]],<ref>{{cite web|url=http://www.eurogamer.net/articles/2014-05-08-the-dualshock-4s-light-bar-was-developed-for-project-morpheus|title=The DualShock 4's light bar was developed for Project Morpheus|last=Matulef|first=Jeffrey|date=8 May 2014|work=[[Eurogamer]]|publisher=Gamer Network|access-date=8 May 2014|archive-date=8 May 2014|archive-url=https://web.archive.org/web/20140508224328/http://www.eurogamer.net/articles/2014-05-08-the-dualshock-4s-light-bar-was-developed-for-project-morpheus|url-status=live}}</ref> it can be used to identify players by matching the colors of the characters they control in a game, or to provide enhanced feedback or immersion by changing patterns or colors in reaction to gameplay.<ref name="DS4 PR">{{cite web |author=(c)Sony Computer Entertainment Inc. |url=http://www.sony.com/SCA/company-news/press-releases/sony-computer-entertainment-america-inc/2013/sony-computer-entertainment-introduces-wireless-co.shtml |title=Sony Computer Entertainment Introduces Wireless Controller For Playstation®4 (DUALSHOCK®4) And Playstation®4 Eye | Sony Computer Entertainment Inc |publisher=Sony.com |date=February 20, 2013 |access-date=October 22, 2013 |archive-url=https://web.archive.org/web/20131023055813/http://www.sony.com/SCA/company-news/press-releases/sony-computer-entertainment-america-inc/2013/sony-computer-entertainment-introduces-wireless-co.shtml |archive-date=October 23, 2013 |url-status=dead }}</ref><ref>{{cite web |author=(c)Sony Computer Entertainment Inc. |url=http://blog.us.playstation.com/2013/10/03/transistor-and-the-secrets-of-the-dualshock-4/ |title=Transistor and the Secrets of DualShock 4 | PlayStation.Blog |publisher=blog.us.playstation.com |date=October 3, 2013 |access-date=October 22, 2013 |archive-date=October 23, 2013 |archive-url=https://web.archive.org/web/20131023062503/http://blog.us.playstation.com/2013/10/03/transistor-and-the-secrets-of-the-dualshock-4/ |url-status=live }}</ref> An early example of this is displayed in the game ''[[Grand Theft Auto V]]''; the light bar will flash red and blue when the player is wanted by the police, simulating the [[Emergency vehicle lighting|flashing lights]] of a police car. The light bar is also used in conjunction with the PlayStation Camera to judge the positions and movements of multiple players.<ref name="DS4 PR"/> <!-- input+output --> The controller features several input and output connectors: a stereo headset jack (3.5 mm CTIA [[Phone connector (audio)|TRRS]] connector), a micro-USB port, and an extension port.<ref name="SCEJ b" /> It can be charged using the console, using a dedicated charging station, or via microUSB using a standalone charger.<ref name="SCEJ b" /> It also includes a mono speaker, like the [[Wii Remote]], and is the second major controller in video game history to have such feature.<ref name="SCEJ b" /> <!-- buttons --> The DualShock 4 features the following buttons: PS button, SHARE button, OPTIONS button, [[d-pad|directional buttons]], action buttons (triangle, circle, cross,<ref>{{cite web |last1=Gilbert |first1=Ben |title=You've been calling the X button on the PlayStation controller the wrong name for decades |url=https://www.businessinsider.com/playstation-dualshock-controller-x-button-name-cross-2019-9 |website=Business Insider |access-date=2019-12-20 |archive-date=2020-02-07 |archive-url=https://web.archive.org/web/20200207223310/https://www.businessinsider.com/playstation-dualshock-controller-x-button-name-cross-2019-9 |url-status=live }}</ref> square), shoulder buttons (R1/L1), triggers (R2/L2), analog stick click buttons (L3/R3), and a touch pad click button.<ref name="SCEJ b" /> These mark several changes from the DualShock 3 and other previous PlayStation controllers. The START and SELECT buttons have been merged into a single OPTIONS<!-- all-caps per Sony press release --> button.<ref name="SCEJ b" /><ref name="Polygon controller detailed">{{cite web |last=McWhertor |first=Michael |url=http://www.polygon.com/2013/2/20/4006374/playstation-4-dualshock-4-controller-detailed |title=PS4 touch-sensitive DualShock 4 controller revealed (update: features, scale detailed) |publisher=Polygon |date=2013-01-31 |access-date=2013-02-21 |archive-date=2013-02-23 |archive-url=https://web.archive.org/web/20130223170319/http://www.polygon.com/2013/2/20/4006374/playstation-4-dualshock-4-controller-detailed |url-status=live }}</ref> A dedicated SHARE<!-- all-caps per Sony press release --> button allows players to upload screenshots and videos from their gameplay experiences.<ref name="SCEJ b" /> The joysticks and triggers have been redesigned based on developer input,<ref name="SCEJ b" /> with the ridged surface of the joysticks now featuring an outer ring surrounding the convex dome caps. This gave the analog sticks a more concave-like appearance; a similar yet different design can also be seen on the DualShock's predecessor, the [[Dual Analog Controller]] in early 1997, which had plastic concave analog sticks. <!