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FoxTrax
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{{Short description|Augmented reality system}} '''FoxTrax''', also referred to as the '''glowing puck''', is an [[augmented reality]] system that was used by [[Fox Sports (United States)|Fox Sports]]' [[NHL on Fox|telecasts]] of the [[National Hockey League]] (NHL) from 1996 to 1998. The system was intended to help television viewers visually follow a [[hockey puck]] on the ice, especially near the bottom of the [[ice hockey rink|rink]] where the traditional center ice camera was unable to see it due to the sideboards obstructing the puck's location. The system used modified hockey pucks containing shock sensors and [[infrared]] emitters, which were then read by sensors and computer systems to generate [[Digital on-screen graphic|on-screen graphics]], such as a blue "glow" around the puck, and other enhancements such as [[Pointer (user interface)#Pointer trails and animation|trails]] to indicate the hardness and speed of shots. The system was first used during the [[1996 NHL All-Star Game]], and was used until the end of the 1997โ98 season. FoxTrax received mixed reviews from viewers and critics; although some viewers thought that FoxTrax helped them follow the game more easily, the concept was criticized (especially by Canadian critics) for being a gimmick that distracted from the game. ==History== In 1994, Fox won a contract to broadcast NHL games in the [[United States]]. [[David Hill (producer)|David Hill]], the head of [[Fox Sports]] at the time, believed that if viewers could easily follow the puck, the game would seem less confusing to newcomers, and hence become more appealing to a broader audience. Hill pitched the idea to [[Rupert Murdoch]], who approved the development of FoxTrax under electrical engineer Stan Honey.<ref>{{cite web |url=http://ethw.org/Tracking_the_Ice_Hockey_Puck_-_FoxTrax_(Glow_Puck) |title=Tracking the Ice Hockey Puck - FoxTrax (Glow Puck) |work=Engineering and Technology History Wiki |date=6 January 2015 |access-date=2016-01-26}}</ref> The FoxTrax puck was first used during the [[46th National Hockey League All-Star Game|1996 NHL All-Star Game]]. It was last used during the first game of the [[1998 Stanley Cup Finals]]. Fox was scheduled to televise Games 5 and 7, but the series ended in four games. In August 1998, the NHL broadcast rights went to [[The NHL on ABC|ABC]], and FoxTrax was not brought back for the [[1998โ99 NHL season|final season]]. Fox has since used "FoxTrax" as a branding for other on-screen tracking graphics in other sports properties, such as a virtual [[strike zone]] during baseball games, and statistics displays during NASCAR events. They are related to the puck in name only. == Construction and operation == <!-- Unsourced image removed: [[Image:FoxTraxInside.jpg|right|200px|thumb|Inside of a FoxTrax puck; the purple [[LED]]s contain the infrared emitters]] --> The technology was co-developed with [[Etak]]; the system utilized a modified hockey puck, cut in half to embed an array of [[infrared]] emitters, a shock sensor, and an embedded [[Printed circuit board|circuit board]] and [[Battery (electricity)|battery]]. The halves of the puck were then bound back together using an [[epoxy]]. The modified pucks were engineered to have the same weight and balance as an unmodified NHL puck; chief engineer Rick Cavallaro noted that players could tell if the puck was even slightly off its normal weight, as it behaved differently.<ref name="slate-lamepuck">{{cite magazine|title=Lame Puck: Was Fox's glowing puck the worst blunder in TV sports history, or was it just ahead of its time?|url=http://www.slate.com/articles/sports/sports_nut/2014/01/foxtrax_glowing_puck_was_it_the_worst_blunder_in_tv_sports_history_or_was.html|last=Brown |first=Aaron |website=Slate|date=28 January 2014 |access-date=5 March 2017}}</ref> While the puck passed rigorous tests by the NHL to qualify as an official puck, some players who tested the puck felt that it had more rebound.