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Immersion lithography
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{{short description|Photolithography technique where there is a layer of water between a lens and a microchip}} [[Image:Immersion lithography illustration.svg|right|thumb|In immersion lithography, light travels down through a system of lenses and then a pool of water before reaching the [[photoresist]] on top of the [[wafer (electronics)|wafer.]]]] '''Immersion lithography''' is a technique used in [[Semiconductor device fabrication|semiconductor manufacturing]] to enhance the resolution and accuracy of the [[Photolithography|lithographic process]]. It involves using a liquid medium, typically water, between the lens and the [[Wafer (electronics)|wafer]] during exposure. By using a liquid with a higher [[refractive index]] than air, immersion lithography allows for smaller features to be created on the wafer.<ref>{{Cite journal |last=Flagello |first=Donis |date=2004-01-01 |title=Benefits and limitations of immersion lithography |url=http://nanolithography.spiedigitallibrary.org/article.aspx?doi=10.1117/1.1636768 |journal=Journal of Micro/Nanolithography, MEMS, and MOEMS |language=en |volume=3 |issue=1 |pages=104 |doi=10.1117/1.1636768 |bibcode=2004JMM&M...3..104M |issn=1932-5150|url-access=subscription }}</ref> Immersion lithography replaces the usual air gap between the final lens and the wafer surface with a liquid medium that has a refractive index greater than one. The [[angular resolution]] is increased by a factor equal to the refractive index of the liquid. Current immersion lithography tools use highly purified water for this liquid, achieving feature sizes below 45 nanometers.<ref>{{Cite web |url=http://www.dailytech.com/IDF09+Intel+Demonstrates+First+22nm+Chips+Discusses+Die+Shrink+Roadmap/article16312.htm |title=DailyTech - IDF09 Intel Demonstrates First 22nm Chips Discusses Die Shrink Roadmap |access-date=2009-12-07 |archive-url=https://web.archive.org/web/20100828220949/http://www.dailytech.com/IDF09+Intel+Demonstrates+First+22nm+Chips+Discusses+Die+Shrink+Roadmap/article16312.htm |archive-date=2010-08-28 |url-status=dead }}</ref> ==Background== The ability to resolve features in [[optical lithography]] is directly related to the [[numerical aperture]] of the imaging equipment, the numerical aperture being the sine of the maximum refraction angle multiplied by the [[refractive index]] of the medium through which the light travels. The lenses in the highest resolution "dry" photolithography scanners focus light in a cone whose boundary is nearly parallel to the wafer surface. As it is impossible to increase resolution by further refraction, additional resolution is obtained by inserting an immersion medium with a higher index of refraction between the lens and the wafer. The blurriness is reduced by a factor equal to the refractive index of the medium. For example, for water immersion using [[Ultraviolet|ultraviolet light]] at 193 nm wavelength, the index of refraction is 1.44.<ref>{{Cite book |last1=Smith |first1=Bruce W. |last2=Kang |first2=Hoyoung |last3=Bourov |first3=Anatoly |last4=Cropanese |first4=Frank |last5=Fan |first5=Yongfa |title=Optical Microlithography XVI |chapter=Water immersion optical lithography for 45-nm node |editor-first1=Anthony |editor-last1=Yen |date=2003-06-26 |chapter-url=https://www.spiedigitallibrary.org/conference-proceedings-of-spie/5040/0000/Water-immersion-optical-lithography-for-the-45-nm-node/10.1117/12.485489.full |publisher=SPIE |volume=5040 |pages=679β689 |doi=10.1117/12.485489|bibcode=2003SPIE.5040..679S }}</ref> The resolution enhancement from immersion lithography is about 30β40% depending on materials used. However,{{clarify|date=November 2020|reason="However" implies a contrast, but both sentences describe advantages.}} the depth of focus, or tolerance in wafer topography flatness, is improved compared to the corresponding "dry" tool at the same resolution.<ref>B. J. Lin, J. Microlith Microfab. Microsyst. 1, 7 (2002).</ref> The idea for immersion lithography was patented in 1984 by Takanashi et al.<ref>A. Takanashi, T. Harada, M. Akeyama, Y. Kondo, T. Karosaki, S. Kuniyoshi, S. Hosaka, and Y. Kawamura, U. S. Patent No. 4,480,910 (1984)</ref> It was also proposed by Taiwanese engineer [[Burn J. Lin]] and realized in the 1980s.<ref>[[Burn J. Lin]] (1987). "The future of subhalf-micrometer optical lithography". ''Microelectronic Engineering'' '''6''', 31–51</ref> In 2004, [[IBM]]'s director of [[silicon]] technology, [[Ghavam Shahidi]], announced that IBM planned to commercialize lithography based on light filtered through water.<ref name="businessweek">{{Cite web |url=http://www.businessweek.com/technology/content/jan2004/tc20040121_4923_tc139.htm |title=A Whole New World of Chips |website=[[Business Week]] |url-status=dead |archive-url=https://web.archive.org/web/20110221072557/http://www.businessweek.com/technology/content/jan2004/tc20040121_4923_tc139.htm |archive-date=2011-02-21 }}</ref> ==Defects== Defect concerns, e.g., water left behind (watermarks) and loss of resist-water adhesion (air gap or bubbles), have led to considerations of using a topcoat layer directly on top of the [[photoresist]].