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{{Short description|1993 video game}} {{More citations needed|date=October 2024}} {{Infobox video game |title = Mario's Time Machine |image = Mario's Time Machine SNES.jpg |caption = North American SNES box art |developer = [[Mindscape (company)|The Software Toolworks]]<br>[[Radical Entertainment]] (NES)<br>[[Knowledge Adventure]] (MS-DOS and Microsoft Windows) |publisher = [[Mindscape (company)|The Software Toolworks]] |designer = Don Lloyd |programmer = Joe Senior (SNES)<br>Kevin Shapiro (SNES)<br>Brian Carpenter (NES) |artist = Cesar De Castro (PC/SNES)<br>Rob Oliveria (NES) |composer = [[Mark Knight (sound designer)|Mark Knight]]<br>[[John Korsrud]] (NES) |released = '''MS-DOS'''<br>{{vgrelease|NA|1993}}{{vgrelease|NA|1996 <small>(Deluxe version)</small>}}'''Super NES'''{{vgrelease|NA|December 1993}} {{Video game release|EU|1993}} '''NES'''{{vgrelease|NA|June 1994}} '''Microsoft Windows'''{{vgrelease|NA|1996}} |genre = [[Educational game|Educational]] |modes = [[Single-player video game|Single-player]] |series = ''[[Mario (franchise)|Mario]]'' |platforms = [[MS-DOS]], [[Super Nintendo Entertainment System|Super NES]], [[Nintendo Entertainment System|NES]], [[Microsoft Windows]] }} '''''Mario's Time Machine''''' is an [[educational game|educational]] [[video game]] originally released for [[MS-DOS]] and then for the [[Nintendo Entertainment System]] and [[Super Nintendo Entertainment System|Super NES]] [[video game console|console]]s. [[The Software Toolworks]] both developed and published the MS-DOS and Super NES versions in 1993, while the NES version was developed by [[Radical Entertainment]] and published by The Software Toolworks in 1994. The Microsoft Windows version was re-released as ''Mario's Time Machine Deluxe'' in 1996. ''Mario's Time Machine'' is one of several [[List of Mario educational games|educational ''Mario'' video games]] that were released during the early 1990s; the game focuses on teaching [[human history]]. While the gameplay and [[game engine|engine]] vary between the three different versions, the story is roughly the same: the player assumes the role of [[Mario]], who uses a time machine to return various [[artifact (archaeology)|artifact]]s, which had been stolen by [[Bowser]], to their correct points in time. ''Mario's Time Machine'' received mixed reviews. Its use as an educational title has been mixed, and the game has been compared to another educational history game, ''[[Where in Time Is Carmen Sandiego? (video game)|Where in Time Is Carmen Sandiego?]]''.{{By whom|date=March 2017}} ==Gameplay== [[File:NES Marios Time Macine.png|thumb|left|200px|Screenshot of the Nintendo Entertainment System version of ''Mario's Time Machine'']] ''Mario's Time Machine'' is set in the year 1993. [[Bowser]], who has built a time machine called the "Timulator", travels back in time and steals essential [[Artifact (archaeology)|artifact]]s from various points in [[human history]] to place on display in a [[museum]] inside his castle. Because these actions will eventually [[Temporal paradox|change history permanently]], the [[player character]] [[Mario]] takes control of the Timulator to return the artifacts to their proper areas in time. In the NES version, Bowser also kidnaps [[Yoshi]], who is freed upon completing the game. The gameplay focuses on teaching the player the historical significance of each artifact (and of the associated historical person); to progress through the game, the player must correctly answer questions relating to the learned information. ''Mario's Time Machine'' uses a [[Side-scrolling video game|side-scrolling]] perspective, with a [[game engine]] that varies across all three versions. The player controls Mario using a [[point-and-click adventure|point-and-click]] interface in the MS-DOS version, while the [[video game console|console]] versions use a [[platform game|platforming]]-based control scheme adapted from ''[[Super Mario World]]'', in which Mario can move left or right and jump. Like ''[[Mario Is