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Findev
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{{Multiple issues| {{notability|Companies|date=April 2016}} {{Advert|date=August 2013}} }} {{Infobox company | name = Findev Inc. | logo = | type = [[Public company|Public]] | traded_as = {{TSXV|FDI}} | foundation = 2001 | location_city = Toronto, Ontario | location_country = [[Canada]] | key_people = Sruli Weinreb, CEO | founders = Gavriel State | industry = [[Real estate investing]] | revenue = {{gain}} $2 million [[United States dollar|USD]] | operating_income = {{loss}} $0.25 million [[United States dollar|USD]] | net_income = {{loss}} $0.5 million [[United States dollar|USD]] | homepage = {{URL|http://findev.ca}} }} '''Findev Inc.''' (formerly '''TransGaming Inc.''') is a [[real estate investing]] company, with its head office in [[Toronto]]. It is involved in property development within the [[Greater Toronto Area]]. The company is aligned with Plazacorp, a property development company, which is its major shareholder.<ref>{{cite web | url=https://findev.ca/index.php/about-us/ | title=Findev.ca | About Us }}</ref> The current CEO is Sruli Weinreb. A former technology company founded by Gavriel State - who ran the [[Linux]] product division at [[Corel]]. TransGaming's Graphics and Portability Group was acquired by [[NVIDIA]] in 2015, paving the way to NVIDIA's first office in Toronto, Canada. In 2016, TransGaming Inc. decided to change its business focus from technology and gaming to real estate financing.<ref>{{cite web|date=August 23, 2016|url=http://media.transgaming.com/uploads/2016/09/Transgaming-NC-140p-Final.pdf|publisher=Transgaming Inc.|title=Notice Of Special Meeting Of Shareholders To Be Held On September 16, 2016}}{{Dead link|date=December 2018 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> In August 2016 its last remaining gaming division, GameTree TV, with its subsidiaries and offices in [[Tel Aviv]] and [[Kyiv]], were sold to TransGaming Interactive UK Limited - a subsidiary of General Media Ventures based in the United Kingdom.<ref>{{cite web|title=TransGaming Signs Agreement To Sell Its Gametree TV Business To General Medial Adventures|location=Toronto, Canada|date=August 16, 2016|url=http://findev.ca/index.php/2016/08/16/transgaming-signs-agreement-to-sell-its-gametree-tv-business-to-general-media-ventures/|publisher=Findev}}</ref> This company, now renamed to PlayWorks Digital Ltd.,<ref>{{cite web | url=https://beta.companieshouse.gov.uk/company/10223032 | title=PLAYWORKS DIGITAL Ltd overview - Find and update company information - GOV.UK }}</ref> carries on the former GameTree TV business under the PlayWorks name.<ref>{{cite web|title=About Us|url=https://www.transgaming.com/about-us/|publisher=TransGaming|access-date=2017-07-17|archive-url=https://web.archive.org/web/20170707081900/http://www.transgaming.com/about-us/|archive-date=2017-07-07|url-status=dead}}</ref><ref>{{cite web | url=https://www.play.works/tv-games | title=Support }}</ref> == Former technology products == === Cider === Cider was a technology marketed towards developers that allowed [[Microsoft Windows|Windows]] games to run on [[Mac OS X]]. It shared much of the same core technology as [[Cedega (software)|Cedega]] but was designed for video game designers and publishers. Like Cedega, Cider was a proprietary [[Fork (software)|fork]] of [[Wine (software)|Wine]]. At the 2007 [[Worldwide Developers Conference|Worldwide Developer Conference]] (WWDC07), Electronic Arts announced their return to the Mac, publishing various titles simultaneously on both PCs and Macs, using Cider on the Mac.<ref>[http://www.appleinsider.com/articles/07/06/11/eas_new_mac_games_will_demand_intel_based_systems.html AppleInsider | EA's new Mac games will demand Intel-based systems<!