-- design changes --> The DualShock 4's buttons differ slightly in functionality from that of the DualShock 3. Only the L2 and R2 triggers have any kind of analog input, as all of its buttons (aside from the analog sticks) were changed back into digital inputs for the first time since the original DualShock, a change from the functionality of the DualShock 2 and 3. This is likely due to the fact that most games did not utilize these buttons as well as due to it not being used on competitors' controllers. <!-- forward and backward compatibility --> The PlayStation 3 is forward compatible with the DualShock 4 originally via a microUSB cable only, however firmware update 4.60 for the PS3 adds wireless connectivity for the DualShock 4, albeit without the vibration and motion sensing capabilities.<ref name=PolygonPS3Cross>{{cite web|last1=Pitcher|first1=Jenna|title=DualShock 4 controller now works wirelessly with the PlayStation 3|url=http://www.polygon.com/2014/7/2/5863462/dualshock-4-controller-now-works-wirelessly-with-the-playstation-3|website=Polygon|access-date=March 21, 2015|date=July 2, 2014|archive-date=December 24, 2016|archive-url=https://web.archive.org/web/20161224203045/http://www.polygon.com/2014/7/2/5863462/dualshock-4-controller-now-works-wirelessly-with-the-playstation-3|url-status=live}}</ref> As the START and SELECT buttons are no longer present, the OPTIONS and SHARE buttons respectively replace them. The PS button does not work, thus requiring the console to be reset in order to go back to the menu. The PlayStation 5 is backward compatible with the DualShock 4 exclusively for backward compatible PlayStation 4 games. ===Version issues and modifications=== <!-- initial production issues --> Sony's earlier DualShock 4 controllers (CUH-ZCT1 controllers) have wear issues with the rubber surface on both analog sticks which exhibited excessive wear or tearing after short-term use. In January 2014, Sony issued a statement acknowledging an issue on 10% of controllers.<ref name=SonyResponseWearTear>{{cite web|last1=L.|first1=Stefan|title=Sony Responds to DualShock 4 Wearing & Tearing|url=https://www.thesixthaxis.com/2014/01/27/sony-responds-to-dualshock-4-wearing-tearing/|website=TheSixthAxis|date=27 January 2014|access-date=March 21, 2015|archive-date=25 March 2015|archive-url=https://web.archive.org/web/20150325061621/http://www.thesixthaxis.com/2014/01/27/sony-responds-to-dualshock-4-wearing-tearing/|url-status=live}}</ref> On September 15, 2016, a second version of DualShock 4 controllers was released, the DualShock Version 2 (CUH-ZCT2), which hosts slight improvements over the original DualShock 4, including USB communication, improved triggers and joysticks, a longer battery life and the ability to see the light bar from the top of the touchpad.<ref>{{citation|url=http://www.playstationlifestyle.net/2016/09/07/new-official-ps4-peripherals-announced-includes-new-dualshock-4-ps-camera-and-headset/#/slide/1|title=New Official PS4 Peripherals Announced, Includes New DualShock 4, PS Camera and Headset|date=7 September 2016|access-date=8 September 2016|archive-date=8 September 2016|archive-url=https://web.archive.org/web/20160908170320/http://www.playstationlifestyle.net/2016/09/07/new-official-ps4-peripherals-announced-includes-new-dualshock-4-ps-camera-and-headset/#/slide/1|url-status=live}}</ref> <!--light bar brightness and system update --> In the first generation controller, the light bar is a permanently illuminated, bright-colored light. The needless light pollution and battery drain prompted inquiries as to whether the light bar could be switched off by users. Sony executive [[Shuhei Yoshida]] initially responded in the negative in July 2013,<ref name=DigitalSpyLightBar>{{cite web|last1=Martin|first1=Liam|title=PS4: DualShock 4 light bar doesn't switch off|url=http://www.digitalspy.com.au/gaming/news/a496482/ps4-dualshock-4-light-bar-doesnt-switch-off.html#~p7ABUaudzZ8O8j|website=Digital Spy|publisher=[[Hearst Corporation|Hearst]]|access-date=March 21, 2015|date=July 8, 2013|archive-date=April 2, 2015|archive-url=https://web.archive.org/web/20150402170652/http://www.digitalspy.com.au/gaming/news/a496482/ps4-dualshock-4-light-bar-doesnt-switch-off.html#~p7ABUaudzZ8O8j|url-status=live}}</ref><ref name=GeekLightBar>{{cite web|last1=Plafke|first1=James|title=PS4 DualShock 4 light bar will plague you forever, says Sony|url=http://www.geek.com/games/ps4-dualshock-4-light-bar-will-plague-you-forever-says-sony-1582469/|website=Geek|access-date=March 21, 2015|date=January 20, 2014|archive-date=December 8, 2018|archive-url=https://web.archive.org/web/20181208115707/https://www.geek.com/games/ps4-dualshock-4-light-bar-will-plague-you-forever-says-sony-1582469/|url-status=dead}}</ref> though game developers have the option to disable the light in game.