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{{Short description|2002 video game}} {{Use mdy dates|date=June 2023}} {{Infobox video game | title = Jet Set Radio Future | image = JetSetRadioFuturebox.jpg | caption = North American box art | developer = [[Smilebit]]<ref name=credits>{{cite video game|title=Jet Set Radio Future|developer=[[Smilebit]]|publisher=[[Sega]]|date=February 25, 2002|platform=[[Xbox (console)|Xbox]]|level=[https://www.youtube.com/watch?v=_OX0VHT80Fk Credits]}}</ref> | publisher = [[Sega]]<ref name=credits/> | director = Masayoshi Kikuchi<ref name=credits/> | producer = Takayuki Kawagoe<ref name=credits/> | programmer = Kazuhisa Hasuoka<ref name=credits/> | writer = Ryuta Ueda | designer = [[Masayoshi Yokoyama]]<ref name=credits/> | artist = Ryuta Ueda | composer = {{ubl|[[Hideki Naganuma]]<ref name=credits/>|[[Richard Jacques]]<ref name=credits/>}} | released = {{vgrelease|JP|February 22, 2002<ref name=sega60>{{cite web|url=https://www.youtube.com/watch?v=UXuf5D2YiSU|title=Jet Set Radio Series Retrospective - SEGA 60th Anniversary|date=November 2020 |access-date=January 5, 2021|via=[[YouTube]]}}</ref>|NA|February 26, 2002<ref name=na_release>{{Cite web |last=Goldstein |first=Hilary |date=2002-02-19 |title=Jet Set Radio Future Week Part 1: Environments |url=https://www.ign.com/articles/2002/02/19/jet-set-radio-future-week-part-1-environments |access-date=2023-08-03 |website=IGN |language=en}}</ref>|PAL|March 14, 2002<ref name=pal_release>{{Cite news |date=2002-01-23 |title=Jet Set Radio Future |language=en |work=Eurogamer.net |url=https://www.eurogamer.net/p-jsrf-xbox |access-date=2023-08-03}}</ref>}} | genre = [[Platform game|Platformer]], [[Action game|action]], [[Sports game|sports]], [[extreme sport]]s | modes = [[Single-player video game|Single-player]], [[multiplayer video game|multiplayer]]<ref name=manual>{{cite book|title=Jet Set Radio Future manual |publisher=[[Sega]] |date=2002 |location=United States |url=https://archive.org/details/Jet_Set_Radio_Future_2002_Sega_US |access-date=December 20, 2020}}</ref> | platforms = [[Xbox (console)|Xbox]]<ref name=manual/> }} {{nihongo foot|'''''Jet Set Radio Future'''''|JSRF ジェットセットラジオフューチャー|Jetto Setto Rajio Fyūchā|lead=yes|group=lower-alpha}} is a 2002 [[action game]] developed by [[Smilebit]] and published by [[Sega]] for the [[Xbox (console)|Xbox]]. The sequel to the [[Dreamcast]] game ''[[Jet Set Radio]]'' (2000), it features refined gameplay mechanics, updated graphics, larger [[open world]] environments, new characters, an altered plot, a new soundtrack and multiplayer gameplay. The player controls members of the youth street gang, the GG's, who use [[inline skates]] to traverse a futuristic Tokyo, spraying graffiti, challenging rival gangs and evading authorities. Like the original, ''Jet Set Radio Future'' uses [[cel-shaded]] visuals. ''Jet Set Radio Future'' received critical acclaim. It won several awards and was nominated for many others. It was released as an Xbox [[launch title|launch game]] in Japan and Europe, and later [[Product bundling|bundled]] with Xbox consoles along with ''[[Sega GT 2002]]''.<ref name="gs: xbox bundle">{{cite web | url = http://www.gamespot.com/articles/new-xbox-bundle-with-sega-games/1100-2885439/ | title = New Xbox bundle with Sega games | website = [[GameSpot]] | publisher = | access-date = September 29, 2023 | archive-date = April 13, 2014 | archive-url = https://web.archive.org/web/20140413095058/http://www.gamespot.com/articles/new-xbox-bundle-with-sega-games/1100-2885439/ | url-status = live}}</ref><ref>{{cite web|title=Sega GT 2002/Jet Set Radio Future|url=https://segaretro.org/Sega_GT_2002/Jet_Set_Radio_Future|url-status=live|archive-url=https://web.archive.org/web/20201222144054/https://segaretro.org/Sega_GT_2002/Jet_Set_Radio_Future|archive-date=December 22, 2020|access-date=December 21, 2020|via=segaretro.org}}</ref>''Jet Set Radio Future'' became [[List of backward compatible games for Xbox 360|backwards compatible]] on [[Xbox 360]] in 2005. In 2023, Sega announced a sequel. ==Gameplay== [[File:JSRF Gameplay.jpeg|thumb|left|200px|The character Yoyo tagging graffiti on a wall]] Like the original ''[[Jet Set Radio]]'', players control a member of a gang of inline skaters, the GG's, in a futuristic Tokyo. The lead art designer, Ryuta Ueda, and the composer, [[Hideki Naganuma]], said it was not a continuation of ''Jet Set Radio'' but a remake in an alternate reality.<ref>[https://twitter.com/Hideki_Naganuma/status/533501405651169280 HIDEKI NAGANUMA|CEO OF FUNKY FRESH BEATS]</ref> Players can [[Grind (sport)|grind]] on rails and poles, perform tricks, and use boosts to move faster.<ref name="manual" /><ref>{{cite web|url=https://www.youtube.com/watch?v=LxpEYkIrhy4|title=Jet Set Radio Future {{!