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{{Short description|2001 video game}} {{redirect|Days of Walpurgis|the holiday|Walpurgis Night}} {{Infobox video game | title = Shadow of Memories<br />Shadow of Destiny | image = SODBoxhot.jpg | developer = [[Konami Computer Entertainment Tokyo]]<br />[[Runecraft (company)|Runecraft]] <small>(PC port)</small> | publisher = [[Konami]] | director = [[Junko Kawano]] | producer = Junko Kawano | designer = | programmer = | artist = Minako Asano<br />Junko Kawano<br />Yohei Kiyohara<br />Kazuhide Nakazawa | writer = Junko Kawano | composer = Norikazu Miura<br />Hana Hashikawa<br />Sayaka Yamaoka | platforms = [[PlayStation 2]], [[Xbox (console)|Xbox]], [[Microsoft Windows]], [[PlayStation Portable]] | released = '''PlayStation 2'''<br />{{vgrelease|JP|February 22, 2001|NA|March 8, 2001<ref name=release>{{cite web |url=https://www.gamespot.com/articles/shadow-of-destiny-shipped/1100-2694068/ |title=Shadow of Destiny shipped |author=GameSpot staff |date=March 8, 2001 |website=[[GameSpot]] |publisher=[[Fandom (website)|Fandom]] |archiveurl=https://web.archive.org/web/20010609230655/http://gamespot.com/gamespot/stories/news/0,10870,2694068,00.html |archivedate=June 9, 2001 |url-status=live |accessdate=December 5, 2023}}</ref>|EU|March 30, 2001}}'''Windows'''<br />{{vgrelease|NA|June 2002<ref>{{cite web |url=https://www.gamespot.com/articles/e3-2002-konami-announces-2002-pc-game-lineup/1100-2867002/ |title=E3 2002: Konami announces 2002 PC game lineup |author=Park, Andrew Seyoon |date=May 21, 2002 |website=GameSpot |publisher=Fandom |archiveurl=https://web.archive.org/web/20050107033153/http://www.gamespot.com/pc/adventure/shadowofdestiny/news_2867002.html |archivedate=January 7, 2005 |url-status=live |accessdate=December 6, 2023}}</ref><ref>{{cite web |url=http://www.konami.com/usa/press/E3pcgames052202.html |title=KONAMI SET TO PUBLISH BEST-SELLING, TOP-RATED GAMES ON PC CD-ROM |date=May 22, 2002 |website=[[Konami]] |archiveurl=https://web.archive.org/web/20021216063536/http://www.konami.com/usa/press/E3pcgames052202.html |archivedate=December 16, 2002 |url-status=dead |accessdate=December 6, 2023}}</ref>|EU|February 7, 2003}}'''Xbox'''<br />{{vgrelease|EU|September 27, 2002}}'''PlayStation Portable'''<br />{{vgrelease|JP|October 1, 2009|NA|January 26, 2010}} | genre = [[Adventure game|Adventure]] | modes = [[Single-player video game|Single-player]] }} {{nihongo|'''''Shadow of Memories'''''|シャドウ・オブ・メモリーズ|Shadou obu Memorīzu}} ('''''Shadow of Destiny''''' in North America) is a [[Mystery fiction|mystery]] [[adventure game]] developed by [[Konami Computer Entertainment Tokyo]] and published by [[Konami]]. Originally released for the [[PlayStation 2]] in 2001, it was later ported to [[Xbox (console)|Xbox]] (which is only released in Europe) and [[Microsoft Windows]] in 2002. A [[PlayStation Portable]] version was released on October 1, 2009 in Japan and on January 26, 2010 in North America. ==Gameplay== [[File:Shadow of Memories (1902 timeline - screenshot).jpg|thumb|left|The color tone varies depending on which era Eike time-travels to. For example, the early twentieth century is depicted in grey tones while 1580 appears in earth-colored ones.<ref name="GameSpot review"/>]] The objective of ''Shadow of Memories'' is to guide [[player character]] Eike Kusch through the fictional [[Germany|German]] town of Lebensbaum (Life's Tree) as he travels through time to prevent and unmask his murderer.<ref name="IGN review">{{cite web |url=https://www.ign.com/articles/2001/03/07/shadow-of-destiny-2 |title=Shadow of Destiny (PS2) |author=Zdyrko, David |date=March 6, 2001 |website=[[IGN]] |publisher=[[Ziff Davis]] |archiveurl=https://web.archive.org/web/20230408173026/https://www.ign.com/articles/2001/03/07/shadow-of-destiny-2 |archivedate=April 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> The game takes place in three parts: a prologue, eight chapters, and an epilogue.<ref name="GameSpot review"/> In the prologue and each chapter, Eike dies, is resurrected by the [[non-player character]] [[Homunculus]], and travels back in time before his death with the intent of changing events to prevent it. ''Shadow of Memories'' lacks traditional action elements,<ref name="GameSpot review"/><ref name="IGN review"/> and Eike cannot attack nor does he have a bar displaying his [[Health (gaming)|health]].