<ref name=DevelopersLightBar>{{cite web|last1=Shaul|first1=Brandy|title=PS4: Developers can choose to turn off DualShock 4 light bar|url=http://www.digitalspy.com.au/gaming/news/a497072/ps4-developers-can-choose-to-turn-off-dualshock-4-light-bar.html#~p7ABTMOKZQkzdl|website=Digital Spy|publisher=[[Hearst Corporation|Hearst]]|access-date=March 21, 2015|date=July 10, 2013|archive-date=April 2, 2015|archive-url=https://web.archive.org/web/20150402121806/http://www.digitalspy.com.au/gaming/news/a497072/ps4-developers-can-choose-to-turn-off-dualshock-4-light-bar.html#~p7ABTMOKZQkzdl|url-status=live}}</ref> In early 2014, the company announced that a future update would allow the light bar to be dimmed,<ref>{{citation| url = http://uk.ign.com/articles/2014/03/20/gdc-ps4-update-will-allow-dualshock-light-bar-to-be-dimmed| title = GDC: PS4 Update Will Allow DualShock Light Bar to Be Dimmed| date = 20 Mar 2014| work = IGN| access-date = 13 October 2014| archive-date = 16 October 2019| archive-url = https://web.archive.org/web/20191016095528/https://uk.ign.com/articles/2014/03/20/gdc-ps4-update-will-allow-dualshock-light-bar-to-be-dimmed| url-status = live}}</ref> which was delivered in 1.70 in April 2014.<ref>{{cite web| url = http://blog.eu.playstation.com/2014/04/30/ps4-system-update-1-70-launches-tomorrow-full-feature-list/| title = PS4 system update 1.70 launches today – full feature list| first = Adam| last = Grant| work = blog.eu.playstation.com| date = Apr 2014| access-date = 2014-10-13| archive-date = 2014-10-18| archive-url = https://web.archive.org/web/20141018115220/http://blog.eu.playstation.com/2014/04/30/ps4-system-update-1-70-launches-tomorrow-full-feature-list/| url-status = live}}</ref> ===Variations=== ==== Tincture ==== The original DualShock 4 (CUH-ZCT1) is available in Jet Black, Glacier White, Urban Camouflage, Wave Blue (black back), Magma Red (black back), Gold, Silver, and Steel Black.<ref>{{cite news |url=http://au.ign.com/articles/2013/08/20/gamescom-magma-red-wave-blue-dualshock-4-colors-announced |title=Gamescom: Magma Red, Wave Blue DualShock 4 Colors Announced |date=20 August 2013 |work=IGN |access-date=2013-08-23 |archive-date=2013-08-21 |archive-url=https://archive.today/20130821122901/http://au.ign.com/articles/2013/08/20/gamescom-magma-red-wave-blue-dualshock-4-colors-announced |url-status=live }}</ref> The newer DualShock 4 (CUH-ZCT2) has been produced in Jet Black, Glacier White, Green Camouflage, Blue Camouflage, Red Camouflage, Rose Gold, Electric Purple, Wave Blue (blue back), Magma Red (red back), Gold, Silver, Sunset Orange, Crystal, Red Crystal, Blue Crystal, Steel Black, Midnight Blue,<ref>{{cite web|url=https://blog.eu.playstation.com/2018/01/31/introducing-the-new-steel-black-and-midnight-blue-dualshock-4-controllers-out-7th-march/|title=Introducing the new Steel Black and Midnight Blue Dualshock 4 controllers, out 7th March|last=Mason|first=Andrew|date=2018-01-31|website=PlayStation.Blog.Europe|access-date=2018-06-10|archive-date=2018-07-29|archive-url=https://web.archive.org/web/20180729000859/https://blog.eu.playstation.com/2018/01/31/introducing-the-new-steel-black-and-midnight-blue-dualshock-4-controllers-out-7th-march/|url-status=live}}</ref> Metallic Copper, Alpine Green, and Berry Blue. ==== Generations ==== Several versions of the DualShock 4 controller were released. {| class="wikitable" |+ DualShock 4 generation by model number<ref>{{Cite web|title=Which Generation PS4 Controller Do I Have?|url=https://www.consoleskins.nl/en_GB/c-3203784/which-generation-ps4-controller-do-i-have/|access-date=2021-04-23|website=consoleskins|language=en|archive-date=2021-04-23|archive-url=https://web.archive.org/web/20210423002139/https://www.consoleskins.nl/en_GB/c-3203784/which-generation-ps4-controller-do-i-have/|url-status=live}}</ref> !Model !Version !Generation !Beginning of model no. !End of model no. |- | rowspan="6" |CUH-ZCT1 | rowspan="2" |none | rowspan="2" |1 or 2 |4-472-348-... |11F1, 12F1, 31F1, 41F2, 01G, 02G, 03G, 21G |- |4-539-610-.. |71F1 |- | rowspan="4" |1 | rowspan="4" |3 |4-472-348-... |13F1, 33F1, 42F2, 51F1, 61F2, 04G, 23G |- |4-473-498-... |11F1, 02G, 01G |- |4-573-474-... |11F1, 21F2, 31F1, 01G |- |4-539-610-... |31F1, 32F1, 02G |- | rowspan="4" |CUH-ZCT2 | rowspan="4" |2 | rowspan="4" |4 or 5 |4-594-645-... |11F1, 21F2, 01G, 31G, 51G, 61F1, 41G, 61G, 02G, 22F2 |- |4-594-662-... |61F1, 22F2, 01G, 02G, 32G, 71F2, 03G |- |4-698-771-... |42F1, 23F2, 01G, 32G |- |4-739-192-... |01F1 |} Exclusive console bundles with DualShock 4 include the [[PlayStation (console)#Release|20th Anniversary Edition]], ''[[Gun Metal (video game)|Gun Metal]]'', ''[[Batman: Arkham Knight]]'', ''[[Metal Gear Solid V: The Phantom Pain]]'', ''[[Call of