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Mega Man Legends
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{{for|the first game in the series|Mega Man Legends (video game)}} {{Italic title}} {{Infobox video game series | width = | title = Mega Man Legends | collapsible = | state = | image = Rockman DASH re-release cover art.jpg | caption = Cover art for the Japanese [[Nintendo 64]], [[Personal computer|PC]] and [[The Best (PlayStation)#The Best for Family|The Best for Family]] releases of the first game, featuring the primary protagonists | platforms = {{Unbulleted list | [[PlayStation]] | [[Nintendo 64]] | [[Personal computer|PC]] | [[PlayStation Portable]] | [[Mobile phones]]}} | developer = [[Capcom]] | publisher = Capcom | genre = {{Unbulleted list | [[Action game|Action]] [[Role-playing video game|RPG]] | [[Action-adventure game|Action-Adventure]] | [[Third-person shooter]]}} | parent = ''[[Mega Man]]'' | spinoffs = | first release version = ''[[Mega Man Legends (video game)|Mega Man Legends]]'' | first release date = December 18, 1997 | latest release version = ''Rockman DASH: 5tsu no Shima no Daibouken!'' | latest release date = February 1, 2008 }} '''''Mega Man Legends'''''{{efn|Known in Japan as {{nihongo|'''''Rockman DASH'''''|ロックマンDASH|Rokkuman Dasshu}}. The ''DASH'' acronym in the Japanese title stands for ''Digouter's Adventure Story in [[wiktionary:halcyon days|Halcyon Days]]''.<ref>{{cite web|title=''Rockman DASH: Hagane no Bōkenshin'' box art |archive-url=https://web.archive.org/web/20111209141035/http://jap-sai.com/Games/Rockman_Dash/Rockman_Dash_PS_A.jpg |archive-date=December 9, 2011 |date=December 18, 1997 |publisher=[[Capcom Co., Ltd]] |url=http://www.jap-sai.com/Games/Rockman_Dash/Rockman_Dash_PS_A.jpg |url-status=usurped}}</ref>}} is a sub-series in the ''[[Mega Man]]'' franchise. While the main series is known for its [[platform game|2D side-scrolling platformer]] gameplay with story that is told through cutscenes, this series instead features [[3D computer graphics|3D]] [[Action-adventure game|action-adventure]] gameplay and a more detailed story. ==Plot overview== The games are set in the distant future; a time when the planet Earth is mostly ocean, leaving some islands left for civilization to prosper on. Based on the in-game dialogue, the series takes place at least in the 6th millennium. By this time frame, the original humans have been replaced by artificial lifeforms almost identical to them which can produce offspring with almost no effort. The player controls Mega Man Volnutt, a teenage digger and [[archaeologist]] of sorts who searches underground [[ruins]] mainly for Quantum Refractors, which are the civilization's primary source of energy. He was found as a baby on Nino Island at the bottom of the closed-off Nino Ruins and was raised by Professor Barrel Caskett along with his granddaughter Roll Caskett. Giving them trouble is the Bonnes, a group of pirates consisting of leader Teisel Bonne, his sister (though the booklet says daughter)<ref>{{Cite web|url=https://vimm.net/manual/?p=details&id=2790|title=Mega man Legends instructional manual|website=Vimm's Lair|page=16|language=en-us|format=[[PDF]]|access-date=2020-02-24}}</ref> Tron Bonne (who is also allegedly infatuated with Mega Man), their baby brother Bon Bonne who somehow can drive a large mech suit (known primarily for his repeated line, "Babu!", which has become a catchphrase among the series' fans), and the 41 [[Servbot]]s (one of which is only in ''[[The Misadventures of Tron Bonne]]''). More trouble is given to Mega Man by the Reaverbots, the techno-organic semi-intelligent residents of the underground ruins who serve to protect its contents. ==Games== The first game in the series, ''[[Mega Man Legends (video game)|Mega Man Legends]]'' (titled ''Rockman DASH: Hagane no Bōkenshin'' in Japan), was released for [[PlayStation (console)|PlayStation]] in December 1997. It was the first fully [[3D computer graphics|3-D]] [[action-adventure game|action-adventure]] ''Mega Man'' game and introduced new mechanics to the franchise such as [[role-playing video game|RPG elements]] and a [[Sandbox game|sandbox]] style environment for Mega Man to explore. The game was later ported to [[Nintendo 64]] in 2000, to [[Microsoft Windows]] in 2001, and to [[PlayStation Portable]] in 2005. ''[[The Misadventures of Tron Bonne]]'' (titled ''Tron ni Kobun'' in Japan) is a prequel title taking place before the events of the original ''Legends'', focusing on the origin story of series antihero Tron Bonne. It features various styles of gameplay, including action, puzzle and treasure hunting. It was released for the PlayStation in July 1999 in Japan and in April and June of 2000 for North America and Europe respectively. {{nihongo|''Rockman DASH 2 - Episode 1: "Roll's Close Call!" Edition''|ロックマンDASH2 エピソード1 「ロールちゃん危機一髪!」