Missing!]]'', the console versions use a [[Password (video gaming)|password system]] to order to resume play from a particular [[saved game|game state]]. The player begins ''Mario's Time Machine'' in Bowser's museum. The museum is the main [[Overworld#Platform games|hub]], where the player obtains the artifacts and directly accesses all the game's [[level (video gaming)|level]]s (which consist of locations on [[Earth]] in different time periods) using the Timulator. In the Super NES and MS-DOS versions, for each artifact, the player is given the year and place it originated from. For example, the player learns that the "[[Isaac Newton#Apple incident|Apple]]" artifact originated from 1687 [[Cambridge]]. The player can then time travel using this information; time traveling itself is a [[minigame]] in which Mario [[surfing|surfs]] through a wide ocean, collecting [[Mushroom (Mario)|mushroom]]s. Collecting enough mushrooms will transport Mario to the time period and location programmed into the Timulator. The player is given a short document describing the life and notability of the historical person associated (e.g. [[Isaac Newton]]), but the document itself has some of its terms missing. The player thus is required to converse with the [[non-player character]]s depicting the local denizens of the time period in order to learn various facts and be able to fill in the blanks. The player chooses the words from a list of pre-determined words; if the player incorrectly fills a blank more than twice, he is sent back to 1993 and is required to try again. When the player fills all the blanks correctly, he can then successfully return the artifact to its original owner.<ref name="ign">{{cite web |author=Buchanan, Levi |url=http://retro.ign.com/articles/901/901621p1.html |title=The Other Mario Games, Vol. 4 - Super NES Feature at IGN |publisher=[[IGN]] |date=2008-08-21 |access-date=2011-01-19 |archive-date=2008-09-16 |archive-url=https://web.archive.org/web/20080916070126/http://retro.ign.com/articles/901/901621p1.html |url-status=live }}</ref> In the game's ending [[cutscene]], Mario manages to confront Bowser, who then steals back the Timulator to make his escape. At this point there are three [[Types of fiction with multiple endings|possible outcomes]] based on the player's overall performance: in the worst outcome, in which the player fails to return the artifacts quickly enough, Bowser successfully escapes to an area known as [[Paradise]]; in the other two outcomes, the Timulator experiences [[mechanical overload]], sending and trapping Bowser in the [[Jurassic|Jurassic era]]. The NES version of ''Mario's Time Machine'' has a heavier emphasis on platforming than the other two versions. Despite the presence of enemies, Mario cannot lose [[health (gaming)|lives]] or even take damage, so obtaining a [[game over]] is impossible. To obtain an artifact in Bowser's museum, the player plays a ''[[Mario Bros.]]''-inspired minigame in which he fights [[Koopa Troopa]]s. The player can then use the Timulator and travel to one of the fourteen selectable time periods. Unlike the other versions, the player is not explicitly told which time period the artifact originated from. The player is instead encouraged to explore the time periods and obtain hints, either from local denizens or from message blocks. Once the player figures out the artifact that belongs in that time period, he can then place the artifact in its original spot. After all the artifacts have been returned, the player is tasked to answer three random [[multiple choice]] questions pertaining to the historical periods visited. Answering the questions correctly will lead the player to the final [[boss (video games)|boss]] fight with Bowser. The player wins the game upon Bowser's defeat. ==Development== To capitalize on educational games, which gained popularity at the time, [[Nintendo]] partnered with [[The Software Toolworks]] to develop educational Mario games. Nintendo licensed the characters, but neither the company nor Mario creator [[Shigeru Miyamoto]] were involved in the gameβs development. The [[MS-DOS]] and [[Super Nintendo Entertainment System|Super NES]] versions were developed by The Software Toolworks and published by [[Mindscape (company)|Mindscape]], while the [[Nintendo Entertainment System|NES]] version was developed by [[Radical Entertainment]] and published by Mindscape. ''Mario's Time Machine'' was originally released for computers in 1993, with a deluxe re-release titled ''Mario's Time Machine Deluxe'' in 1996. It was later released for the Super NES in December 1993, and for the NES in June 1994.