Duty: Black Ops III]]'',<ref>{{Cite web|url=http://blog.us.playstation.com/2015/09/22/call-of-duty-black-ops-iii-limited-edition-playstation-4-bundle-out-116/|title=Call of Duty: Black Ops III Limited Edition PlayStation 4 Bundle Out 11/6|website=PlayStation.Blog|date=22 September 2015|access-date=2015-11-12|archive-date=2015-11-17|archive-url=https://web.archive.org/web/20151117032149/http://blog.us.playstation.com/2015/09/22/call-of-duty-black-ops-iii-limited-edition-playstation-4-bundle-out-116/|url-status=live}}</ref> ''[[Uncharted 4: A Thief's End]]'', ''[[Star Wars Battlefront]]'', ''[[Monster Hunter World]]'', ''[[God of War (2018 video game)|God of War]]'', ''[[Gran Turismo Sport]]'', ''[[Call of Duty: World War II]]'', ''The Days of Play'', ''[[Spider-Man (2018 video game)|Marvel's Spider-Man]]'', ''[[Death Stranding]]'',<ref>{{Cite web|url=https://www.playstation.com/en-us/explore/ps4-pro/systems/limited-edition-death-stranding-ps4-pro-bundle/|title=Death Stranding Limited Edition Playstation 4 Pro Bundle|access-date=2019-12-02|archive-date=2020-11-11|archive-url=https://web.archive.org/web/20201111223754/https://www.playstation.com/en-us/explore/ps4-pro/systems/limited-edition-death-stranding-ps4-pro-bundle/|url-status=dead}}</ref> ''[[The Last of Us Part II]]'',<ref>{{Cite web|url=https://www.playstation.com/en-us/explore/ps4-pro/systems/limited-edition-the-last-of-us-part-ii-pro-bundle/|title=Limited Edition The Last of Us Part II PS4 Pro Bundle|access-date=2020-07-06|archive-date=2020-11-17|archive-url=https://web.archive.org/web/20201117120519/https://www.playstation.com/en-us/explore/ps4-pro/systems/limited-edition-the-last-of-us-part-ii-pro-bundle/|url-status=dead}}</ref> and the 500 Million Limited Edition PS4 Pro. {{Clear}} ==DualSense== {{Infobox information appliance | title = DualSense | image = Playstation DualSense Controller.png | caption = '''DualSense''' controller | developer = [[Sony Interactive Entertainment]] | manufacturer = {{Plainlist| *[[Sony|Sony Corporation]] *[[Celestica]] }} | type = [[Gamepad]] | generation = [[Ninth generation of video game consoles|Ninth]] | releasedate = {{Video game release|AU/JP/KR/NA/NZ|November 12, 2020|WW|November 19, 2020|INA|January 22, 2021|IND|February 2, 2021|CHN|May 15, 2021}} | weight = {{cvt|280|g|oz|2}}<ref name="DualSenseSpecs">{{cite web|url=https://blog.playstation.com/2020/09/16/playstation-5-launches-in-november-starting-at-399-for-ps5-digital-edition-and-499-for-ps5-with-ultra-hd-blu-ray-disc-drive/?ref-cat=254013|title=PlayStation 5 launches in November, starting at $399 for PS5 Digital Edition and $499 for PS5 with Ultra HD Blu-Ray Disc Drive|work=PlayStationBlog|date=September 16, 2020|access-date=September 21, 2020|archive-date=September 17, 2020|archive-url=https://web.archive.org/web/20200917180107/https://blog.playstation.com/2020/09/16/playstation-5-launches-in-november-starting-at-399-for-ps5-digital-edition-and-499-for-ps5-with-ultra-hd-blu-ray-disc-drive/?ref-cat=254013|url-status=live}}</ref> | dimensions = {{cvt|160|×|66|×|106|mm|in|1}}<ref name="DualSenseSpecs"/><ref name="DualSensevsDS4">{{cite web|url=https://www.androidcentral.com/ps5-dualsense-controller-vs-ps4-dualshock-4-controller|title=PS5 DualSense controller vs. PS4 DualShock 4 controller: Which is better?|last=Locke|first=Jennifer|work=[[Android Central]]|date=October 6, 2020|access-date=November 6, 2020|archive-date=July 24, 2021|archive-url=https://web.archive.org/web/20210724005037/https://www.androidcentral.com/ps5-dualsense-controller-vs-ps4-dualshock-4-controller|url-status=live}}</ref> | power = 3.65 [[Voltage|V]] 1560 [[ampere hour|mAh]] [[Lithium-ion battery|Li-ion battery]],<ref name="DualSenseSpecs"/> [[USB 3.0]] host powered | input = * 6 axis [[motion sensing]] (3 axis [[accelerometer]], 3 axis [[gyroscope]]) * 2 × [[analog stick]]s * 2 × analog triggers<br/><small>(L2, R2)</small> * 13 × digital buttons<br/><small>([[Image:PlayStationTriangle.svg|11px|Triangle]], [[Image:PlayStationCircle.svg|11px|Circle]], [[Image:PlayStationX.svg|11px|Cross]], [[Image:PlayStationSquare.svg|11px|Square]], L1, R1, L3, R3, "PS", CREATE, OPTIONS, touchpad click, mute microphone)</small><ref>{{cite news|title=iFixit Playstation 5 Teardown, step 7.