Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Precondition
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Short description|Computer programming concept}} {{about|the computer programming concept|the legal term|sine qua non|other uses|Preconditioning (disambiguation)}} {{one source|date=September 2010}} In [[computer programming]], a '''precondition''' is a condition or [[Predicate (mathematics)|predicate]] that must always be true just prior to the execution of some section of [[code]] or before an operation in a [[formal specification]]. If a precondition is violated, the effect of the section of [[code]] becomes undefined and thus may or may not carry out its intended work. Preconditions that are missing, insufficient, or not formally proved (or have an incorrect attempted proof), or are not checked statically or dynamically, can give rise to [[Computer security|Security]] problems, particularly in unsafe languages that are not strongly typed. Often, preconditions are simply included in the documentation of the affected section of code. Preconditions are sometimes tested using [[Guard (computer science)|guards]] or [[Assertion (computing)|assertions]] within the code itself, and some languages have specific syntactic constructions for doing so. ==Example== The [[factorial]] function is only defined where its parameter is an integer greater than or equal to zero. So an implementation of the factorial function would have a precondition that its parameter be an integer ''and'' that the parameter be greater than or equal to zero. Alternatively the type system of the language may be used to specify that the parameter of the factorial function is a natural number (unsigned integer), which can be formally verified automatically by a compiler's type checker. In addition where numeric types have a limited range (as they do in most programming languages) the precondition must also specify the maximum value that the parameter may have if overflow is not to occur. (e.g. if an implementation of factorial returns the result in a 64-bit unsigned integer then the parameter must be less than 21 because factorial(21) is larger than the maximum unsigned integer that can be stored in 64 bits). Where the language supports range sub-types (e.g. [[Ada (programming language)|Ada]]) such constraints can be automatically verified by the type system. More complex constraints can be formally verified interactively with a [[proof assistant]]. ==In object-oriented programming== Preconditions in [[Object-oriented programming|object-oriented]] software development are an essential part of [[design by contract]]. Design by contract also includes notions of [[postcondition]] and [[class invariant]]. The precondition for any routine defines any constraints on object state which are necessary for successful execution. From the program developer's viewpoint, this constitutes the routine caller's portion of the contract. The caller then is obliged to ensure that the precondition holds prior to calling the routine. The reward for the caller's effort is expressed in the called routine's [[postcondition]].<ref>[[Bertrand Meyer|Meyer, Bertrand]], ''[[Object-Oriented Software Construction]], second edition,'' [[Prentice Hall]], 1997, p. 342.</ref> ===Eiffel example=== The routine in the following example written in [[Eiffel (programming language)|Eiffel]] takes as an argument an integer which must be a valid value for an hour of the day, i. e., 0 through 23, inclusively. The precondition follows the keyword <code>require</code>. It specifies that the argument must be greater than or equal to zero and less than or equal to 23. The tag "<code>valid_argument:</code>" describes this precondition clause and serves to identify it in case of a runtime precondition violation. <syntaxhighlight lang="eiffel"> set_hour (a_hour: INTEGER) -- Set `hour' to `a_hour' require valid_argument: 0 <= a_hour and a_hour <= 23 do hour := a_hour ensure hour_set: hour = a_hour end </syntaxhighlight> ===Preconditions and inheritance=== In the presence of inheritance, the routines inherited by descendant classes (subclasses) do so with their preconditions in force. This means that any implementations or redefinitions of inherited routines also have to be written to comply with their inherited contract. Preconditions can be modified in redefined routines, but they may only be weakened.<ref>Meyer, 1997, pp. 570β573.</ref> That is, the redefined routine may lessen the obligation of the client, but not increase it. ==See also== *[[Design by contract]] *[[Guard (computer science)]] *[[Postcondition]] *[[Hoare logic]] *[[Invariant (computer science)|Invariant]]s maintained by conditions *[[Database trigger]] ==References== {{reflist}} [[Category:Programming constructs]] [[Category:Formal methods]] [[Category:Logic in computer science]]
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)
Pages transcluded onto the current version of this page
(
help
)
:
Template:About
(
edit
)
Template:One source
(
edit
)
Template:Reflist
(
edit
)
Template:Short description
(
edit
)