<ref>{{cite web|url=http://www.gamespot.com/pc/adventure/mariostimemachinedeluxe/index.html |title=Mario's Time Machine Deluxe for PC |publisher=GameSpot |access-date=2011-01-19}}</ref><ref>{{cite web |url=http://www.gamefaqs.com/nes/587439-marios-time-machine/data |title=Mario's Time Machine Release Information for NES |publisher=GameFAQs |access-date=2011-01-19 |archive-date=2012-06-28 |archive-url=https://web.archive.org/web/20120628082821/http://www.gamefaqs.com/nes/587439-marios-time-machine/data |url-status=live }}</ref><ref>{{cite web |url=http://www.gamefaqs.com/snes/588469-marios-time-machine/data |title=Mario's Time Machine Release Information for SNES |publisher=GameFAQs |access-date=2011-01-19 |archive-date=2024-08-16 |archive-url=https://web.archive.org/web/20240816160009/https://gamefaqs.gamespot.com/snes/588469-marios-time-machine/data |url-status=live }}</ref><ref>{{cite web |url=http://www.gamefaqs.com/pc/929941-marios-time-machine-deluxe/data |title=Mario's Time Machine Deluxe Release Information for PC |publisher=GameFAQs |access-date=2011-01-19 |archive-date=2024-08-16 |archive-url=https://web.archive.org/web/20240816160120/https://gamefaqs.gamespot.com/pc/929941-marios-time-machine-deluxe/data |url-status=live }}</ref> ==Reception== {{Video game reviews | Allgame = {{rating|3.5|5}}<ref name = "AllGame"/> | EGM = 6.75/10{{efn|In ''Electronic Gaming Monthly'', three critics rated ''Mario Time's Machine'' 7/10, another 6/10.<ref name = "EGM">{{cite magazine|last1=Semrad|first1=Ed|last2=Carpenter|first2=Danyon|last3=Alessi|first3=Martin|author4=Sushi-X|last5=Weigand|first5=Mike|date=November 1993|url=https://archive.org/details/Electronic_Gaming_Monthly_52/page/n41/mode/2up?q=%22Mario%27s+Time+Machine%22|title=Mario's Time Machine|magazine=[[Electronic Gaming Monthly]]|volume=10|number=11|page=42|access-date=February 20, 2021}}</ref>}} | GamePro = 3.5/5{{efn|''GamePro'' gave ''Mario's Time Machine'' two 3.5/5 rating for graphics and control, 3/5 for sound, and 4/5 for fun factor.<ref>{{cite magazine|date=February 1994|title=ProReview: Mario's Time Machine|page=116|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=55|url=https://archive.org/details/GamePro_Issue_055_February_1994/page/n117/mode/2up}}</ref>}} | GStar = 72%{{Efn|''[[GameStar]]''{{'}}s review was primarily by a writer that scored it 75%, with a "second opinion" on the side with a 70% rating.<ref>{{cite magazine|author1=Chimera|author2=Steve|date=June 1994|url=https://archive.org/details/gamestar-1-june-1994/page/66/mode/2up?q=%22MArio%27s+Time+Machine%22|title=Mario's Time Machine|issue=1|magazine=[[GameStar]]|pages=66β67|access-date=February 20, 2021}}</ref>}} | GameZone = 60/100<ref>{{cite magazine|last=Simane|first=Kirron|date=March 1994|url=https://archive.org/details/nintendo-game-zone-17/page/n3/mode/2up?q=%22MArio%27s+Time+Machine%22|title=Mario's Time Machine|magazine=GameZone|issue=17|page=33|access-date=February 20, 2021}}</ref> | SP = 60%<ref>{{cite magazine|last=Tanser|first=Sarah|date=March 1994|url=https://archive.org/details/superplay-issue-17/page/n41/mode/2up?q=%22MArio%27s+Time+Machine%22|title=Mario's Time Machine|magazine=[[Super Play]]|issue=17|pages=42β43|access-date=February 20, 2021}}</ref> | TOT = 83%<ref>{{cite magazine|author=Dane|date=February 1994|url=https://archive.org/details/total-26/page/44/mode/2up?q=%22MArio%27s+Time+Machine%22|title=Mario's Time Machine|magazine=Total!