|url=https://www.ifixit.com/Teardown/PlayStation+5+Teardown/138280|access-date=2020-11-17|archive-date=2020-11-06|archive-url=https://web.archive.org/web/20201106031729/https://www.ifixit.com/Teardown/PlayStation+5+Teardown/138280|url-status=live}}</ref> * Digital [[D-pad|directional buttons]] * 2 point [[capacitive sensing|capacitive]] [[touchpad]] with click mechanism (see buttons)<ref name="SCEJ b"/> * Dual-microphone array | connectivity = [[USB-C]], [[Bluetooth#Bluetooth 5.1R|Bluetooth 5.1]], 3.5 mm [[Phone connector (audio)#PDAs and mobile phones|TRRS]] (OMTP) stereo headset jack<ref name="DualSenseSpecs"/> | predecessor = [[#DualShock 4|DualShock 4]] | successor = }} The '''DualSense''' (CFI-ZCT1W) is the [[PlayStation 5]]'s controller. Unveiled on April 7, 2020,<ref name="dualsensereveal">{{cite web|last=Nishino|first=Hideaki|date=April 7, 2020|title=Introducing DualSense, the New Wireless Game Controller for PlayStation 5|url=https://blog.us.playstation.com/2020/04/07/introducing-dualsense-the-new-wireless-game-controller-for-playstation-5/|url-status=live|archive-url=https://web.archive.org/web/20200408001600/https://blog.us.playstation.com/2020/04/07/introducing-dualsense-the-new-wireless-game-controller-for-playstation-5/|archive-date=April 8, 2020|access-date=April 7, 2020|work=[[PlayStation Blog]]}}</ref> It is based on the DualShock 4 controller; changes to its design and capabilities were influenced by discussions with game designers and players. It weighs {{convert|280|g|oz|abbr=on}} and has dimensions of {{cvt|160|×|66|×|106|mm|in|1}}.<ref name="DualSenseSpecs"/><ref name="DualSensevsDS4"/> The DualSense is primarily white with black facing. Its monochrome action buttons are the first non-colored action buttons for a standard PlayStation controller. (Sony's handheld consoles, the [[PlayStation Vita]] and [[PlayStation Portable]], had monochrome buttons.) Its more ergonomic design is bigger, rounder, and heftier than the DualShock 4.<ref>{{cite news |title=Does PS5's DualSense Controller Earn The Criticism For Looking Like Xbox's? |url=https://screenrant.com/ps5-dualsense-controller-looks-like-xbox-comparison-differences/ |work=ScreenRant |date=8 April 2020 |access-date=18 June 2020 |archive-date=22 October 2020 |archive-url=https://web.archive.org/web/20201022110142/https://screenrant.com/ps5-dualsense-controller-looks-like-xbox-comparison-differences/ |url-status=live }}</ref> The light bar has been moved from the top of the controller to the horizontal edges of the touchpad; player number is indicated by five LEDs below the touchpad. The "Share" button has been replaced with "Create" to emphasize creating content to share.<ref name="dualsense"/> The black plastic piece surrounding the analog sticks can be removed without tools.<ref>{{Cite web|last=Square|first=Push|date=2020-11-02|title=Part of the PS5 Controller Is Very Easily Removable|url=https://www.pushsquare.com/news/2020/11/part_of_the_ps5_controller_is_very_easily_removable|access-date=2020-11-11|website=Push Square|language=en-GB|archive-date=2020-11-09|archive-url=https://web.archive.org/web/20201109201240/https://www.pushsquare.com/news/2020/11/part_of_the_ps5_controller_is_very_easily_removable|url-status=live}}</ref> The DualSense supports [[Haptic technology|vibrotactile haptic]] through [[voice coil]] [[Moving magnet actuator|actuators]] in the palm grips, and the analog triggers (dubbed "adaptive triggers") now have a [[Haptic technology#Force feedback|force feedback]] mechanism provided by two DC rotary motors.<ref>{{cite web |title=What's under the hood of the DualSense? |url=https://www.actronika.com/post/whats-under-the-hood-of-the-dualsense |website=www.actronika.com |access-date=2022-09-04 |archive-date=2022-09-04 |archive-url=https://web.archive.org/web/20220904120723/https://www.actronika.com/post/whats-under-the-hood-of-the-dualsense |url-status=live }}</ref> The actuators enable games to provide varied feedback, such as feeling the wind and sand in a sandstorm. The adaptive triggers provide varying levels of resistance to the user depending on game actions. An example provided by Sony is being able to feel the tension of a bow string as the user pulls the trigger.<ref name="dualsense" /><ref>{{Cite web|date=2020-04-07|title=Introducing DualSense, the New Wireless Game Controller for PlayStation 5|url=https://blog.playstation.com/2020/04/07/introducing-dualsense-the-new-wireless-game-controller-for-playstation-5/|access-date=2021-01-18|website=PlayStation.Blog|language=en-US|archive-date=2020-06-11|archive-url=https://web.archive.org/web/20200611070425/https://blog.playstation.com/2020/04/07/introducing-dualsense-the-new-wireless-game-controller-for-playstation-5/|url-status=live}}</ref> Connectivity includes a 3.5 mm audio jack; [[USB-C]], which replaces the [[microUSB]] port on the DualShock 4; and copper pins for use with charging docks.<ref name="audiojack">{{cite web | url = https://screenrant.com/playstation-5-controller-audio-jack-ps5-dualsense-sony/ | title = Don't Worry, The PlayStation 5 Controller Has An Audio Jack | first = Cody | last = Gravelle | date = April 8, 2020 | access-date = April 8, 2020 | work = [[Screen Rant]] | archive-date = April 17, 2020 | archive-url = https://web.archive.org/web/20200417050740/https://screenrant.com/playstation-5-controller-audio-jack-ps5-dualsense-sony/ | url-status = live }}</ref> The controller speaker provides a clearer sound. The controller also has a dual-microphone array, allowing players to communicate without an external headset and enabling Sony to introduce [[Speech recognition|voice typing]] to the PS5.