<ref name="GameSpot review">{{cite web |url=https://www.gamespot.com/reviews/shadow-of-destiny-review/1900-2694612/ |title=Shadow of Destiny Review (PS2) |date=March 9, 2001 |author=Vestal, Andrew |website=GameSpot |publisher=Fandom |archiveurl=https://web.archive.org/web/20010312011818/http://www.zdnet.com/gamespot/stories/reviews/0,10867,2694612,00.html |archivedate=March 12, 2001 |url-status=live |accessdate=December 5, 2023}}</ref> The digipad, a time-traveling item given to Eike by Homunculus, requires energy units, which the player can find scattered around the town.<ref name="RPG Fan">{{cite web |url=https://www.rpgfan.com/review/shadow-of-destiny/ |title=Shadow of Destiny |author=DeMario, Andrew |date=March 14, 2001 |website=RPGFan |publisher=Emerald Shield Media LLC |archiveurl=https://web.archive.org/web/20231205185349/https://www.rpgfan.com/review/shadow-of-destiny/ |archivedate=December 5, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> The gameplay primarily consists of time-traveling through the different eras, finding items, and interacting through dialogue with the non-player characters.<ref name="GameSpot review"/> Actions taken in one time period affect future ones; for example, if Eike removes a seal from the squire's manor in 1580, the seal will not appear in the present era.<ref name="GameSpot review"/> Additionally, the game keeps two digital clocks: one depicting the time in the present-day era and another for whichever era Eike time-travels to.<ref name="RPG Fan"/> The amount of time Eike spends in the different eras also passes in the present-day one.<ref name="GameSpot review"/> The [[cut-scenes]] and dialogue takes up varying amounts of in-game time.<ref name="RPG Fan"/> When the clock arrives at the time of Eike's death, the chapter restarts, however, if Eike is not in his time period at the time of his death, the game ends.<ref name="RPG Fan"/> == Plot == Set in a fictional [[Germany|German]] town named Lebensbaum (The Tree of Life), ''Shadow of Memories'' revolves around a 22-year-old man named Eike Kusch, who dies in the beginning of the game from being stabbed after leaving a small diner. However, he is resurrected by Homunculus, a [[djinn]] or genie, who offers to send him back in time to prevent his death and gives him the time-traveling digipad. Eike explores four eras—2001, 1979/1980, 1902 and 1580 to 1584 — as he attempts to unmask his killer and figure out a way of stopping his own murder at various points in the present. Along the way he encounters several characters: Dana, a modern-day waitress whom he accidentally brings back to the year 1580 and loses; the present-day [[fortune teller]], who tells Eike the hour of his death; Eckart Brum, the curator of a private [[art museum]] who lost his wife and infant daughter in a shooting; Dr. Wolfgang Wagner, an alchemist living in 1580 with his wife, Helena, and their two children, Hugo and Margarete; and Alfred Brum, the [[great-grandfather]] of Eckart. Given a red stone by Dana, Eike follows the Homunculus' instructions to give the stone to Wagner. Time-traveling ten days later, Eike discovers that the result of Wagner's experiment destroyed the lab and caused Hugo, already upset by his mother's death due to a lingering illness, to build a time machine and track Eike down with the intent of killing him. Depending on the player's actions, Hugo holds either Margarete or Dana hostage in the present and plans to use the red stone, revealed to be the [[Philosopher's Stone]], to resurrect his mother. ===Endings=== ''Shadow of Memories'' contains eight endings to the plot, with six available at first, the last two being unlocked by achieving the first six. In the first six endings, Eike discovers that Homunculus was using him to ensure that he would be "created" (actually unsealed) by Wagner and returns the digipad to him, with the fifth timeline/ending revealing that Wagner is actually a rejuvenated Eike who was cursed with both immortality and amnesia by the very Homunculus in retaliation for being resealed back into the stone. The last two endings (EX Endings) have Eike retaining all of his