-- Bot generated title -->]</ref> In a newsletter dated 2007-11-13, the company announced that Cider's improvements will be merging back into [[Cedega (software)|Cedega]]. === GameTree Linux === {{Main|Cedega (software)}} GameTree Linux was a developer program dedicated to further developing [[Cedega (software)|Cedega]], a compatibility layer for running [[Microsoft Windows]] games on [[Linux]]. There are games that run on Cedega but not on wine, and games that run on wine but not Cedega. Users that want to play a specific game usually look for it on the games databases available on the web.<ref>{{cite web|url=http://appdb.winehq.org/ |title=Wine Application Database |publisher=WineHQ.org |access-date=2011-10-15}}</ref><ref>{{cite web|url=http://www.cedegawiki.net/Welcome_to_the_GameTree_Linux_Wiki |title=GameTree Linux Wiki |work=Cedega |access-date=2011-10-15}}</ref> === SwiftShader === {{Expand section|date=July 2011}} SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.<ref>{{Citation |title=SwiftShader |date=2023-01-11 |url=https://github.com/google/swiftshader |publisher=Google |access-date=2023-01-12}}</ref> It contains shaders and other Direct3D 8/9 class capabilities. SwiftShader was sold to Google in 2015 for US$1.25 million. It is currently used in Google Chrome as well as in Apple's Safari Web Browser to render 3D content.<ref>{{cite web|publisher=[[Yahoo!]]|url=https://finance.yahoo.com/news/transgaming-announces-assignment-swiftshader-ip-202600923.html|title=TransGaming Announces Assignment of SwiftShader IP|date=May 4, 2016}}</ref> SwiftShader is built around two major optimizations that affect its architecture: dynamic code generation, and parallel processing. Generating code at run-time allows to eliminate code branches and optimizes register usage, specializing the processing routines for exactly the operations required by each draw call. Parallel processing means both utilizing the CPU's multiple cores and processing multiple elements accoss the width of the SIMD vector units. <ref>{{Cite web |title=SwiftShader Documentation |url=https://swiftshader.googlesource.com/SwiftShader/+/HEAD/docs/Index.md#:~:text=SwiftShader%20provides%20shared%20libraries%20(DLLs,window,%20or%20an%20offscreen%20buffer. |access-date=2024-10-15 |website=swiftshader.googlesource.com}}</ref> === GameTree TV === {{Expand section|date=July 2011}} In 2010 TransGaming launched their new app, GameTree TV, a cloud-based, on-demand entertainment platform for Smart TV. In 2012 TransGaming acquired the connected TV division of Oberon Media and integrated them into their GameTree TV platform.<ref>{{Cite web|title = TransGaming acquires Oberon Media's TV games division for $7M|url = https://venturebeat.com/2012/01/04/transgaming-acquires-oberon-medias-tv-games-division-for-7m/|website = VentureBeat| date=4 January 2012 |access-date = 2015-09-25}}</ref> === Digital rights management (DRM) === In a press release dated 2008-08-20, TransGaming announced that they "will utilize Sony DADC's [[SecuROM]] [[digital rights management]] (DRM) solution for all video game titles enabled through TransGaming's Cider portability engine for Mac games." TransGaming's use of SecuROM is notable because of the company's decision to use SecuROM technology for all Mac games enabled through Cider, irrespective of distribution channel (download vs. retail) and whether SecuROM was used for a game's Windows PC release.<ref>{{cite web | url=http://www.developmag.com/news/30391/Cider-powered-games-to-get-SecuROM-DRM | title=Cider-powered games to get SecuROM DRM | date=2008-08-22 | publisher=Develop Magazine | access-date=September 6, 2008 }}</ref><ref>{{cite web | url=http://www.insidemacgames.com/news/story.php?ID=16897 | title=TransGaming Adds SecuROM To Ciderized Titles | date=2008-08-21 | publisher=Inside Mac Games | access-date=September 6, 2008 }}</ref> == References == {{Reflist}} == External links == * {{Official website|findev.ca}} {{Authority control}} [[Category:Companies listed on the TSX Venture Exchange]] [[Category:Companies based in Toronto]] [[Category:Real estate companies established in 2001]] [[Category:Financial services companies established in 2001]] [[Category:Real estate companies of Canada]]
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