<ref name="dualsense">{{cite web |url=https://blog.us.playstation.com/2020/04/07/introducing-dualsense-the-new-wireless-game-controller-for-playstation-5/ |title=Introducing DualSense, the New Wireless Game Controller for PlayStation 5 |first=Hideaki |last=Nishino |date=April 7, 2020 |access-date=April 7, 2020 |work=[[PlayStation Blog]] |archive-date=April 8, 2020 |archive-url=https://web.archive.org/web/20200408001600/https://blog.us.playstation.com/2020/04/07/introducing-dualsense-the-new-wireless-game-controller-for-playstation-5/ |url-status=live }}</ref><ref>{{cite web |last1=Gartenberg |first1=Chaim |title=Sony's new DualSense controller is its most exciting design since the original PlayStation |url=https://www.theverge.com/circuitbreaker/2020/4/8/21213458/sony-playstation-5-ps5-dualsense-controller-design-changes-dualshock |website=The Verge |date=April 8, 2020 |access-date=April 9, 2020 |archive-date=January 10, 2021 |archive-url=https://web.archive.org/web/20210110040950/https://www.theverge.com/circuitbreaker/2020/4/8/21213458/sony-playstation-5-ps5-dualsense-controller-design-changes-dualshock |url-status=live }}</ref><ref>{{cite news |last1=Liao |first1=Shannon |title=Sony unveils its new PlayStation 5 controller, the DualSense |url=https://edition.cnn.com/2020/04/07/tech/ps5-dualsense-new-controller-trnd/ |work=CNN |date=April 7, 2020 |access-date=April 9, 2020 |archive-date=June 30, 2020 |archive-url=https://web.archive.org/web/20200630211727/https://edition.cnn.com/2020/04/07/tech/ps5-dualsense-new-controller-trnd/ |url-status=live }}</ref> The controller has a rechargeable 3.65 V, 1560 mAh lithium-ion battery, which can be charged while in rest mode.<ref name="dualsense" /> === DualSense Edge === [[File:DualSense Edge Controller.jpg|thumb|DualSense Edge controller]] Unveiled in August 2022, the '''DualSense Edge''' (CFI-ZCP1) is a new controller for the PlayStation 5 with more capabilities.<ref name="alderson_notebookcheck">{{cite web|last=Alderson|first=Alex|date=August 25, 2022|title=Sony DualSense Edge Controller for PlayStation 5 consoles detailed with various innovations|url=https://www.notebookcheck.net/Sony-DualSense-Edge-Controller-for-PlayStation-5-consoles-detailed-with-various-innovations.642754.0.html|url-status=live|archive-url=https://web.archive.org/web/20220825232700/https://www.notebookcheck.net/Sony-DualSense-Edge-Controller-for-PlayStation-5-consoles-detailed-with-various-innovations.642754.0.html|archive-date=August 25, 2022|access-date=August 25, 2022|website=Notebook Check}}</ref> It was released on January 26, 2023 on PlayStation Direct, then sold through other retailers beginning on February 23, 2023.<ref>{{Cite web |date=January 26, 2023 |title=DualSense Edge wireless controller launches globally today |url=https://blog.playstation.com/2023/01/26/dualsense-edge-wireless-controller-launches-globally-today/ |access-date=March 13, 2023 |website=PlayStation.Blog |language=en-US |archive-date=March 14, 2023 |archive-url=https://web.archive.org/web/20230314150036/https://blog.playstation.com/2023/01/26/dualsense-edge-wireless-controller-launches-globally-today/ |url-status=live }}</ref> The DualSense Edge has a more modular design than the DualSense, featuring replaceable analog stick modules, interchangeable analog stick caps (standard DualSense caps, and high- and low-convex dome caps, which also resembled earlier DualShock analog sticks prior to the DualShock 4) and rear paddle buttons, adjustable trigger lengths, multiple control profiles as well as customizable mapping inputs.<ref name="alderson_notebookcheck"/><ref name="DualSenseEdge">{{cite web|url=https://www.playstation.com/en-us/accessories/dualsense-edge-wireless-controller/|title=DualSense Edge™ wireless controller - Pro controller for PS5|website=PlayStation|access-date=March 22, 2024|archive-url=https://web.archive.org/web/20240213023939/https://www.playstation.com/en-us/accessories/dualsense-edge-wireless-controller/|archive-date=February 13, 2024|url-status=live}}</ref> It also includes a lockable braided USB-C cable.<ref name="DualSenseEdge"/> ===Legal issues=== The DualSense has become a subject of a class-action lawsuit due to a perceived drift in one of the analog sticks, being litigated by the same firm that is challenging [[Nintendo]] for a similar drift issue in its [[Joy-Con]] controllers for the [[Nintendo Switch]].