<ref>Y. Wei and R. L. Brainard, Advanced Processes for 193-nm Immersion Lithography, (c) SPIE 2009, Ch.6.</ref> This topcoat would serve as a barrier for chemical diffusion between the liquid medium and the photoresist. In addition, the interface between the liquid and the topcoat would be optimized for watermark reduction. At the same time, defects from topcoat use should be avoided. As of 2005, Topcoats had been tuned for use as [[antireflection]] coatings, especially for hyper-NA (NA>1) cases.<ref>J. C. Jung et al., Proc. SPIE 5753 (2005).</ref> By 2008, defect counts on wafers printed by immersion lithography had reached zero level capability.<ref>[https://www.researchgate.net/publication/228517572_Image_contrast_contributions_to_immersion_lithography_defect_formation_and_process_yield B. Rathsack et al., Proc. SPIE 6924, 69244W (2008).]</ref> ==Polarization impacts== As of 2000, [[polarization (physics)|Polarization]] effects due to high angles of interference in the photoresist were considered as features approach 40 nm.<ref>C. Wagner ''et al.'', Proc. SPIE vol. 4000, pp. 344-357 (2000).</ref> Hence, illumination sources generally need to be azimuthally polarized to match the pole illumination for ideal [[line-space]] imaging.<ref>B. W. Smith, L. V. Zavyalova, and A. Estroff, Proc. SPIE 5377 (2004).</ref> ==Throughput== [[File:Immersion_tool_throughput.png|thumb|right|300px|'''Throughput of immersion lithography tools vs. dose.''' The throughput vs. dose is compared to for different pulse powers at the same slit width.]] As of 1996, this was achieved through higher stage speeds,<ref name=stepscan>{{Cite web |url=https://staticwww.asml.com/doclib/productandservices/94081.pdf |title=M. A. van den Brink et al., Proc. SPIE 2726, 734 (1996). |access-date=2018-07-16 |archive-date=2017-08-09 |archive-url=https://web.archive.org/web/20170809032333/http://staticwww.asml.com/doclib/productandservices/94081.pdf |url-status=dead }}</ref><ref>I. Bouchoms et al., Proc. SPIE 8326, 83260L (2012)</ref> which in turn, as of 2013 were allowed by higher power [[Argon fluoride laser|ArF laser]] pulse sources.<ref>{{Cite web |vauthors=Rokitski R,Rafac R,Dubi R,Thornes J,melchior J,Cacouris T,Haviland M,Brown D, Cymer |date=2013 |title=120-W ArFi Laser Makes Higher-Dose Lithography Possible |url=https://www.photonics.com/Articles/120-W_ArFi_Laser_Makes_Higher-Dose_Lithography/a53765 |access-date=2022-11-09 |website=www.photonics.com}}</ref> Specifically, the throughput is directly proportional to stage speed V, which is related to dose D and rectangular slit width S and slit intensity I<sub>ss</sub> (which is directly related to pulse power) by V=I<sub>ss</sub>*S/D. The slit height is the same as the field height. The slit width S, in turn, is limited by the number of pulses to make the dose (n), divided by the frequency of the laser pulses (f), at the maximum scan speed V<sub>max</sub> by S=V<sub>max</sub>*n/f.<ref name=stepscan/> At a fixed frequency f and pulse number n, the slit width will be proportional to the maximum stage speed. Hence, throughput at a given dose is improved by increasing maximum stage speed as well as increasing pulse power. According to ASML s product information about twinscan-nxt1980di, immersion lithography tools currently{{when|date=November 2022}} boasted the highest throughputs (275 WPH) as targeted for high volume manufacturing.<ref>{{Cite web |date=nd |title=The ASML NXT:1980Di lithography system |url=https://www.asml.com/en/products/duv-lithography-systems/twinscan-nxt1980di |access-date=2022-11-09 |website=www.asml.com |language=en}}</ref> ==Multiple patterning== [[File:Pitch splitting.png|thumb|left|180px|'''Double patterning by pitch splitting.''' Double patterning by pitch splitting involves assigning adjacent features to different masks, indicated by different colors.]] [[File:LELELE_patterning.png|thumb|right|180px|'''Triple patterning by pitch splitting.''' Triple patterning by pitch splitting involves assigning adjacent features to 3 different masks, using three colors.]] {{unreferenced section|date=November 2022}} The resolution limit for a 1.35 NA immersion tool operating at 193 nm wavelength is 36 nm. Going beyond this limit to sub-[[20nm]] nodes requires [[multiple patterning]].<ref>Haley, G. (2023). 193i Lithography Takes Center Stage...Again. Semiconductor Engineering. Retrieved from <nowiki>https://semiengineering.com/193i-lithography-takes-center-stage-again</nowiki></ref> At the 20nm foundry and memory nodes and beyond, double patterning and triple patterning are already being used{{when|date=November 2022}} with immersion lithography for the densest layers. ==See also== *[[Oil immersion]] *[[Water immersion objective]] ==References== {{reflist|30em}} {{DEFAULTSORT:Immersion Lithography}} [[Category:Lithography (microfabrication)]] [[Category:Taiwanese inventions]] [[ja:ζΆ²ζ΅Έ]]
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