memories from the previous timelines, obtained the Philosopher's Stone from the diner much earlier and either gives Dr. Wagner the stone to successfully cure Helena or throwing it at the Homunculus, erasing him from existence upon contact. Both resulted in Eike disappearing, with the final scene showing a possible descendant or reincarnation of Eike in present-day walking through the streets like in the beginning of the game, with the difference that rather than being stabbed, he was hit by a soccer ball unharmed, and returns the ball to a boy who may either be Hugo's descendant or reincarnation. ==Development== Developed by [[Konami Computer Entertainment Tokyo]], a playable demo of ''Shadow of Memories'' debuted at the [[Tokyo Game Show]] in September 2000.<ref>{{cite web |url=https://www.ign.com/articles/2000/09/26/tgs-2000-hands-on-with-shadow-of-memories |title=TGS 2000: Hands-on with Shadow of Memories |author=IGN staff |date=September 25, 2000 |website=IGN |publisher=Ziff Davis |archiveurl=https://web.archive.org/web/20230408210723/https://www.ign.com/articles/2000/09/26/tgs-2000-hands-on-with-shadow-of-memories |archivedate=April 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> The game went through several development titles: ''The Day and Night of [[Walpurgisnacht]]'', ''Days of Walpurgis'', and ''Time Adventure''.<ref>{{cite web |url=https://www.gamespot.com/articles/konamis-tgs-software-lineup/1100-2541754/ |title=Konami's TGS Software Lineup |author=Sato, Yukiyoshi Ike |date=March 9, 2000 |website=GameSpot |publisher=Fandom |archiveurl=https://web.archive.org/web/20000612053419/http://headline.gamespot.com/news/00_03/09_vg_konami/index.html |archivedate=June 12, 2000 |url-status=live |accessdate=December 5, 2023}}</ref><ref>{{cite web |url=https://www.gamespot.com/articles/days-of-walpurgis-renamed/1100-2580002/ |title=Days of Walpurgis Renamed |author=Sato, Yushiyoki Ike |date=May 31, 2000 |website=GameSpot |archiveurl=https://web.archive.org/web/20190107124524/https://www.gamespot.com/articles/days-of-walpurgis-renamed/1100-2580002/ |archivedate=January 7, 2019 |url-status=live |accessdate=December 5, 2023}} The review's publication date is mislabeled as "May 17, 2006", there are no old archived links for the news, and the only source for the correct publication date is in this link [https://www.gamespot.com/search/?header=1&i=articles&q=days%20of%20walpurgis%20renamed here]</ref> Konami released ''Shadow of Memories'' for the [[PlayStation 2]] in Japan on February 22, 2001, in North America on March 8, 2001 (retitled as "Shadow of Destiny"),<ref name=release/> and in Europe on March 30, 2001. In 2002, the now-defunct [[Runecraft (company)|Runecraft]] company ported it to the [[Personal computer|PC]],<ref>{{cite web |url=https://www.mobygames.com/game/3919/shadow-of-destiny/credits/windows/ |title=Shadow of Destiny credits (Windows, 2002) |website=[[MobyGames]] |publisher=[[Atari SA]] |archiveurl=https://web.archive.org/web/20230409220305/https://www.mobygames.com/game/3919/shadow-of-destiny/credits/windows/ |archivedate=April 9, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> while an [[Xbox (console)|Xbox]] port appeared simultaneously in Europe and Australasia; a [[PlayStation Portable]] port arrived in 2009.<ref>{{cite web |url=https://www.gamespot.com/articles/shadow-of-destiny-falling-on-psp-in-2010/1100-6237614/ |title=Shadow of Destiny falling on PSP in 2010 |author=Thorsen, Tor |date=October 22, 2009 |website=GameSpot |publisher=Fandom |archiveurl=https://web.archive.org/web/20161026211108/https://www.gamespot.com/articles/shadow-of-destiny-falling-on-psp-in-2010/1100-6237614/ |archivedate=October 26, 2016 |url-status=live |accessdate=December 5, 2023}}</ref> ==Reception and legacy== {{Video game reviews | PC = true | PS2 = true | PSP = true | na = true | MC_PC = 71/100<ref name="MCPC">{{cite web |url=https://www.metacritic.com/game/shadow-of-destiny/critic-reviews/?platform=pc |title=Shadow of Destiny critic reviews (PC) |website=[[Metacritic]] |publisher=Fandom |archiveurl=https://web.archive.org/web/20230408055057/https://www.metacritic.com/game/pc/shadow-of-destiny |archivedate=April 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> | MC_PS2 = 78/100<ref