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Software crisis
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{{Short description|Term in early computing history}} {{Use dmy dates|date=October 2017}} '''Software crisis''' is a term used in the early days of [[computing science]] for the difficulty of writing useful and efficient computer programs in the required time. The software crisis was due to the rapid increases in computer power and the [[Programming complexity|complexity]] of the problems that could be tackled. With the increase in the complexity of the software, many software problems arose because existing methods were inadequate. == History == The term "software crisis" was coined by some attendees at the first [[NATO Software Engineering Conferences|NATO Software Engineering Conference]] in 1968 at [[Garmisch]], Germany.<ref name="nato">{{cite web|url=http://homepages.cs.ncl.ac.uk/brian.randell/NATO/NATOReports/index.html|title=NATO Software Engineering Conference 1968|access-date=26 April 2017}}</ref><ref name="nato2">{{cite web|url=http://homepages.cs.ncl.ac.uk/brian.randell/NATO/nato1968.PDF|title=Report on a conference sponsored by the NATO SCIENCE COMMITTEE Garmisch, Germany, 7th to 11th October 1968|access-date=26 April 2017}}</ref> [[Edsger Dijkstra]]'s 1972 [[Turing Award]] Lecture makes reference to this same problem:<ref name="ewd340">{{cite web|url=http://www.cs.utexas.edu/users/EWD/transcriptions/EWD03xx/EWD340.html|title=E.W.Dijkstra Archive: The Humble Programmer (EWD 340)|access-date=26 April 2017}}</ref> {{Quotation|text=The major cause of the software crisis is that the machines have become several orders of magnitude more powerful! To put it quite bluntly: as long as there were no machines, programming was no problem at all; when we had a few weak computers, programming became a mild problem, and now we have gigantic computers, programming has become an equally gigantic problem.|author=[[Edsger Dijkstra]]|title=''[[Edsger Dijkstra#Writings by E.W. Dijkstra|The Humble Programmer (EWD340)]]''|source=[[Communications of the ACM]]}} == Causes == The causes of the software crisis were linked to the overall complexity of hardware and the software development process. The crisis manifested itself in several ways: * Projects running over-budget * Projects running over-time * [[Program optimization|Software was very inefficient]] * Software was of low quality * Software often did not meet requirements * [[Spaghetti code|Projects were unmanageable and code difficult to maintain]] * [[Vaporware|Software was never delivered]] The main cause is that improvements in computing power had outpaced the ability of programmers to effectively use those capabilities. Various [[Software development process|processes and methodologies]] have been developed over the last few decades to improve [[software quality management]] such as [[procedural programming]] and [[object-oriented programming]]. However, software projects that are large, complicated, poorly specified, or involve unfamiliar aspects, are still vulnerable to large, unanticipated problems. == See also == * [[AI winter]] * [[List of failed and overbudget custom software projects]] * [[Fred Brooks]] * [[System accident]] * [[Technological singularity]] == References == {{Reflist}} == External links == * [http://www.cs.utexas.edu/users/EWD/ewd03xx/EWD340.PDF Edsger Dijkstra: The Humble Programmer] (PDF file, 473kB) * [[Brian Randell]]: [http://homepages.cs.ncl.ac.uk/brian.randell/NATO/ The NATO Software Engineering Conferences] * Markus Bautsch: ''Cycles of Software Crises'' in: [https://web.archive.org/web/20080913120558/http://www.enisa.europa.eu/doc/pdf/publications/enisa_quarterly_12_07.pdf ENISA Quarterly on ''Secure Software''] (PDF file; 1,86MB) * [[Tony Hoare|Hoare]] 1996, [https://www.gwern.net/docs/math/1996-hoare.pdf "How Did Software Get So Reliable Without Proof?"] {{DEFAULTSORT:Software Crisis}} [[Category:Software quality]] [[Category:History of software]] [[Category:1968 neologisms]]
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