}} All Air Tricks|date=April 19, 2018 |access-date=December 26, 2020|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=ZId5O3dbYJw|title=Xbox: Jet Set Radio Future (HD / 60fps)|date=March 29, 2017 |access-date=January 3, 2021|via=[[YouTube]]}}</ref> They can come to a quick stop by performing a [[Powerslide (inline skating)|powerslide]].<ref name="manual" /> The player must search for [[graffiti tags]] left by other gangs and spray over them with their own. To do this, they first collect spray cans in each [[Level (video games)|stage]]. Spraying is more streamlined from the last game, with manual spraying over large tags replaced by multiple spray targets depending on the tag's size.<ref name=manual/><ref name=sega60/><ref name=gameplay/> Unlike ''Jet Set Radio'', there is no time limit and spray targets can be completed at any time.<ref name=gameplay>{{cite web|url=https://www.youtube.com/watch?v=0dtTGCzgIHw|title=Jet Set Radio Future (Xbox) gameplay|date=December 30, 2014 |access-date=December 26, 2020|via=[[YouTube]]}}</ref> [[Open world]] stages in the level are larger, and are now interconnected, with time limits removed, and often feature multiple objectives.<ref name=gameplay/> These range from mimicking a rival's trick line or beating other skaters in a race.<ref name=gameplay/> The police, who previously chased after the player in the last game, now appear in specific areas, with the player tasked with stopping them by charging into them and spraying them to defeat them.<ref>{{cite web|url=https://www.youtube.com/watch?v=jPnGkWDLeh4|title=JSRF Story Fragment #6 - Shibuya Terminal Cop Battle|date=April 14, 2012 |access-date=January 8, 2021|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=T8dddrUO2QE|title=JSRF Story Fragment #8 - Chuo St Cop Battle|date=April 29, 2012 |access-date=January 8, 2021|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=81wEUUQ7tbg|title=JSRF Story Fragment #11 - Rokkaku Dai Heights Cop Battle|date=July 14, 2012 |access-date=January 8, 2021|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=8jkE27Zzj0A|title=JSRF Story Fragment #12 - 99th Street Cop Battle|date=May 17, 2012 |access-date=January 8, 2021|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=E5-9WA_wyzc|title=JSRF Story Fragment #19 - Hikage Street Cop Battle|date=May 31, 2012 |access-date=January 8, 2021|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=g6rrmq3WyGQ|title=JSRF Story Fragment #21 - Kibagaoka Hill Cop Battle|date=June 2012 |access-date=January 8, 2021|via=[[YouTube]]}}</ref> Each area has hidden [[Item (game terminology)|items]] to collect, including Graffiti Souls, which unlock new graffiti designs, and Hidden Tapes which unlock additional missions where more Graffiti Souls can be earned.<ref>{{cite web|url=https://www.youtube.com/watch?v=kRhwKmS6i_U|title=Jet Set Radio Future [1080p] - All Graffiti Souls|date=March 5, 2020 |access-date=December 23, 2020|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=YM4UHunzNhs|title=Unlocking All The Secret Characters (Guide) - Jet Set Radio Future 100% Completion (Tips & Tricks)|date=March 17, 2017 |access-date=December 26, 2020|via=[[YouTube]]}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=qw1kQSx2JbQ|title=Jet Set Radio Future [1080p] - All Street Challenges|date=March 4, 2020 |access-date=January 3, 2021|via=[[YouTube]]}}</ref> The game features multiplayer gameplay up to 4 players and several multiplayer modes.<ref>{{cite web|url=https://www.youtube.com/watch?v=WP9v_0j5SUg|title=Multiplayer Gameplay With Pots|date=November 28, 2008 |access-date=December 27, 2020|via=[[YouTube]]}}</ref> The game also features the option to design tags.<ref>{{cite web|url=https://www.youtube.com/watch?v=WXpJjE5oqPI|title=JSRF - All Graffiti|date=June 20, 2012 |access-date=December 27, 2020|via=[[YouTube]]}}</ref> ==Plot== The citizens of a futuristic Tokyo are oppressed by the authoritarian Rokkaku Group and their police force, the Rokkaku Police. A group of youthful skaters, the GG's, vie for control streets, while listening to broadcasts from DJ Professor K on [[pirate radio]]. The GG's recruit more skaters while scuffling with rival gangs such as Poison Jam and Rapid 99, before facing Rokkaku factions such as the Noise Tanks and the Golden Rhinos. When the Rokkaku boss and mayor of Tokyo, Rokkaku Gouji, tries to launch the Rokkaku Expo, he is defeated by the GG's. == Soundtrack == The soundtrack contains 34 songs and is played in a premixed format consisting of certain playlists directed for each chapter, and for certain levels, although there is a jukebox. The main theme of the game is called "The Concept of Love". Alongside returning video game composers from the first game [[Hideki Naganuma]] and [[Richard Jacques]], the soundtrack features artists such as [[indie rock]] band [[Guitar Vader]], [[Beastie Boys]] [[Ad-Rock]] side project [[BS 2000]], [[hip hop]]/[[breakbeat]] group [[Scapegoat Wax]], [[indie pop]] band [[Bis (Scottish band)|Bis]], [[The Latch Brothers]] (including [[Mike D]] of the Beastie Boys, Chris "Wag" Wagner and Kenny Tick Salcido), [[rock music|rock]] band [[Cibo Matto]], [[musical collective]] [[Bran Van 3000]], and hip hop group The Prunes.