name="MCPS2">{{cite web |url=https://www.metacritic.com/game/shadow-of-destiny/critic-reviews/?platform=playstation-2 |title=Shadow of Destiny critic reviews (PS2) |website=Metacritic |publisher=Fandom |archiveurl=https://web.archive.org/web/20230408123320/https://www.metacritic.com/game/playstation-2/shadow-of-destiny |archivedate=April 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> | MC_PSP = 54/100<ref name="MCPSP">{{cite web |url=https://www.metacritic.com/game/shadow-of-destiny/critic-reviews/?platform=psp |title=Shadow of Destiny critic reviews (PSP) |website=Metacritic |publisher=Fandom |archiveurl=https://web.archive.org/web/20230407220234/https://www.metacritic.com/game/psp/shadow-of-destiny |archivedate=April 7, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> | CGM_PC = {{Rating|2.5|5}}<ref>{{cite magazine |title=Review: Shadow of Destiny |magazine=[[Computer Games Magazine]] |publisher=[[theGlobe.com]] |issue=150 |date=May 2003 |page=86}}</ref> | CGW_PC = {{Rating|2|5}}<ref>{{cite magazine |url=https://www.cgwmuseum.org/galleries/issues/cgw_219.pdf |title=Shadow of Destiny |author=Smolka, Rob |magazine=[[Computer Gaming World]] |publisher=Ziff Davis |issue=219 |date=October 2002 |page=114 |archiveurl=https://web.archive.org/web/20230508045007/https://www.cgwmuseum.org/galleries/issues/cgw_219.pdf |archivedate=May 8, 2023 |url-status=live |accessdate=December 6, 2023}}</ref> | EGM_PS2 = 6.83/10<ref>{{cite magazine |url=https://retrocdn.net/images/0/0b/EGM_US_141.pdf |title=Shadow of Destiny (PS2) |author1=Lockhart, Ryan |author2=Dudlak, Jonathan |author3=MacDonald, Mark |magazine=[[Electronic Gaming Monthly]] |publisher=Ziff Davis |issue=141 |date=April 2001 |page=108 |archiveurl=https://web.archive.org/web/20231008151944/https://retrocdn.net/images/0/0b/EGM_US_141.pdf |archivedate=October 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref>{{efn|Two critics of ''[[Electronic Gaming Monthly]]'' gave the PlayStation 2 version each a score of 6.5/10, and another gave it 7.5/10.}} | Fam_PS2 = 30/40<ref name="FamPS2">{{cite magazine |url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=9433&redirect=no |title=プレイステーション2 - Shadow of Memories (シャドウ オブ メモリーズ) |magazine=[[Famitsu]] |publisher=[[Enterbrain]] |volume=915 |date=June 30, 2006 |page=87 |archiveurl=https://web.archive.org/web/20231205225119/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=9433&redirect=no |archivedate=December 5, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> | GI_PS2 = 6.75/10<ref>{{cite magazine |url=http://www.gameinformer.com/Games/Review/200103/R03.0806.1750.16781.htm |title=Shadow of Destiny (PS2) |author=McNamara, Andy |magazine=[[Game Informer]] |issue=95 |date=March 2001 |archive-url=https://web.archive.org/web/20040824215246/http://www.gameinformer.com/Games/Review/200103/R03.0806.1750.16781.htm |archive-date=August 24, 2004 |url-status=dead |access-date=February 14, 2016}}</ref> | GameRev_PS2 = B<ref name="Game Revolution">{{cite web |url=https://www.gamerevolution.com/review/33555-shadow-of-destiny-review |title=Shadow of Destiny Review (PS2) |author=Sanders, Shawn |date=March 2001 |website=[[GameRevolution]] |publisher=[[CraveOnline]] |archiveurl=https://web.archive.org/web/20150924052047/http://www.gamerevolution.com/review/shadow-of-destiny |archivedate=September 24, 2015 |url-status=live |accessdate=December 5, 2023}}</ref> | GSpot_PC = 7.7/10<ref>{{cite web |url=http://www.gamespot.com/reviews/shadow-of-destiny-review/1900-2875354/ |title=Shadow of Destiny Review (PC) |author=Park, Andrew Seyoon |date=July 23, 2002 |website=GameSpot |publisher=Fandom |archiveurl=https://web.archive.org/web/20050124101311/http://www.gamespot.com/pc/adventure/shadowofdestiny/review.html |archivedate=January 24, 2005 |url-status=live |accessdate=December 5, 2023}}</ref> | GSpot_PS2 = 8.2/10<ref name="GameSpot review"/> | GSpy_PC = 78%<ref>{{cite web |url=http://archive.gamespy.com/reviews/june02/sod/ |title=Shadow of Destiny (PC) |author=Rice, Kevin |date=June 18, 2002 |website=[[GameSpy]] |publisher=IGN Entertainment |archiveurl=https://web.archive.org/web/20050217152308/http://archive.gamespy.com/reviews/june02/sod/ |archivedate=February 17, 2005 |url-status=dead |accessdate=February 14, 