<ref>{{cite web | url = https://www.eurogamer.net/articles/2021-02-10-law-firm-investigates-potential-class-action-over-ps5-dualsense-drift | title = Law firm investigates potential PS5 DualSense drift class action lawsuit | first = Wesley | last = Yin-Poole | date = February 10, 2021 | accessdate = February 10, 2021 | work = [[Eurogamer]] | archive-date = February 13, 2021 | archive-url = https://web.archive.org/web/20210213205042/https://www.eurogamer.net/articles/2021-02-10-law-firm-investigates-potential-class-action-over-ps5-dualsense-drift | url-status = live }}</ref>{{Update inline|date=March 2025}} === Microtexture === As a hidden [[Easter egg (media)|easter egg]], the DualSense has a unique microtexture. There are 40,000 tiny symbols stacked on top of each other, consisting of the four PlayStation button symbols (triangle, circle, cross, square). Multiple designs were hand-drawn, digitized, and made as prototypes before the design team settled on the current design. The larger symbols are half a millimeter wide. Sean Hollister, writing for ''[[The Verge]]'', wrote an article examining the microtexture and its creation:<ref name="verge hollister">{{cite web |first=Sean |last=Hollister |date=February 7, 2021 |title=How Sony designed the PS5's ultimate Easter egg |url=https://www.theverge.com/circuitbreaker/2021/2/7/22269634/how-sony-designed-ps5-dualsense-playstation-symbol-microtexture |website=The Verge |access-date=October 8, 2022 |archive-date=October 4, 2022 |archive-url=https://web.archive.org/web/20221004111537/https://www.theverge.com/circuitbreaker/2021/2/7/22269634/how-sony-designed-ps5-dualsense-playstation-symbol-microtexture |url-status=live }}</ref> <blockquote>The company decided to apply a microtexture to the DualSense controller's entire lower shell [making it] Sony's most grippable gamepad yet because of the thousands upon thousands of tiny squares, triangles, circles, and crosses literally at your fingertips. ... These tiny symbols are stacked on top of each other, jutting out in three dimensions. They're not a single, evenly spaced layer at all ... Morisawa, the senior art director of Sony's Design Center product design group, explains that a variety of designs were handcrafted, digitized, mocked up, applied to actual prototype gamepads, and tested over and over again until the teams found the balance they wanted: good-looking, textured enough to be comfortable and non-slip, but not so sandpaper-rough that it'd hurt your hands over a lengthy gaming session.</blockquote> Hollister also mentioned that the one downside to the microtexture is that "it picks up dirt extremely easily and doesn't want to let go".<ref name="verge hollister" /> ===Variations=== The DualSense has been produced in various colors: White, Cosmic Red, Midnight Black, Galactic Purple, Nova Pink, Starlight Blue, Gray Camouflage, Cobalt Blue, Volcanic Red, Sterling Silver, Chroma Indigo, Chroma Pearl, & Chroma Teal. Sony has also released limited/special editions of the DualSense, which includes controllers themed after ''[[God of War Ragnarök]]'', ''[[Hogwarts Legacy]]'', [[LeBron James]], ''[[Final Fantasy XVI]]'' (Japan Only), ''[[Spider-Man 2 (2023 video game)|Marvel’s Spider-Man 2]]'', ''[[Concord (video game)|Concord]]'' (US Only), ''[[Astro Bot]]'', ''[[Fortnite]]'', the PlayStation 30th Anniversary, ''[[Helldivers 2]]'', ''[[Monster Hunter Wilds]]'' (Japan Only), and ''[[The Last of Us (franchise)|The Last of Us]]'' ==Third-party software== While the DualShock 3, DualShock 4, and DualSense controllers are fully compatible with [[Mac (computer)|Mac]] computers running [[macOS]] (and [[Apple Inc.|Apple]] devices running [[iOS]] such as the [[iPhone]] and [[iPad]]) in that they will work out of the box with no additional software, there are various other software available that allows the use of these controllers on [[IBM PC compatible|PC]]s and other mobile devices, especially for users of [[Microsoft Windows]] and [[Android (operating system)|Android]] respectively. ===DS4Windows=== '''DS4Windows''' is an open-source software application that allows various PlayStation controllers to be used on [[Personal computer|PC]]s running versions of Microsoft Windows up to [[Windows 11|11]] by emulating a virtual [[Xbox Wireless Controller|Xbox]] or DualShock 4 controller. Specifically, this is relevant for DualShock 3, DualShock 4, DualSense and DualSense Edge controllers, enabling them to function effectively on PC platforms. The software supports key remapping and rebinding, allowing for customization of controller settings for games that do not natively support PlayStation controllers. DS4Windows features both USB and Bluetooth connectivity and offers customizable profiles for gamepad settings.