<ref name="manual" /><ref name="credits" /><ref>{{cite book |last=Steinberg |first=Scott |url=https://books.google.com/books?id=yyUEAAAAMBAJ&dq=%22latch+brothers%22&pg=PA76 |title=End of the Road |date=May 2002 |page=76 |access-date=December 27, 2020 |via=[[Vibe (magazine)|Vibe]]}}{{Dead link|date=April 2024|bot=InternetArchiveBot|fix-attempted=yes}}</ref><ref>{{cite book |last=Robischon |first=Noah |url=http://www.ew.com/ew/article/0,,250752,00.html |title=We Got Game |date=April 19, 2002 |access-date=December 27, 2020 |archive-url=https://web.archive.org/web/20071009224936/http://www.ew.com/ew/article/0,,250752,00.html |archive-date=October 9, 2007 |url-status=dead |via=[[Entertainment Weekly]]}}</ref> A soundtrack CD for the game titled ''Jet Set Radio Future Music Sampler'', was given to people who pre-ordered the game in the United States, featuring 11 tracks from the game. It was published by [[Wave Master]] and distributed by [[Grand Royal]]. The CD album titled ''Jet Set Radio Future Original Sound Tracks'' (SCDC-00166), was released by [[Scitron Digital Contents|Scitron Discs]] on March 20, 2002, featuring 22 tracks from the game and was distributed by [[Sony Music Entertainment Japan|Sony Music Distribution]] (Japan) Inc.<ref>{{cite web |date=March 20, 2002 |title=ジェットセットラジオフューチャー サウンドトラック |url=https://tower.jp/item/790766/%E3%82%B8%E3%82%A7%E3%83%83%E3%83%88%E3%82%BB%E3%83%83%E3%83%88%E3%83%A9%E3%82%B8%E3%82%AA%E3%83%95%E3%83%A5%E3%83%BC%E3%83%81%E3%83%A3%E3%83%BC-%E3%82%B5%E3%82%A6%E3%83%B3%E3%83%89%E3%83%88%E3%83%A9%E3%83%83%E3%82%AF |access-date=October 3, 2023 |website=[[Tower Records]] |language=ja}}</ref> For the HD release of the original ''Jet Set Radio'', a new CD album titled ''Jet Set Radio: Original Soundtrack with Bonus Tracks from JSRF'', was distributed by [[Sumthing Distribution|Sumthing Else]] on September 18, 2012, for North America and Europe, containing 17 tracks including 7 from ''Jet Set Radio Future''.<ref>{{cite web |date=December 18, 2012 |title=Soundtracks you should be listening to! |url=https://www.destructoid.com/note-worthy-010-black-ops-ii-final-fantasy-mega-man-240764.phtml |url-status=live |archive-url=https://web.archive.org/web/20150906044808/http://www.destructoid.com/note-worthy-010-black-ops-ii-final-fantasy-mega-man-240764.phtml |archive-date=September 6, 2015 |access-date=September 6, 2019 |website=[[Destructoid]]}}</ref><ref>{{cite web |date=September 18, 2012 |title=Jet Set Radio Original Soundtrack |url=http://www.sumthing.com/itemDetails.aspx?id=5874 |url-status=dead |archive-url=https://web.archive.org/web/20121102051336/http://www.sumthing.com/itemDetails.aspx?id=5874 |archive-date=November 2, 2012 |access-date=September 6, 2019 |website=[[Sumthing Else]]}}</ref> The latest album titled ''Jet Set Radio Future SEGA Original Tracks'', was released digitally by Sega, containing 20 tracks. It was released on [[iTunes]] and streaming services on October 3, 2012 alongside ''Jet Set Radio SEGA Original Tracks'', made for the original game's HD release.<ref>{{cite web |date=October 3, 2012 |title=「ジェットセットラジオ」シリーズの楽曲がiTunes Storeで配信に |url=https://www.4gamer.net/games/184/G018447/20121003005/ |url-status=live |archive-url=https://web.archive.org/web/20190905120639/https://www.4gamer.net/games/184/G018447/20121003005/ |archive-date=September 5, 2019 |access-date=September 6, 2019 |website=4Gamer.net |language=ja}}</ref> ==Development== ''Jet Set Radio Future'' was first scheduled as a [[Dreamcast]] game.<ref>[https://archive.org/details/dreamcastmagazine23/page/n7/mode/2up?view=theater Dreamcast Magazine Issue 23 p. 08.]</ref> Lead composer, [[Hideki Naganuma]], stated that the game's story is not a continuation of the original ''[[Jet Set Radio]]'''s story, but an alternate story in an alternate reality.<ref>[https://twitter.com/Hideki_Naganuma/status/533501405651169280 HIDEKI NAGANUMA|CEO OF FUNKY FRESH BEATS]</ref> [[Sega]] left the console market and began developing and publishing games for other platforms, including [[Microsoft]]'s [[Xbox (console)|Xbox]].<ref>{{cite web|url=https://game.watch.impress.co.jp/docs/20010605/sega.htm|script-title=ja:セガ、“コンテンツ戦略発表会”を開催 DC、PS2、PCをネットワークで接続してゲームを遊べる!