|issue=26|pages=44β45|access-date=February 20, 2021}}</ref> | rev1 = [[CD-ROM Today]] | rev1Score = {{rating|2|5}}<ref>{{Cite journal |last=Mizell |first=Leslie |date=January 1995 |title=Mario's Time Machine Deluxe Review |url=https://archive.org/details/CDROMToday11Jan1995/page/n123/mode/2up |journal=CD-ROM Today |issue=11 |pages=118 |access-date=June 14, 2022}}</ref> }} Since its release, ''Mario's Time Machine'' has received mixed reviews. ''[[GamePro]]'' praised the game's dialogues with historical figures, commenting that "the scenarios make flesh-and-blood human beings out of people who are usually just static pictures in textbooks". They criticized the Timulator controls as too confusing, especially for the game's targeted age group, but nonetheless summarized the game as both enjoyable and educational.<ref>{{cite magazine|date=February 1994|title=ProReview: Mario's Time Machine|page=116|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=55|url=https://archive.org/details/GamePro_Issue_055_February_1994/page/n117/mode/2up}}</ref> ''[[Nintendo Power]]'' gave it a 2.65 out of five, while ''[[Electronic Gaming Monthly]]'' gave it a 6.75 out of 10. ''[[GameSpy]]''{{'}}s Brian Altano and Brian Miggels named its ending as one of the worst ever, criticizing it for showing Bowser crying.<ref>{{cite web|url=http://www.gamespy.com/articles/101/1013829p1.html|title=The Worst NES Endings, and Why We Deserved Better - Page 1|last1=Altano|first1=Brian|last2=Miggels|first2=Brian|date=August 14, 2009|publisher=[[GameSpy]]|archive-url=https://web.archive.org/web/20090815224512/http://www.gamespy.com/articles/101/1013829p1.html|archive-date=August 15, 2009|url-status=dead|access-date=2011-01-19}}</ref> Fellow ''GameSpy'' editor Mike Drucker called it "half-assed".<ref>{{cite web |url=http://wii.gamespy.com/articles/108/1080907p1.html |title=GameSpy: Mario is Evil - Page 1 |publisher=Wii.gamespy.com |access-date=2011-01-19 |archive-date=2011-01-09 |archive-url=https://web.archive.org/web/20110109225941/http://wii.gamespy.com/articles/108/1080907p1.html |url-status=live }}</ref> ''[[GamesRadar]]'' commented that those who like this game may like ''[[Night at the Museum: Battle of the Smithsonian (video game)|Night at the Museum: Battle of the Smithsonian]]'', which they gave a negative review to.<ref>{{cite web |author=Words: Jem Roberts, Xbox World 360 UK |url=http://www.gamesradar.com/pc/night-at-the-museum-battle-of-the-smithsonian/review/night-at-the-museum-battle-of-the-smithsonian/a-200906031811544711915/g-20090407133441600091 |title=Night at the Museum: Battle of the Smithsonian, Night at the Museum: Battle of the Smithsonian Review, PC Reviews |date=4 June 2009 |publisher=Games Radar.com |access-date=2011-01-19 |archive-date=2011-06-16 |archive-url=https://web.archive.org/web/20110616044957/http://www.gamesradar.com/pc/night-at-the-museum-battle-of-the-smithsonian/review/night-at-the-museum-battle-of-the-smithsonian/a-200906031811544711915/g-20090407133441600091 |url-status=live }}</ref> They later suggested that it was an unpopular game, commenting that "five, maybe six people played the NES version of ''Mario's Time Machine''".<ref>{{cite web |url=http://www.gamesradar.com/f/the-ever-changing-sizes-of-mario-and-bowser/a-20081008112917635057 |title=The ever-changing sizes of Mario and Bowser |date=8 October 2008 |publisher=GamesRadar |access-date=2011-01-19 |archive-date=2024-08-16 |archive-url=https://web.archive.org/web/20240816160031/https://15.taboola.com/tb?oid=15&pubnm=futureplc-gamesradar&unitType=226&tbloc=&pageType=text&pstn=Below%20Article%20Thumbnails%20%7C%20Card%201&uuip=Feed%20-%20Below%20Article%20Thumbnails&cisrf=&cirf=https%3A%2F%2Fwww.gamesradar.com%2Fthe-ever-changing-sizes-of-mario-and-bowser%2F&encoded=1&uid=d904d4d5-3d74-4445-9436-c103ff27d6ee-tuctdb8fd1e&variant=0{{!