2016}}</ref> | GSpy_PS2 = 80%<ref>{{cite web |url=http://www.planetps2.com/features/reviews/2001/shadowofdestiny/index.shtml |title=Shadow of Destiny |author=Garbutt, Russell |date=March 16, 2001 |website=[[GameSpy|PlanetPS2]] |publisher=GameSpy Industries |archiveurl=https://web.archive.org/web/20081203120735/http://www.planetps2.com/features/reviews/2001/shadowofdestiny/index.shtml |archivedate=December 3, 2008 |url-status=dead |accessdate=February 13, 2016}}</ref> | IGN_PC = 8.7/10<ref>{{cite web |url=https://www.ign.com/articles/2002/06/25/shadow-of-destiny |title=Shadow of Destiny (PC) |author=Keshavarz, Sam |date=June 25, 2002 |website=IGN |publisher=Ziff Davis |archiveurl=https://web.archive.org/web/20230408190151/https://www.ign.com/articles/2002/06/25/shadow-of-destiny |archivedate=April 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> | IGN_PS2 = 8.5/10<ref name="IGN review"/> | IGN_PSP = 7.1/10<ref>{{cite web |url=https://www.ign.com/articles/2010/02/10/shadow-of-destiny-review |title=Shadow of Destiny Review (PSP) |author=Miller, Greg |date=February 9, 2010 |website=IGN |publisher=Ziff Davis |archiveurl=https://web.archive.org/web/20230408173026/https://www.ign.com/articles/2010/02/10/shadow-of-destiny-review |archivedate=April 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> | NGen_PS2 = {{Rating|4|5}}<ref name="NGen">{{cite magazine |url=https://archive.org/details/NextGen77May2001/page/n79/mode/2up |title=Shadow of Destiny (PS2) |magazine=[[Next Generation (magazine)|NextGen]] |publisher=[[Future US|Imagine Media]] |issue=77 |date=May 2001 |page=76 |accessdate=December 5, 2023}}</ref> | OPM_PS2 = {{Rating|3.5|5}}<ref>{{cite magazine |url=https://archive.org/details/official-us-playstation-magazine-issue-43-april-2001/page/98/mode/2up |title=Shadow of Destiny |author=Rybicki, Joe |magazine=[[Official U.S. PlayStation Magazine]] |issue=43 |date=April 2001 |page=99 |archiveurl=https://web.archive.org/web/20010418054743/http://www.zdnet.com/opm/stories/main/0,11891,2687491,00.html |archivedate=April 18, 2001 |url-status=live |accessdate=December 6, 2023}}</ref> | PSM_PS2 = 8/10<ref>{{cite magazine |url=https://archive.org/details/psm-issue-044-april-2001_202301/page/n35/mode/2up |title=Shadow of Destiny (PS2) |author=Frost, Stephen |magazine=[[PlayStation: The Official Magazine|PSM]] |publisher=Imagine Media |issue=44 |date=April 2001 |page=34 |accessdate=December 6, 2023}}</ref> | PSM_PSP = 5/10<ref>{{cite magazine |title=Review: Shadow of Destiny (PSP) |magazine=[[PlayStation: The Official Magazine]] |publisher=[[Future plc]] |issue=32 |date=May 2010 |page=85}}</ref> | PCGUS_PC = 70%<ref>{{cite magazine |url=http://www.pcgamer.com/archives/2005/06/shadow_of_desti.html |title=Shadow of Destiny |author=Saltzman, Marc |magazine=[[PC Gamer]] |publisher=[[Future US]] |volume=9 |issue=9 |date=September 2002 |page=76 |archiveurl=https://web.archive.org/web/20060315131938/http://www.pcgamer.com/archives/2005/06/shadow_of_desti.html |archivedate=March 15, 2006 |url-status=dead |accessdate=February 14, 2016}}</ref> | RPGFan_PS2 = 66%<ref name="RPG Fan"/> }} The PlayStation 2 version received "favorable" reviews, while the PC and PSP versions received "mixed or average reviews" according to video game [[review aggregator]] [[Metacritic]].<ref name="MCPC"/><ref name="MCPS2"/><ref name="MCPSP"/> Kevin Rice of ''[[Next Generation (magazine)|NextGen]]'' said of the former console version, "Good adventure games on consoles are rare, and even if you normally don't like adventure games, this one is worth checking out. It lures players in like few others in recent memory."<ref name="NGen"/> In Japan, ''[[Famitsu]]'' gave the PS2 version a score of 30 out of 40.<ref name="FamPS2"/> Reviewers praised the overall plot as the game's strength, especially on PlayStation 2.<ref name="GameSpot review"/><ref name="IGN review"/><ref name="RPG Fan"/><ref name="Game Revolution"/> ''[[IGN]]''{{'}}s David Zdyrko called the story "one of the deepest and most engaging that has ever been told through a videogame."<ref name="IGN review"/> Andrew Vestal of ''[[GameSpot]]'' enjoyed the idea of the detective in a [[murder mystery]] as the intended victim.<ref name="GameSpot review"/> Writing for ''[[GameRevolution]]'', Shawn Sanders liked the time-traveling aspect of the game.