の巻|''Rockman DASH 2 - Episode 1: 'Roll-chan Kikiippatsu!' no Maki''}} is the prologue episode to ''Legends 2'', bundled with Japanese copies of ''The Misadventures of Tron Bonne'' released in July 1999. It features four missions titled "Roll's Secret Training", "Capture Pigs", "Underground Dungeon" and "Jagd Krabbe's Assault", all of which take place before the events of ''Legends 2''. ''[[Mega Man Legends 2]]'' (titled ''Rockman DASH 2 - Episode 2: Ōinaru Isan'' in Japan) was released in April 2000 for the PlayStation and is the final mainline game produced by Capcom in the series. ''Legends 2'' is similar to the original but features a more streamlined [[Real-time computer graphics|realtime]] 3-D action gameplay system and allows the player to explore multiple smaller islands and locations in the sky in contrast to the original's single island. The game ends in an infamous [[unfinished creative work|unresolved cliffhanger]] that results in Mega Man Volnutt being stranded on a remote satellite called "Elysium".<ref name="mml2 ending">{{cite web |last1=Molohon |first1=Joe |title=Top 10 Unresolved Cliffhangers in Video Games |url=https://www.bitcultures.com/top-10-unresolved-cliffhangers-in-video-games-2/ |website=Bit Cultures |date=18 July 2017 |access-date=18 March 2023}}</ref> Ports for Microsoft Windows and PlayStation Portable followed in 2003 and 2005 respectively, as well as a re-release in 2015 for the [[PlayStation Network]] service on [[PlayStation 3]], alongside ''Misadventures of Tron Bonne'' and the original ''Mega Man Legends''. {{nihongo|''Rockman DASH Great Five-Island Adventure''|ロックマンDASH 5つの島の大冒険!|Rockman DASH: Itsutsu no Shima no Daibōken!}}, was unveiled for [[mobile phones]] on September 23, 2007, at the Tokyo Game Show, and subsequently released it in early 2008.<ref>{{cite web |url=http://www.watch.impress.co.jp/game/docs/20070919/ctgs.htm |title=カプコン、「東京ゲームショウ2007」出展情報。ステージイベント、ケータイコンテンツの内容を公開 |publisher=Watch.impress.co.jp |access-date=2011-10-20 |url-status=dead |archive-url=https://web.archive.org/web/20081011052154/http://www.watch.impress.co.jp/game/docs/20070919/ctgs.htm |archive-date=2008-10-11}}</ref> The title is set between the first and second game. In September 2010, Capcom announced ''[[Mega Man Legends 3]]'' to be developed for the then upcoming [[Nintendo 3DS]], as well as an [[early access]] prologue version called ''Mega Man Legends 3: Prototype Version''{{efn| known in Japan as {{nihongo|''Rockman DASH 3 The Prologue! Gēmu no Uragawa Mise Chaimasu Hen''|ロックマンDASH3 THE プロローグ! ゲームのウラ側見せちゃいます編|Rockman DASH 3 The Prologue! Gēmu no Uragawa Mise Chaimasu Hen}}}} but the game and its prologue were both ultimately cancelled in July 2011. ==Development== At one point [[Capcom]] had planned to release 1997's ''Mega Man Legends'' in the [[United States|US]] under the domesticated title ''Mega Man Neo'',<ref>{{cite web|url=http://video.google.com/videoplay?docid=2428705459864964997 |title=Mega Man Neo preview |access-date=2011-10-20}}</ref> and then ''Mega Man Nova''.<ref>{{cite web|date=January 14, 1998|title=Mega Man Goes Nova|url=https://www.ign.com/articles/1998/01/15/mega-man-goes-nova?amp=1|url-status=live|archive-url=https://web.archive.org/web/20120302041445/http://psx.ign.com/articles/064/064168p1.html|archive-date=March 2, 2012|access-date=2009-04-26|work=[[IGN]]}}</ref> [[Keiji Inafune]], who was the producer on all three Legends games, has for many games has consistently expressed interest in making a third installment.