<ref>{{cite web |url=https://www.windowscentral.com/how-use-ps5-dualsense-controller-windows |title=How to use the PS5 DualSense controller on a Windows 10 PC |date= 3 September 2021|access-date=2023-11-16 |website=Windows Central |url-status=live |archive-url=https://web.archive.org/web/20210903115203/https://www.windowscentral.com/how-use-ps5-dualsense-controller-windows |archive-date=2021-09-03 }}</ref><ref name=ds4windows>{{cite web |url=https://ds4-windows.com/ |title=DS4Windows - Tool to Use PS4/PS5 Controller on Windows PC |access-date=2023-11-16 |website=DS4Windows |url-status=live |archive-url=https://web.archive.org/web/20210926114947/https://ds4-windows.com/ |archive-date=2021-09-26 }}</ref> This software is significant in the discussion of DualShock controllers due to its widespread use in the PC gaming community. It demonstrates the versatility and adaptability of these gamepads in various gaming environments, extending their use beyond the intended PlayStation consoles. While primarily made for PlayStation controllers such as the DualShock, various [[List of Nintendo controllers|Nintendo controllers]] including the [[Nintendo Switch|Switch]]'s [[Joy-Con]] and [[Nintendo Switch Pro Controller|Switch Pro]] controllers are also supported by the software, allowing them to be played on PCs outside of their respective consoles. Other third-party controllers for the PlayStation 4 and PlayStation 5 are also compatible with varying levels of compatibility.<ref name=ds4windows /> ==Reception== The DualShock controller was given a [[Technology & Engineering Emmy Award]] for "Peripheral Development and Technological Impact of Video Game Controllers" by the [[National Academy of Television Arts and Sciences]] on January 8, 2007.<ref>{{cite web |url=http://www.emmyonline.org/mediacenter/tech_2k6_winners.html |title=National Television Academy Announces Emmy Winning Achievements: Honors Bestowed at 58th Annual Technology & Engineering Emmy Awards |access-date=2008-01-11 |date=2007-09-20 |archive-url=https://web.archive.org/web/20071216064342/http://www.emmyonline.org/mediacenter/tech_2k6_winners.html |archive-date=2007-12-16 |url-status=dead }}</ref><ref>{{cite web |url=http://www.us.playstation.com/News/PressReleases/374 |title=Sony Computer Entertainment America Wins Emmy Award for PLAYSTATION3 SIXAXIS Wireless Controller |access-date=2008-01-11 |date=2007-01-08 |publisher=[[Sony Computer Entertainment]] America |archive-url=https://web.archive.org/web/20070110162026/http://www.us.playstation.com/News/PressReleases/374 |archive-date=2007-01-10}}</ref><ref name=EmmyRetraction>{{cite web|last1=Thorsen|first1=Tor|title=CES 07: Sony retracts Sixaxis Emmy claims|url=http://www.gamespot.com/articles/ces-07-sony-retracts-sixaxis-emmy-claims/1100-6164037/|website=GameSpot|publisher=[[CBS]]|access-date=March 21, 2015|date=January 10, 2007|archive-date=November 11, 2014|archive-url=https://web.archive.org/web/20141111204410/http://www.gamespot.com/articles/ces-07-sony-retracts-sixaxis-emmy-claims/1100-6164037/|url-status=live}}</ref> ==References== {{Reflist}} ==External links== <!-- Do not add links. WP:ELNO WP:LINKFARM --> {{Commons category multi|DualShock controllers}} *[http://us.playstation.com/ps3/accessories/dualshock-3-wireless-controller-ps3.html Official North American DualShock 3 wireless page] {{Webarchive|url=https://web.archive.org/web/20150320060609/http://us.playstation.com/ps3/accessories/dualshock-3-wireless-controller-ps3.html |date=2015-03-20 }} *[http://uk.playstation.com/ps3/peripherals/detail/item113530/DUALSHOCK%C2%AE3-wireless-controller/ Official European DualShock 3 page] {{Webarchive|url=https://web.archive.org/web/20140110021014/http://uk.playstation.com/ps3/peripherals/detail/item113530/DUALSHOCK%C2%AE3-wireless-controller/ |date=2014-01-10 }} *[http://eu.playstation.com/ps4/ Official European PlayStation 4 site], which includes details of the DualShock 4 *[http://us.playstation.com/ps4/ Official North American PlayStation 4 site], which includes details of the DualShock 4 {{PlayStation}} {{Portal bar|Video games}} {{DEFAULTSORT:Dualshock}} [[Category:PlayStation 5 accessories]] [[Category:PlayStation 4 accessories]] [[Category:PlayStation 3 accessories]] [[Category:PlayStation 2 accessories]] [[Category:PlayStation (console) accessories]] [[Category:Gamepads]] [[Category:Products introduced in 1997]] [[Category:Virtual reality]] [[Category:Haptic technology]]
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)
Pages transcluded onto the current version of this page
(
help
)
:
Template:Citation
(
edit
)
Template:Citation needed
(
edit
)
Template:Cite magazine
(
edit
)
Template:Cite news
(
edit
)
Template:Cite web
(
edit
)
Template:Clear
(
edit
)
Template:Cn
(
edit
)
Template:Commons category multi
(
edit
)
Template:Convert
(
edit
)
Template:Cvt
(
edit
)
Template:Infobox information appliance
(
edit
)
Template:Multiple images
(
edit
)
Template:Multiple issues
(
edit
)
Template:Nowrap
(
edit
)
Template:PlayStation
(
edit
)
Template:Portal bar
(
edit
)
Template:Reflist
(
edit
)
Template:See also
(
edit
)
Template:Short description
(
edit
)
Template:Update inline
(
edit
)
Template:Use dmy dates
(
edit
)
Template:Webarchive
(
edit
)