|trans-title=Sega Holds a "Content Strategy Presentation": You Can Play Network-Connected Games on DreamCast, PS2, and PC! |language=ja|website=Game Watch Impress|date=June 5, 2001|access-date=September 28, 2019|archive-url=https://web.archive.org/web/20190922100320/https://game.watch.impress.co.jp/docs/20010605/sega.htm|archive-date=September 22, 2019|url-status=live}}</ref><ref>{{cite web|url=https://www.ign.com/articles/2001/03/29/ign-xbox-interviews-segas-charles-bellfield|title=IGN Xbox Interviews Sega's Charles Bellfield|author=Justice, Brandon|website=[[IGN]]|date=March 29, 2001|access-date=May 22, 2022|archive-url=https://web.archive.org/web/20141105001502/https://www.ign.com/articles/2001/03/29/ign-xbox-interviews-segas-charles-bellfield|archive-date=November 5, 2014|url-status=live}}</ref> During [[Tokyo Game Show]] 2001, Microsoft and Sega announced plans to bring Sega's games to the Xbox. Both corporations announced an 11-title publishing alliance to premiere many of Sega's upcoming games on the platform. Chief Xbox officer, [[Robert J. Bach|Robbie Bach]], stated that "having Sega on board with Xbox is a huge win for gamers around the world". Bach also stated that "the creative artists at Sega not only are going to deliver great Xbox games, they will help us establish the benchmark for great Xbox gaming experiences both on and offline". Sega of America president and CEO, [[Peter Moore (businessman)|Peter Moore]], commented: "We believe that Microsoft will be very successful with Xbox, which is why we have such a close, strategic relationship with them. Our world-renowned development studios have been very impressed with the Xbox hardware, and they are excited to bring new gaming experiences to consumers by utilizing the platform's power and network capabilities. We share Microsoft's commitment to broadband online gaming and will work with it to deliver the best content possible to gamers".<ref>{{cite web | url=https://news.microsoft.com/2001/03/30/sega-and-microsoft-team-up-for-strategic-xbox-alliance/ | title=Sega and Microsoft Team Up for Strategic Xbox Alliance | date=30 March 2001}}</ref><ref>{{cite web|title=Press release: 2001-03-29: Sega and Microsoft Team Up for Strategic Xbox Alliance|date=February 23, 2017 |url=https://segaretro.org/Press_release:_2001-03-29:_Sega_and_Microsoft_Team_Up_for_Strategic_Xbox_Alliance|access-date=October 2, 2023|via=segaretro.org}}</ref> The development schedule was one year and one month, and it was difficult to release it in time for the launch of the Xbox in Japan, as well releasing it worldwide soon after. The goal was to increase the sense of speed, which required making the world bigger. Graffiti spraying was also streamlined to keep the fast pace. The development environment of the Xbox made it easy to develop, and the team felt that they pushed the Xbox as far as they could at the time.<ref name="4gamer">{{Cite web |last=Inamoto |first=Tetsuya |title=[インタビュー]"ショウワ99年"記念! 「ジェットセットラジオ」開発陣がシリーズ誕生秘話と完全新作への意気込みを語る |url=https://www.4gamer.net/games/999/G999903/20240307087/ |access-date=2025-01-09 |website=[[4Gamer.net]] |language=ja}}</ref> ''Jet Set Radio Future'' was first publicly shown in [[E3 2001]] and the Tokyo Game Show.<ref>{{cite web|url=https://www.youtube.com/watch?v=JdtXV8Og2BM|title=Jet Set Radio Future beta footage shown at E3 2001|website=[[YouTube]]|date=March 6, 2021 |access-date=November 13, 2023}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=Is0sNFT6zQA|title=Jet Set Radio Future-Tokyo Game Show 2001 Footage|website=[[YouTube]]|date=June 25, 2022 |access-date=June 22, 2023}}</ref> It was announced under the name ''Jet Grind Radio Future'', to stay consistent with the previous game release in North America due to trademark problems for "Jet Set" at the time. The game reverted back to its original name as the trademark problems were resolved. == Release == ''Jet Set Radio Future'' was released as an Xbox [[launch title|launch game]] in Japan and Europe. In 2002, it was first released in Japan on February 22,<ref name="sega60" /> followed by North America on February 26,<ref name="na_release" /> and Europe on March 14.<ref name="pal_release" /> A deal was made between Sega and Microsoft in late 2002 to have ''Jet Set Radio Future'' along with ''[[Sega GT 2002]]'' bundled with the Xbox on a dual-game DVD. This was designed to build the Xbox [[installed base]] and appeal to consumers during the holiday season.<ref name="gs: xbox bundle" /><ref>{{cite web | url = https://www.gamezone.com/originals/sega-xbox-bundle-reaches-europe/ | title = Sega-Xbox bundle reaches Europe | website = GameZone.com | date = May 4, 2012 | publisher = | access-date = September 29, 2023 | archive-date = August 23, 2019 | archive-url = https://web.archive.org/web/20190823231201/https://www.gamezone.com/originals/sega-xbox-bundle-reaches-europe/ | url-status = live}}</ref> ==Reception== {{Video game reviews | GR = 86%<ref name="GR">{{cite web | url = https://www.gamerankings.com/xbox/475263-jsrf-jet-set-radio-future/index.html | title = JSRF: Jet Set Radio Future for Xbox | website = [[GameRankings]] | publisher = [[CBS Interactive]] | access-date = April 18, 2019 | archive-date = December 22, 2020 | archive-url = https://web.archive.org/web/20201222144040/https://www.metacritic.com/game | url-status = live}}</ref> | MC = 88/100<ref name="MC">{{cite web | url = https://www.metacritic.com/game/jsrf-jet-set-radio-future/critic-reviews/?platform=xbox | title = JSRF: Jet Set Radio Future for Xbox Reviews | website = [[Metacritic]] | publisher = [[CBS Interactive]] | access-date = April 18, 2019 | archive-date = December 22, 2020 | archive-url = https://web.archive.org/web/20201222144122/https://www.metacritic.com/game/xbox/jsrf-jet-set-radio-future | url-status = live}}</ref> | Allgame = {{Rating|4|5}}<ref>{{cite web | last = Marriott | first = Scott Alan | url = http://www.allgame.com/game.php?id=34186&tab=review | title = JSRF: Jet Set Radio Future - Review | website = [[AllGame]] | publisher = [[All Media Network]] | archive-url = https://web.archive.org/web/20141115042620/http://www.allgame.com/game.php?id=34186&tab=review | archive-date = November 15, 2014 | url-status = dead | access-date = April 21, 2016}}</ref> | Edge = 8/10<ref>{{cite magazine | author = Edge staff | title = Jet Set Radio Future | magazine = [[Edge (magazine)|Edge]] | publisher = [[Future plc]] | issue = 108 | date = March 2002}}</ref> | EGM = 7.67/10<ref>{{cite magazine | author = EGM staff | title = Jet Set Radio Future | magazine = [[Electronic Gaming Monthly]] | publisher = [[Ziff Davis]] | issue = 153 | date = April 2002 | page = 142}}</ref> | EuroG = 6/10<ref>{{cite web | last = Bramwell | first = Tom | date = April 25, 2002 | url = http://www.eurogamer.net/articles/r_jsrf_x | title = Jet Set Radio Future | website = [[Eurogamer]] | publisher = Gamer Network | access-date = April 21, 2016 | archive-date = September 20, 2012 | archive-url = https://web.archive.org/web/20120920182409/http://www.eurogamer.net/articles/r_jsrf_x | url-status = live}}</ref> | Fam = 32/40<ref name="Fam">{{cite magazine | title = Xbox - JSRFジェットセットラジオフューチャー | magazine = [[Famitsu]] | publisher=[[Enterbrain]] | language = ja | volume = 915 | date = 30 June 2006 | page = 104}}</ref> | GI = 7/10<ref>{{cite magazine | title = Jet Set Radio Future | magazine = [[Game Informer]] | publisher=[[GameStop]] | issue = 107 | date = March 2002 | page = 83}}</ref> | GamePro = {{Rating|5|5}}<ref>{{cite magazine | author = Pong Sifu | date = February 24, 2002 | url = http://gamepro.com/microsoft/xbox/games/reviews/20946.shtml | title = Jet Set Radio Future Review for Xbox on GamePro.com | magazine = [[GamePro]] | publisher = [[International Data Group|IDG Entertainment]] | archive-url = https://web.archive.org/web/20050207124518/http://gamepro.com/microsoft/xbox/games/reviews/20946.shtml | archive-date = February 7, 2005 | url-status = dead | access-date = April 21, 2016}}</ref> | GameRev = B+<ref>{{cite web | last = Gee | first = Brian | date = March 2002 | url = http://www.gamerevolution.com/review/34290-jet-set-radio-future-review | title = Jet Set Radio Future Review | website = [[Game Revolution]] | publisher = [[CraveOnline]] | archive-url = https://web.archive.org/web/20150414111543/http://www.gamerevolution.com/review/jet-set-radio-future | archive-date = April 14, 2015 | url-status = live | access-date = April 21, 2016}}</ref> | GSpot = 8.7/10<ref name="Gspot">{{cite web | last = Torres | first = Ricardo | date = February 25, 2002 | url = https://www.gamespot.com/reviews/jet-set-radio-future-review/1900-2850394/ | title = Jet Set Radio Future Review | website = [[GameSpot]] | publisher = CBS Interactive | access-date = April 21, 2016 | archive-date = December 22, 2020 | archive-url = https://web.archive.org/web/20201222144042/https://www.gamespot.com/reviews/jet-set-radio-future-review/1900-2850394/ | url-status = live}}</ref> | GSpy = {{Rating|4|5}}<ref>{{cite web | last = Bub | first = Andrew S. | date = February 15, 2002 | url = http://xbox.gamespy.com/xbox/jet-set-radio-future/542485p1.html | title = GameSpy: Jet Set Radio Future | website = [[GameSpy]] | publisher = Ziff Davis | access-date = April 21, 2016 | archive-date = December 22, 2020 | archive-url = https://web.archive.org/web/20201222144042/http://xbox.gamespy.com/xbox/jet-set-radio-future/542485p1.html | url-status = live}}</ref> | GameZone = 8.4/10<ref>{{cite web | last = McElfish | first = Carlos | date = April 14, 2002 | url = http://xbox.gamezone.com/gzreviews/r18462.htm | title = JSRF - Jet Set Radio Future Review | website = GameZone | archive-url = https://web.archive.org/web/20090105065616/http://xbox.gamezone.com/gzreviews/r18462.htm | archive-date = January 5, 2009 | url-status = dead | access-date = April 21, 2016}}</ref> | IGN = 9.1/10<ref name="ignreview">{{cite web | last = Goldstein | first = Hilary | date = February 22, 2002 | url = http://www.ign.com/articles/2002/02/22/jet-set-radio-future | title = Jet Set Radio Future | website = [[IGN]] | publisher = Ziff Davis | access-date = April 