<ref>{{cite web|author=Rick Cavallaro|title=First-Hand:Recollections of the development of the FoxTrax hockey puck tracking system|url=http://www.ieeeghn.org/wiki/index.php/First-Hand:Recollections_of_the_development_of_the_FoxTrax_hockey_puck_tracking_system|access-date=2013-10-28|work=IEEE Global History Network}}</ref> The puck emitted infrared pulses that were detected by cameras, whose shutters were synchronized to the pulses. Data from the cameras was transmitted to a production trailer nicknamed the "Puck Truck", which contained [[Silicon Graphics|SGI]] workstations used to calculate the coordinates of candidate targets, and render appropriate [[computer graphics|graphics]] onto them. The puck was given a blue-colored glow. Passes were indicated with the bluish glow plus a tail indicating its path. When the puck moved faster than 70 miles per hour, a red tail was added.<ref name="trib-foxtrax"/> The blue glow was initially intended as a placeholder effect; while Fox Sports' graphics department intended to create a different design for the graphic, the blue blur was kept.<ref name="slate-lamepuck"/> Despite rumors that Fox employees would sometimes go into the stands to retrieve a puck that left the playing area, the pucks were not re-usable, and only had a battery life of around 18 minutes. Around 50 pucks were brought to each game where FoxTrax was deployed, while Cavallaro noted that they were prized by spectators.<ref name="trib-foxtrax">{{cite web|last1=Hirsley|first1=Michael|title=Fox's Techno-puck Makes Hawks' Menu|url=https://www.chicagotribune.com/1996/04/05/foxs-techno-puck-makes-hawks-menu/|website=Chicago Tribune|access-date=5 March 2017}}</ref> == Public response == The FoxTrax system was widely criticized by hockey fans, who felt that the graphics were distracting and meant to make the broadcasts cater towards casual viewers; sportswriter [[Greg Wyshynski]] stated that FoxTrax was "cheesy enough that it looked like hockey by way of a ''[[Mighty Morphin Power Rangers]]'' production budget",<ref name="espn-bringback">{{Cite news|url=http://www.espn.com/nhl/story/_/id/21080555/nhl-bring-back-infamous-glow-puck|title=Bring back the glow puck; no, I'm serious|work=ESPN.com|access-date=2017-10-21}}</ref> and considered it "a sad commentary on what outsiders thought of both hockey and American hockey fans". Acknowledging that Canadian-born journalist [[Peter Jennings]] (who was interviewed as a guest during the 1996 All-Star Game that introduced the technology) stated on-air that Canadians would "probably hate it", Wyshynski suggested that FoxTrax was an admission that American viewers were "too hockey-stupid to follow the play" or "need to be distracted by shiny new toys in order to watch the sport."<ref name="slate-lamepuck"/> In 2002, an informal poll by [[ESPN]] solicited opinions from readers on the worst innovations in sports history, without specifying choices in advance. The Fox glow puck came in 6th place, just behind [[Free agent|free agency]].<ref>{{cite web |url=https://www.espn.com/page2/s/list/readers/innovations/worst.html |title=Worst sports innovations |access-date=2013-10-23 |date=2002-07-17}}</ref> A survey commissioned by Fox itself claimed that 10 out of 10 respondents liked the new puck.<ref>{{cite web |url=https://www.espn.com/espn/page2/story?page=keri/061130 |title=Gear through the years |access-date=2008-03-20 |author=Keri, Jonah |author-link=Jonah Keri |date=2006-11-30 |work=ESPN}}</ref> In 2014, sportswriter Aaron Brown of Slate called it "one of sports broadcastingโs most-ridiculed experiments."<ref name="slate-lamepuck" /> Cavallaro defended FoxTrax in a 1997 paper for IEEE Computer Graphics and Applications, calling it an "overall success" that contributed to higher ratings for Fox. "While we certainly had moments of doubt, the Puck Truck proved successful at every event it attended," he wrote. "It's true that some fans don't care for the effect, but many think it's an improvement."