<ref name="Game Revolution"/> Johnny Minkley of ''[[Computer and Video Games]]'' magazine called it "a brilliantly conceived, wonderfully executed game."<ref>{{cite magazine |url=https://retrocdn.net/images/e/ee/CVG_UK_232.pdf#page=92 |title=Shadow of Memories (PS2) |author=Minkley, Johnny |magazine=[[Computer and Video Games]] |publisher=[[Ascential|EMAP]] |issue=232 |date=March 2001 |pages=92–95 |archiveurl=https://web.archive.org/web/20230808034445/https://retrocdn.net/images/e/ee/CVG_UK_232.pdf#page=92 |archivedate=August 8, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> The graphics of the PS2 version received mixed responses. Sanders found the textures of the game "clean and detailed".<ref name="Game Revolution"/> Zdyrko disliked the low amount of detail on the characters and some of the background, but enjoyed the "lighting and particle effects", particularly the snow and night.<ref name="IGN review"/> Vestal praised the different visual depictions of Lebensbaum, and felt that high level of detail in the backgrounds helped to somewhat counterbalance the low-resolution of the game's graphics.<ref name="GameSpot review"/> Critics agreed that the [[full motion video]]s were well-done,<ref name="IGN review"/><ref name="RPG Fan"/><ref name="Game Revolution"/> and praised the realistic character animation.<ref name="GameSpot review"/><ref name="IGN review"/><ref name="RPG Fan"/> Critics commented on the general absence of action in the gameplay.<ref name="GameSpot review"/><ref name="IGN review"/><ref name="RPG Fan"/><ref name="Game Revolution"/> Sanders considered it the game's greatest flaw and a possible source of frustration for players.<ref name="Game Revolution"/> The slow beginning to the PS2 version was remarked on by critics, who felt that the game eventually picked up after a while.<ref name="IGN review"/><ref name="Game Revolution"/> Additionally, the "stiff" motion of the protagonist when running drew criticism.<ref name="GameSpot review"/><ref name="IGN review"/> Reviewers noted the relatively short play time,<ref name="GameSpot review"/><ref name="IGN review"/> and felt that the multiple endings enhanced the game's replay value.<ref name="GameSpot review"/><ref name="IGN review"/><ref name="Game Revolution"/> The game's soundtrack was well received. Critics wrote that it suited the mood<ref name="GameSpot review"/> and occasionally helped to build suspense.<ref name="IGN review"/><ref name="RPG Fan"/> The voice acting also went over well, with several critics remarking on the quality of it.<ref name="IGN review"/><ref name="RPG Fan"/> Zdyrko described it as "first-class" and believable, and commented that since much of the PS2 version consists of dialogue, flawed voice acting might have ruined the game.<ref name="IGN review"/> Vestal considered the voice acting of [[B-movie]] quality, but not flawed enough to be a major distraction.<ref name="GameSpot review"/> Kevin Krause of ''GameZone'' gave the PlayStation 2 version eight out of ten, calling it "a relatively short play, as it can easily be finished in one day."<ref>{{cite web |url=http://ps2.gamezone.com/gzreviews/r17286.htm |title=Shadow of Destiny Review - PlayStation 2 |author=Krause, Kevin |date=March 20, 2001 |website=GameZone |archiveurl=https://web.archive.org/web/20080315141014/http://ps2.gamezone.com/gzreviews/r17286.htm |archivedate=March 15, 2008 |url-status=dead |accessdate=February 13, 2016}}</ref> Jake The Snake of ''[[GamePro]]'' called it "a worthwhile game, but just as you wouldn't spend $50 for a DVD you've never seen, rent this first."<ref>{{cite magazine |url=https://retrocdn.net/images/2/2f/GamePro_US_151.pdf |title=Shadow of Destiny (PS2) |author=Jake The Snake |magazine=[[GamePro]] |publisher=[[International Data Group|IDG]] |issue=151 |date=April 2001 |page=83 |accessdate=December 5, 2023}}</ref>{{efn|''[[GamePro]]'' gave the PlayStation 2 version 4.5/5 for graphics, and three 4/5 scores for sound, control, and fun factor.}} Jon Thompson of ''[[AllGame]]'' gave it three-and-a-half stars out of five, calling it "an outstanding adventure game in terms of thematic and narrative structure. Fans of the adventure genre and those are interested in something new should give this one a look. Those who would rather demolish enemies instead of sitting through countless conversations, however, should forget about solving Eike Kusch's murder."