}}892&callback=TRC.videoTagCallbacks.videoCallback3&cb=1723824031478&tagid=&cntry=US&platform=1&sesid=a3a5847a45620a8203af0a5f3aeae5d7&itemid=/the-ever-changing-sizes-of-mario-and-bowser&viewid=1723824030520&geolat=&geoing=&deviceifa=&appid=&sd=v2_a3a5847a45620a8203af0a5f3aeae5d7_d904d4d5-3d74-4445-9436-c103ff27d6ee-tuctdb8fd1e_1723824030_1723824030_CNawjgYQ1N89GLiGrd-VMiABKAEw4QE4kaQOQIuwDkjz2NgDUKcGWABgAGjN7r2U2IfQhcUBcAE&ri=dcf66d796a4e4f7c9669a7308a7a5c9b&appname=&cdb=&gdprApplies=false&rid=&sii=8747360882027601375&oee=true&tpubid=1011668&uis=2&fagg=1&ccpaDns=false&ccpaPrivacy=1YNN®ion=CA&hasGDPRConsent=false&tcfVersion=2&cmpStatus=0&tnetid=1009595&prcnt=&layer=&normp=1&gvv=11008&gvv50=11008&gvv61=17312&gvv62= |url-status=live }}</ref> ''[[Good Game (TV program)|Good Game]]'' called it "awful", and was "way too complicated for any school-aged youngster to understand".<ref>{{cite web|url=http://www.abc.net.au/tv/goodgame/stories/s2567035.htm|title=Good Game Stories - Edutainment|website=www.abc.net.au|access-date=2011-01-19|archive-date=2024-08-16|archive-url=https://web.archive.org/web/20240816160010/https://www.abc.net.au/tv/goodgame/stories/s2567035.htm|url-status=live}}</ref> [[Nintendo|Nintendo of Canada]] included a sealed copy of the NES version as part of a charity auction along with several other sealed NES games.<ref>{{cite web|url=http://www.joystiq.com/2008/05/30/nintendo-of-canada-offers-sealed-nes-snes-gameboy-titles-for-c/|title=Nintendo of Canada offers sealed NES, SNES, Game Boy titles for charity auction|last=Miller|first=Ross|date=2008-05-30|publisher=[[Joystiq]]|archive-url=https://web.archive.org/web/20150128063424/http://www.joystiq.com/2008/05/30/nintendo-of-canada-offers-sealed-nes-snes-gameboy-titles-for-c/|archive-date=January 28, 2015|url-status=dead|access-date=2011-01-19}}</ref> In the book ''Video Games: A Guide for Savvy Parents'', author David Sheff found the educational elements good, but criticized the gameplay.<ref>{{cite book|url=https://books.google.com/books?id=K8kDYRNreJ8C |title=Video Games: A Guide for Savvy Parents |access-date=2011-01-19|isbn=9780679752820 |last1=Sheff |first1=David |year=1994|publisher=Random House }}</ref> Authors David Wesley and Gloria Barczak associated ''Mario's Time Machine'' with the recent "flood of ill-conceived ''Mario'' spin-offs", arguing that these games nearly destroyed the ''Mario'' license.<ref>{{cite book |url=https://books.google.com/books?id=O5KjS3Q7QdsC |title=Innovation and Marketing in the ... |access-date=2011-01-19 |isbn=9780566091674 |last1=Wesley |first1=David T. A. |last2=Barczak |first2=Gloria |year=2010 |publisher=Gower Publishing |archive-date=2023-12-13 |archive-url=https://web.archive.org/web/20231213005814/https://books.google.com/books?id=O5KjS3Q7QdsC |url-status=live }}</ref> ''[[The Independent]]''{{'}}s Janet Swift discussed ''Mario's Time Machine'' in her article on the latest generation of educational titles in 1994. She compared it to ''[[List of Mario educational games#Mario Is Missing!|Mario Is Missing!]]'' in its execution, which she found "special", praising it for its educational value for children.<ref>{{cite web|url=https://www.independent.co.uk/extras/indybest/gadgets-tech/computers-teaching-children-to-teach-themselves-the-latest-generation-of-edutainment-programs-can-keep-children-as-engrossed-as-their-favourite-shoot-em-up-janet-swift-looks-at-indoor-attractions-for-halfterm-1393384.html|title=Computers: Teaching children to teach themselves: The latest generation of 'edutainment' programs can keep children as engrossed as their favourite shoot 'em up. Janet Swift looks at indoor attractions for half-term - Gadgets & Tech, IndyBest|last=Swift|first=Janet|date=1994-02-11|work=The Independent|access-date=2011-01-19|archive-date=2015-09-25|archive-url=https://web.archive.org/web/20150925032516/http://www.independent.co.uk/extras/indybest/gadgets-tech/computers-teaching-children-to-teach-themselves-the-latest-generation-of-edutainment-programs-can-keep-children-as-engrossed-as-their-favourite-shoot-em-up-janet-swift-looks-at-indoor-attractions-for-halfterm-1393384.html|url-status=live}}</ref> ''[[Allgame]]''{{'}}s Brett Alan Weiss called the action scenes "dreadfully dull" and the presentation "merely average".