21, 2016}}</ref> | OXM = 9.2/10<ref>{{cite magazine | title = Jet Set Radio Future | magazine = [[Official Xbox Magazine]] | publisher = Future plc | date = April 2002 | page = 66}}</ref> | rev1 = ''[[Entertainment Weekly]]'' | rev1Score = B−<ref>{{cite magazine | last = Robischon | first = Noah | url = http://www.ew.com/article/2002/04/19/we-got-game | title = JSRF: Jet Set Radio Future [mislabeled as "We Got Game"] | magazine = [[Entertainment Weekly]] | publisher = [[Time Inc.]] | issue = 649 | date = April 19, 2002 | page = 75 | access-date = April 21, 2016 | archive-date = December 22, 2020 | archive-url = https://web.archive.org/web/20201222144044/http://www.ew.com/article/2002/04/19/we-got-game | url-status = live}}</ref> | rev2 = ''[[Maxim (magazine)|Maxim]]'' | rev2Score = 8/10<ref>{{cite web | last = Steinberg | first = Scott | date = March 1, 2002 | url = http://www.maximonline.com/entertainment/reviews/review_games_2774.html | title = Jet Set Radio Future | website = [[Maxim (magazine)|Maxim]] | publisher = [[Biglari Holdings]] | archive-url = https://web.archive.org/web/20020606013344/http://www.maximonline.com/entertainment/reviews/review_games_2774.html | archive-date = June 6, 2002 | url-status = dead | access-date = April 20, 2016}}</ref> |award1Pub = National Academy of Video Game Trade Reviewers |award1 = Outstanding Original Sports Game<ref name=navgtr/> |award2Pub = [[GameSpot]] |award2 = Best Platformer<br> Best Music<br> Best Graphics (Artistic) }} ''Jet Set Radio Future'' was critically acclaimed, receiving "generally favorable" reviews, scoring 86% and 88/100, according to [[GameRankings]] and [[Metacritic]].<ref name="MC"/> In Japan, ''[[Famitsu]]'' gave it a score of 32 out of 40.<ref name="Fam"/> The game was awarded "Outstanding Original Sports Game" and was nominated for "Outstanding Animation in a Game Engine", "Outstanding Art Direction in a Game Engine", and "Outstanding Original Musical Score" by the National Academy of Video Game Trade Reviewers.<ref name=navgtr>{{cite web | url=https://navgtr.org/2002-awards/ | title=2002 Awards NAVGTR | website=NAVGTR National Academy of Video Game Trade Reviewers | publisher= | access-date=February 5, 2021}}</ref> ''[[IGN]]'' called it "one of the coolest titles around" but said that it also fails to reach classic status because it was "not enough of a challenge".<ref name="ignreview"/> ''[[GameSpot]]'' described it as "one of the better Xbox games to date" and disagreed with ''IGN'', claiming the game "offered a serious challenge".<ref name="Gspot"/> The publication named it the second-best video game of February 2002,<ref name=gotm>{{cite web | archive-url=https://web.archive.org/web/20031016055453/http://www.gamespot.com/gamespot/features/video/gotm/030102/ | url=http://www.gamespot.com/gamespot/features/video/gotm/030102/ | title=Video Game of the Month, February 2002 | author=((The Editors of ''GameSpot VG'')) | work=[[GameSpot]] | date=March 1, 2002 | archive-date=October 16, 2003 | url-status=dead}}</ref> and it won the annual "Best Platformer", "Best Music" and "Best Graphics (Artistic)" awards among Xbox games. It received a nomination for the Xbox "Game of the Year" prize, but lost to ''[[MechAssault]]''.<ref name="bestworst2002">{{cite web |author= |date=December 30, 2002 |title=''GameSpot''{{'}}s Best and Worst of 2002 |url=http://gamespot.com/gamespot/features/all/bestof2002/ |url-status=dead |archive-url=https://web.archive.org/web/20030207155400/http://gamespot.com/gamespot/features/all/bestof2002/ |archive-date=February 7, 2003 |work=[[GameSpot]]}}</ref> Despite positive reviews, this was not followed by high sales. It was nominated for ''GameSpot''{{'}}s "Best Game No One Played on Xbox" award,<ref name=bestworst2002 /> and landed the title of the most unfairly ignored game in the [[Official Xbox Magazine|OXM UK]] Awards the year of its release.<ref>{{cite web|url=https://n4g.com/news/1079960|title=Jet Set Radio Future, OXM UK|access-date=January 5, 2023}}</ref> During the [[6th Annual Interactive Achievement Awards]], the [[Academy of Interactive Arts & Sciences]] nominated ''Jet Set Radio Future'' for "[[D.I.C.E. Award for Action Game of the Year|Console Action/Adventure Game of the Year]]".<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2003&idGame=441 |title=D.I.C.E. Awards By Video Game Details Jet Set Radio Future |publisher=[[Academy of Interactive Arts & Sciences]] |website=interactive.org |access-date=1 August 2023}}</ref> In 2009, ''[[Edge (magazine)|Edge]]'' ranked the game at #44 on its list of "The 100 Best Games To Play Today", writing: "The sound track is peerless, and whether grinding vertically down a 200-foot dragon, leaping across Shibuya's handrails, or just cruising the wrong way down a one-way street, there's nowhere else that's so exhilarating to simply travel through."