<ref>{{Cite journal|last=Cavallaro|first=R.|date=1997|title=The FoxTrax hockey puck tracking system|journal=IEEE Computer Graphics and Applications|language=en-US|volume=17|issue=2|pages=6โ12|doi=10.1109/38.574652|issn=0272-1716}}</ref> He later claimed that "most people were impressed by the technology even if they hated the effect." Building upon his work, Cavallaro co-established a new company known as [[Sportvision]] in 1998, which marketed other forms of sports graphics technologies, including [[1st & Ten (graphics system)|virtual down lines]] for football.<ref name="slate-lamepuck" /><ref name="espn-bringback" /> As part of a larger project with [[SAP SE|SAP]] and Sportvision, the NHL had since experimented with player and puck tracking using embedded microchips. The new system's capabilities were demonstrated on-air during the [[2019 NHL All-Star Game]]. The NHL planned to deploy tracking at all arenas for the [[2019โ20 NHL season|2019โ20 season]],<ref>{{Cite web|url=https://www.sportsvideo.org/2019/01/26/in-nbc-sports-nhl-all-star-game-production-player-puck-tracking-is-the-belle-of-the-ball/|title=In NBC Sports' NHL All-Star Game Production, Player/Puck Tracking Is the Belle of the Ball|last=Costa|first=Brandon|website=Sports Video Group|date=26 January 2019 |language=en|access-date=January 27, 2019}}</ref><ref>{{Cite web|url=https://www.bizjournals.com/newyork/news/2019/01/24/nbc-sports-readies-new-moves-for-all-star-game.html|title=NBC Sports readies new moves for NHL All-Star Game|first=Ian|last=Thomas|website=New York Business Journal|access-date=January 27, 2019}}</ref><ref>{{cite news|url=http://www.sportingnews.com/us/nhl/news/bettman-announces-hockey-puck-and-player-tracking-for-nhl-2019-20-season/tu306ahz1qxu1btgmxotkf2pd|title=Gary Bettman announces puck, player tracking for 2019-20 NHL season|first=Matt|last=Hornick|publisher=Sporting News|date=January 25, 2019|access-date=January 27, 2019}}</ref> however this was delayed to the [[2020โ21 NHL season|2020โ21 season]] due to a change in technology provider.<ref name="SVG NBC">{{Cite web |last=Dachman |first=Jason |date=January 13, 2021 |title=NHL Puck Drop 2021: NBC Sports Will Be Onsite for Exclusive Games But Will Lean Heavily on RSNs, Stamford Broadcast Center |url=https://www.sportsvideo.org/2021/01/13/2021-nhl-puck-drop-nbc-sports-will-be-on-site-for-exclusive-games-but-will-lean-heavily-on-rsns-stamford-broadcast-center/ |url-status=live |archive-url=https://web.archive.org/web/20210127142038/https://www.sportsvideo.org/2021/01/13/2021-nhl-puck-drop-nbc-sports-will-be-on-site-for-exclusive-games-but-will-lean-heavily-on-rsns-stamford-broadcast-center/ |archive-date=January 27, 2021 |access-date=January 31, 2021 |website=Sports Video Group |language=en}}</ref><ref name="SVG Sportsnet">{{Cite web |last=Dachman |first=Jason |date=January 13, 2021 |title=NHL Puck Drop 2021: Sportsnet Looks To Limit Travel, Enhance Safety, Maintain Quality |url=https://www.sportsvideo.org/2021/01/13/nhl-puck-drop-2021-sportsnet-looks-to-limit-travel-enhance-safety-maintain-quality/ |url-status=live |archive-url=https://web.archive.org/web/20210126030359/https://www.sportsvideo.org/2021/01/13/nhl-puck-drop-2021-sportsnet-looks-to-limit-travel-enhance-safety-maintain-quality/ |archive-date=January 26, 2021 |access-date=January 31, 2021 |website=Sports Video Group |language=en}}</ref> == References == {{Reflist}} {{Navboxes|list1= {{NHL on Fox}} {{Major League Baseball on Fox}} {{NASCAR on Fox}} {{National Hockey League on national television}} }} [[Category:National Hockey League on television]] [[Category:Sports television technology]] [[Category:Fox Sports|Trax]] [[Category:Telecommunications-related introductions in 1996]] [[Category:1998 disestablishments in the United States]] [[Category:1996 establishments in North America]]
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