<ref>{{cite web|title=1UP Interviews Keiji Inafune: News from|url=http://www.1up.com/do/newsStory?cId=3161645|last=Mielke|first=James|date=2007-07-30|publisher=[[1UP.com]]|url-status=dead|archive-url=https://web.archive.org/web/20090306035144/http://www.1up.com/do/newsStory?cId=3161645|archive-date=2009-03-06|access-date=2011-10-20}}</ref><ref name="gs">{{cite web |last=Niizumi |first=Hirohiko |url=http://tgs.gamespot.com/story.html?sid=6179759&tag=latestnews%3btitle%3b3 |title=TGS 2007 - TGS '07: Mega Man celebrates 20th anniversary - News at GameSpot |publisher=Tgs.gamespot.com |date=2007-09-23 |access-date=2011-10-20 |archive-url=https://web.archive.org/web/20111002043730/http://tgs.gamespot.com/story.html?sid=6179759&tag=latestnews%3btitle%3b3 |archive-date=2011-10-02 |url-status=dead }}</ref> Inafune stated "[My favorite game is] Mega Man Legends, a title that really didn't sell well in the Mega Man franchise" at the 2007 [[Tokyo Game Show]].<ref name="gs"/> He claims that creating a Rockman game for the next generation consoles would cost around $15 million to fund and develop.<ref>{{cite web|title=Inafune worried about recouping next-gen Mega Man cost|url=http://www.joystiq.com/2007/06/01/inafune-worried-about-recouping-next-gen-mega-man-cost|author=Alexander Sliwinski|date=June 1, 2007|publisher=[[Joystiq]]|url-status=dead|archive-url=https://web.archive.org/web/20150128050647/http://www.joystiq.com/2007/06/01/inafune-worried-about-recouping-next-gen-mega-man-cost/|archive-date=January 28, 2015}}</ref> <!-- In late summer of 2005, according to a producer of IntiCreates (developer of the ''[[Mega Man Zero]]'' and ''[[Mega Man ZX]]'' series) Takuya Sotsu, the company submitted a "project book" or a proposal to Inafune for possible development of a sequel, which was later rejected.<ref>{{Cite web|url=http://www.next-gen.biz/news/no-more-mega-man|title=No More Mega Man?|publisher=Edge}}</ref> what does this have to do with the legends series?--> ''Mega Man Legends 3'' was announced for the [[Nintendo 3DS]] on September 29, 2010, during a Nintendo press conference for the 3DS, nearly ten years after the American release of ''[[Mega Man Legends 2]]''.<ref name="mml3">{{cite news|date=2010-09-20|title=Mega Man Legends 3 Project announced for the Nintendo 3DS|publisher=[[Capcom|Capcom-Unity]]|url=http://www.capcom-unity.com/jgonzo/blog/2010/09/28/mega_man_legends_3_project_announced_for_the_nintendo_3ds|url-status=dead|access-date=2010-09-29|archive-url=https://web.archive.org/web/20180108063516/http://www.capcom-unity.com/jgonzo/blog/2010/09/28/mega_man_legends_3_project_announced_for_the_nintendo_3ds|archive-date=January 8, 2018}}</ref> In September 2007, [[Keiji Inafune]] commented that he was asked by several fans if ''Mega Man Legends 3'' would be made; although Inafune expressed a desire to make such a game, he stated that he could not do it at that time.<ref>{{cite web|title=TGS '07: Mega Man celebrates 20th anniversary|url=https://www.gamespot.com/articles/tgs-07-mega-man-celebrates-20th-anniversary/1100-6179759/|author=Niizumi, Hirohiko|date=September 23, 2007|website=[[GameSpot]]|url-status=live|archive-url=https://web.archive.org/web/20110629002732/http://www.gamespot.com/ps/adventure/megamanlegends/news.html?sid=6179759&mode=all|archive-date=June 29, 2011|access-date=April 12, 2010}}</ref> Detailed information about the game was announced at the [[New York Comic Con]] in October 2010.<ref name=mml3/> Although Inafune left Capcom in November 2010, the team working for ''Mega Man Legends 3'' stated that the game would continue development.<ref>{{cite web|title=Keiji Inafune Leaves Capcom|url=http://www.animenewsnetwork.com/the-x-button/2010-11-03|author=Ciolek, Todd|date=November 3, 2010|publisher=[[Anime News Network]]|access-date=November 4, 2010}}</ref> Capcom intended to release ''Mega Man Legends 3: Prototype Version'' in 2011 for the [[Nintendo eShop|3DS eShop]], featuring 10 missions, and a new playable character, Barrett.<ref>{{cite magazine |title =Mega Man Legends 3 'Prototype' Will Launch With 3DS eShop|url =https://www.wired.com/gamelife/2011/04/mega-man-legends-3-prototype/|magazine=[[Wired (magazine)|Wired]]|access-date = May 1, 2011|author = Schreier, Jason|date = April 21, 2011}}</ref> The ''Prototype Version'' was going to act as a prologue to the forthcoming main game.<ref>{{cite magazine |title=Back by Popular Demand |magazine=[[Nintendo Power]] |issue=268 |page=62 |date=June 2011}}</ref> On July 18, 2011, it was announced that production on ''Mega Man Legends 3'' was being cancelled, and that neither a full game, nor ''Mega Man Legends 3: Prototype Version'' would be released, and that there were currently no plans to resume production.