<ref>{{cite web |author= |date=March 9, 2009 |title=The 100 Best Games To Play Today (Page 6) |url=http://www.edge-online.com/features/100-best-games-play-today/6/ |url-status=dead |archive-url=https://web.archive.org/web/20140202230331/http://www.edge-online.com/features/100-best-games-play-today/6/ |archive-date=February 2, 2014 |access-date=April 24, 2016 |website=Edge |publisher=Future plc}}</ref> The game was also featured in ''[[1001 Video Games You Must Play Before You Die]]''.<ref>{{cite book|editor=Tony Mott|title=1001 Video Games You Must Play Before You Die|year=2013|publisher=[[Universe Publishing]]|isbn=978-1844037667}}</ref> In 2016, [[Watchmojo]] ranked it 9th Best Xbox Multiplayer Game, stating how the five multiplayer modes added even more depth to the game, and calling it one hell of a game to get as its unique tone, easy accessibility and brilliant level design made it a game worth buying on its own.<ref>{{cite web | url=https://www.watchmojo.com/video/id/16155 | title=Top 10 Best Xbox Multiplayer Games | website=Watchmojo | publisher= | access-date=July 7, 2023}}</ref> ''Jet Set Radio Future'' sold 80,000 copies in the United States in its first six months.<ref name="IGN-Sega">{{cite web |url=http://www.ign.com/articles/2002/10/03/graphs-segas-year-to-date |title=Graphs: Sega's Year-To-Date |work=IGN |date=October 3, 2002 |access-date=September 1, 2021}}</ref> It sold a total of 28,433 copies in Japan.<ref>{{cite magazine |title=Game Search |url=https://sites.google.com/site/gamedatalibrary/game-search |magazine=Game Data Library ([[Famitsu]] sales data) |access-date=1 September 2021}}</ref> ==Legacy== The game was highly regarded, but this did not translate into sales. Director Masayoshi Kikuchi concluded that they wanted to pursue profitability and popularity in Japan, which led to the ''[[Yakuza (franchise)|Yakuza]]'' series, which he also worked on.<ref name="4gamer"/> The character Beat and stages based on Shibuya Terminal, Rokkaku Dai Heights, 99th Street, and Highway Zero appear in the 2010 game ''[[Sonic & Sega All-Stars Racing]]''.<ref>{{cite web|url=https://www.youtube.com/watch?v=5wX-Qb1DH_w|title=Sonic & SEGA All-Stars Racing - Beat - Shibuya Downtown (HD)|date=June 12, 2012 |access-date=December 22, 2020|via=[[YouTube]]}}</ref> The Shibuya stage also appears in the 2012 game ''[[Sonic & All-Stars Racing Transformed]]''.<ref>{{cite web|url=https://www.youtube.com/watch?v=BlPCdQTYEjg|title=Sonic & Sega All Stars Racing Transformed - Shibuya Downtown with Beat (Jet Set Radio)|date=November 26, 2012 |access-date=December 22, 2020|via=[[YouTube]]}}</ref> ''Jet Set Radio Future'' was made [[List of backward compatible games for Xbox 360|backwards compatible]] on the [[Xbox 360]]. Unlike ''Jet Set Radio'' and other Sega games for Xbox, ''Jet Set Radio Future'' has not been made backwards compatible on the [[Xbox One]] or the [[Xbox Series X and Series S|Xbox Series X/S]].<ref>{{cite web |last=Pearce |first=Alanah |date=10 November 2017 |title=10 Original Xbox Games We Want Backward Compatible |url=https://www.ign.com/articles/2017/11/10/10-original-xbox-games-we-want-backward-compatible |url-status=live |archive-url=https://web.archive.org/web/20201222144045/https://www.ign.com/articles/2017/11/10/10-original-xbox-games-we-want-backward-compatible |archive-date=December 22, 2020 |access-date=December 20, 2020 |website=[[IGN]]}}</ref><ref name="thegamer">{{cite web |last=Sammut |first=Mark |date=3 November 2020 |title=10 Original Xbox Games That Still (Desperately) Need Backwards Compatibility |url=https://www.thegamer.com/original-xbox-games-backwards-compatible-wishlist |url-status=live |archive-url=https://web.archive.org/web/20201222144045/https://www.thegamer.com/original-xbox-games-backwards-compatible-wishlist/ |archive-date=December 22, 2020 |access-date=December 21, 2020 |website=TheGamer}}</ref><ref>{{cite web |last=Chandler |first=Sam |date=February 27, 2020 |title=7 Xbox Series X games we need in our lives |url=https://www.shacknews.com/article/116535/7-xbox-series-x-games-we-need-in-our-lives |url-status=live |archive-url=https://web.archive.org/web/20201222144045/https://www.shacknews.com/article/116535/7-xbox-series-x-games-we-need-in-our-lives |archive-date=December 22, 2020 |access-date=December 21, 2020 |website=[[Shacknews]]}}</ref> In a 2023 interview, Xbox Game Studios CEO [[Phil Spencer (business executive)|Phil Spencer]] confirmed that an unsuccessful attempt was made to add the game to Xbox's backwards compatibility program, stating: "One of the games I'd always wanted to get, we weren't able to land it in our backward compatibility program, was ''Jet Set Radio Future''."