<ref name = "AllGame">{{cite web|url=http://www.allgame.com/game.php?id=13473|title=Mario's Time Machine - Overview|last=Alan|first=Brett|date=2010-10-03|publisher=allgame|archive-url=https://web.archive.org/web/20141114121243/http://www.allgame.com/game.php?id=13473|archive-date=November 14, 2014|url-status=dead|access-date=2011-01-19}}</ref> He added that while he does not dislike educational games, they must be both entertaining and enlightening.<ref>{{cite web|url=http://www.allgame.com/game.php?id=12507&tab=review|title=Mario's Time Machine - Review|last=Alan|first=Brett|date=2010-10-03|publisher=allgame|archive-url=https://web.archive.org/web/20141114134134/http://www.allgame.com/game.php?id=12507&tab=review|archive-date=November 14, 2014|url-status=dead|access-date=2011-01-19}}</ref> ''[[IGN]]''{{'}}s Levi Buchanan included it in their assessment of the "other ''Mario'' games", implying that the premise was boring and criticizing the game for lacking any real platform gameplay. He commented that it had "honorable intentions", but that it was "decidedly shallow". He also criticized the act of putting Mario in realistic time periods, commenting that he "occupies the imagination, a place with Star Festivals and giant piranha plants".<ref name="ign"/> == Notes == {{notelist}} ==See also== * [[List of Mario educational games|Educational games in the ''Mario'' series]] ==References== {{reflist|2}} ==External links== * {{moby game|id=/marios-time-machine|name=''Mario's Time Machine''}} {{Mario educational games}} {{Radical Entertainment}} [[Category:Mario educational games]] [[Category:1993 video games]] [[Category:Berlin Wall in fiction]] [[Category:Children's educational video games]] [[Category:Cultural depictions of Abraham Lincoln]] <!-- 1862 Gettysburg, NES / 1863 Washington DC, PC --> [[Category:Cultural depictions of Albert Einstein]] <!-- 1905 Germany, NES --> [[Category:Cultural depictions of Benjamin Franklin]] <!-- 1752 Philadelphia, PC --> [[Category:Cultural depictions of Charles Dickens]] <!-- 1843 London, PC --> [[Category:Cultural depictions of Elizabeth I]] <!-- 1595 London, PC/SNES --> [[Category:Cultural depictions of Ferdinand Magellan]] <!-- 1521 Pacific Ocean --> [[Category:Cultural depictions of Galileo Galilei]] <!-- 1610 Padua, PC --> [[Category:Cultural depictions of Isaac Newton]] <!-- 1687 Cambridge --> [[Category:Cultural depictions of Joan of Arc]] <!-- 1429 Orleans, PC/SNES --> [[Category:Cultural depictions of Leonardo da Vinci]] <!-- 1505 Florence, PC/SNES --> [[Category:Cultural depictions of Louis Pasteur]] <!-- 1885 Paris, PC --> [[Category:Cultural depictions of Ludwig van Beethoven]] <!-- 1824 Vienna, PC/SNES --> [[Category:Cultural depictions of Mahatma Gandhi]] <!-- 1947 Calcutta, PC/SNES / 1947 India, NES --> [[Category:Cultural depictions of Marco Polo]] <!-- 1292 Gobi Desert, PC/SNES --> [[Category:Cultural depictions of Michelangelo]] <!-- 1503 Florence, PC/SNES --> [[Category:Cultural depictions of the Wright brothers]] <!-- 1903 Kitty Hawk, NES --> [[Category:Cultural depictions of Thomas Edison]] <!-- 1879 Menlo Park, PC/SNES --> [[Category:Cultural depictions of Thomas Jefferson]] <!-- 1996 Philadelphia --> [[Category:Cultural depictions of William Shakespeare]] <!-- 1601 Stratford-upon-Avon --> [[Category:Depictions of Cleopatra in video games]] <!-- 47/31 BC Alexandria/Egypt --> [[Category:Depictions of Julius Caesar in video games]] <!-- 47 BC Alexandria, PC/SNES --> [[Category:DOS games]] [[Category:Heian period in fiction]] <!-- 1192 Japan, NES --> [[Category:History educational video games]] [[Category:Nintendo Entertainment System games]] [[Category:Radical Entertainment games]] [[Category:Single-player video games]] [[Category:Super Nintendo Entertainment System games]] [[Category:The Software Toolworks games]] [[Category:Video games about time travel]] [[Category:Video games developed in Canada]] [[Category:Video games developed in the United States]] [[Category:Video games scored by Mark Knight]] [[Category:Wolfgang Amadeus Mozart in fiction]] <!-- 1791 Vienna, PC -->
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