<ref>{{cite web |url=http://www.allgame.com/game.php?id=26345&tab=review |title=Shadow of Destiny (PS2) - Review |author=Thompson, Jon |website=[[AllGame]] |archiveurl=https://web.archive.org/web/20141115052209/http://www.allgame.com/game.php?id=26345&tab=review |archivedate=November 15, 2014 |url-status=dead |accessdate=February 14, 2016}}</ref> However, Jason D'Aprile of ''[[X-Play|Extended Play]]'' gave it two stars out of five, saying, "The main, and probably only, draws to this adventure are some great story concepts and its minor replay value. 'Shadow of Destiny' is a cool idea, but the lack of meaty gameplay, awful dialog, and a short game time make this a minor footnote in the history of the PlayStation2's library. Let's hope the next adventure for the system fares better."<ref>{{cite web |url=http://www.techtv.com/extendedplay/reviews/story/0,23008,3318631,00.html |title=Shadow of Destiny (PS2) Review |author=D'Aprile, Jason |date=April 20, 2001 |website=[[X-Play|Extended Play]] |publisher=[[TechTV]] |archiveurl=https://web.archive.org/web/20011031121433/http://www.techtv.com/extendedplay/reviews/story/0,23008,3318631,00.html |archivedate=October 31, 2001 |url-status=dead |accessdate=February 14, 2016}}</ref> ''[[Edge (magazine)|Edge]]'' also gave the Japanese import four out of ten, saying, "If the same amount of care had been placed in the game dynamic, ''Shadow Of Memories'' might have been less of a disappointment."<ref>{{cite magazine |url=https://retrocdn.net/images/2/2d/Edge_UK_095.pdf |title=Shadow of Memories [JP Import] (PS2) |author=Edge staff |magazine=[[Edge (magazine)|Edge]] |issue=95 |date=March 2001 |page=74 |archiveurl=https://web.archive.org/web/20231127163208/https://retrocdn.net/images/2/2d/Edge_UK_095.pdf |archivedate=November 27, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> Mark H. Walker of ''[[EP Daily|The Electric Playground]]'' gave the PlayStation 2 version eight out of ten, calling it "quality adventure gaming at its best."<ref>{{cite web |url=http://www.elecplay.com/review.html?article=5755&full=1#mr_toppy |title=Shadow of Destiny (PS2) |author=Walker, Mark H. |date=May 7, 2001 |website=[[EP Daily|The Electric Playground]] |publisher=Greedy Productions Ltd. |archiveurl=https://web.archive.org/web/20021016184044/http://www.elecplay.com/review.html?article=5755&full=1#mr_toppy |archivedate=October 16, 2002 |url-status=dead |accessdate=December 5, 2023}}</ref> However, Bonnie later gave it 6.5 out of 10, saying, "The game is a little bit tough to get into. The controls (mouse look and arrows keys to move) are a tad ungainly."<ref>{{cite web |url=http://www.elecplay.com/review.html?article=9661&full=1 |title=Shadow of Destiny (PC) |author=Bonnie |date=September 8, 2002 |website=The Electric Playground |publisher=Greedy Productions Ltd. |archiveurl=https://web.archive.org/web/20021016101625/http://www.elecplay.com/review.html?article=9661&full=1 |archivedate=October 16, 2002 |url-status=dead |accessdate=December 5, 2023}}</ref> Christina Gmiterko of ''[[Adventure Gamers]]'' gave the PC version three-and-a-half stars out of five, saying, "I wouldn't say that the gameplay is the high point here. Controlling Eike will be tedious for some and if you weren't a fan of the 3D control in games like ''[[Grim Fandango]]'' or ''[[Gabriel Knight 3: Blood of the Sacred, Blood of the Damned|Gabriel Knight 3]]'', you should steer clear of this one."<ref>{{cite web |url=https://adventuregamers.com/articles/view/17593 |title=Shadow of Destiny review (PC) |author=Gmiterko, Christina |date=February 25, 2003 |website=[[Adventure Gamers]] |archiveurl=https://web.archive.org/web/20230422032737/https://adventuregamers.com/articles/view/17593 |archivedate=April 22, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> The PC version was nominated for the "Best Adventure Game for PC" award at ''The Electric Playground''{{'}}s 2002 Blister Awards, which went to both ''[[Syberia (video game)|Syberia]]'' and ''[[Silent Hill 2]]''.