<ref>{{cite web |title =A Message From Capcom|url =http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom|publisher=[[Capcom]]|access-date = July 20, 2011|author = Gregaman|date = July 18, 2011}}</ref> A fan campaign meant to persuade Capcom to continue development on ''Mega Man Legends 3'' started shortly after its cancellation. 100,000 Strong for Bringing Back Mega Man Legends 3, also known as Get Me Off the Moon, includes sending as many physical letters and e-mails as well as giving as many phone calls to Capcom's headquarters as possible, in addition to posting messages on the branch's [[Facebook]] and [[Twitter]] accounts, requesting for a release of the game. The group also advocates using Tanomi.com, a Japanese site that allows people to request a product.<ref>{{cite web |url=http://getmeoffthemoon.blogspot.com/p/currentupcoming-campaigns.html | title = Current Campaigns| access-date=August 2, 2011}}</ref> 100,000 Strong for Bringing Back Mega Man Legends 3 has been covered by [[Digital Trends]],<ref>{{cite web | url=http://www.digitaltrends.com/gaming/mega-man-legends-3-fans-petition-for-continued-development-on-cancelled-game/ | title=Mega Man Legends 3 fans petition for continued development on cancelled game | first=Adam | last=Rosenberg | date=July 25, 2011 | publisher=[[Digital Trends]] | access-date=August 2, 2011}}</ref> [[Destructoid]],<ref>{{cite web | url=http://www.destructoid.com/100-000-strong-for-bringing-back-mega-man-legends-3-206659.phtml | title=100,000 Strong for Bringing Back Mega Man Legends 3 | first=Jim| last=Sterling| date=July 21, 2011 | publisher=[[Destructoid]] | access-date=August 2, 2011}}</ref> [[GamePro]],<ref>{{cite web|title=Mega Man Legends 3 Fan Support Goes International|url=http://www.gamepro.com/article/news/221475/mega-man-legends-3-fan-support-goes-international/|last=Noble|first=McKinley|date=July 27, 2011|publisher=[[GamePro]]|url-status=dead|archive-url=https://web.archive.org/web/20110814172120/http://www.gamepro.com/article/news/221475/mega-man-legends-3-fan-support-goes-international|archive-date=2011-08-14|access-date=August 2, 2011}}</ref> [[Eurogamer]],<ref>{{cite web | url=http://www.eurogamer.net/articles/2011-06-24-fans-spam-nintendo-for-last-story-release-article | title=Fans spam Nintendo for Last Story release - Article | first=Fred | last=Dutton | date=June 24, 2011 | publisher=[[Eurogamer]] | access-date=June 25, 2011}}</ref> and the Portuguese gaming website [[Eurogamer]],<ref>{{cite news | url=http://www.eurogamer.pt/articles/2011-08-02-mega-man-legends-3-continua-morto | title=Mega Man Legends 3 continua morto | first=Jorge| last=Loureiro| newspaper=Eurogamer.pt | date=August 2, 2011 | publisher=[[Eurogamer]] | access-date=August 2, 2011}}</ref> In addition, Mega Man Legends 3 Project's programming director Yoshiyuki Fujikawa has responded favorably to the campaign and "encourages fans to fight for the game to be released."<ref>{{cite web | url=http://www.n-europe.com/news.php?nid=15983 | archive-url=https://archive.today/20110929160209/http://www.n-europe.com/news.php?nid=15983 | url-status=dead | archive-date=September 29, 2011 | title=News: Programmer Pledges Support for MML3P Fans | first=Ashley | last=Jones | date=July 28, 2011 | access-date=August 2, 2011 }}</ref> Capcom themselves has taken notice of the project and the Facebook page and have confirmed that "they were aware of the Facebook group but they would not be changing their plans", stating, "While Capcom has a built a strong relationship with its community and values their feedback, Mega Man Legends 3 development has officially ceased without plans to resume development."<ref>{{cite web |title =Capcom Quashes Hopes of Mega Man Legends 3's Return|url =http://kotaku.com/5826723/capcom-quashes-hopes-of-mega-man-legends-3s-return|publisher=Kotaku|access-date = August 10, 2011|author = Crecente, Brian|date = August 1, 2011}}</ref> ==References== {{notelist}} {{reflist}} {{Portal|Japan|Video games}} {{Mega Man Legends}} {{Mega Man series}} {{DEFAULTSORT:Mega Man Legends (Series)}} [[Category:Mega Man Legends| ]] [[Category:Capcom franchises]] [[Category:Action games]] [[Category:Action-adventure games]] [[Category:Action role-playing video games]] [[Category:Science fiction video games]] [[Category:Video game franchises]] [[Category:Video game franchises introduced in 1997]]
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