<ref>{{Cite web |last=Bailey |first=Kat |date=January 27, 2023 |title=Phil Spencer Interview: Xbox Was 'Too Light on Games' in 2022, But a Big 2023 Could Await |url=https://www.ign.com/articles/phil-spencer-interview-2023 |access-date=January 29, 2023 |website=[[IGN]]}}</ref> Comicbook.com has speculated that this may be due to problems with licensing the soundtrack, among other reasons.<ref>{{Cite web |date=March 9, 2019 |title=Here's Why Jet Set Radio Future Isn't On Xbox One Backward Compatibility |url=https://comicbook.com/gaming/news/why-jet-set-radio-future-isnt-on-xbox-one-backward-compatible |url-status=live |archive-url=https://web.archive.org/web/20201222144110/https://comicbook.com/gaming/news/why-jet-set-radio-future-isnt-on-xbox-one-backward-compatible/ |archive-date=December 22, 2020 |access-date=December 20, 2020 |website=[[ComicBook.com]]}}</ref> ===Sequel=== [[Kuju (company)|Kuju Entertainment]] presented Sega with a concept for a new ''Jet Set Radio'' game for the [[Wii|Nintendo Wii]], but Sega was not interested in developing new games in the series.<ref>{{cite web | author = monokoma | date = February 18, 2009 | url = http://www.unseen64.net/2009/02/18/jet-set-radio-wii-concept/ | title = Jet Set Radio [Wii – Cancelled Concept] | publisher = Unseen 64 | access-date = February 5, 2014 | archive-date = December 22, 2020 | archive-url = https://web.archive.org/web/20201222144111/https://www.unseen64.net/2009/02/18/jet-set-radio-wii-concept/ | url-status = live}}</ref><ref name=looper>{{cite web|url=https://www.looper.com/273994/jet-set-radio-3-will-we-ever-see-a-sequel/|title=Jet Set Radio 3: Will we ever see a sequel?|access-date=January 8, 2021|via=looper.com|first=Nathan|last=Simmons|date=November 6, 2020}}</ref><ref>{{cite web|url=https://www.nintendolife.com/news/2009/10/check_out_some_jet_set_radio_wii_concept_art|title=Check Out Some Jet Set Radio Wii Concept Art|access-date=January 8, 2021|via=nintendolife.com|last=Wahlgren|first=Jon|date=October 5, 2009}}</ref> In 2017, Dinosaur Games created a proof of concept, ''Jet Set Radio Evolution'', after Sony expressed interest in their work at [[Game Developers Conference|GDC]] 2017. Sega declined the project.<ref name="looper" /><ref>{{Cite news |last=Romano |first=Sal |date=2017-12-17 |title=Dinosaur Games shares Jet Set Radio Evolution visual proof of concept turned down by Sega |language=en-US |work=Gematsu |url=https://gematsu.com/2017/12/dinosaur-games-shares-jet-set-radio-evolution-visual-proof-concept-turned-sega |url-status=live |access-date=2018-07-28 |archive-url=https://web.archive.org/web/20201222144051/https://www.gematsu.com/2017/12/dinosaur-games-shares-jet-set-radio-evolution-visual-proof-concept-turned-sega |archive-date=2020-12-22}}</ref> In mid-2020, the ''Jet Set Radio'' lead designer, Kazuki Hosokawa, told ''[[USGamer]]'' that he and his team were "too old and experienced" to create a new ''Jet Set Radio'' game with the "same energy" as the original.<ref name="looper" /> In 2021, it was reported that the art director, Ryuta Ueda, had rejoined Sega.<ref>{{cite web |last=Robinson |first=Andy |date=September 3, 2021 |title=The artist behind Jet Set Radio has returned to Sega |url=https://www.videogameschronicle.com/news/the-artist-behind-jet-set-radio-has-returned-to-sega |access-date=June 16, 2023 |website=[[Video Games Chronicle]]}}</ref> During [[The Game Awards 2023]], a new title was formally announced, alongside reboots of several other Sega franchises including ''[[Crazy Taxi]]'', ''[[Golden Axe]]'', ''[[Shinobi (series)|Shinobi]]'', and ''[[Streets of Rage]]''.<ref name="gr+">{{cite web |last1=Wood |first1=Austin |date=December 7, 2023 |title=Sega gives retro fans a heart attack with 5 game reveals at once: Jet Set Radio, Shinobi, Golden Axe, Streets of Rage, Crazy Taxi, "and more" |url=https://www.gamesradar.com/sega-gives-retro-fans-a-heart-attack-with-5-game-reveals-at-once-jet-set-radio-shinobi-golden-axe-streets-of-rage-crazy-taxi-and-more/ |access-date=December 11, 2023 |website=[[GamesRadar+]]}}</ref> ==Notes== {{notelist}} ==References== {{Reflist|30em}} ==External links== * {{moby game|id=/xbox/jsrf-jet-set-radio-future}} {{Jet Set Radio|state=expanded}} [[Category:2002 video games]] [[Category:3D platformers]] [[Category:Graffiti video games]] [[Category:Multiplayer and single-player video games]] [[Category:Pack-in video games]] [[Category:Roller skating video games]] [[Category:Open-world video games]] [[Category:Sega video games]] [[Category:Smilebit games]] [[Category:Organized crime video games]] [[Category:Video game sequels]] [[Category:Video games with gender-selectable protagonists]] [[Category:Video games scored by Hideki Naganuma]] [[Category:Video games scored by Richard Jacques]] [[Category:Video games set in Japan]] [[Category:Video games set in Tokyo]] [[Category:Video games with cel-shaded animation]] [[Category:Xbox games]] [[Category:Xbox-only games]] [[Category:Video games developed in Japan]]
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