<ref>{{cite web |url=http://www.elecplay.com/feature.html?id=10626&page=2 |title=Blister Awards 2002 (PC Awards) |author=EP staff |year=2003 |website=The Electric Playground |publisher=Greedy Productions Ltd. |archiveurl=https://web.archive.org/web/20030311170744/http://www.elecplay.com/feature.html?id=10626&page=2 |archivedate=March 11, 2003 |url-status=dead |accessdate=December 5, 2023}}</ref> It was also nominated for the "Best Adventure Game for PC" Award at ''GameSpot''{{'}}s Best and Worst of 2002 Awards, which also went to ''Syberia''. The staff of the latter website called it "one of the best PC adventure games to come around in some time".<ref>{{cite web |url=http://gamespot.com/gamespot/features/all/bestof2002/pc15.html |title=Best and Worst of 2002 (Best Adventure Game on PC, Nominees) |author=GameSpot staff |date=December 23, 2002 |website=GameSpot |publisher=[[CNET]] |archiveurl=https://web.archive.org/web/20030202040921/http://gamespot.com/gamespot/features/all/bestof2002/pc15.html |archivedate=February 2, 2003 |url-status=dead |accessdate=December 5, 2023}}</ref> In 2011, ''Adventure Gamers'' named it the 68th-best adventure game ever released.<ref>{{cite web |url=https://adventuregamers.com/articles/view/18643 |title=Top 100 All-Time Adventure Games |author=AG staff |date=December 30, 2011 |website=Adventure Gamers |archiveurl=https://web.archive.org/web/20231126113410/https://adventuregamers.com/articles/view/18643 |archivedate=November 26, 2023 |url-status=live |accessdate=December 5, 2023}}</ref> {{clear}} ===''Time Hollow''=== After ''Shadow of Memories'', Kawano wrote and directed another game with a time-traveling element: the 2008 [[Nintendo DS]] title ''[[Time Hollow]]'';<ref name="Konami TH"/><ref>{{cite web |url=https://www.siliconera.com/junko-kawano-talks-to-us-about-time-hollow/ |title=Junko Kawano talks to us about Time Hollow |author=Yip, Spencer |date=August 15, 2008 |website=Siliconera |publisher=[[Gamurs]] |archiveurl=https://web.archive.org/web/20190926132620/https://www.siliconera.com/2008/08/15/junko-kawano-talks-to-us-about-time-hollow/ |archivedate=September 26, 2019 |url-status=live |accessdate=December 6, 2023}}</ref> it focuses on seventeen-year-old Ethan Kairos, who awakens in a world where his parents have been missing for twelve years, and his quest to find them.<ref name="Konami TH">{{cite web |url=http://uk.games.konami-europe.com/game.do?idGame=184 |title=Time Hollow |website=[[Konami]] |archiveurl=https://web.archive.org/web/20120312233430/http://uk.games.konami-europe.com/game.do?idGame=184 |archivedate=March 12, 2012 |url-status=dead |accessdate=February 14, 2016}}</ref> Along the way, he obtains the Hollow Pen, which allows him to create [[time portal]]s to solve the mystery.<ref name="Konami TH"/> ''Time Hollow'' continues the "themes of time manipulation and paradoxes", for which Kawano has expressed an interest.<ref name="Konami TH"/> ==Notes== {{notelist}} ==References== {{Reflist}} ==External links== * {{official website|https://web.archive.org/web/20091125232107/http://www.konami.jp/products/shadow_of_memorise_psp/}} at [[Konami]] {{in lang|ja}} * {{official website|https://web.archive.org/web/20100130031029/http://www.konami.com/games/shadow-of-destiny/}} at [[Konami]] {{in lang|en}} * {{moby game|id=/3919/shadow-of-destiny/}} {{DEFAULTSORT:Shadow Of Memories}} [[Category:2001 video games]] [[Category:Adventure games]] [[Category:Alternate history video games]] [[Category:Fiction about resurrection]] [[Category:Konami games]] [[Category:PlayStation 2 games]] [[Category:PlayStation Portable games]] [[Category:Runecraft (company) games]] [[Category:Science fiction video games]] [[Category:Single-player video games]] [[Category:Video games about alchemy]] [[Category:Video games about genies]] [[Category:Video games about murder]] [[Category:Video games about psychic powers]] [[Category:Video games about the paranormal]] [[Category:Video games about time travel]] [[Category:Video games developed in Japan]] [[Category:Video games set in 1902]] [[Category:Video games set in 1979]] [[Category:Video games set in 1980]] [[Category:Video games set in 2001]] [[Category:Video games set in Germany]] [[Category:Video games set in the 1580s]] [[Category:Windows games]] [[Category:Xbox games]]
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